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Modifié par Selene Moonsong, 28 février 2012 - 09:08 .
Modifié par Selene Moonsong, 28 février 2012 - 09:08 .
Slashout wrote...
I just re-started ME1, and I am having a hard time playing it.
Gameplay and mechanics are way tighter and pleasant in ME2 already.
Sure it's nice to discover a new universe. But it's also very fun to see it evolve.
ME2 toped ME1 in my books. And I am eagerly waiting for ME3, and from the few reviews released, I have read snipset like "the best the saga has to offer". So unless something goes horribly wrong, this will be very very fun.
This:)Arrtis wrote...
ME1 had a better story.
ME2 had better gameplay.
ME1 had better codex.
ME2 was mostly a copy and paste of the same codex and questionable changes like the ammo change.
I would have prefered to keep the gun that never runs out of bullets and never heated up instead of using thermal clips.
Thermal clips did not make sense to me...you get additional ammo for every clip for all your weapons.
And none of them diminish when you start using them up.
Hell you can reload after every shot and no run out for a long time....
Well anyways I say ME2 kinda loses it for logic and integrity to the story and game.
enemies have infinite heavy ammo and regular ammo but I do not...
Greater variety of mods for ME1 more customization.
Sledgehammer rounds.
Proton rounds.
inferno,chemical,etc etc there were tons of mods.
ME2 we just get rid of it all and give you squad upgrades....no AMPs no tech tools...no grenade mods......much was lost to make ME2 combat a more traditional shooter.
Arrtis wrote...
much was lost to make ME2 combat a more traditional shooter.
No, ME1 gameplay just sucked.Ryanianmc wrote...
Slashout wrote...
I just re-started ME1, and I am having a hard time playing it.
Gameplay and mechanics are way tighter and pleasant in ME2 already.
Sure it's nice to discover a new universe. But it's also very fun to see it evolve.
ME2 toped ME1 in my books. And I am eagerly waiting for ME3, and from the few reviews released, I have read snipset like "the best the saga has to offer". So unless something goes horribly wrong, this will be very very fun.
I think most folks just simply don't know how to play ME1 correctly. They are stuck with the ME2 frame of mind. If you go back and give ME1 a serious look you will understand what I am talking about.
Ryanianmc wrote...
vader da slayer wrote...
Ryanianmc wrote...
Hello my fellow mass effect fans.
I decided to provide a compresive analysis as to why I think it would be impossiable to top ME1.
Number 1.
Virgin lore and epic background to the mass effect universe. (including first contact war)
Number 2.
Complete ability to gear you and your squad mates to min/max with armor/weapon mods and armor / weapons
Number 3.
More of a sand-box experience - Roaming around on charted worlds with the mako connected you with you galaxy in a more tangible way. (yes, somewhat annoying at times)
Number 4.
Dynamic Combat Freedom - IE: Attack that that pack of geth colossus's on foot instead of with mako (or foot attack that thresher maw)
These are the main reason's why I feel ME2 is behind ME1. Sure ME2 is a great game, with clear advantages over ME1.
However I don't feel they make ME2 and better game. From what I've seen so far it looks like ME3 is going to be a clone of ME2. I have no dought I will spend many of hours with it.
In the end however, I maintain when all the dust has settled, ME1 will remain the most comprehensive and complete rpg experience of the entire mass effect series. Thank you for reading.
if by gear you/your squadmates you mean change the texture/color of the armor they are wearing. and if by roaming around you mean fighting terrible vehicle physics and badly designed terrain. then yes ME1 was better.
as far as gameplay goes, ME2 wins hands down, the story in ME1 was better however due purely to the nature of the story while the character developement in ME2 was far better.
I wont say either or which is better gameplay wise - I remember playing M2 for a while and going back to ME1 and thinking "wow the combat is terriable". After spending lots of time with the game however I found gearing your squad and using better tatics to be just as, (or more) comprehensive as ME2.
In a nutshell this is ME2
Hide in cover - (enemy wont advance) attack
and thats it. There are exceptions to this such as husk zergs etc... but thats the most of it
ME1 - polar opposites - NPC tend to engage player character aggressively which require you to gear and bring correct squad to counter.
