Lack of response is growing more concerning.
Direct quotes from the marketing material on www.masseffect.com
"Along the way, your choices drive powerful outcomes, including the relationships with key characters, the fate of entire civilizations, and even radically different endings"
Not sure I need to discuss the above statement, the video sums it up best with all the endings side by side.
Second quote:
Experience the beginning, middle, and end of an emotional story unlike any other, where the decisions you make completely shape your experience and outcome."
Again I don't think this point needs further discussion. I want to believe "the truth" theory, but realistically selling an unfinished game has some massive logistical problems with delivery to your consumers.
Also the amount of people that will have returned their copy in all likelyhood will be considerably more than if the game had an ending where people saw a point to DLC or were satisfied with it.
They get zero cut of used game sales so not speaking out if they have prepared DLC content just seems counter productive.
The situation is simply baffling, maybe that's what they wanted but it really is a double edge sword.
Modifié par rethas, 14 mars 2012 - 10:34 .