TobiTobsen wrote...
I'm going to sleep now! Somebody take my place in the line and hold it! Hold the line!
Gute Nacht, TobiTobsen! We'll hold the line, day and night!
TobiTobsen wrote...
I'm going to sleep now! Somebody take my place in the line and hold it! Hold the line!
Eirileth wrote...
Computim wrote...
Well G4TV just gave a 30 second plug to the RetakeME3 movement. It was unbiased.. actually was almost slanted to our side in my opinion. Was pretty good
Any chance you got a recording of it for us to see?
Modifié par laughing sherpa girl, 13 mars 2012 - 11:45 .
RogueAngel0 wrote...
Sarz91 wrote...
TIAX RULES ALL posted:
I am making this post in an honest attempt to help people understand and appreciate the endings more. I personally feel after reading posts here and hearing from friends that, most of this anger over the endings is caused because they did not see the over 4000 asset "destroy" option ending.
I hope to make a complete and easy explanation of the ending, comment if you think I need to adjust or add to it.
This post does not apply to those who just don't like it because of its lack of detailed epilogue.
First of all there is one ending that is the real ending and all other endings are tricks and illusions. In fact the only REAL ending in the whole game is if you pick the destroy option with over 4000 assets. The real ending is only that 20 seconds they show of Shepard in the rubble and then takes a breath.
That (supposed to be) eye opening moment is supposed to tell you that Shepard was never on the Citadel. He lies just where he was knocked out by the destroyer blast, in the rubble of London. This is where the confusion takes place.
Everything that happens after the destroyer hits Shepard during his charge is a combination of a dying Shepard's hallucinations and reaper indoctrination trying to take over. Right after the blast, Shepard wakes with his armor half blown off. This is not just cut scene fubar, this is the start of his indoctrination fight when everything is slightly off, as in a dream (because it is)
If you listen to the radio chatter before Shepard goes into the beam, you can hear allied forces saying that NOBODY made it to the beam, not you and not Anderson before you. This is the real world radio chatter now in the background subconscious of this hallucination.
After he reaches the Citadel there is more oddness that should be setting off triggers for the player that something is not right, that this is an illusion... Anderson describes shifting walls and only ever agrees with Shep on his surroundings after Shep describes his and saying "like the collector base you described". Everything is just a projection from Shepard's mind and subconscious.
When you are having the conversation with TIM and Anderson, It's all just again Sheps subconscious reminding himself and the player about indoctrination and what happens when you stop fighting it... you lose control (shoot Anderson) This is similar to the nightmares Shep has of the boy. This is the game through Shep's subconscious telling you do not follow the kid, you will burn (kid goes up in flames). And the last one when you see she with the kid and they both burn. Again telling you, no matter what happens you will get burned by trusting the kid.
There are more allusions to not trusting Cerberus/reapers throughout the game as well. You really start to see them after you understand the indoctrination ending. For example: TIM talking to Kai Lang says "Shepard was always going to stay true to his ideals" subtlety suggesting that the player should do the same and not let TIM/reapers compromise you destroying the reapers. The goal you have had since the very beginning. Also before the attack on Cerberus base I believe, there is a quantum comm. call between you and Hackett. You have the option of saying something like "what if TIM is right and the reapers CAN be controlled" and Hackett shoots you down. Gives you a direct order to kill TIM and destroy reapers. No questions asked. Once again, game trying to remind you of the one true goal and keep you focused.
Now about the Catalyst and the crucible conversation and decision itself... By this time indoctrination is very close to taking over. The end is near. The catalyst looks like the little boy because of shep's subconscious and indoctrination is feeding off that. Everything in this scene is A LIE. The choices and how they are presented to you are all part of the deception to get Shepard to give his mind into indoctrination and lose the will to fight it.
You are presented first with the destroy option. He says "I KNOW you have been thinking of destroying us but..." The catalyst is scared, knows that its only chance is to manipulate Shepard here and now. It's painted in renegade red to through you off. This is purposefully done to manipulate Shepard's decision to fight. He tells you all synthetic life will be wiped out, including Geth and including Shepard because he is partially cybernetic himself. In sales you always present the worst option first and the best for last. So the next 2 options can then be presented and made more appealable.
the other 2 options do not let you ever see Shepard "alive" at the end so to me BOTH of these options are fails and result in you being indoctrinated and/or dying right there on the streets of London. Without that last breath scene. There can be no happy ending. I will elaborate on them a bit more separately.
