I agree. Couldn't have said better myself. If BioWare wanted to implement anticlimactic ending then they could have done it as one of the options, not shove us 6 different versions of the same crap. I'm not playing games just to get depressed and pissed off in the end, I can get all that **** IRL, thank you very much.noxpanda wrote...
Total Biscuit wrote...
Catsith wrote...
And what 'happy' ending were people expecting? Reaper off switch? Fleet is victorious and civilizations rebuild, Shepard has a long happy life with Tali? I understand that people have become attached to their Shepard and the crew and allies, but you should have known the direction this series was talking when they frickin' killed Shepard in the first five minutes of ME2, and made the entire game about a SUICIDE mission that would most likely result in main characters dying.
This is exactly the problem. ME is built around one person triumphing over impossible odds, building relationships, crafting characters and making you care about them and their futures..
These endings are diametrically opposed to that.
So yes, if you've hated ME up until now for it's tone, themes, choices and directions, and wished everything that's been built up and foreshadowed so far would be tossed aside and everyone who was happy with the series gets punished for doing so, then good news! That's exactly what happens.
You and the tiny minority of people who don't like happy endings get to have the miserable anticlimax you craved, while everyone who was a fan of ME for what it was gets royally screwed!
Very eloquent! This!! ^^ This times ten friggin thousand!! It just makes playing through me1 and 2 totally pointless for me when there are no choices for the ending of me3!
Question:Rumour regarding messed up endings.
#301
Posté 28 février 2012 - 02:28
#302
Posté 28 février 2012 - 02:28
To be or not to be.BobSmith101 wrote...
dreman9999 wrote...
Again, be realistic. Ifit were a happier ending....Waaaaaaaay more people wil complain. The reapers have to feel like the ultamate threat....It's clear now that they are.
Why exactly are you spending time collecting assets and raising GR if it's a completely pointless task ?
May as well just collect the LIs and have a mass orgy until the Reapers arrive.
It has more context then you thing. Ask your self this.....Why bother trying to live if you just going to end up dead any way?
Life is about living even if it is going to end bitterly. It's about the fight and the passion, not the oh so sweet happy ending because that's a lie...There are no happy endings....Just endings and new beginings.
Hell, I even made Shapard with that philosophy and a Shepard that want to die but lives because of a perpose.
To be up set that it end this way is to ignore the point they are trying to make.
#303
Posté 28 février 2012 - 02:29
That said, Planescape Torment was my favourite game ending ever, and that doesn't end particularly well for Nameless whatever you choose, so I might just be okay. Still, can't imagine I'll be playing through ME3 more than once or twice from the sounds of it.
@Medhia - I think much of the problem with vanilla fallout 3's ending for some people wasn't that a sacrifice was required, but that Fawkes (a radiation immune mutant) was standing RIGHT THERE and could easily have done the thing that killed the Lone Wanderer and not come to any harm at all. The sacrifice was cheap as a result, and clearly a bit of a ****-up on the part of the writers. That's how I felt about it, anyway.
Modifié par AllThatJazz, 28 février 2012 - 02:31 .
#304
Guest_Juromaro_*
Posté 28 février 2012 - 02:29
Guest_Juromaro_*
magnuskn wrote...
Juromaro wrote...
It IS a war. You see it within the first 5 mins of the demo. And yes not everyone dies in a war, and yes not every hero dies at the end of their story.
World War 1: Over 60,000 Americans dies, I'm pretty sure some of them were heros, in someone else's eyes.
World War 2: Millions died, I'm pretty sure some of those were a hero to someone.
9/11: Over 3000 died that day, every single one of those police, firefighters, EMT, and random citizens that rushed in are heros.
You can even look at some of the most famous writers in history, Pretty much all of Shakespear's writings the hero or protaganist of his stories dies.
But saying just because it's a war doesn't mean someone has to die, means your pretty oblivious to how war really is. Spend a few weeks on the frontlines or better yet, Read about Nick Berg.
Please stop distorting our position. Nobody is saying that we want an ending where nobody died and we used fluffy bunnies to stop the Reapers. There should be sacrifice, but there should be a chance to make it through and have a good ending for Shepard, too, instead of forcing a "screwed, no matter what" end on him.
