What it dont understand is how a professional company can do a 180 in their way making games. They changed the "premise" for the mass effect universe when they made the ending. Thus far in ME its allways been actions/consequences (cause/effect), but the ending completely nullifies this and only provides action without showing the consequences and then leaves the player hanging to interpret the conseqences themselves.
Now had this been done in a completely unrelated game i wouldnt have been disappointed and i doubt many others would be. The problem for them is that the fanbase they build using the action/consequence recipe are the same people complaining about me3 ending. These people, including me, feel an incredibly diasappointment at the fact that the premise used in the entire series, gets the boot at the very end. I feel like i thought i was buying one thing based on the previous games, but i ended up with something completely different.
Thats why i hope there is more to come, i refuse to believe that they would bail on the very thing that made mass effect great.
Modifié par Mhgasa, 14 mars 2012 - 03:58 .