Synthesis was in the middle and last option presented, this is what they ultimately want. He even likened the synthesis to husks in his description. The reapers want to harvest organics and change them into hybrids. By choosing synthesis you would be doing their work for them in an instant. Basically I see this as total fail ending, you have been played.
Now the control option was not presented as prominently as the synthesis but was still painted in paragon blue and offered as an option still better then destroy. In the end the result for choosing this is the same behind the scenes. Shepard gave into indoctrination/death and you do not get the breath tidbit.
So if you choose destroy like I believe we are somewhat intended to, remember that the explosion cut scene and relays exploding and Normandy running/crashing ALL OF THAT IS STILL HALLUCINATION. This is Shepard's subconscious imagining a "happy ending" he imagines reapers destroyed, earth fighters celebrating, and he imagines and ending for companions. The lush new planet-scape is just a metaphor for starting over and them being at peace. That's why immediately after they show Shep waking up, to solidify the dream idea.
At that point you are supposed to start thinking about what really happened. Shepard is alive, on Earth, has conquered indoctrination. Another HUGE thing is that after destroying the reapers you were supposed to be dead. Recalling the little boy "you will die as you are partly synthetic". When you wake up after that in the rubble, it should be a clear indication that you have been lied to. You did not die like the boy said you would, he just said that to dissuade you. The rest is left even more ambiguous but...
I personally believe that Shepard's job ended there. His companions who followed him at the last rush are dead beside him not suddenly on the Normandy and suddenly in a new system living happily ever after. That only happens in dreamsHe gathered the forces needed to beat the reapers. And it's the allied forces of the galaxy that ultimately stop the reapers. And that force would never have been formed without Shepard. As the stargazer after the credits says "the details have been lost to history" and there is still "one more story" to tell. So even though Shep was never on the citadel, the idea that Shep is a legend and is credited in destroying the reapers is true.
Love it or hate it, I whole heartedly believe that we will see DLC in the future that will start with Shepard taking that breath in the rubble. It will be something like Waking up after beating indoctrination and actually concluding the story in a more definitive way. And possibly a lot more "happy" though I'm more interested in "real" then some contrived happiness.
TL;DR (oh come on read above, its good![]()
2 parts, first everything that happens between Shepard getting hit by the destroyer eye blast during the London charge and the "take a breath" scene (that you only get by choosing correct choices and having high enough EMF) Is a hallucination/indoctrination process that Shepard is fighting in his head.
There is only one real ending, the ending you have been groomed for since the beginning. Destroy the reapers at all costs. All other endings that do not have Shepard alive at the end are lies. They are illusions and means that Shepard gave into indoctrination and never awoke back on earth to realize this. And the player doesn't understand.
All the supposed plot holes can be explained by this. See examples above. Ask me questions if you have them, I will try to clarify for you in comments.
Also if you would rather watch 3 minutes of youtube, this is a rather good but not totally complete ending explaination. I approve
FINAL NOTE
I love this ending because of what Bioware did. They actually indoctrinated their own customers. They made and ending where you the player play through a real-time indoctrination of not just your character but of the player. They presented the ending in such a way that you had to fight indoctrination right along with Shepard. The game actively tries to fool you and manipulate your decisions away from the "best" and ONLY true ending, this is no typical ending by any shot and they did this KNOWING that their fan base might not understand it and take what they showed us at face value. Those people will never get why their ending doesn't make sense and will be angry unnecessarily. For those like myself though. I feel like it's a twist worthy of the best games/movies out there and that some ambiguity is better than the spelled out epilogue slideshow at the end.
That all sounds legit and cool, but whilst we may be wrong, (and whilst the evidance supports you) you could also be wrong. But I really-really hope you're right.
lunamoondragon wrote...
After all that buildup, all the things we chose, I really wish we'd at least get some sort of epilogue about the fate of the galaxy. Even if I don't get a happy end, I felt like there were so many things left to know...
Ffelan wrote...
