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So we can't get the ending we want after all?


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#2601
Nerevar-as

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XX55XX wrote...

Sashimi_taco wrote...

XX55XX wrote...

Our_Last_Scene wrote...

Our_Last_Scene wrote...

Someone link me to where it confirms that the crew are stranded. Not from Shepard, but stranded alone.


Someone answer this. Don't ignore me.


It's not mentioned in the Pastebin, but most of us are just going off hearsay. And I think it's true. 


In the pastebin is says that people get off the ship together. Not sure why they would be gettin goff the ship and them showing it if they were just all on some random planet. 

I would like a link to a person saying this. 


Yeah, basically, they got off the ship and onto a random planet where they are going to have to live like it's the stone age. 


There are not enough people to start a viable colony, not enough gene pool so too much interbreeding. If Tali and Garrus are there, they will die of starvation (or everyone else will).

#2602
humes spork

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Capeo wrote...

The choices that matter are those that effect your galactic readiness.  A couple choices from earlier games can make certain outcomes easier or harder.  That's it.  When it comes to the final decision the only think that opens up certain choices is your readiness score and your Para/Ren score.


This is the thing that irritates me. The trilogy culminates in "Another GD MacGuffin Hunt" and "final decision" for which everything prior just impacts trivialities here and there and serves primarily as a modifier to an arbitrary scale that itself doesn't matter vis-a-vis multiplayer and decisions that can be made solely in the scope of ME3. That whole thing entirely negates the importance, impact and consequences of Shepard's actions (even seemingly minor ones), that were supposed to snowball into wildly-divergent scenarios that affected the very success and failure of Shepard's mission and the fate of the galaxy.

Or, as I like to think of it the core theme of Mass Effect taken as a whole and the very innovation Bioware claimed to bring to the table.

#2603
Sashimi_taco

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Nevara wrote...

Sent you a PM Sashimi.


I've read that pastebin. It doesn't say anything about the normandy being stranded. 

#2604
Nevara

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Sashimi_taco wrote...

Nevara wrote...

Sent you a PM Sashimi.


I've read that pastebin. It doesn't say anything about the normandy being stranded. 


I think that's what people are basing it on. :mellow:

#2605
Combine911

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Lol at bioware not having the balls to say my bad

#2606
Tietj

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Sashimi_taco wrote...

Nevara wrote...

Sent you a PM Sashimi.


I've read that pastebin. It doesn't say anything about the normandy being stranded. 

It doesn't even say where the Normandy touches down at all.  Why not in the same place where Shepard is?  It would be logical enough, since they just left it. 

But, there was also something in the spoiler group where the guy was actually playing through the game.  I think that's where a lot of the info comes from, although it's all probably gotten mangled in the time since.

Modifié par Tietj, 29 février 2012 - 04:33 .


#2607
Nordicus

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Am I only one who thinks the endings are very similar to the original Deus Ex endings?

#2608
Sashimi_taco

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Tietj wrote...

Sashimi_taco wrote...

Nevara wrote...

Sent you a PM Sashimi.


I've read that pastebin. It doesn't say anything about the normandy being stranded. 

It doesn't even say where the Normandy touches down at all.  Why not in the same place where Shepard is?  It would be logical enough, since they just left it. 

But, there was also something in the spoiler group where the guy was actually playing through the game.  I think that's where a lot of the info comes from, although it's all probably gotten mangled in the time since.


Link to spoiler group, please? I got there once and couldn't find it again.

#2609
Capeo

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humes spork wrote...

Capeo wrote...

The choices that matter are those that effect your galactic readiness.  A couple choices from earlier games can make certain outcomes easier or harder.  That's it.  When it comes to the final decision the only think that opens up certain choices is your readiness score and your Para/Ren score.


This is the thing that irritates me. The trilogy culminates in "Another GD MacGuffin Hunt" and "final decision" for which everything prior just impacts trivialities here and there and serves primarily as a modifier to an arbitrary scale that itself doesn't matter vis-a-vis multiplayer and decisions that can be made solely in the scope of ME3. That whole thing entirely negates the importance, impact and consequences of Shepard's actions (even seemingly minor ones), that were supposed to snowball into wildly-divergent scenarios that affected the very success and failure of Shepard's mission and the fate of the galaxy.

