Aller au contenu

Photo

The most underrated class/race?


  • Veuillez vous connecter pour répondre
34 réponses à ce sujet

#1
Assumedkilla

Assumedkilla
  • Members
  • 349 messages
I'll have to go with the Quarian Engineer... I don't hear a lot about her, but I actually think it's one of the better characters in the game. Cyro is like a less versatile/powerful version of Stasis and Incinerate is a very nice powerful attack. Between those two powers, I can kill troopers, Centurions, and Engineers in a few seconds with my pistol. For everything else (Atlas, Phantom, and Guardian) the flamethrower turret can kill it quickly. I'd say it's my second favorite class behind Asari Adept and before Salarian Infiltrator.

Any class/race you think gets under rated/hyped?

#2
goofyomnivore

goofyomnivore
  • Members
  • 3 763 messages
Human Sentinel she is actually better then Turian on Gold IMO

#3
turian councilor Knockout

turian councilor Knockout
  • Members
  • 1 127 messages
If i have to pick one i take Drell Vanguard which a lot of people seem to have trouble with and some even hate them for being so fragile but i love them it's just that they can't be as offensive as human on gold.

Modifié par turian councilor Knockout, 28 février 2012 - 09:33 .


#4
ncknck

ncknck
  • Members
  • 1 216 messages
Human soldier. With 200% adrenaline rush and a strong headshot gun this class is a solution to everything. For some reason people use CS/grenates and heavy loads/assault rifles with him heh.

Modifié par ncknck, 28 février 2012 - 09:54 .


#5
Mand0l1n

Mand0l1n
  • Members
  • 440 messages
I like the quarian engineer myself and think she is slightly under-rated though as people point out the lack of overload is a slight problem on higher difficulties. For me the class is a lot of fun and that makes up for any deficiencies. My main goal is to play what I enjoy not what is necessarily the most efficient. I suspect the human sentinel may be under-rated but I dont seem to be able to stick with the character long enough to try and make her work.

#6
Reaver102

Reaver102
  • Members
  • 292 messages
I think the problem/ reason the quarian engineer is underrated is the simple fact that cyroblast/incinerate does not combo as well as other classes. You have to strip defenses first before it will work, and if something has its defenses lowered its basically already dead anyways.

#7
SpaceAdmiral

SpaceAdmiral
  • Members
  • 37 messages
If I remember correctly the 100% damage on incinerate also triggers on chilled targets. Proly won't make a fancy cryo explosion but will deal a crapload of damage.

#8
Jamsxo

Jamsxo
  • Members
  • 154 messages

strive wrote...

Human Sentinel she is actually better then Turian on Gold IMO


Interesting.. :D

#9
mredders91

mredders91
  • Members
  • 307 messages

strive wrote...

Human Sentinel she is actually better then Turian on Gold IMO


Human Sentinel can be better as crowd control rather than being a can opener like the Turian Sentinel

#10
Wheatax

Wheatax
  • Members
  • 563 messages
Quarian engineer. Try gold with at least 3 quarian engineer and watch the flamethrower fly ^^
Enemies won't even notice you since they're too busy being burned lol

#11
Berkilak

Berkilak
  • Members
  • 1 561 messages

Drotter wrote...

Quarian engineer. Try gold with at least 3 quarian engineer and watch the flamethrower fly ^^
Enemies won't even notice you since they're too busy being burned lol

You haven't played Gold.

#12
Wheatax

Wheatax
  • Members
  • 563 messages

Berkilak wrote...

Drotter wrote...

Quarian engineer. Try gold with at least 3 quarian engineer and watch the flamethrower fly ^^
Enemies won't even notice you since they're too busy being burned lol

You haven't played Gold.

It was on gold and just for fun lol. Managed to wave 6 only before we became quarian meat-gineers :wizard:
I do think they still need support from other classes. They can't survive on their own unlike Infiltrators/Asari Adepts/Vanguards. If it were on a serious note, between Human Engineer and Quarian Engineer, I'd pick Human Engineer than the latter. Chain Overload is just too valuable to pass especially at gold level and one of the best CC power.

Modifié par Drotter, 28 février 2012 - 01:35 .


#13
Emcmillin09

Emcmillin09
  • Members
  • 57 messages
I haven't seen very many Salarian Infiltrators. Leveled up Proxy mine, energy drain, and cloak are great powers.

#14
jimmyw404

jimmyw404
  • Members
  • 748 messages

Emcmillin09 wrote...

I haven't seen very many Salarian Infiltrators. Leveled up Proxy mine, energy drain, and cloak are great powers.


If you don't see any it's probably because people have a hard time unlocking them. Many people have them highly rated.


As to the OP I don't know of any underrated class/species combos. It seems that people pick stuff at random and have generally settled in on the best combinations.

#15
darkblade

darkblade
  • Members
  • 1 194 messages

ncknck wrote...

Human soldier. With 200% adrenaline rush and a strong headshot gun this class is a solution to everything. For some reason people use CS/grenates and heavy loads/assault rifles with him heh.


Human soldier

CS specd for radius and Amplification (you now have area warp, disrupt, incenerate you name it)
nothing in grenades
AR specd for pure damage
Revenant because i like it. 
Profit.

#16
ncknck

ncknck
  • Members
  • 1 216 messages

darkblade wrote...

Human soldier

CS specd for radius and Amplification (you now have area warp, disrupt, incenerate you name it)
nothing in grenades
AR specd for pure damage
Revenant because i like it.
Profit.


have fun on bronze.