We were just mentioned on Attack of the Show! Yay!
People4Peace wrote...
Eirileth wrote...
People4Peace wrote...
Annaleah wrote...
Eirileth wrote...
Ugh... I continue to get more and more sickened by how the BioWare employees treat us. I got a positive message from Jessica Merizan, who by the way was also "just left with more questions" after finishing this game. But apparently, according to whomever runs the Mass Effect Twitter, we are a "vocal minority". And he also said that all of the opinions of the community are important. And yet he ONLY retweets and responds to positive feedback and utterly ignores the negative feedback. Acting like we're trying to do nothing but curse and b**ch. I feel we've been pretty polite up to this point.
Vocal minority my ass... they can delete tweets but this forum and facebook speak for themselves...
Can someone with a twitter account remind them that we aren't a vocal "minority"? It is sort of insulting to see that being retweeted and obviously some of those tweeters don't know the extent of the backlash...it isn't random people tweeting to the Mass Effect account...
The problem is, a "vocal minority" is a logical impossibility. How can there be a vocal minority? That would imply the existance of a "silent majority". If you are silent, you are not voicing your opinions. Those without opinions are not in the standing of a majority 'vote' per se. They are silent. So, since most of the feedback right now is negative, that means we are the majority and they are the minority. 'Vocal minority' is their way of not admitting that, hey, most of the people DON'T like this ending.
I completely understand - its just common sense.
Anyway, even though the ME twitter team hasn't called us a vocal minority (at least not that I am aware of), it does bother me that they are retweeting and responding differently to people that like the ending. And the fact that some of the tweeters are pissed (one said he wanted to punch) at players that don't like the endings...and they say nothing? It's messed up.
Andreastornqvist wrote...
Did someone read this? Sincerely hope it's true. It actually seems plausible. Who knows... we'll might hear soon that there's actually a "Mass Effect 4" coming. Or at least a DLC.RogueAngel0 wrote...
Sarz91 wrote...
TIAX RULES ALL posted:
I am making this post in an honest attempt to help people understand and appreciate the endings more. I personally feel after reading posts here and hearing from friends that, most of this anger over the endings is caused because they did not see the over 4000 asset "destroy" option ending.
I hope to make a complete and easy explanation of the ending, comment if you think I need to adjust or add to it.
This post does not apply to those who just don't like it because of its lack of detailed epilogue.
First of all there is one ending that is the real ending and all other endings are tricks and illusions. In fact the only REAL ending in the whole game is if you pick the destroy option with over 4000 assets. The real ending is only that 20 seconds they show of Shepard in the rubble and then takes a breath.
That (supposed to be) eye opening moment is supposed to tell you that Shepard was never on the Citadel. He lies just where he was knocked out by the destroyer blast, in the rubble of London. This is where the confusion takes place.
Everything that happens after the destroyer hits Shepard during his charge is a combination of a dying Shepard's hallucinations and reaper indoctrination trying to take over. Right after the blast, Shepard wakes with his armor half blown off. This is not just cut scene fubar, this is the start of his indoctrination fight when everything is slightly off, as in a dream (because it is)
If you listen to the radio chatter before Shepard goes into the beam, you can hear allied forces saying that NOBODY made it to the beam, not you and not Anderson before you. This is the real world radio chatter now in the background subconscious of this hallucination.
After he reaches the Citadel there is more oddness that should be setting off triggers for the player that something is not right, that this is an illusion... Anderson describes shifting walls and only ever agrees with Shep on his surroundings after Shep describes his and saying "like the collector base you described". Everything is just a projection from Shepard's mind and subconscious.
When you are having the conversation with TIM and Anderson, It's all just again Sheps subconscious reminding himself and the player about indoctrination and what happens when you stop fighting it... you lose control (shoot Anderson) This is similar to the nightmares Shep has of the boy. This is the game through Shep's subconscious telling you do not follow the kid, you will burn (kid goes up in flames). And the last one when you see she with the kid and they both burn. Again telling you, no matter what happens you will get burned by trusting the kid.