Or, as I like to think of it the core theme of Mass Effect taken as a whole and the very innovation Bioware claimed to bring to the table.


That's about the most astute summation of the series I've read so far.  Essentially ME3 could be a stand alone game with no impact to the outcomes.  Hell, if it were these endings would be far more palatable.

#2610
AllThatJazz

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Nordicus wrote...

Am I only one who thinks the endings are very similar to the original Deus Ex endings?


Nope, you're not. Definite similarities there.

#2611
Sashimi_taco

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Nevara wrote...

Sashimi_taco wrote...

Nevara wrote...

Sent you a PM Sashimi.


I've read that pastebin. It doesn't say anything about the normandy being stranded. 


I think that's what people are basing it on. :mellow:




From what i hear they are basing it on the guy who has the space edition, but he has only one playthrough and "extracted files". I have a hard time even believing him though.

#2612
ratzerman

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One of the Space Edition winners is posting in the spoiler group. He described the Normandy scene. There are also screenshots of the ending cinematic in the spoiler group. It's all real, folks.

I'd post a link to the group, but I'm on my phone and BSN barely functions at all on mobile.

#2613
Amkiir

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KMYash wrote...

XX55XX wrote...

Chrillze wrote...

I have no problem with a game being dark and gritty(actually I love those kinds of games) but there has to be some kind of reward for the player, when I have played through a really dark and gritty game I want to feel like ''Damn even though it felt hopeless it felt so rewarding in the end'' these endings don't give me that feeling.


The endings are very post-modern, but I think that is simply a byproduct of our culture. We don't like happy endings anymore. 


I think its more that people don't like happy STORIES. People love happy endings, generally (from what I've seen) more so when the story itself is heartbreaking. It's the idea that no matter how bad something is that if you fight hard enough you can find happiness/resolution in the end.


Thats true but those endings work best when it feels natural to the situation the cast has faced. I Am Legend wouldn't of worked so well if they used the original ending (IE: He lives) - the situation he faced left him hopeless and alone and that feeling never really lifted itself from his existence so watching him pull out the grenade and rush the infected made more sense than him "talking" to the infected and just walking off into the sunset. 

Shepard and Co. aren't in a war they can win but they are in a war they can only hope to survive against an enemy that is almost indestructible and with unheard of power. Not one or two but thousands of them.

Maybe there will be a traditional happy ending but in this situation this ending might be as happy as it can ever get. Frankly I'm fine with the ending if they can justify it in the story.

#2614
Nevara

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Tietj wrote...

Sashimi_taco wrote...

Nevara wrote...

Sent you a PM Sashimi.


I've read that pastebin. It doesn't say anything about the normandy being stranded. 

It doesn't even say where the Normandy touches down at all.  Why not in the same place where Shepard is?  It would be logical enough, since they just left it. 

But, there was also something in the spoiler group where the guy was actually playing through the game.  I think that's where a lot of the info comes from, although it's all probably gotten mangled in the time since.


True enough.  I'm trying to take this one step at a time and be as neutral as possible about it, but there is a limit and we're already past it with all the crap that's being heaped on.  Personally, I don't know how  a person can get all endings in 23 hrs.  Which would mean "space cadet" would have just ran through the main story w/o side quests and then plugged in variables to get different endings w/ his playthroughs.

It just all seems strange.  And maybe I'm lying to myself to make the sting of the *ss beating these endings have given me, but its still not better.

I would have liked to have started w/ my buds and ended the same way.

Hell, even a Butch Cassidy and the Sundance Kidd ending would have satisfied me.  However, this is damned if you do, damned if you don't.:crying:

#2615
Ghost Rider LSOV

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Nordicus wrote...

Am I only one who thinks the endings are very similar to the original Deus Ex endings?


Nope. I think others have said it too.

#2616
Unit-Alpha

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Heidenreich wrote...

Unit-Alpha wrote...

Heidenreich wrote...

Unit-Alpha wrote...

