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Over the past week or so I have noticed a game breaking
glitch that occurs sometimes in MP. Everyone in the game starts to have
automatic shield regeneration. Immediately after any damage your shield
begins to regen. Other than a phantom or atlas instakill you are pretty
much invincible. I have stood in front of multiple troopers and a a
turret on gold for 15 seconds without being downed as every time damage is
taken my shield immediately recovers.
I am not sure if this is related or not, but the three times I have experienced
this glitch one of the player's character model appears and disappears at the
spawn zone. I have been that appearing and disappearing
person. You are essentially falling through the map. You cannot
run, shoot, melee, anything. It is quite frustrating. I have
been host and off host when this occurs.
I am probably not the only person to experience this or the first one to
bring it up. I just hope that this issue is resolved before or
soon after the full game is released. My friend took a short video if
evidence is needed, but that seemed like a lot of trouble. Hopefully this
will suffice.
Regenerating Shield Glitch
Débuté par
Bob the Primarch
, févr. 28 2012 12:39
#1
Posté 28 février 2012 - 12:39
#2
Posté 28 février 2012 - 02:10
You may want to edit your post, you've got about 80 lines of empty space, due to a glitch.
OT: Yeah, it's usually when a Vanguard Charges a lot, they fall through the map and everyone else gets super-shield regen.
OT: Yeah, it's usually when a Vanguard Charges a lot, they fall through the map and everyone else gets super-shield regen.
#3
Guest_Majestic Hedge_*
Posté 28 février 2012 - 02:12
Guest_Majestic Hedge_*
Yup,It's happened to me twice now, both times it was on firebase white.
#4
Posté 28 février 2012 - 02:14
As soon as one player is stucked and blinking at the start spawn, the glitch occurs. Happens on both maps and with every class. It also happens fairly often so I guess BW already fixed this or will fix it with a day-1-patch.
Modifié par Purple Protector, 28 février 2012 - 02:15 .





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