That's the thing though. Bioware stated long ago the ME3 is the end of Shepards story in the mass effect universe. You guys are saying you want the option to have him surive, well there are alot of options, I can't post them here but you get survival, you get tragady, you get pain, you get happiness.
The reason people are thowing a fit is because it's not exactly how they envisioned "their shepard' to end.
Which is silly because it's a game, it's designed however they design it, so expecting something because it's your shepard is like expecting Bioware to create the most perfect game ever.
#305
Posté 28 février 2012 - 02:29
ElitePinecone wrote...
kingsims wrote...
Okay is the worst ending the everyone dies ending including the reapers confirm (Exactly like the worst ending in ME2 but no joker or TIM) (yes/no)
No, but in practice (and eventually) it gets close to that result.
I am going to feel really sad
Modifié par kingsims, 28 février 2012 - 02:31 .
#306
Posté 28 février 2012 - 02:29
magnuskn wrote...
Edit >.>
Ahem, you just quoted the spoilers which Ryzaki edited out of his post. ^^ You probably should correct that.
#307
Posté 28 février 2012 - 02:30
I totally expected a heroic self sacrifice of a pure paragon. That's really the only proper ending for a classic hero. Anyway, I really don't like the thought that they will rip out my heart while I try to finish the game. Or even worse upset me enough to just ragequit before the end.kingsims wrote...
So basically true paragons won't have a "happily ever after, rebuild ending" kinda sad imo. I Will feel really bad for though if peoples LI like garrus or tali end up dying (expect BSN to ask for a "What if ending DLC")
#308
Posté 28 février 2012 - 02:30
#309
Posté 28 février 2012 - 02:32
Medhia Nox wrote...
While I don't think it's all so world ending as Total Biscuit makes it out (it is just a game series) - I do agree that the elements of a traditional Bioware game are opposite of a gritty story of loss and struggle.
Bioware games tend to cater to the most saccharin type of hero fantasy.
The precedent for loss, tragedy and struggle really should be set forth in the introduction to the series - and Virmire simply wasn't enough. It was one choice - a fluke... much like the suicide mission.
They were trying to break their audience into it slowly - and I feel like it has backfired (given the evidence of this thread).
ME 1 should have been brutal - with the loss of many team members we came to like - and then the player would have been informed going into 2 and 3 that this is going to be the standard of this series.
Just like to point out that I don't think it's the end of the world. I'm pissed because I was a huge fan and I've been slapped in the face for it, but I'm just going to use the money I save to go on holiday to Cornwall with my fiancée.
Pasties heal all wounds!
#310
Posté 28 février 2012 - 02:32
I could not say it better myself.Juromaro wrote...
magnuskn wrote...
Juromaro wrote...
It IS a war. You see it within the first 5 mins of the demo. And yes not everyone dies in a war, and yes not every hero dies at the end of their story.
World War 1: Over 60,000 Americans dies, I'm pretty sure some of them were heros, in someone else's eyes.
World War 2: Millions died, I'm pretty sure some of those were a hero to someone.
9/11: Over 3000 died that day, every single one of those police, firefighters, EMT, and random citizens that rushed in are heros.
You can even look at some of the most famous writers in history, Pretty much all of Shakespear's writings the hero or protaganist of his stories dies.
But saying just because it's a war doesn't mean someone has to die, means your pretty oblivious to how war really is. Spend a few weeks on the frontlines or better yet, Read about Nick Berg.
Please stop distorting our position. Nobody is saying that we want an ending where nobody died and we used fluffy bunnies to stop the Reapers. There should be sacrifice, but there should be a chance to make it through and have a good ending for Shepard, too, instead of forcing a "screwed, no matter what" end on him.
That's the thing though. Bioware stated long ago the ME3 is the end of Shepards story in the mass effect universe. You guys are saying you want the option to have him surive, well there are alot of options, I can't post them here but you get survival, you get tragady, you get pain, you get happiness.
The reason people are thowing a fit is because it's not exactly how they envisioned "their shepard' to end.
Which is silly because it's a game, it's designed however they design it, so expecting something because it's your shepard is like expecting Bioware to create the most perfect game ever.
#311
Posté 28 février 2012 - 02:32
dreman9999 wrote...
To be or not to be.BobSmith101 wrote...
dreman9999 wrote...
Again, be realistic. Ifit were a happier ending....Waaaaaaaay more people wil complain. The reapers have to feel like the ultamate threat....It's clear now that they are.