Heidenreich wrote...

Unit-Alpha wrote...
*quote trees are lame*





And if you want depression, go watch a Darfur doc. This is about my Shepard's story, so I don't give a flying f*** what you think. Each person should have to option to forge an ending that they want. That's what the series is about.

And seriously, dude, you have a problem if you thought writing all that was worth it.


Lol you took the bit about me "going back to cutting myself" out pretty quickly. Nice.

I'm not the one raging about maybe not getting a truck load of Shepard Babies in a castle made of gold. I'm pointing out that your logic is flawed. Yes it's a game. It's also not your game. It's a game someone else made and are allowing you to buy a licence to barrow and play. If you don't like how the ending is written, or well at least how it seems to be written since we haven't played it yet, then don't buy it?

Sure it would be nice to have "AND EVERYTHING WAS PERFECT" pop up at the end of my game. I love happy endings. Am I bumed at the idea that maybe my Shepard wont be able to run off into the sunset with Garrus on one arm and Kaidan on the other (and Thaine in the back seat)? Sure I am.

That doesn't mean I'm about to boycot Boware and ME3 because someone leaked some endings to a game about War and the end of the universe. It's a game about War and The End of the Universe. Chances were always high that even the "YOU WIN" ending wasn't going to be full of ticker tape parades and happily ever afters.

You're well within your rights to be pissed off. You're even well within your rights to **** about it. But don't disrespect the character of Shepard that and the ME universe with your self insert bull**** about "let the galaxy burn so long as I get the happy ending for my Shepard." That's just being an ****.

Also: This is what you sound like.

You: "MY ARGUMENT IS IMPORTAND AND EVERY ONE SHOULD LISTEN"

Other people: "Another opinion"

You: "YOUR A JERK GET OFF YOUR HIGH HORSE YOUR OPINION IS INVALID BECAUSE MINE IS RIGHT. LA LA LA MY FINGERS ARE IN MY EARS AND I'M NOT LISTENING. GO CUT YOURSELF GO WATCH SAD MOVIES"


Breath sweetie, it's not the end of the world. If you don't like what your hearing then cancle your pre-order and wait a month to hear reviews and other peoples take on the game. Then make an informced decision. The game is boxed and on its way to being shipped. They're not going to change it now, no matter how much you protest.

:devil:


I got rid of it because it'd be hard to debate this without a ban. Who's the one sticking their fingers in their ears?

And don't call me sweetie. I'm sure you're a very condescending person in real life who love this kind of ending because you can identify with it. I'm sorry, but I have a fantastic life and don't need stuff to drag me down.

I'm disrespecting a fake character in a fake universe? If I want to, I will. Sure, I'm pissed about the ending, because I like my fiction to end well. And I have cancelled my preorder.

I realize this is all out of order, but I honestly don't care.

#2617
Patriota125

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Chrillze wrote...

yeah thats mature, saying that everyone that doesn't agree with you are stupid teenagers that dream about having little blue babies with Liara. Well since I am so obsessed with happy endings, sunshine and bunnies and all that I will now leave these forums and play some Dawn of War. Atleast that game ain't some grim dark future with no happy endings.


I'm not saying I'm mature. I'm not mature is any way possible. But I'm not a teenage fangirl either. I know I couldn't care less if the ending to a dark, grity series like Mass Effect isn't sunshine, bunnies and a marraiage. Im not a teenage fangirl, like I said.

Yes, you should go play Dawn of War, Gears of War and go watch My Little Pony, there arent depressing scenes in those things.

#2618
Ianamus

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Ghost Rider LSOV wrote...

Nordicus wrote...

Am I only one who thinks the endings are very similar to the original Deus Ex endings?


Nope. I think others have said it too.


I can see the similarities now that you mention it. 

It's a shame they had to ruin what could have been a mediocre to relatively good ending with that Normandy stranded crap. 

#2619
Clayless

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Someone link me to where it says the Normandy is stranded alone.

Seriously, someone link me to this.