There are more allusions to not trusting Cerberus/reapers throughout the game as well. You really start to see them after you understand the indoctrination ending. For example: TIM talking to Kai Lang says "Shepard was always going to stay true to his ideals" subtlety suggesting that the player should do the same and not let TIM/reapers compromise you destroying the reapers. The goal you have had since the very beginning. Also before the attack on Cerberus base I believe, there is a quantum comm. call between you and Hackett. You have the option of saying something like "what if TIM is right and the reapers CAN be controlled" and Hackett shoots you down. Gives you a direct order to kill TIM and destroy reapers. No questions asked. Once again, game trying to remind you of the one true goal and keep you focused.
Now about the Catalyst and the crucible conversation and decision itself... By this time indoctrination is very close to taking over. The end is near. The catalyst looks like the little boy because of shep's subconscious and indoctrination is feeding off that. Everything in this scene is A LIE. The choices and how they are presented to you are all part of the deception to get Shepard to give his mind into indoctrination and lose the will to fight it.
You are presented first with the destroy option. He says "I KNOW you have been thinking of destroying us but..." The catalyst is scared, knows that its only chance is to manipulate Shepard here and now. It's painted in renegade red to through you off. This is purposefully done to manipulate Shepard's decision to fight. He tells you all synthetic life will be wiped out, including Geth and including Shepard because he is partially cybernetic himself. In sales you always present the worst option first and the best for last. So the next 2 options can then be presented and made more appealable.
the other 2 options do not let you ever see Shepard "alive" at the end so to me BOTH of these options are fails and result in you being indoctrinated and/or dying right there on the streets of London. Without that last breath scene. There can be no happy ending. I will elaborate on them a bit more separately.
Synthesis was in the middle and last option presented, this is what they ultimately want. He even likened the synthesis to husks in his description. The reapers want to harvest organics and change them into hybrids. By choosing synthesis you would be doing their work for them in an instant. Basically I see this as total fail ending, you have been played.
Now the control option was not presented as prominently as the synthesis but was still painted in paragon blue and offered as an option still better then destroy. In the end the result for choosing this is the same behind the scenes. Shepard gave into indoctrination/death and you do not get the breath tidbit.
So if you choose destroy like I believe we are somewhat intended to, remember that the explosion cut scene and relays exploding and Normandy running/crashing ALL OF THAT IS STILL HALLUCINATION. This is Shepard's subconscious imagining a "happy ending" he imagines reapers destroyed, earth fighters celebrating, and he imagines and ending for companions. The lush new planet-scape is just a metaphor for starting over and them being at peace. That's why immediately after they show Shep waking up, to solidify the dream idea.
At that point you are supposed to start thinking about what really happened. Shepard is alive, on Earth, has conquered indoctrination. Another HUGE thing is that after destroying the reapers you were supposed to be dead. Recalling the little boy "you will die as you are partly synthetic". When you wake up after that in the rubble, it should be a clear indication that you have been lied to. You did not die like the boy said you would, he just said that to dissuade you. The rest is left even more ambiguous but...
I personally believe that Shepard's job ended there. His companions who followed him at the last rush are dead beside him not suddenly on the Normandy and suddenly in a new system living happily ever after. That only happens in dreamsHe gathered the forces needed to beat the reapers. And it's the allied forces of the galaxy that ultimately stop the reapers. And that force would never have been formed without Shepard. As the stargazer after the credits says "the details have been lost to history" and there is still "one more story" to tell. So even though Shep was never on the citadel, the idea that Shep is a legend and is credited in destroying the reapers is true.
Love it or hate it, I whole heartedly believe that we will see DLC in the future that will start with Shepard taking that breath in the rubble. It will be something like Waking up after beating indoctrination and actually concluding the story in a more definitive way. And possibly a lot more "happy" though I'm more interested in "real" then some contrived happiness.
TL;DR (oh come on read above, its good![]()
2 parts, first everything that happens between Shepard getting hit by the destroyer eye blast during the London charge and the "take a breath" scene (that you only get by choosing correct choices and having high enough EMF) Is a hallucination/indoctrination process that Shepard is fighting in his head.
There is only one real ending, the ending you have been groomed for since the beginning. Destroy the reapers at all costs. All other endings that do not have Shepard alive at the end are lies. They are illusions and means that Shepard gave into indoctrination and never awoke back on earth to realize this. And the player doesn't understand.
