So we can't get the ending we want after all?
#25326
Posté 13 mars 2012 - 11:29
Pardon the wall of text, but here is my attempt to collate all the news that talks about what is currently happening. I've been trying to read all the posts/links/news that has been shown on the thread and I think this will help newcomers catch up on what is happening. I want this to be an impartial list of all the links (both supporters and debunkers), so if anyone finds any more news please pm me and I will gladly edit/update the list as it grows. I do not take credit for all the links, they have all been from other fans posting their finds/ making the fb page/images/threads/polls/charity.
Most of all, we do not and should not condone any attacks on EA or Bioware. I am politely voicing my opinion that the ending is lacking compared to what has been promised, full of plotholes and inconsistency. I do not ask for a "Happy Ending", just an ending that makes sense and provides closure.
***SPOILERS*** You have been warned
About the argument "If you read a book/see a movie and don't like how it ends, do you demand that the author rewrites it?"
As mentioned earlier, "Comparing INTERACTIVE GAMES to books/movies which are practically set in stone?"
also, look up Mass Effect Deception.
About DLC adding a different ending:
Bethesda released Broken Steel DLC which picks up after the main character "dies" at the end of the main storyline.
http://en.wikipedia....ns#Broken_Steel
About rewriting a story:
Sir Arthur Conan Doyle "resurrects" Sherlock Holmes due to public outcry.
http://en.wikipedia....hur_Conan_Doyle
Articles that mentioned issues that were proposed/promised/changed:
http://www.strategyi...uests-neglected
http://www.ign.com/b...ilers.250066288
These two youtube uploads are extended clips of the dialouge between Shepard and Anderson before meeting the Catalyst:
FemShep:
MaleShep:
*I took out the category lists because I dont feel I have the right to classify each article, that is for you to decide*
http://www.ign.com/v...3-opinion-video
penny-arcade.com/report/editorial-article/why-the-ending-of-mass-effect-3-was-satifying-and-worthy-of-the-series-mass
http://www.xbox360ac..._medium=twitter
http://arstechnica.c...ory-control.ars
http://www.computera...but-inevitable/
http://www.manaobscu...ect-3s-mistake/
http://manatank.com/...y-spoiler-free/
http://www.play-mag....-ending-sucked/
http://www.forbes.co...er-entitlement/
http://www.forbes.co...-mass-effect-3/
http://kotaku.com/58...as-so-terrible/
http://www.gamerevol...change-it-11639
www.dealspwn.com/mass-effect-3-review-reaping-sow-96051
http://www.escapistm...t-3-The-Process
http://robotgeek.co....ect-3-backlash/
http://www.forbes.co...ood-business/2/
http://www.gamefront...s-to-gain-steam
http://www.g4tv.com/...sslers-soapbox/
http://www.webpronew...ampaign-2012-03
http://www.1up.com/n...s-mass-effect-3
gotgame.com/2012/03/13/dont-like-mass-effect-3s-ending-donate-to-charity/
http://gamerant.com/...lc-robk-138120/
Retake ME 3:
http://www.vg247.com...ffect-3-ending/
http://www.forbes.co...ffect-3-ending/
http://www.g4tv.com/...ffect-3-ending/
http://www.ingame.ms...r-ending-411424
http://www.computera...ioware-blow-it/
gotgame.com/2012/03/13/dont-like-mass-effect-3s-ending-donate-to-charity/
Report In People!!:
http://social.biowar...index/9762840/1
Petition:
http://www.change.or...tes-of-the-game
Survey / Umfrage / Enquête:
http://social.biowar...06/polls/28989/
Topics / Themen / Sujets:
ENG http://social.biowar...5/index/9512916
GER http://social.biowar...1/index/9688547
FRA http://social.biowar...9/index/9747320
POL http://social.biowar...7/index/9695107
Group / Gruppe / Groupe:
http://social.bioware.com/group/7058/
Support Signatur: (put this between [ IMG ] [ /IMG ] without free space)
EU http://i748.photobuc...5/eurofleet.jpg
UK http://i748.photobuc...ect/ukfleet.jpg
GER http://img405.images...ermanfleet1.jpg
USA http://i748.photobuc...icanfleet-1.jpg
RUS http://i748.photobuc...ussianfleet.jpg
CAN http://img.photobuck...nadianfleet.jpg
Retake Mass Effect Childs Play charity Drive:
http://retakemasseff...ect-childs-play
HOLD THE LINE!!!
