frostycyke wrote...
I just picked SF4 since it's the most common game most people not in the scene would know, but my point still stands that characters that have a fairly straight forward design and playstyle excel the first few weeks the game is out. But things change as people get their hands on the full game and are able to invest some time. and what was thought to be too powerful at first, is actually rather weak- see iceman in MvC2, while characters that no one gave a chance turn out to be amazing in the right hands.
I'm not claiming I know how Drellguard works, or even if it can. I know what I am doing is working for me and my group of friends, but maybe it's the wrong way entirely, all I'm saying is completely writing a character off so early in a game is a mistake.
I know, I was just messing with you. It's been a while since I've played serious street fighter with my friends, so I had to rant abit.
I agree with your point though. I agree it's silly to write-off a character before the game is even out (especially because I've often written off extremely powerful characters before they were really learnt by the player base), but right now Drellguards dont feel like vanguards to me. Vanguards should be front-line, in the thick of everything according to everything we've seen about them so far. But drellguards cant live up to that as it stands right now in the demo. In the full game with new weapons and the ability to mess around with skill builds, it's anyones guess how they'll turn out.





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