#17
VirtualAlex

VirtualAlex
  • Members
  • 953 messages
 I have been trying to beat gold for about a week now. Been just queueing up and grinding gold, never winning. Wave 10 a few times but just can't close the deal.

Then randomly I tried it with my lvl 17 human engineer and absolutely raped it. We won easily. I never thought much of the engineer but chain-lighting overload can lockdown a whole group of mobs and I can headshot them all away. Overload/Incinerate owns Atlus and drone can cover a flank.

Love it.

#18
Forst1999

Forst1999
  • Members
  • 2 924 messages
Human Soldier. AR is underrated by many people. With just a pistol (aka best weapon for nearly every situation) it would compete with the top classes. Problem is..."just a pistol" on a Soldier feels wrong.

Modifié par Forst1999, 28 février 2012 - 03:14 .


#19
AreleX

AreleX
  • Members
  • 2 292 messages
turian sentinel

#20
Bananables

Bananables
  • Members
  • 286 messages
Human Soldier. People seem to avoid it and I get why. They don't really specialize in anything that the other races/classes already don't. They depend on equipment if you want them to be close to useful for Silver or Gold, because they get their prowess from pure gun play. Pretty much Soldiers need to work a little harder if they wanna help their team win higher difficulty levels.

#21
Litany of Fury

Litany of Fury
  • Members
  • 190 messages
I reckon the reason why human Soldiers don't seem to be as good is because Adrenaline Rush doesn't work properly in a multiplayer game (for obvious reasons). They also don't have any apparent health/shield advantages over the other classes, either. However, from what I've played they seem to get an awful lot of points with the Revenant if you can reliably hit things. It doesn't kill much, but it makes it easier for your team mates and nets you more assist points than is really fair.

Also, I think they should get back their regenerating health that they had in ME1 now that health doesn't do so automatically. After all, wasn't that always the soldier's job? To dish out the pain with guns and take more damage than anyone else without using defence powers?

#22
Bananables

Bananables
  • Members
  • 286 messages

Litany of Fury wrote...

I reckon the reason why human Soldiers don't seem to be as good is because Adrenaline Rush doesn't work properly in a multiplayer game (for obvious reasons). They also don't have any apparent health/shield advantages over the other classes, either. However, from what I've played they seem to get an awful lot of points with the Revenant if you can reliably hit things. It doesn't kill much, but it makes it easier for your team mates and nets you more assist points than is really fair.

Also, I think they should get back their regenerating health that they had in ME1 now that health doesn't do so automatically. After all, wasn't that always the soldier's job? To dish out the pain with guns and take more damage than anyone else without using defence powers?


IKR! I posted a suggestion thread here social.bioware.com/forum/1/topic/343/index/9506474

I think those suggestions will make a lot of people happy. It's not inteded to overpower the Soldier but to make them much more useful in Gold. I think as of now they made the Soldier a barebones, pure guns, jack of all trades kind of class. Which is stupid considering there's 5 other classes who are TOTALLY different from one another.

#23
No Snakes Alive

No Snakes Alive
  • Members
  • 1 810 messages
Quarian Engineer absolutely dominates on the lower difficulties but isn't as good at Gold as the Human Engineer who has massive crowd control between the Chain Lightning Drone and Chain Overload (both on almost insta-cast). I do love both though and would agree that the Quarian is underrated.

I'd say the Turian Sentinel is too though, Chain Overload again being one of the best abilities in the game. Between the added durability and that for CC the class has great survivability. I'll take being tougher and better with assault rifles at the expense of slower casting. To me they're up there at the top with Human Engineers (just below the big names who bear no mention).

#24
Litany of Fury

Litany of Fury
  • Members
  • 190 messages

Bananables wrote...

Litany of Fury wrote...

I reckon the reason why human Soldiers don't seem to be as good is because Adrenaline Rush doesn't work properly in a multiplayer game (for obvious reasons). They also don't have any apparent health/shield advantages over the other classes, either. However, from what I've played they seem to get an awful lot of points with the Revenant if you can reliably hit things. It doesn't kill much, but it makes it easier for your team mates and nets you more assist points than is really fair.

Also, I think they should get back their regenerating health that they had in ME1 now that health doesn't do so automatically. After all, wasn't that always the soldier's job? To dish out the pain with guns and take more damage than anyone else without using defence powers?


IKR! I posted a suggestion thread here social.bioware.com/forum/1/topic/343/index/9506474

I think those suggestions will make a lot of people happy. It's not inteded to overpower the Soldier but to make them much more useful in Gold. I think as of now they made the Soldier a barebones, pure guns, jack of all trades kind of class. Which is stupid considering there's 5 other classes who are TOTALLY different from one another.


One of biggest problems with the Soldier now is the new special ammo system, in my opinion. With the ME2 system the Soldier could take on practically anything with his trusty assault rifle by loading different kinds of ammo as needed, but now they're 'equipment' items the soldier is stuck with, well, just a normal gun, and he doesn't particularly stand out, as you said.

But if they gave him back his ammo powers that would probably shoot him straight back up to being able to kill with the best of them, even if they kept everything else the same. Oh, and talents that increase weapon accuracy instead of stability would be nice. My Avenger doesn't drift at all any more, but it still sprays everywhere as if an Engineer was using it...

Modifié par Litany of Fury, 28 février 2012 - 04:11 .


#25
marshalleck

marshalleck
  • Members
  • 15 645 messages
Turian sentinel is not underrated. It rates quite highly with most players because it has overload.