Aller au contenu

Photo

So we can't get the ending we want after all?


101103 réponses à ce sujet

#2501
Zulmoka531

Zulmoka531
  • Members
  • 824 messages
Go to bed, come back and this is at 100 pages.
I still can't wrap my mind around this, I mean they've had some ambiguous endings to their games before, but these "leaks" are at troll level. There's going to be a lot of used copies floating around.

#2502
ratzerman

ratzerman
  • Members
  • 3 236 messages

Badpie wrote...
I have to believe that the writers wouldn't be this heavy handed.  It's one thing to pepper in depressing stuff, but what makes something effective is having the other side of it to compare it too.  If we have no happiness or reprieve from being constantly beaten over the head about how DARK and GRITTY and HORRIBLE everything is, those things lose effectiveness.  I mean I feel like that's storytelling 101....

According to Mac's Roadmap to Happiness blog post (LOL ironic blog titles) there will be reprieves, but that the story is "about the journey, not the destination."

So we'll get lighter moments, romantic moments, but we'll have to view them through the filter of knowing that it will all end in tears.

#2503
tasca1180

tasca1180
  • Members
  • 205 messages

Whatever666343431431654324 wrote...

Yeah, and it spanned 3 games of you investing in the characters. It's worse, I agree.

But I'm still amazed. You would have thought they wanted replayability or to sell DLC. Who wants to replay a game with just sad endings? I'm glad they fulfilled their artistic vision but this is an awful business decision.


This is what surprises me as well. From a business perspective, it makes absolutely no sense. It greatly lowers replayability of all the games and will probably hit the sales of comics and novels as well. Who cares about a Liara comic when you know how/where she'll end? Let's not even mention DLC.

I have pre-ordered the CE, but think about switching to the SE. After all, I'm probably not going to play the game more than once (and I had a whole bunch of Shepards waiting in line). Same goes for the iOS game. I couldn't wait to get it, now... I simply won't. There's no point to it. 

#2504
XX55XX

XX55XX
  • Members
  • 2 966 messages
I liked the endings... personally. Yes, they are bittersweet, but that is how some things end.

Plus, our decisions never mattered anyways. ME has always been on the rails.

#2505
Erszebeth

Erszebeth
  • Members
  • 200 messages
So if the leak hold true we have 6 or 7 endings with the same shades of "meh". Our choices don't really matter, ME1 and ME2 playthrough neither. Now I understand better all that PR talk "ME3 is a great place to start" and "You should totally not import your saves the first time you play".

In fact, making only one ending would have been more honest I guess.

Modifié par Erszebeth, 29 février 2012 - 04:00 .


#2506
Heathen Pride

Heathen Pride
  • Members
  • 199 messages

Whatever666343431431654324 wrote...

I can't believe Bioware is pulling a Fallout 3. I guess they wanted to be "edgy". Unfortunately, you can't start out writing star wars and end up writing the directors cut of Bladerunner with zero alternatives without pissing off a lot of people.

Including me.

I'm just really curious to how they expect to sell any DLC now.


I too am curious as to how DLC will sell. Those who've learned about the horrible ending choices we've been presented with surely won't purchase any, and those who find out on their own at the end probably won't be inclined to buy any either. I've also heard that any DLC will take place during the campaign and not afterwards. Who wants to spend money for some extra pointless missions when the end result is still crap?

#2507
k-baggs

k-baggs
  • Members
  • 200 messages
I'm basically having Hank Hill's reaction here but with more nerdrage.

mother of god, it's all toilet sounds endings

let me tell you bobby, there is nothing okay about these sounds endings


Although, honestly, what IS okay is that there are sad endings where bad stuff happens, it's just that they feel samey and the fact that what happens to the Normandy happens every time, with no option for something happier, is realllly hard to take.  That is terrible.

Modifié par k-baggs, 29 février 2012 - 03:46 .


#2508
jlb524

jlb524
  • Members
  • 19 954 messages

ratzerman wrote...
So we'll get lighter moments, romantic moments, but we'll have to view them through the filter of knowing that it will all end in tears.


Nah, it will end with me smashing my keyboard.

#2509
SurelyForth

SurelyForth
  • Members
  • 6 817 messages

Chrillze wrote...

Badpie wrote...

I'm definitely still in the denial stage.  I haven't accepted this as fact.  I'm still holding out hope that this at the very least isn't the whole story.  I have to.  I have to think like that.  Otherwise I will get to this stage:

Image IPB

Yeah part of me still hopes it just fake, a small part of me thinks that bioware would never troll their fanbase this much. But after DA2 I'm not so sure anymore ;)


I'm already headcanoning my first runthrough:

Step 1: Refuse to let Kaidan stay on as a squadmember. Tell him that everything will be explained later.
Step 2: Let Garrus down hard and push him at Tali while dropping hints with her that Garrus is awesome *wink*. Perhaps they can be happy with each other while slowly starving to death on Random Backwater?
Step 3: Buy all the dextro-appropriate nutrient paste in the galaxy to store on Normandy.
Step 4: Stop talking to anyone unless it's absolutely necessary.
Step 5: Destroy.
Step 6: Have a good cry for lives lost and the destruction of the galactic community.
Step 7: Track down Admiral Alenko and hope he's understanding.
Step 8: Spend ~100 years doing everything that can be done to restore intergalatic travel so that the fate of the Normandy crew can be uncovered and appropriately handled. 
Step 9: *sob*

#2510
DragonRageGT

DragonRageGT
  • Members
  • 6 071 messages

mariatea wrote...

