I believed some different endings were planned: totally crap to happy end with variations between each medium endings.
After all we got 5 endings with 3 choices + destruction of Earth + pulverization.
For me all these endings are sad/crap because of the destruction of the relays. Without speaking of incoherences, the end of all galactic journey is by far the most destructive end I ever thought.
I just don't get it...BioWare is a very large company that has the POWER to change the ending right away if they wanted. They won so much money from us buying their game and yet they can't spend 2-3 hours to think of a better ending for all these years of gaming.
To be honest thinking of an ending and makingit are to different things. Making somthing like that is quite difficult from my experiense
You think so? They are not in the business since yesterday. They have a ready engine,models and everything. All they need is to spend a little time for which we are paying for.
I know we need closure of some sort, a happy ending and a self sacrificing one, people play the game differently. For me mass effect was a journey of hope against all odds, I hated the way it ended so abruptly and tragic. If Shep has to die, atleast it should have some positive outcome. I found all endings equally sad. I like the way DAO did the endings.
I 100% agree with you here. People play the game differently, some people played paragon some played renegade, some people played a bit of both! For me I would like an ending where I get to go back to Tali, others don't mind the Shepard dying Bioware should have thought the ending through more.
Thats exactly how I feel as well, but in the end it doesnt matter if we played one way or the other. It all ends the same way<_<
At least we get to choose one of three colours , who knows though the ending might get changed, Bioware can't stay silent forever.
Ive been reading through a lot of the articles out there and skimming the posts on here the past couple days. I find it funny that most of the video game websites have been mercilessly bashing fans for wanting a new ending. Calling us whiny brats and what not (kotaku, IGN, etc.). I never really trusted IGN for much and now I just hate them and I used to like Kotaku.
What I find hilarious is that Forbes, the business site, is in favor of us and agrees with us (as well as my new favorite game website, gamefront).
Im sure these links are already on here but this thread moves really effin fast. These should all be tweeted out to BioWare. These are also links everyone should look through
I know we need closure of some sort, a happy ending and a self sacrificing one, people play the game differently. For me mass effect was a journey of hope against all odds, I hated the way it ended so abruptly and tragic. If Shep has to die, atleast it should have some positive outcome. I found all endings equally sad. I like the way DAO did the endings.
And I can understand this point of view as well. I'd definitely would choose this ending once, I chose to sacrifice the warden in DA:O once as well. But then the Warden achieved exactly what he intented to do, Shepard basically loses and that i can't stand.
No, seriously there should just have been all kinds of endings. Sort of like in Japanes Visual Novels, where depending on your choices the endings go from superbad to unbelievable honey-suckling sweet. That would have befitted a game like ME that was all about the choices you made.
Well I am a sucker for a happy ending to be honest, life is bleak enough:) But thats a very good point about the warden. Even if he/she dies you still have the feeling we won, when Shep dies I kinda felt I lost regardless.
The ending! WTF?! I love everything else in ME3, Especially the Rannoch mission with the Geth and Quarian (played it three times to see all the possibilities) You have a fracking trilology which is genious in absolutly every spectre. I spent countless hours playing it, full of emotions and sadness, happiness, anger, shock etc. Such detailed and interesting world, soo rich with story, just to ruin absolutly everything in 20 minutes?! How the hell did you manage that BW???
I am making this post in an honest attempt to help people understand and appreciate the endings more. I personally feel after reading posts here and hearing from friends that, most of this anger over the endings is caused because they did not see the over 4000 asset "destroy" option ending.
I hope to make a complete and easy explanation of the ending, comment if you think I need to adjust or add to it.
This post does not apply to those who just don't like it because of its lack of detailed epilogue.
First of all there is one ending that is the real ending and all other endings are tricks and illusions. In fact the only REAL ending in the whole game is if you pick the destroy option with over 4000 assets. The real ending is only that 20 seconds they show of Shepard in the rubble and then takes a breath.
That (supposed to be) eye opening moment is supposed to tell you that Shepard was never on the Citadel. He lies just where he was knocked out by the destroyer blast, in the rubble of London. This is where the confusion takes place.
Everything that happens after the destroyer hits Shepard during his charge is a combination of a dying Shepard's hallucinations and reaper indoctrination trying to take over. Right after the blast, Shepard wakes with his armor half blown off. This is not just cut scene fubar, this is the start of his indoctrination fight when everything is slightly off, as in a dream (because it is)
If you listen to the radio chatter before Shepard goes into the beam, you can hear allied forces saying that NOBODY made it to the beam, not you and not Anderson before you. This is the real world radio chatter now in the background subconscious of this hallucination.
After he reaches the Citadel there is more oddness that should be setting off triggers for the player that something is not right, that this is an illusion... Anderson describes shifting walls and only ever agrees with Shep on his surroundings after Shep describes his and saying "like the collector base you described". Everything is just a projection from Shepard's mind and subconscious.
When you are having the conversation with TIM and Anderson, It's all just again Sheps subconscious reminding himself and the player about indoctrination and what happens when you stop fighting it... you lose control (shoot Anderson) This is similar to the nightmares Shep has of the boy. This is the game through Shep's subconscious telling you do not follow the kid, you will burn (kid goes up in flames). And the last one when you see she with the kid and they both burn. Again telling you, no matter what happens you will get burned by trusting the kid.
There are more allusions to not trusting Cerberus/reapers throughout the game as well. You really start to see them after you understand the indoctrination ending. For example: TIM talking to Kai Lang says "Shepard was always going to stay true to his ideals" subtlety suggesting that the player should do the same and not let TIM/reapers compromise you destroying the reapers. The goal you have had since the very beginning. Also before the attack on Cerberus base I believe, there is a quantum comm. call between you and Hackett. You have the option of saying something like "what if TIM is right and the reapers CAN be controlled" and Hackett shoots you down. Gives you a direct order to kill TIM and destroy reapers. No questions asked. Once again, game trying to remind you of the one true goal and keep you focused.
