My Squad-v
Infiltrator Shep
Kasumi
Grunt
Choices I can't make-v
-Should Shep use Area Reave or Area Incinerate? Area Incinerate is fantastic for burning through armor and panicking enemies such as charging Krogan. Problem is, it has next to no use against Barriers (Finding these to be an issue). Recently, I just changed to Area Reave, but that doesn't seem to do decent enough damage against armor (Since its 2.0 vs 2.4). Choosing Incinerate would most likely make me switch to Warp Ammo for myself (Bonus Power) and Keep Squad Cryo for allies. Also, Warp can be useful here as well, but I really like playing with these guys, except for Kasumi, as I use her other powers very little.
-Should Shep use The Tempest or The Locust? Originally I was just going to keep the Locust, but since I have the Phalaynx it seems to be a waste since I have no close range weapon. Until this point, I rarely, if ever, use the Phalaynx; bar the occasional switch because I tried to fire with my sniper out of ammo.
-I used to make constant use of Kasumis Shadow Strike and Flash Grenade, but at this point I'm finding I rarely ever use them, since my Cloaked Widow takes out 90% of enemies in a single headshot (Even on Insanity!). In this case, there would be two Overload users left to choose, Garrus or Miranda. Miranda has Warp as well as Overload, which would be useful for Shep if I keep Reave. However, Garrus has an Ammo Power. If I went the direction of choosing him I could remove the points from Squad Cryo and let Garrus and Wrex use their own powers! Not sure how effective these two squad members team alterations would be. 95% Sure I'm going to toss Kasumi, btw.
-Should Grunt use the Claymore and Vindicator, or the Eviscerator and Geth Pulse Rifle? Originally I had the Claymore, but at this point, and especially since I use Squad Cryo, the Claymore "One Shot" isn't as useful. The Eviscerator keeps some heavy damage as well as having more of a mag (+2, not sure if thats even signicant enough). The problem with the Vindicator is its lack of fast firing and damage. Originally I was going to give Grunt the Mattock, but I remember that squadmates aren't able to fire it correctly or something? In this case, the other Assault Rifle for accuracy is the Geth Pulse Rifle.
I know thats quite a bit of a read, but thanks for reading it if i you did. Help is appreciated





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