Ivoryhammer wrote...
I think I liked ME2 better, the graphics are better, equipment was less complicated, relationships with Tali and Garrus.
I played ME1 the day it was released and played it 2 times before ME2.Ryanianmc wrote...
Slashout wrote...
I just re-started ME1, and I am having a hard time playing it.
Gameplay and mechanics are way tighter and pleasant in ME2 already.
Sure it's nice to discover a new universe. But it's also very fun to see it evolve.
ME2 toped ME1 in my books. And I am eagerly waiting for ME3, and from the few reviews released, I have read snipset like "the best the saga has to offer". So unless something goes horribly wrong, this will be very very fun.
I think most folks just simply don't know how to play ME1 correctly. They are stuck with the ME2 frame of mind. If you go back and give ME1 a serious look you will understand what I am talking about.
Modifié par Slashout, 28 février 2012 - 08:08 .
Ya i really became a fan of calibrations after ME2 <_<Ivoryhammer wrote...
relationships with Garrus.
Modifié par Jaxtar, 28 février 2012 - 08:07 .
NY ASS4551N wrote...
Ryanianmc wrote...
vader da slayer wrote...
Ryanianmc wrote...
Hello my fellow mass effect fans.
I decided to provide a compresive analysis as to why I think it would be impossiable to top ME1.
Number 1.
Virgin lore and epic background to the mass effect universe. (including first contact war)
Number 2.
Complete ability to gear you and your squad mates to min/max with armor/weapon mods and armor / weapons
Number 3.
More of a sand-box experience - Roaming around on charted worlds with the mako connected you with you galaxy in a more tangible way. (yes, somewhat annoying at times)
Number 4.
Dynamic Combat Freedom - IE: Attack that that pack of geth colossus's on foot instead of with mako (or foot attack that thresher maw)
These are the main reason's why I feel ME2 is behind ME1. Sure ME2 is a great game, with clear advantages over ME1.
However I don't feel they make ME2 and better game. From what I've seen so far it looks like ME3 is going to be a clone of ME2. I have no dought I will spend many of hours with it.
In the end however, I maintain when all the dust has settled, ME1 will remain the most comprehensive and complete rpg experience of the entire mass effect series. Thank you for reading.
if by gear you/your squadmates you mean change the texture/color of the armor they are wearing. and if by roaming around you mean fighting terrible vehicle physics and badly designed terrain. then yes ME1 was better.
as far as gameplay goes, ME2 wins hands down, the story in ME1 was better however due purely to the nature of the story while the character developement in ME2 was far better.
I wont say either or which is better gameplay wise - I remember playing M2 for a while and going back to ME1 and thinking "wow the combat is terriable". After spending lots of time with the game however I found gearing your squad and using better tatics to be just as, (or more) comprehensive as ME2.
In a nutshell this is ME2
Hide in cover - (enemy wont advance) attack
and thats it. There are exceptions to this such as husk zergs etc... but thats the most of it
ME1 - polar opposites - NPC tend to engage player character aggressively which require you to gear and bring correct squad to counter.
I agree with what you said with ME2, however I disagree with you with ME1. In ME1, most of the time, you could just stay at a distance from the enemy, and lure the enemies to you, so you could pick them off one at a time, which was pretty boring. However, ME3 definitely sets it right for the combat, since the game is designed so that you have to move around the area to kill the enemy.
Modifié par Ryanianmc, 28 février 2012 - 08:13 .
Unicronshepard wrote...
if they dont manage to fix the HORRID running animations on the demo that looked like they had a geth shotgun up their whatsits then i too will agree outright.
Modifié par crackseed, 28 février 2012 - 08:14 .
Makes less sense to get rid of viable technology and get rid of timed/remote detonated grenades.Dry County wrote...
Arrtis wrote...
much was lost to make ME2 combat a more traditional shooter.
Which was, personally, a great decision. I hate when my character can't shoot a target because I haven't invested enough points into that particular talent. It made even less sense when you realize that Shepard is suppose to be a kicka** soldier.