Why exactly are you spending time collecting assets and raising GR if it's a completely pointless task ?
May as well just collect the LIs and have a mass orgy until the Reapers arrive.
It has more context then you thing. Ask your self this.....Why bother trying to live if you just going to end up dead any way?
Life is about living even if it is going to end bitterly. It's about the fight and the passion, not the oh so sweet happy ending because that's a lie...There are no happy endings....Just endings and new beginings.
Hell, I even made Shapard with that philosophy and a Shepard that want to die but lives because of a perpose.
To be up set that it end this way is to ignore the point they are trying to make.
Well the Reapers don't kill everything. Not in their interest to do so.
If we are talking live as in 80 ish years vs live as in several weeks I'll take the Orgy option. I don't think my stamina could take 80 years..
#312
Guest_Juromaro_*
Posté 28 février 2012 - 02:32
Guest_Juromaro_*
Medhia Nox wrote...
I will say - are all the people that are "This is war." willing to lose their Shepard's no matter what?
I don't know the endings... but I see what I feel to be a lot of double standard here.
"Sure, I should lose NPCs - cause it's WAR!!!" but "I didn't like FO3 - cause that ending was a waste."
So - if your Shep. dies - is that "Great because it's WAR!" also? Or is that "unfair" and a "letdown" to the series?
Yes actually, my suprise at Shepards death ended at the beginning of ME2, then and only then did I realize "Hey wow okay maybe he won't survive this".
In my opinion as long as the reapers are stopped I don't care who dies, How they die sure I'd care, but the fact that they die then no I wouldn't have a problem....unless they pull a permanent ME2 intro to ME3 lol
#313
Posté 28 février 2012 - 02:33
#314
Posté 28 février 2012 - 02:33
Say what you will, but if even half of what I've read in this thread is true then I can do naught but bow my head and respect BioWare's brass pair.
Knowing full well that many people have grown attached to ME's characters over the years, it takes some serious guts to forego fan love and give a story centered around galactic genocide the only ending it realistically should have - varying degrees of disaster based on player choices.
And I'm not even a fan of dark endings.
#315
Posté 28 février 2012 - 02:35
I think I missed the joke in that comment.BobSmith101 wrote...
dreman9999 wrote...
To be or not to be.BobSmith101 wrote...
dreman9999 wrote...
Again, be realistic. Ifit were a happier ending....Waaaaaaaay more people wil complain. The reapers have to feel like the ultamate threat....It's clear now that they are.
Why exactly are you spending time collecting assets and raising GR if it's a completely pointless task ?
May as well just collect the LIs and have a mass orgy until the Reapers arrive.
It has more context then you thing. Ask your self this.....Why bother trying to live if you just going to end up dead any way?
Life is about living even if it is going to end bitterly. It's about the fight and the passion, not the oh so sweet happy ending because that's a lie...There are no happy endings....Just endings and new beginings.
Hell, I even made Shapard with that philosophy and a Shepard that want to die but lives because of a perpose.
To be up set that it end this way is to ignore the point they are trying to make.
Well the Reapers don't kill everything. Not in their interest to do so.
If we are talking live as in 80 ish years vs live as in several weeks I'll take the Orgy option. I don't think my stamina could take 80 years..
#316
Posté 28 février 2012 - 02:35
T1l wrote...
Whilst it may be out of character for a RPG (which the Mass Effect series clearly isn't anymore), Total Biscuit, it conveniently zero sums the entire franchise for the plethora of spin-offs it's likely to suffer.
^ This
#317
Posté 28 février 2012 - 02:36
#318
Posté 28 février 2012 - 02:36
Modifié par silentspec111, 28 février 2012 - 02:38 .
#319
Posté 28 février 2012 - 02:36
I know....I'm more excited for the game now.Femlob wrote...
Wow.
Say what you will, but if even half of what I've read in this thread is true then I can do naught but bow my head and respect BioWare's brass pair.
Knowing full well that many people have grown attached to ME's characters over the years, it takes some serious guts to forego fan love and give a story centered around galactic genocide the only ending it realistically should have - varying degrees of disaster based on player choices.
And I'm not even a fan of dark endings.
#320
Posté 28 février 2012 - 02:37
dreman9999 wrote...
To be or not to be.