#25327
Posté 13 mars 2012 - 11:30
""You all know the mission, and what is at stake.
I have come to trust each of you with my life -- but I have also heard murmurs of discontent. I share your concerns. We are trained for espionage; we would be legends, but the records are sealed. Glory in battle is not our way.
Think of our heroes; the Silent Step, who defeated a nation with a single shot. Or the Ever Alert, who kept armies at bay with hidden facts. These giants do not seem to give us solace here, but they are not all that we are.
Before the network, there was the fleet. Before diplomacy, there were soldiers!
Our influence stopped the rachni, but before that we held the line! Our influence stopped the krogan, but before that, we held the line!
Our influence will stop Saren; in the battle today, we will hold the line!"
#25328
Posté 13 mars 2012 - 11:31
You sir just blow my mind away.... OMG i'm speechless...Sarz91 wrote...
TIAX RULES ALL posted:
I am making this post in an honest attempt to help people understand and appreciate the endings more. I personally feel after reading posts here and hearing from friends that, most of this anger over the endings is caused because they did not see the over 4000 asset "destroy" option ending.
I hope to make a complete and easy explanation of the ending, comment if you think I need to adjust or add to it.
This post does not apply to those who just don't like it because of its lack of detailed epilogue.
First of all there is one ending that is the real ending and all other endings are tricks and illusions. In fact the only REAL ending in the whole game is if you pick the destroy option with over 4000 assets. The real ending is only that 20 seconds they show of Shepard in the rubble and then takes a breath.
That (supposed to be) eye opening moment is supposed to tell you that Shepard was never on the Citadel. He lies just where he was knocked out by the destroyer blast, in the rubble of London. This is where the confusion takes place.
Everything that happens after the destroyer hits Shepard during his charge is a combination of a dying Shepard's hallucinations and reaper indoctrination trying to take over. Right after the blast, Shepard wakes with his armor half blown off. This is not just cut scene fubar, this is the start of his indoctrination fight when everything is slightly off, as in a dream (because it is)
If you listen to the radio chatter before Shepard goes into the beam, you can hear allied forces saying that NOBODY made it to the beam, not you and not Anderson before you. This is the real world radio chatter now in the background subconscious of this hallucination.
After he reaches the Citadel there is more oddness that should be setting off triggers for the player that something is not right, that this is an illusion... Anderson describes shifting walls and only ever agrees with Shep on his surroundings after Shep describes his and saying "like the collector base you described". Everything is just a projection from Shepard's mind and subconscious.
When you are having the conversation with TIM and Anderson, It's all just again Sheps subconscious reminding himself and the player about indoctrination and what happens when you stop fighting it... you lose control (shoot Anderson) This is similar to the nightmares Shep has of the boy. This is the game through Shep's subconscious telling you do not follow the kid, you will burn (kid goes up in flames). And the last one when you see she with the kid and they both burn. Again telling you, no matter what happens you will get burned by trusting the kid.
There are more allusions to not trusting Cerberus/reapers throughout the game as well. You really start to see them after you understand the indoctrination ending. For example: TIM talking to Kai Lang says "Shepard was always going to stay true to his ideals" subtlety suggesting that the player should do the same and not let TIM/reapers compromise you destroying the reapers. The goal you have had since the very beginning. Also before the attack on Cerberus base I believe, there is a quantum comm. call between you and Hackett. You have the option of saying something like "what if TIM is right and the reapers CAN be controlled" and Hackett shoots you down. Gives you a direct order to kill TIM and destroy reapers. No questions asked. Once again, game trying to remind you of the one true goal and keep you focused.
Now about the Catalyst and the crucible conversation and decision itself... By this time indoctrination is very close to taking over. The end is near. The catalyst looks like the little boy because of shep's subconscious and indoctrination is feeding off that. Everything in this scene is A LIE. The choices and how they are presented to you are all part of the deception to get Shepard to give his mind into indoctrination and lose the will to fight it.