Chrillze wrote...

ratzerman wrote...

So what stage is everyone in? I thought I was in anger, but by asking for a DLC ending, I guess I'm in bargaining. But I'm still angry.

Maybe the Kubler-Ross model doesn't work with videogames.

I'm in the acceptance stage, I am still pissed off but I feel like there's nothing we can do and BioWare won't change anything so I might aswell just accept that the ending to the trilogy isn't that good and that ME1 and 2 was a big waste of time :)


^Same here


I used to think that I am well used to Acceptance at this stage of my life but in this particular case, I'm in total Denial! I can't believe they will give only **** endings to a great series.

#2511
wolf99000

wolf99000
  • Members
  • 776 messages
whats that kosh line from babylon 5

Emperor Turhan: How will this end?
Kosh: In fire.

#2512
jkvaughn

jkvaughn
  • Members
  • 45 messages
Is it possible that bw or ea didn't want all the endings seen by anyone who received an early copy. What if there is a day one patch that changes how the endings unfold. I really don't know I'm just rambling.

#2513
Chrillze

Chrillze
  • Members
  • 553 messages
I have no problem with a game being dark and gritty(actually I love those kinds of games) but there has to be some kind of reward for the player, when I have played through a really dark and gritty game I want to feel like ''Damn even though it felt hopeless it felt so rewarding in the end'' these endings don't give me that feeling.

#2514
Unit-Alpha

Unit-Alpha
  • Members
  • 4 015 messages

tasca1180 wrote...

Whatever666343431431654324 wrote...

Yeah, and it spanned 3 games of you investing in the characters. It's worse, I agree.

But I'm still amazed. You would have thought they wanted replayability or to sell DLC. Who wants to replay a game with just sad endings? I'm glad they fulfilled their artistic vision but this is an awful business decision.


This is what surprises me as well. From a business perspective, it makes absolutely no sense. It greatly lowers replayability of all the games and will probably hit the sales of comics and novels as well. Who cares about a Liara comic when you know how/where she'll end? Let's not even mention DLC.

I have pre-ordered the CE, but think about switching to the SE. After all, I'm probably not going to play the game more than once (and I had a whole bunch of Shepards waiting in line). Same goes for the iOS game. I couldn't wait to get it, now... I simply won't. There's no point to it. 


They are trying to set up another set of Shepard focused sequels by eliminating our crew. No impact of choices and a clean slate.

EA has just killed one of the most important franchises in gaming history.

#2515
Aramintai

Aramintai
  • Members
  • 638 messages

ratzerman wrote...

According to Mac's Roadmap to Happiness blog post (LOL ironic blog titles) there will be reprieves, but that the story is "about the journey, not the destination."

So we'll get lighter moments, romantic moments, but we'll have to view them through the filter of knowing that it will all end in tears.

And the point of doing that would be...? I mean, investing in any relationship knowing that it's doomed to fail in the end seems like a pointless waste of time. I'm now thinking of making Shep who's "Forever Alone", would be better that way for everyone, no regrets.

Modifié par Aramintai, 29 février 2012 - 03:49 .


#2516
madhatterwriter

madhatterwriter
  • Members
  • 19 messages
Damn, these endings are crap and not because it is not "sunshine and bunnies". What irks me the most (so bad that I'm very much thinking of canceling my pre-order and waiting for it to be very cheap later) is that these endings are Deus ex Machina and are practically one and the same. Seesh, at least make the one of these endings where you can at least say goodbye to your LI. Also, it is crap that not even a moderately happy ending for Shepard is a choice. I'm sorry, but such endings with some happiness is just as possible as bleak ones and to only include one spectrum of possible endings is a big F*U.

#2517
XX55XX

XX55XX
  • Members
  • 2 966 messages

Chrillze wrote...

I have no problem with a game being dark and gritty(actually I love those kinds of games) but there has to be some kind of reward for the player, when I have played through a really dark and gritty game I want to feel like ''Damn even though it felt hopeless it felt so rewarding in the end'' these endings don't give me that feeling.


The endings are very post-modern, but I think that is simply a byproduct of our culture. We don't like happy endings anymore. 

#2518
Bebbe777

Bebbe777
  • Members
  • 858 messages

Jason76 wrote...



Which leaves me with the following thoughts: 
Why romance someone? My Sheps are still single. No way I'll put the LI through that anguish!
Why should I bother to get my readiness level up? 
Why bother importing mp chars? (love mp, having a blast there)
Why bother with upcoming DLCs and spend more money on it?
Why should I replay it again for such an end?
Now I don't even need to buy the books/comics, it's just not worth it anymore. Same for the iOS game. 

