Nilofeliu wrote...
General Tiberius wrote...
Salazar501 wrote...
I just saw this now, but, there is an achievment called "battle-scarred" it's description says: " Promote a multiplayer character to the galaxy at war OR IMPORT AN ME3 CHARACTER."
Any thoughts on this?
If you select new game after completing it you can import your Shepard from your completed ME3 game.
I think the ending is fine. It isn't broken, it doesn't need fixing. That it didn't end the way people thought or would like doesn't make it bad.
It has questions left unanswered. So? If everything tied off neatly then there would be no room for interpretation, it would be more manufactured than it is now as it would have less player input. There's a book called "Rendezvous with Rama" written by Arthur C Clarke which is widely recognised as one of the finest Sci-Fi stories written. It's about an Alien spaceship passing through our solar system and our attempts to find out what it is for, who built it and anything else we can gather. At the end of the book we had not worked any of these things out with absolute certainty. That was not a bad ending, that was a realistic one. Not everything must be explained for something to have a satisfactory ending.
Why did you ever think that it would tell you what happens afterwards? These games told Shepard's story. Once Shepard made that choice on the Citadel, her role was over. She accomplished what she set out to do. It is up to the races as a whole to decide what to do with the life that Shepard has managed to save for them.
That's the whole point. WE DO NOT KNOW WHAT HAPPENED AFTERWARDS...
The main issue here is not the ending in itself, but the lack of information regarding it. We do not know what happened to the Normandy and we do not know what happened to every other race. The game ended, credits rolled, have a nice day. Oh, and don't forget to buy the new DLC..
That was the slap on the face. I remember playing DA:O the first time, and my character actually died and I felt sad for him. But I didn't feel disappointed. He did what he had to do, and to see what came aftewards was satisfying enough. We didn't get that here. All we got were 3 options that made no sense, despite telling us that all of our other choices before had been meaningless and irrelevant.
And as if that was not enough, I ask you what about the plot holes during the game and in the end? How did the characters that were in my party when I was hit ended up in the Normandy crashing God knows where? How did Udina became Councilor if I choce Anderson? How did Anderson got ahead of me in the citadel, when obviously he was behind me? And why the final conversation with the Space God Child gives me no real options on how to talk to him? You may have enjoyed it and that is your opinion. I won't contest it, but for you to come here and patronize us because we did not enjoy it as you did, is a bit too much...
My point was that you do not need to know what happens afterwards, that it isn't part of Shepard's story. If there's another game in the Mass Effect universe set after the events of ME3 it can explain that. My personal opinion is that it isn't necessary at this point.
Your previous choices were not irrelevant in the slightest. They determined how you reached that final point, who lived, who died.
As for plot holes:
1) The Normandy I can't answer with the information given, maybe a shuttle picked them up and carried them to the Normandy?
2) Anderson resigned as Councillor so that he could oversee Earth's preparations for the coming invasion personally.
3) Anderson said that he was teleported to a different area than you. He was also not blown up by a Reaper so would have been able to move at a speed faster than a shuffle.
4) What would you ask the AI? It already presented you with the options available. Plus there's a load of Reapers going to attack the Citadel to prevent you from activating the Crucible so you don't exactly have time to start talking philosophy (if you wait too long in picking your choice you get a game over, saying that the Reapers destroyed the Citadel).
If my original post came across as patronising then I'm sorry, that was not my intention. I just wanted to put across my thoughts as to why the endings are fine.
Modifié par General Tiberius, 14 mars 2012 - 12:00 .