JasonPogo wrote...
I just don't get this new attiude that main character must be voice acted. In an RPG like DA i feel the main character has to be silent. I mean we are makeing our own Hawke. Yet when you voice them they are not ours anymore they are whatever the voice actor made them. I don't know i guess i am just a butthurt oldschool gamer but I feel that the voiced protaganist has a place. Just not in these kinds of games. A good game is more important then a cool markating image.
Since I am bored out of my skull waiting for some new Dragon Age content (a new bi-weekly comic isn't going to satisfy me), I decided to do a full run of DAO for a fresh import into DA2. All choices carefully planned out, all companions recruited with personal quests complete, with additional GoA and WH saves for the full four-part story line.
I have to say that after ~83 hours of gameplay, I miss the voiced PC from DA2. I like seeing my character have full interaction in the conversation. I noticed that in DAO conversations are mostly done from a first person perspective, with the camera looking over the shoulder of the PC at the individual I am speaking to. While this does lend itself to a more RP style of play, you also have the listener standing there like an idiot waiting for you to pick a response because the camera never moves. However, while this does facilitate RP, it is contrary to the style of the rest of the game which does
not take place in first person. I found that I disliked both a first
and third person PoV in a single game. DA2 at least, is consistent with that aspect.
As I see it, the major drawback to a voiced PC is that it's very hit-or-miss with the chosen actors. Unless they are willing to spend
hundreds of thousands of dollars more on actors and time investment on multiple actors for each gender (and possibly race), we are stuck with the same male and female no matter what we want to do with our character RP wise. I happen to like both the male and female Hawke actors, having played with Jo several times and Nicholas a couple I'm very used to them, their inflection, and general tone of voice. I also felt that I was still able to RP with these actors. That said, I can see a real problem for people who do not like these actors, and no matter how much they listen to them cannot feel any attachment to Hawke whatsoever because of the voice coming out of his or her mouth.
I don't really know what the solution is, other than to allow a toggle when hearing the voice. Unfortunately, you will still have the animation of seeing the person's mouth move, which is what we
didn't have in DAO with the first person PoV. It's been said that the voiced PC is
here to stay, so it's likely that the camera work and such will be designed with that in mind as well.
Modifié par nightscrawl, 28 février 2012 - 09:29 .