You are presented first with the destroy option. He says "I KNOW you have been thinking of destroying us but..." The catalyst is scared, knows that its only chance is to manipulate Shepard here and now. It's painted in renegade red to through you off. This is purposefully done to manipulate Shepard's decision to fight. He tells you all synthetic life will be wiped out, including Geth and including Shepard because he is partially cybernetic himself. In sales you always present the worst option first and the best for last. So the next 2 options can then be presented and made more appealable.
the other 2 options do not let you ever see Shepard "alive" at the end so to me BOTH of these options are fails and result in you being indoctrinated and/or dying right there on the streets of London. Without that last breath scene. There can be no happy ending. I will elaborate on them a bit more separately.
Synthesis was in the middle and last option presented, this is what they ultimately want. He even likened the synthesis to husks in his description. The reapers want to harvest organics and change them into hybrids. By choosing synthesis you would be doing their work for them in an instant. Basically I see this as total fail ending, you have been played.
Now the control option was not presented as prominently as the synthesis but was still painted in paragon blue and offered as an option still better then destroy. In the end the result for choosing this is the same behind the scenes. Shepard gave into indoctrination/death and you do not get the breath tidbit.
So if you choose destroy like I believe we are somewhat intended to, remember that the explosion cut scene and relays exploding and Normandy running/crashing ALL OF THAT IS STILL HALLUCINATION. This is Shepard's subconscious imagining a "happy ending" he imagines reapers destroyed, earth fighters celebrating, and he imagines and ending for companions. The lush new planet-scape is just a metaphor for starting over and them being at peace. That's why immediately after they show Shep waking up, to solidify the dream idea.
At that point you are supposed to start thinking about what really happened. Shepard is alive, on Earth, has conquered indoctrination. Another HUGE thing is that after destroying the reapers you were supposed to be dead. Recalling the little boy "you will die as you are partly synthetic". When you wake up after that in the rubble, it should be a clear indication that you have been lied to. You did not die like the boy said you would, he just said that to dissuade you. The rest is left even more ambiguous but...
I personally believe that Shepard's job ended there. His companions who followed him at the last rush are dead beside him not suddenly on the Normandy and suddenly in a new system living happily ever after. That only happens in dreamsHe gathered the forces needed to beat the reapers. And it's the allied forces of the galaxy that ultimately stop the reapers. And that force would never have been formed without Shepard. As the stargazer after the credits says "the details have been lost to history" and there is still "one more story" to tell. So even though Shep was never on the citadel, the idea that Shep is a legend and is credited in destroying the reapers is true.
Love it or hate it, I whole heartedly believe that we will see DLC in the future that will start with Shepard taking that breath in the rubble. It will be something like Waking up after beating indoctrination and actually concluding the story in a more definitive way. And possibly a lot more "happy" though I'm more interested in "real" then some contrived happiness.
TL;DR (oh come on read above, its good![]()
2 parts, first everything that happens between Shepard getting hit by the destroyer eye blast during the London charge and the "take a breath" scene (that you only get by choosing correct choices and having high enough EMF) Is a hallucination/indoctrination process that Shepard is fighting in his head.
There is only one real ending, the ending you have been groomed for since the beginning. Destroy the reapers at all costs. All other endings that do not have Shepard alive at the end are lies. They are illusions and means that Shepard gave into indoctrination and never awoke back on earth to realize this. And the player doesn't understand.
All the supposed plot holes can be explained by this. See examples above. Ask me questions if you have them, I will try to clarify for you in comments.
Also if you would rather watch 3 minutes of youtube, this is a rather good but not totally complete ending explaination. I approve
FINAL NOTE
I love this ending because of what Bioware did. They actually indoctrinated their own customers. They made and ending where you the player play through a real-time indoctrination of not just your character but of the player. They presented the ending in such a way that you had to fight indoctrination right along with Shepard. The game actively tries to fool you and manipulate your decisions away from the "best" and ONLY true ending, this is no typical ending by any shot and they did this KNOWING that their fan base might not understand it and take what they showed us at face value. Those people will never get why their ending doesn't make sense and will be angry unnecessarily. For those like myself though. I feel like it's a twist worthy of the best games/movies out there and that some ambiguity is better than the spelled out epilogue slideshow at the end.
