spacefiddle wrote...
PsylenceRD wrote...
I find it even worse when we get smacked by BioWare with such comments as "if college taught me anything, it's to always question what is presented to me. Critical thinking ftw." It's a bit of a slap in the face.
It's more than a bit, it's complete and utter BS. IN fact, if we analyze that statement with a little critical thinking, it doesn't hold up at all. WIth any interface, we must trust the controls. Now, to question the controls, or the base tenets of the game as we've learned them, at every step, is incredibly tedious.
You might, for example, run around every corner, every dead end, every hallway looking for one more mod, one more box. You might even go stare at every computer terminal model in the game. But why? The interface taught me that I'll see a pretty obvious ( ) at decent range for most items. So, I learned to scan quickly over anything suspect, looking for that ( ). WIth me so far?
According to this thoughtless spin damage-control BW statement, I should have not trusted that ( ). I should have walked over to EVERY SINGLE ITEM IN THE GAME and hit Space, seeing if i could interact with it. QUESTION EVERYTHING!
Falls apart completely. Absolutely a straw man argument, and it's an insult to our intelligence. We're led on rails down the last part of the game. There's no indication that the game itself is no longer to be trusted.
Well said. I found the comment quite insulting - a sideways ad hominem attack that basically means "Did you go to college? Didn't you see the obvious clues? If you were smart (like me), you would have."
The fact is that in any story, whether it be a book, a movie, a game -- there are well-understood cues (and rules about how to present them) when you've hidden something that has to be figured out. The author(s) can't just suddenly stop providing any of those cues, then say after the fact that the reader/viewer/player should have "used critical thinking" to figure things out. If you don't use the cues, you're changing the rules in rhe middle of the game and thus deceiving the player.
No quicker way to elicit a WTF and send players the message "There are no rules. You could be pantsed anytime, anywhere. Have fun with the game!"
I think the BioWare devs are better than that, so I'll go with "innocent until proven guilty" for now. But some of the comments and tweets worry me.