#2620
raving rabbid

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The thing that gets on my nerves is that games need to jump off the self sacrifice horse, DA:O, Red Dead Redemption, halo reach, and i could go on but i'm still in denial of this ending to name them all... This is MY story of Shepard so i should be able to have a sunshine and bunnies or a gloom doom ending depending on MY actions in the game, not a PICK AN ADVENTURE game where all the choices end with the same thing...

#2621
Patriota125

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Yes, actually the endings are bit like the first Deus Ex. Dark Age ending, where the ****** tells you to find him, don't remember his name right now, or the ending in which you merge with Icarus. Theres no "happy sunshine and bunnies ending" either, but because the game wasnt that mainstream nobody cared and nobody rant, because there wasnt teenage fangirls to begin with.

Our_Last_Scene wrote...

I want a link too. I have the ending files and it mentions nothing about the Normandy being stranded. Unless someone can find an actual source then you're all just ****ing about hear-say.


I've read that pastebin. It doesn't say anything about the normandy being stranded. 


Tietj wrote...

It
doesn't even say where the Normandy touches down at all.  Why not in
the same place where Shepard is?  It would be logical enough, since they
just left it. .



YOU SEE? The teenage fangirls who are bltchling don't even know SHlT what the endings are, they are just trying to look cool "oh yeah, the me3 ending is bad lol im so farking cool!"

CAN WE GET OVER THIS NOW PLEASE?

Modifié par Patriota125, 29 février 2012 - 04:46 .


#2622
KMYash

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Amkiir wrote...

Thats true but those endings work best when it feels natural to the situation the cast has faced. I Am Legend wouldn't of worked so well if they used the original ending (IE: He lives) - the situation he faced left him hopeless and alone and that feeling never really lifted itself from his existence so watching him pull out the grenade and rush the infected made more sense than him "talking" to the infected and just walking off into the sunset. 

Shepard and Co. aren't in a war they can win but they are in a war they can only hope to survive against an enemy that is almost indestructible and with unheard of power. Not one or two but thousands of them.

Maybe there will be a traditional happy ending but in this situation this ending might be as happy as it can ever get. Frankly I'm fine with the ending if they can justify it in the story.


Agreed, but I don't think an ending needs to be rainbows and sparkles to be a happy ending. I Am Legend does benefit from the sad ending, but (correct me if I'm wrong its been a while since I saw the movie) it ended on a hopeful note because the woman survived with the cure he worked on. From what I've read about the endings in this thread it doesn't have that feeling. It feels like they lost even if they beat the Reapers. OF course this could all be wrong and the endings might be perfect once people play.

#2623
Ianamus

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Patriota125 wrote...

Chrillze wrote...

yeah thats mature, saying that everyone that doesn't agree with you are stupid teenagers that dream about having little blue babies with Liara. Well since I am so obsessed with happy endings, sunshine and bunnies and all that I will now leave these forums and play some Dawn of War. Atleast that game ain't some grim dark future with no happy endings.


I'm not saying I'm mature. I'm not mature is any way possible. But I'm not a teenage fangirl either. I know I couldn't care less if the ending to a dark, grity series like Mass Effect isn't sunshine, bunnies and a marraiage. Im not a teenage fangirl, like I said.

Yes, you should go play Dawn of War, Gears of War and go watch My Little Pony, there arent depressing scenes in those things.


I thought the teenage stereotype was CoD fanboys who don't give a **** about the story. 

#2624
Unit-Alpha

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EJ107 wrote...

Ghost Rider LSOV wrote...

Nordicus wrote...

Am I only one who thinks the endings are very similar to the original Deus Ex endings?


Nope. I think others have said it too.


I can see the similarities now that you mention it. 

It's a shame they had to ruin what could have been a mediocre to relatively good ending with that Normandy stranded crap. 


Deus Ex worked because it was a single game, it was hard to get invested in supporting characters (or even the main character) and the VA work was still poor enough that emotions were fairly meaningless. It was great, but that's besides the point.

It's seems like Bioware just picked a game that is critical darling and worked off of that, instead of making something new.

#2625
RiouHotaru

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 A few things stand out to me as being rather suspicious about this entire situation, one that leads me to believe otherwise regarding the validity of Tank and Xio's information.