#25329
Posté 13 mars 2012 - 11:31
BIO18 wrote...
My bad, people on this always seem one step ahead
Don't worry about it, it moves really fast with all the talk/rage/etc and you can't be expected to know everything
#25330
Posté 13 mars 2012 - 11:31
#25331
Posté 13 mars 2012 - 11:31
#25332
Posté 13 mars 2012 - 11:31
People4Peace wrote...
Annaleah wrote...
Eirileth wrote...
Ugh... I continue to get more and more sickened by how the BioWare employees treat us. I got a positive message from Jessica Merizan, who by the way was also "just left with more questions" after finishing this game. But apparently, according to whomever runs the Mass Effect Twitter, we are a "vocal minority". And he also said that all of the opinions of the community are important. And yet he ONLY retweets and responds to positive feedback and utterly ignores the negative feedback. Acting like we're trying to do nothing but curse and b**ch. I feel we've been pretty polite up to this point.
Vocal minority my ass... they can delete tweets but this forum and facebook speak for themselves...
Can someone with a twitter account remind them that we aren't a vocal "minority"? It is sort of insulting to see that being retweeted and obviously some of those tweeters don't know the extent of the backlash...it isn't random people tweeting to the Mass Effect account...
The problem is, a "vocal minority" is a logical impossibility. How can there be a vocal minority? That would imply the existance of a "silent majority". If you are silent, you are not voicing your opinions. Those without opinions are not in the standing of a majority 'vote' per se. They are silent. So, since most of the feedback right now is negative, that means we are the majority and they are the minority. 'Vocal minority' is their way of not admitting that, hey, most of the people DON'T like this ending.
#25333
Posté 13 mars 2012 - 11:32
1000+ pages should get its own commemorative picture. Anyone with photoshop skills?
Modifié par Steffi2206, 13 mars 2012 - 11:32 .
#25334
Posté 13 mars 2012 - 11:32
#25335
Posté 13 mars 2012 - 11:32
Militarized wrote...
BIO18 wrote...
My bad, people on this always seem one step ahead
Don't worry about it, it moves really fast with all the talk/rage/etc and you can't be expected to know everythingbesides, emotional reactions are what make us human.
I thought space magic was what made us human?
#25336
Posté 13 mars 2012 - 11:32
Nilofeliu wrote...
Sarz91 wrote...
TIAX RULES ALL posted:
Snip
I do no object to your opinion, and in fact, it would be something worthy playing if it is true. The problem here is that so far, all we have are theories, and we do not know for a fact that we went thru the indocrination process. As if that was not enough, the lack of information given after then "ending" is little to none. All we get to see is the Normandy crashing somewhere, with players that were in our party moments ago and "magically" were taken into the Normandy; we see EDI alive, even if we chose to destroy all Synthetic life, and finally the old man talking to the child with explains NOTHING...
Also, as many have complained before, we do not know what happened to the war efforts and every other race that helped us get there. We do no know how the Turians, Quarians, Geth and Asari are, nor the other minor races. Again, all we get is a poor cut scene followed but the old man.
If indeed the indocrination attempt is what happens, I will agree with you and say that is the hell of a twist, however, the twist alone is not enough to offer us closure. The poor quality of the ending is not the ending itself, but the lack of information given about and on it, plus the Deus Ex Machina attempt with a Shepard that is more sheep than man...
I love reading, and hardly a week goes by that I don't read a new book, or re read an old one. I ´ve seen many great authors coming out of nowhere and writing wonderful pieces, and also very famous authors loosing completely their way and writing garbage. More to the point I´ve seen great ideas and plots been reduced to nothing because the writing style and quality were poor, and that alone was more than enough to destroy the book's entertainment value.
