Can I just interject here -
being able to role-play your character and make decisions for your character != absolute freedom to do whatever you want
If you table top play a game of, let's say, Dark Crusade (Warhammer 40K RPG), you cannot ever become a Jedi nor can you ever join the Avengers. There are limits on what you can do, based on game rules and setting. But you can still decide that your character is trying to stop following Chaos or will spare the life of a Space Marine for some reason.
To say that there are constraints on your "freedom to do whatever you want" is a sophistic argument.
And it's a strawman.
May I also add -
Player character having certain conditions preset, certain situations mandated to happen != player has no choices
You have created a false dichotomy by pointing out, let's just say, that DA:O "forces" you to be a Grey Warden at some point and "forces" you to stop the Blight, and therefore DA:O railroads. These are certain prerequisites of the setting/story of the game.
To call this railroading is a gross misunderstanding of what that means and what a role-playing campaign IS.
For one, railroading is where the guy running the game forces you to keep solving problems, head in directions, or make decisions in a certain way where the decisions are not necessitated by story, setting, rules -
like, say, presenting a promiscuous lying pirate women as an NPC and TELLING you that you instantly befriend her and have agreed to work for her, and when you finally confront the two sides of a conflic you are FORCED to fight both sides.
A computer game will have a limited set of resources available to the player when the players starts the game. Unlimited options will not be available.
Nor are they available in almost any realistic table top RPG game, either.
See, the person running the campaign has picked a game (say D&D 3.5), setting (say, Eberron), and story (say working for the Silver Flame to adventure into the Mournland.) You COULD argue that the DM is railroading the players into
not allowing them to work FOR the Lord of Blades, or start on Krynn, or play members of the Teen Titans, or begin at 20th level...
or you could stop arguing with logical fallacies. <_<
Modifié par MerinTB, 01 mars 2012 - 11:14 .