- Contradiction of sources
There were several points at which both Tank and Xio's information failed to line up.  Tank said MP was absolutely necessary for one of the endings.  He also somehow mistook Hackett for Anderson.  Tank said there were only three endings.  The interview with Mac Walters says there's six endings.  Novem says the Prima guide states SEVEN endings, including two "perfect" endings (one of which was the one everyone wants to exist).  Xio stated three endings with three variations each.

- Inconsistency of sources
Tank is a tester who was fired for breaking his NDA by speaking about the game and showing pictures.  How did he suddenly know more about the game after having only been a tester back in November?  Xio is someone who proved he and his "wife" got two copies via the Space Edition.  Xio claimed to be under an NDA as well, but started becoming lax for no reason once Tank started "spoiling" the endings.  On top of that, for someone claiming to be on an NDA, he still "confirmed" certain portions of the story.  However, the only screenshots we have are of his copies of the game, and supposedly a picture of the credits being played.

At no point does he ever show any part of the game we haven't already seen.  And what he has told us is simply more detail on parts we already knew existed.  It's been told to me that "enforcing" an NDA is near impossible, and not everyone who went in to get the Space Edition signed the affidavt for the NDA.  If this is true, there's really nothing to stop him from trying to post videos or screenshots.  And Tank's screenshots only prove that he was a tester.

In general, this is the point at which we should be able to get tangible evidence, and yet none has been provided to us.  Xio claims NDA when he feels like it, but continues to spoil anyway, leaving me to question the validity of his statements.  There's also the fact they both seem to release "more" information based on what the other person gives out.

- Inconsistency of Material
It's been stated before as a point of contention that everything we've heard seems to run diametrically opposite of what Bioware is known for.  The endings are only minor variations on each other, and there exists no "perfect" ending, a la ME2.  This after a proven track record of games in which endings are both distinct, and "optimal" endings do exist.

"
There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can’t say any more than that,"

"There are many ways to end Shepard’s story, right? I wouldn’t necessarily say ending Shepard’s story means one thing or the other, like life or death or whatever."

"As in the previous games, you’ll make a decision and you’ll see the outcome - and there are huge risks to all of those decisions. It’s not cut and dry,"


www.nowgamer.com/news/1230154/mass_effect_3_ending_shepards_story_not_necessarily_life_or_death.html

So we have a game where people (specifically BSN) claim "our decisions do not matter" and "endings aren't different, only slight variations" on each other.  Which runs counter to what is an established pattern of behavior in Bioware's previous titles, hell, even within their own franchise.  It seems highly suspicious to make us believe that this pattern exists for the first two games, then suddenly turn it inside-out and 180 degrees around for the finale, without any warning or sign that such a change was coming.

- Patterns in Information
As someone pointed out in my own thread, both Xio and Tank's information is practically identical to the first early leak, with a few exceptions (such as the Prothean no longer being vital to plot advancement).  This seems odd considering that the script would've undergone a large number of alterations (even if only minor ones) between then and now.  Now you might wonder: "But shouldn't it follow that what they tell us is what we know?"  And you might be right.  But it also smells of foul play.  After all, the easiest way of propogating misinformation would be for your "information" to be internally consistent with what is already "common knowledge"

For the record, back during ME2?  We had someone from SA claiming to have played the game as well, and I believe there was a spoiler group back then as well.  While they got some of the information correct (Prothean/Collector connection) other portions were dead wrong (Samara is an LI).  And while Xio claims to have "checked the game's files", he took only an hour or so.  BSN's famous user Diddy took weeks, months even to meticulously sweep ME2's files and found scads of information and dialog.  I don't believe that Xio's brief skimming would be nearly thurough enough to turn up anything.

In short, there are too many things that stand out.  I'm not saying Xio is part of some conspiracy, but it's clear that even his information is suspect, considering his own inability to get his facts straight.  Tank is, simply put, an Unreliable Narrator.  I have no doubt they are both accurate on perhaps some parts, but then we're already aware of those things (TIM, The Crucible, etc).  However, despite his personable and friendly attitude, I believe that he may not have the best intentions when it comes to his "sharing the experience."