If, and I mean only if, the ME3 case is of indocrination, it was poorly written, and poorly done. No matter how brilliant the twist, the idea or the plot, but if the writer cannot make himself understood, he is no writer at all. And for those who says this is a matter of filosophy, I do not play games for that purpose. I play to have fun and enjoy myself, not to go over metaphysics contemplations of the universe and our existence. I´ve already seen another member here explaining in a rational and well reasoned way how the ending resembles the nihilism abstraction on how in the end, nothing we do matters. As again, I have agreed with him whole heartedly, but just like him, we do not seek this kind of entertainment in games, we seek joy and fun. If my reason for playing was the search of a higher meaning on things ( or lack of it thereof), I would rather read a book from an author I know and respect, than to leave it at the hands of those who have no idea what it trully means, and uses it only as a way to give the series a "twist" when none was needed.
It is not my opinion. I am merely reposting what has already been posted as I thought it may have been valid as Stanley Woo has redireted a thread asking for an explanation to the endings to that post. I thought it was worth saying.
#25337
Posté 13 mars 2012 - 11:33
Atraiyu Wrynn wrote...
Militarized wrote...
BIO18 wrote...
My bad, people on this always seem one step ahead
Don't worry about it, it moves really fast with all the talk/rage/etc and you can't be expected to know everythingbesides, emotional reactions are what make us human.
I thought space magic was what made us human?
no, space magic makes us synthetic-organic hybrids:wizard:
#25338
Posté 13 mars 2012 - 11:33
Atraiyu Wrynn wrote...
Militarized wrote...
BIO18 wrote...
My bad, people on this always seem one step ahead
Don't worry about it, it moves really fast with all the talk/rage/etc and you can't be expected to know everythingbesides, emotional reactions are what make us human.
I thought space magic was what made us human?
IT IS!! They are indoctrinated to believe otherwise!! @)w(@
#25339
Posté 13 mars 2012 - 11:33
Like I've mentioned before, you can go ahead and call BioWare a bunch of no-good, greedy thieves, but their track record (and most of the end product) tells me otherwise. If they didn't care about the game or the people who play it, the entire game would suffer the same lack of enthusiasm you see in the ending. Yes, the ending is incredibly cheap and hollow and wreaks of terrible decision making with a hint of looming deadline, and I wouldn't even begin to defend it, but to me that's not enough to write BioWare off as a crackpot shell of a company.
#25340
Posté 13 mars 2012 - 11:34
I still think the reasons for it should be explained. I think it would be better for the fans. Something like:
Paragon action: "we dropped the ball with our schedule, and had to release it incomplete. But we made a DLC that will explain everything".
Renegade: "Ah-ha. You thought it was the end? No Commander Shepard is still fighting. We left the anticipation building up, and now you can get the DLC that will make it all worth the waiting".
#25341
Posté 13 mars 2012 - 11:34
Tainan7509 wrote...
You sir just blow my mind away.... OMG i'm speechless...
There's a whole thread dedicated to 'indoctrination/hallucination theories', you should check that out.
#25342
Posté 13 mars 2012 - 11:34
http://social.biowar...ex/9886039&lf=8
#25343
Posté 13 mars 2012 - 11:35
Faded-Myth wrote...
Being angry that the ending is a kick in the teeth is one thing, but to complain that BioWare have no standards is another. People who complain about BioWare being corrupt or money-hounds need to remember that there's a reason Mass Effect is as great as it is, and why they're so passionate about it. BioWare have some of the best standards I've seen when it comes to story-telling, and personally I find their game mechanics to be right up my alley. Sure, they're a business and unfortunately that means they must conform to whatever guidelines or restrictions are imposed upon them by EA, but I can't help but feel that the amount of freedom BioWare gets has to be pretty high, considering what they manage to produce. 99 percent of Mass Effect 3 is pure bliss, and that tells me they care enough about the franchise to make a game that exceeds in most areas.
Like I've mentioned before, you can go ahead and call BioWare a bunch of no-good, greedy thieves, but their track record (and most of the end product) tells me otherwise. If they didn't care about the game or the people who play it, the entire game would suffer the same lack of enthusiasm you see in the ending. Yes, the ending is incredibly cheap and hollow and wreaks of terrible decision making with a hint of looming deadline, and I wouldn't even begin to defend it, but to me that's not enough to write BioWare off as a crackpot shell of a company.
Yup. I, sadly, feel that the current endings don't live up to that own standard of excellence they usually have (and had for the other 99% of the game). This is one instance where being the 1% isn't a good thing ;P
#25344
Posté 13 mars 2012 - 11:35
Atraiyu Wrynn wrote...