All the supposed plot holes can be explained by this. See examples above. Ask me questions if you have them, I will try to clarify for you in comments.
Also if you would rather watch 3 minutes of youtube, this is a rather good but not totally complete ending explaination. I approve
FINAL NOTE
I love this ending because of what Bioware did. They actually indoctrinated their own customers. They made and ending where you the player play through a real-time indoctrination of not just your character but of the player. They presented the ending in such a way that you had to fight indoctrination right along with Shepard. The game actively tries to fool you and manipulate your decisions away from the "best" and ONLY true ending, this is no typical ending by any shot and they did this KNOWING that their fan base might not understand it and take what they showed us at face value. Those people will never get why their ending doesn't make sense and will be angry unnecessarily. For those like myself though. I feel like it's a twist worthy of the best games/movies out there and that some ambiguity is better than the spelled out epilogue slideshow at the end.
Already 7878TSC_1 wrote...
Just want to give another bump to the Retake ME3 Child's Play Charity Drive. Almost at $7500.
Eirileth wrote...
Faded-Myth wrote...
Being angry that the ending is a kick in the teeth is one thing, but to complain that BioWare have no standards is another. People who complain about BioWare being corrupt or money-hounds need to remember that there's a reason Mass Effect is as great as it is, and why they're so passionate about it. BioWare have some of the best standards I've seen when it comes to story-telling, and personally I find their game mechanics to be right up my alley. Sure, they're a business and unfortunately that means they must conform to whatever guidelines or restrictions are imposed upon them by EA, but I can't help but feel that the amount of freedom BioWare gets has to be pretty high, considering what they manage to produce. 99 percent of Mass Effect 3 is pure bliss, and that tells me they care enough about the franchise to make a game that exceeds in most areas.
Like I've mentioned before, you can go ahead and call BioWare a bunch of no-good, greedy thieves, but their track record (and most of the end product) tells me otherwise. If they didn't care about the game or the people who play it, the entire game would suffer the same lack of enthusiasm you see in the ending. Yes, the ending is incredibly cheap and hollow and wreaks of terrible decision making with a hint of looming deadline, and I wouldn't even begin to defend it, but to me that's not enough to write BioWare off as a crackpot shell of a company.
I don't think they're crooks or thieves with low standards. In fact, I applaud them for their standards and how passionate they are for their games. Mass Effect has been very important to me (as I posted fifty pages back). What I am NOT amused with is how they are treating us as consumers and fans right now. Them blatantly ignoring us, and in some cases insulting us, is damaging not just to their image, but to the trust they have built up with us. I fully understand that the endings are this bad probably because of EA. But BioWare could at least show that they care about our opinion, instead of giving the positive feedback all the attention.
Dj14365 wrote...
Attack of the Show finally talked about us. They even sounded like they are behind us. They only mentioned things we have done such as the Facebook retakeme3 page and the BSN poll showing that only 2% of people like the endings. The endings were even called lazily made. That is some positive national press keep it up, let's get this done. Hold the line!
B.Shep wrote...
Already 7878TSC_1 wrote...
Just want to give another bump to the Retake ME3 Child's Play Charity Drive. Almost at $7500.
People4Peace wrote...
Annaleah wrote...
Eirileth wrote...
Ugh... I continue to get more and more sickened by how the BioWare employees treat us. I got a positive message from Jessica Merizan, who by the way was also "just left with more questions" after finishing this game. But apparently, according to whomever runs the Mass Effect Twitter, we are a "vocal minority". And he also said that all of the opinions of the community are important. And yet he ONLY retweets and responds to positive feedback and utterly ignores the negative feedback. Acting like we're trying to do nothing but curse and b**ch. I feel we've been pretty polite up to this point.
Vocal minority my ass... they can delete tweets but this forum and facebook speak for themselves...
Can someone with a twitter account remind them that we aren't a vocal "minority"? It is sort of insulting to see that being retweeted and obviously some of those tweeters don't know the extent of the backlash...it isn't random people tweeting to the Mass Effect account...
Faded-Myth wrote...
If that one Tweeter wants to punch gamers who hate the endings, he's going to have some awfully sore knuckles.
Modifié par Pikey Mikey, 13 mars 2012 - 11:52 .