It has more context then you thing. Ask your self this.....Why bother trying to live if you just going to end up dead any way?
Life is about living even if it is going to end bitterly. It's about the fight and the passion, not the oh so sweet happy ending because that's a lie...There are no happy endings....Just endings and new beginings.
Hell, I even made Shapard with that philosophy and a Shepard that want to die but lives because of a perpose.
To be up set that it end this way is to ignore the point they are trying to make.
First off, this is a game, not real life. So this existential question of "to be or not to be" does apply only tangentially.
Secondly, if I can only look forward to another flavor of failure ( and boy, do all the endings look like failure in one form or another ), why shouldn't I half-ass it, instead of giving it my all?
It really seems like BioWare went with the "Hey, we already got their money!" mentality, instead of thinking what this could do to their fan-base long-term. It's as if they don't even care anymore about their reputation.
#321
Posté 28 février 2012 - 02:39
I was expecting a bittersweet ending. I was expecting for the "best" ending to be Shepard dying for the galaxy, etc. THAT is what bittersweet is. What they have now is just.. cruel. Cruel to the characters and cruel to us, who've been with this franchise from the beginning. I wanted a game about overcoming insurmountable obstacles and prevailing. I didn't want a game about overcoming insurmountable obstacles for the game to say "LOLNVM life sucks for everyone no matter what you do THX4THEMONIES."
#322
Posté 28 février 2012 - 02:40
Yeah, regardless of how I feel about the endings I do have to say I admire them for having the balls to pull this sort of stunt. Doesn't mean I have to enjoy it, although I always suspected this would be how it ended, but the respect is still there. That said, I'm avoiding these forums for awhile after the game drops. The ragefest will be epic.Femlob wrote...
Wow.
Say what you will, but if even half of what I've read in this thread is true then I can do naught but bow my head and respect BioWare's brass pair.
Knowing full well that many people have grown attached to ME's characters over the years, it takes some serious guts to forego fan love and give a story centered around galactic genocide the only ending it realistically should have - varying degrees of disaster based on player choices.
And I'm not even a fan of dark endings.
#323
Posté 28 février 2012 - 02:40
magnuskn wrote...
dreman9999 wrote...
To be or not to be.
It has more context then you thing. Ask your self this.....Why bother trying to live if you just going to end up dead any way?
Life is about living even if it is going to end bitterly. It's about the fight and the passion, not the oh so sweet happy ending because that's a lie...There are no happy endings....Just endings and new beginings.
Hell, I even made Shapard with that philosophy and a Shepard that want to die but lives because of a perpose.
To be up set that it end this way is to ignore the point they are trying to make.
First off, this is a game, not real life. So this existential question of "to be or not to be" does apply only tangentially.
Secondly, if I can only look forward to another flavor of failure ( and boy, do all the endings look like failure in one form or another ), why shouldn't I half-ass it, instead of giving it my all?
It really seems like BioWare went with the "Hey, we already got their money!" mentality, instead of thinking what this could do to their fan-base long-term. It's as if they don't even care anymore about their reputation.
Bull****. Absolutel bull****. If their mentality was "Hey! We got their money!" they would have delivered an ending like KOTOR. It would have been easier and it would have been generally accepted. The fact that they actually tried to create a story of loss and sacrifice is testament to the fact that they wanted to create something emotionally impoactful and original.
I sound like a goddam Biodrone, but it's the bloody truth. I'll reserve my judgment till i play, but my hype for this game has gone from 0-100.
#324
Posté 28 février 2012 - 02:40
Juromaro wrote...
That's the thing though. Bioware stated long ago the ME3 is the end of Shepards story in the mass effect universe. You guys are saying you want the option to have him surive, well there are alot of options, I can't post them here but you get survival, you get tragady, you get pain, you get happiness.
The reason people are thowing a fit is because it's not exactly how they envisioned "their shepard' to end.
Which is silly because it's a game, it's designed however they design it, so expecting something because it's your shepard is like expecting Bioware to create the most perfect game ever.
Sure, they can design it however they want. And I can spend my money in the future wherever I want. If they want me to come back to buy their stuff, so that they can pay their food, I think I have a right to demand that they cater at least somewhat to my taste, right? Apparently they think they can survive within EA with just a fanbase who likes tragedy. Well, let's put that to the test.
#325
Posté 28 février 2012 - 02:40




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