NY ASS4551N wrote...
You know, I used to think that way, until I took off my nostalgia glasses and replayed ME1, only to realize how bad it is compared to ME2 and ME3.
First, ME1 had a terrible combat system if you really think about it. Since there was infinite ammo and the A.I was pretty dumb, all you had to in combat was just stay back from the enemy and shoot them one by one.
One top of that, the menu system was cluttered and clunky, especially since your inventory would get filled so much, that you would spend 1/4 of the game just sorting it out. The graphics were bland. Armor and weapon varieties are actually higher in ME2 and ME3, since most armor and weapons in ME1 reacted the same.
I could go on and on, but my point is that ME2 and ME3 mostly improves on ME1, and it would be foolish to think otherwise.
I completely agree with this (I too 'took off my nostalgia glasses, and re-re-replayed ME1 the other day).
I like the music in ME1 better, though.
About the blandness of the graphics: Some of these are nothing short of atrocities. Feros and Noveria are made up of slabs of concrete joined together, and mountain ridges in many of the planets are a bit too obviously fractal-generated.
On the other hand, several planet surfaces are beautifully done, and I remember being especially impressed about the atmospheres. I've always been fascinated by the satellites of Jupiter, the acid rains in Venus, and so forth; some of those planet designs were an excuse for me, to
pretend that this was bona fide science fiction, after all. It's too bad ME2 scrapped that entire dimension of the game.
I'd really, really like to see the weights on each planet adjusted with respect to the planet's size, though. I doubt they'll ever do this.