Digifi wrote...
Dan Willis wrote...
Digifi wrote...
*snip*
You should be upset with depressing and dark, if you played your character to get a postive, fulfilling ending. Sure if you played dark shepard and you went the death or glory path, so be it, but there's nothing whatsoever wrong with wanting a positive ending after working so damn hard to make the universe a better place.
That's the essance of "your choices matter" gameplay.
Don't let some pseudo-intellectual game review nerd tell you that you're less of a gamer because you don't want their dark, depressing ending. If I want dark and depressing, I'll turn the damn game off and go back to work. I busted my hump to make the universe a brighter place, and win the heart of the lovely lady, and slay the monstrous evil, I deserve an ending that at least acknowledges any of that. I want the ending where I beat the reapers, save the galaxy, establish a new era of peace, have statues built in my honor, and ride off into the sunset with my girl fully intending to start / adopt a family, build a life, and grow old together.
Now if dark and depressing is your thing, that should be an option too, what's fair for one is fair for all. I just don't like this need we all seem to have to apologize for wanting a choice appropriate ending. One with closure, or (gasp) logic.
Just so you know I put my money where my mouth is, here's how I would end ME3. tinyurl.com/88275wk Read mine, post yours.
I definitely wanted something more fitting for my Shep's story. I mean, when the paragon option worked to get the Quarian fleet to back down, I was flying high. Wrex's speach after curing the genophage was epic. So I didn't really want dark or depressing, I was just highlighting (with no background or context since those on the internet can read my mind ;p) that a more depressing ending would've felt better than what we got provided it had some closure. But I agree with your points, I had 10 playthroughs from ME2 ready to go and I don't know if I'll do a single one of them and go through the awesome epic that is the first 41 hours 23 minutes only to have the last 10 minutes be that same thing with some window dressing differences.
This is exaclty right. You played to be a hero, the rest of the game hit every heroic note perfectly. How is it possible that, in the end, your charicter and his/her long and bloody path don't matter at all? How could such amazing work be completely ruined by a cutscene less than half an hour long?
And I'm with you, borther. All those ME2 saves, one for each Love interest, some paragon some renegade. All those hours of awesome fun, and none of it will see the light of day in ME3. I'm really more sad than I am angry. Bioware took me on a wonderful journey, then they kicked me in the nads and stole my wallet.
How ME3 shoud have ended:
tinyurl.com/88275wk