For all I know I'll just do the following (Won't cancel my CE):
play until the last mission, hit save, don't bother with any readiness and just leave my Shepards sitting happily on their Normandy, thinking 'Screw this.' And maybe just start again. 


^This

#2519
mariatea

mariatea
  • Members
  • 66 messages

XX55XX wrote...

Chrillze wrote...

I have no problem with a game being dark and gritty(actually I love those kinds of games) but there has to be some kind of reward for the player, when I have played through a really dark and gritty game I want to feel like ''Damn even though it felt hopeless it felt so rewarding in the end'' these endings don't give me that feeling.


The endings are very post-modern, but I think that is simply a byproduct of our culture. We don't like happy endings anymore. 


Do not generalize, there are loads of people who still love happy endings. Including myself.

#2520
D.Shepard

D.Shepard
  • Members
  • 1 247 messages

Chrillze wrote...

I have no problem with a game being dark and gritty(actually I love those kinds of games) but there has to be some kind of reward for the player, when I have played through a really dark and gritty game I want to feel like ''Damn even though it felt hopeless it felt so rewarding in the end''


I strongly agree with your point of view. Of course I'll await to see the "endings" by myself before judge it but for what I read I'm fearing I'll get a little disappointed.

For example: I'm fine with the "not every civilization will survive" but in the end I'd really like to feel the "reward" you mentioned...
After all the hundred hours I played ME games it is not an unreasonable desire.... don't you agree? 

Modifié par D.Shepard, 29 février 2012 - 03:53 .


#2521
Chrillze

Chrillze
  • Members
  • 553 messages

XX55XX wrote...

Chrillze wrote...

I have no problem with a game being dark and gritty(actually I love those kinds of games) but there has to be some kind of reward for the player, when I have played through a really dark and gritty game I want to feel like ''Damn even though it felt hopeless it felt so rewarding in the end'' these endings don't give me that feeling.


The endings are very post-modern, but I think that is simply a byproduct of our culture. We don't like happy endings anymore. 

Deus Ex(the first one) is one of my favourite games of all time and it doesn't have any what you would call typical happy endings but it still felt so damn rewarding when you completed it, these endings don't feel rewarding at all. they just make me feel pissed off and I'm feeling that ME1 and 2 was a big waste of time story wise

#2522
Ianamus

Ianamus
  • Members
  • 3 388 messages

yoshibb wrote...

EJ107 wrote...

I still can't believe that they managed to ****** off 90% of the fanbase. What did they think they were doing? And did they really believe that statements like "Not all people will be happy with ME3's ending" and "It's the journey, not the destination" would make up for the needlessly depressing, nonsensical, just plain badly written endings?


This is what I don't get. They've always been pretty kind to us fans. They've brought back people in the series that we loved even though it wasn't totally convenient. Why would they do something so contrived and expect us to be ok with it? We've spent years with these characters, we know all about them to the point that they feel like friends.

Now we're forced to think that the Shepard we created must die alone and the crew of the Normandy inbreeds and starves to form a new colony? I mean you cannot write a worse, more depressing ending. It would be less depressing if they had all died. At least that would've been honorable and quick. This is just sadistic.


Exactly. What annoys me more than anything is that we are supposed to be spending hours working hard to get as high a galactic readiness as we can, for an ending that's even more depressing than failing the suicide mission in ME2. 

Why would I want to play multiplayer or play the game again if I'll get the same depressing rubbish every time? It kills off any replayability of not only Mass Effect 3 but ME1 and ME2 as well, becuase every time I play them again the thought of how pointless and hopeless it all is with be nagging at the back of my mind. 

#2523
yoshibb

yoshibb
  • Members
  • 1 476 messages

ratzerman wrote...

Badpie wrote...
I have to believe that the writers wouldn't be this heavy handed.  It's one thing to pepper in depressing stuff, but what makes something effective is having the other side of it to compare it too.  If we have no happiness or reprieve from being constantly beaten over the head about how DARK and GRITTY and HORRIBLE everything is, those things lose effectiveness.  I mean I feel like that's storytelling 101....

According to Mac's Roadmap to Happiness blog post (LOL ironic blog titles) there will be reprieves, but that the story is "about the journey, not the destination."

So we'll get lighter moments, romantic moments, but we'll have to view them through the filter of knowing that it will all end in tears.


See, they knew what would happen and they are trying to soften the blow. They know how much this will ****** people off. Why are they doing this?! It's the end of Shepard's story, they could do whatever they want. It's not like they are forced to make one ending in different ways in order to easily transition into the next game. 

The way he phrases it 'about the journey not the destination' it's like he's not fond of the end either. It doesn't make any sense.

#2524
DragonRageGT

DragonRageGT
  • Members
  • 6 071 messages

Sashimi_taco wrote...

This is the one and only time I have ever rooted for pirates to crack the game early so we could really know for sure that the endings were.


Ask and you shall receive. The Truth is out there!

#2525
Ruthl3ss Carrot

Ruthl3ss Carrot
  • Members
  • 46 messages
How could anyone in the studio allow this to happen?!?!?