Militarized wrote...
BIO18 wrote...
My bad, people on this always seem one step ahead
Don't worry about it, it moves really fast with all the talk/rage/etc and you can't be expected to know everythingbesides, emotional reactions are what make us human.
I thought space magic was what made us human?
so we need to build robots to harvest all life in possession of space magic to protect them from building robots with space magic ?
Anyonw know the how the poll is doing ?
#25345
Posté 13 mars 2012 - 11:35
#25346
Posté 13 mars 2012 - 11:35
#25347
Posté 13 mars 2012 - 11:35
Yes. I did an entire second run-through with the same Shep and tried to get the 'perfect' ending (that you need over 5000 points for). So disappointed now...Darkwingduck wrote...
I remember when Shepard was running towards the beam and everyone was getting blown up around her. When the beam hit her and she went down I had this very visceral fight or flight response where I wasn't sure if I wanted to exit the game and load up the last save. I thought I had done something wrong and this sense of horror took over as Shepard struggled to stand. The next ten minutes I can easily remember this onslaught of adrenaline and to be honest as it ended I didn't watch it. Do you know what I did? I hopped on the forums to see if what happened was real, if I had made a mistake and I searched for a good hour hoping I had done something wrong and that it wasn't real. It was real but I remember that moment vividly and then the immediate let down when I realized that was it. 40hrs, not a lot of sleep, powering through work as fast as possible to get home, ignoring family and friends for that. But my question did anyone else have that moment where you thought you had made a mistake like maybe zigged when you should have zagged and that's why you got that ending?
#25348
Posté 13 mars 2012 - 11:35
General Tiberius wrote...
Salazar501 wrote...
I just saw this now, but, there is an achievment called "battle-scarred" it's description says: " Promote a multiplayer character to the galaxy at war OR IMPORT AN ME3 CHARACTER."
Any thoughts on this?
If you select new game after completing it you can import your Shepard from your completed ME3 game.
I think the ending is fine. It isn't broken, it doesn't need fixing. That it didn't end the way people thought or would like doesn't make it bad.
It has questions left unanswered. So? If everything tied off neatly then there would be no room for interpretation, it would be more manufactured than it is now as it would have less player input. There's a book called "Rendezvous with Rama" written by Arthur C Clarke which is widely recognised as one of the finest Sci-Fi stories written. It's about an Alien spaceship passing through our solar system and our attempts to find out what it is for, who built it and anything else we can gather. At the end of the book we had not worked any of these things out with absolute certainty. That was not a bad ending, that was a realistic one. Not everything must be explained for something to have a satisfactory ending.
Why did you ever think that it would tell you what happens afterwards? These games told Shepard's story. Once Shepard made that choice on the Citadel, her role was over. She accomplished what she set out to do. It is up to the races as a whole to decide what to do with the life that Shepard has managed to save for them.
That's the whole point. WE DO NOT KNOW WHAT HAPPENED AFTERWARDS...
The main issue here is not the ending in itself, but the lack of information regarding it. We do not know what happened to the Normandy and we do not know what happened to every other race. The game ended, credits rolled, have a nice day. Oh, and don't forget to buy the new DLC..
That was the slap on the face. I remember playing DA:O the first time, and my character actually died and I felt sad for him. But I didn't feel disappointed. He did what he had to do, and to see what came aftewards was satisfying enough. We didn't get that here. All we got were 3 options that made no sense, despite telling us that all of our other choices before had been meaningless and irrelevant.
And as if that was not enough, I ask you what about the plot holes during the game and in the end? How did the characters that were in my party when I was hit ended up in the Normandy crashing God knows where? How did Udina became Councilor if I choce Anderson? How did Anderson got ahead of me in the citadel, when obviously he was behind me? And why the final conversation with the Space God Child gives me no real options on how to talk to him? You may have enjoyed it and that is your opinion. I won't contest it, but for you to come here and patronize us because we did not enjoy it as you did, is a bit too much...
#25349
Posté 13 mars 2012 - 11:35
#25350
Posté 13 mars 2012 - 11:36




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