Now about the Catalyst and the crucible conversation and decision itself... By this time indoctrination is very close to taking over. The end is near. The catalyst looks like the little boy because of shep's subconscious and indoctrination is feeding off that. Everything in this scene is A LIE. The choices and how they are presented to you are all part of the deception to get Shepard to give his mind into indoctrination and lose the will to fight it.
You are presented first with the destroy option. He says "I KNOW you have been thinking of destroying us but..." The catalyst is scared, knows that its only chance is to manipulate Shepard here and now. It's painted in renegade red to through you off. This is purposefully done to manipulate Shepard's decision to fight. He tells you all synthetic life will be wiped out, including Geth and including Shepard because he is partially cybernetic himself. In sales you always present the worst option first and the best for last. So the next 2 options can then be presented and made more appealable.
the other 2 options do not let you ever see Shepard "alive" at the end so to me BOTH of these options are fails and result in you being indoctrinated and/or dying right there on the streets of London. Without that last breath scene. There can be no happy ending. I will elaborate on them a bit more separately.
Synthesis was in the middle and last option presented, this is what they ultimately want. He even likened the synthesis to husks in his description. The reapers want to harvest organics and change them into hybrids. By choosing synthesis you would be doing their work for them in an instant. Basically I see this as total fail ending, you have been played.
Now the control option was not presented as prominently as the synthesis but was still painted in paragon blue and offered as an option still better then destroy. In the end the result for choosing this is the same behind the scenes. Shepard gave into indoctrination/death and you do not get the breath tidbit.
So if you choose destroy like I believe we are somewhat intended to, remember that the explosion cut scene and relays exploding and Normandy running/crashing ALL OF THAT IS STILL HALLUCINATION. This is Shepard's subconscious imagining a "happy ending" he imagines reapers destroyed, earth fighters celebrating, and he imagines and ending for companions. The lush new planet-scape is just a metaphor for starting over and them being at peace. That's why immediately after they show Shep waking up, to solidify the dream idea.
At that point you are supposed to start thinking about what really happened. Shepard is alive, on Earth, has conquered indoctrination. Another HUGE thing is that after destroying the reapers you were supposed to be dead. Recalling the little boy "you will die as you are partly synthetic". When you wake up after that in the rubble, it should be a clear indication that you have been lied to. You did not die like the boy said you would, he just said that to dissuade you. The rest is left even more ambiguous but...
I personally believe that Shepard's job ended there. His companions who followed him at the last rush are dead beside him not suddenly on the Normandy and suddenly in a new system living happily ever after. That only happens in dreams He gathered the forces needed to beat the reapers. And it's the allied forces of the galaxy that ultimately stop the reapers. And that force would never have been formed without Shepard. As the stargazer after the credits says "the details have been lost to history" and there is still "one more story" to tell. So even though Shep was never on the citadel, the idea that Shep is a legend and is credited in destroying the reapers is true.
Love it or hate it, I whole heartedly believe that we will see DLC in the future that will start with Shepard taking that breath in the rubble. It will be something like Waking up after beating indoctrination and actually concluding the story in a more definitive way. And possibly a lot more "happy" though I'm more interested in "real" then some contrived happiness.
TL;DR (oh come on read above, its good
2 parts, first everything that happens between Shepard getting hit by the destroyer eye blast during the London charge and the "take a breath" scene (that you only get by choosing correct choices and having high enough EMF) Is a hallucination/indoctrination process that Shepard is fighting in his head.
There is only one real ending, the ending you have been groomed for since the beginning. Destroy the reapers at all costs. All other endings that do not have Shepard alive at the end are lies. They are illusions and means that Shepard gave into indoctrination and never awoke back on earth to realize this. And the player doesn't understand.
All the supposed plot holes can be explained by this. See examples above. Ask me questions if you have them, I will try to clarify for you in comments.
Also if you would rather watch 3 minutes of youtube, this is a rather good but not totally complete ending explaination. I approve
FINAL NOTE
I love this ending because of what Bioware did. They actually indoctrinated their own customers. They made and ending where you the player play through a real-time indoctrination of not just your character but of the player. They presented the ending in such a way that you had to fight indoctrination right along with Shepard. The game actively tries to fool you and manipulate your decisions away from the "best" and ONLY true ending, this is no typical ending by any shot and they did this KNOWING that their fan base might not understand it and take what they showed us at face value. Those people will never get why their ending doesn't make sense and will be angry unnecessarily. For those like myself though. I feel like it's a twist worthy of the best games/movies out there and that some ambiguity is better than the spelled out epilogue slideshow at the end."
What I don't get is why it's marketed as "Take Back Earth"
Regardless of whatever option you take, regardless of whether Shep lives or dies, you never, ever, get to see if you actually took back earth or not. It's inferred, buy the fact that Big Ben is still standing and there are people living there, but the mass relays are buggered, you've got people who are left lightyears away from their home worlds and even using conventional FTL travel may never get back there in their lifetime. Hell, to all intents and purposes the reapers have won. The child-like emperor atop the presidium ivory tower was correct; Synthetic life has indeed wiped out all organic life and has used organic life to make the decision.
Because even if you chose green, the life left behind is no longer organic.
when i went to sleep around 3 we were just beginning to get reports from discontent with japenese release, any more news? I scroll back through but wow....this thread just keeps filling up.