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So we can't get the ending we want after all?


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#32001
Bubi7

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Apfelweinbrauer wrote...

Grunkera wrote...

you even get the stargazer scene when everyone dies due to the shockwave what´s interesting because when everyone is dead who can tell shep´s story, especially the part on earth.


Well there are two(?) large planets that can be seen in the sky of the world the stargazer is on, so this planet can't be located anywhere in or near the solar system, apparently somewhere humans have survived on a far off colony. How the news and stories about the events of the defeat of the reapers and shepards actions reach them after the destruction of the mass relays is unfortunately beyond my imagination...

Maybe :wizard: ?

Too bad the picture is just somewhere off google image search
just search for "spacewinter" and guess what you get as first result?

#32002
stucksuburbanite

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saracen16 wrote...

Face it: in a video game, you never got the ending YOU really wanted. You got a choice.


I agree with this to an extent.  In Origins my character sacrificed themself at the end of the game and I was ok with that.  I got an epilogue that showed how the world moved on without them.  Was I upset that they didn't get a fairy tail ending? Yes, I was but I got closure regardless and that made me accept the choices I was given.  BioWare has shown that they are more than capable of giving us the closure we want without giving us rainbows and unicorns.  An ending in Origins could be tragic but at the same time hopeful.  ME3 had the potential of doing the same and yet it fell flat.  It is that I cannot accept.

#32003
Nilofeliu

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Xyalon wrote...

saracen16 wrote...

Face it: in a video game, you never got the ending YOU really wanted. You got a choice.


In Gears of War the game ended how it wanted. Dom died but got a good send off, there was closure and there was vitcory at high cost.

Resistance trilogy also gave us this. Earth was ravaged, population more than decimated, but there was closure and there was victory.


Even Dear Esther had a good bit of closure and if you want a game which has an element of art in it then look no further. I was satisfied here.


All games where you play to win, even when there is a high cost to be paid, allow us an ending with that result in mind, providing closure to a series satisfactorily.

So to what, pray, do you refer?


The OP is actually right if we consider  few things. We never get the endings we want, because we did not write the endings. That's a fact. No matter how much our choices shape the game endings it will never be the ones we wanted, HOWEVER ( and a big one with caps on ) we can get endings that will satisfy us and bring us closure. We can achieve endings that reward our actions during the game, therefore making us happy, even though it may not be the ending I wanted.

For instance, when I played a female elf mage in DA:O , Alastair wouldn't marry me, even though he loved my char. I wanted them to be together, but that was just not possible, so basically I told him to F.. off and left him with the ice queen of his. It was not the endings I wanted, but damn if I was not satisfied by telling him a big FU.

#32004
alberta

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This argument of whether or not to buy any DLC is a moot point - there is no DLC to buy or BW's to give. That's like saying BW will fix the ending - BW never offered nor hinted at anything of the sort what so ever. That is also a moot point at this time. All we do have that IS fact - a really bad ending for ME3.

#32005
IxSITHxI

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coloradosarge wrote...

BBCH wrote...

In the end, Bioware's gonna release a 10$ real end DLC, everyone's gonna buy it, and not a single game from that point onward is gonna have an ending included in the original release.


I don't beleive that at all.  This seems like a one time deal and only that because BioWare has managed to get a loyal fan base.  If their fans were not so loyal they 1. would not be invested enough to raise such a fuss, 2. would not buy the dlc on principle and 3. not really care if dlc was released anyway in lots of cases.  If this gets abused they will no longer be able to rely on the loyal fanbase which is probably willing to overlook ending dlc this once, but no more.


I believe a game has already tried this. It was the cell shaded Prince of Persia game. The game was really cool if repetitive, until the end. At the end, you undo everything you did throughout the entire game to save the girl and it ends. Then there was DLC afterwards with basically the conclusion. I rented this from gamefly and upon finding I had to pay more for the ending I promptly sealed it up and shipped it out.

Hold the Line.

#32006
Tajah Silver-Sparke

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Forbes is really doing a fantastic job with articles on Mass Effect 3 and the viewpoint of us fans. Take a look over there :)

Just poking my head in to see if there is any word from Bioware. Getting tired of waiting for them to make a decision either way about DLC and the ending. I think the worst thing of it, as others have mentioned, is the loss of faith in Bioware and their products. I used to consider them 'gods' of gaming and automatically purchased their games- at least until Dragon Age 2. That was a disappointment. Now with ME3, I no longer trust Bioware. When the next Dragon Age game comes out I will be waiting on buying it. No more preorders, which is so sad to me.

#32007
Xyalon

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Does anyone here think that maybe EA forced BW to push the game out ahead of schedule, thus removing a lot of additional content and possible endings/cutscenes. I know this is a stab in the dark but I can't really place any faith in an RPG which is overseen by a game publishing company that basically made its money off yearly release sports games.


No, no, I know. I'm just clutching at straws.

#32008
Apfelweinbrauer

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Bubi7 wrote...

Too bad the picture is just somewhere off google image search
just search for "spacewinter" and guess what you get as first result?


Boing! Almost the exact copy of the ingame-screen! Well, that's not lazy at all BioWare...

#32009
Benirus

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Xyalon wrote...

Does anyone here think that maybe EA forced BW to push the game out ahead of schedule, thus removing a lot of additional content and possible endings/cutscenes. I know this is a stab in the dark but I can't really place any faith in an RPG which is overseen by a game publishing company that basically made its money off yearly release sports games.


No, no, I know. I'm just clutching at straws.

It's unconfirmed but we have this www.gamefaqs.com/boards/995452-mass-effect-3/62230265

#32010
DoodleMG

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Al-Qiliqi wrote...

The next time I presorder a Bioware game, i'll play it two weeks after release...


I think what we can all take from this is that no edition is worth our pre-orders: Numbers which they benefit from both with distributors and publishers. Just wait until it goes gold. That way everything that's supposed to be on the disc WILL be on the disc.

Holding the Line.

#32011
mulder1199

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BBCH wrote...

Aeyl wrote...

BBCH wrote...

In the end, Bioware's gonna release a 10$ real end DLC, everyone's gonna buy it, and not a single game from that point onward is gonna have an ending included in the original release.


I don't think that will be the case.

If they do release the real end as something you pay for, everyone WILL buy it, just to get closure.

But at that point onwards a lot of the trust between consumer and producer in this case will be lost. It won't be possible to do again successfully.



Principles are a tough thing to uphold when you've got the anonimity of the internet to shield you... I'm guessing the next game will be marketed aggressively, it will have a few larger than life trailers, and most consumers will line up again with the "just shut up and take my money" attitude


that's where folks will differ....some want an end and would be happy to get it, others want to not be mistreated like this

#32012
Shepard3817

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italian 35th assault team reporting

any news from the front lines?

#32013
IxSITHxI

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Xyalon wrote...

Does anyone here think that maybe EA forced BW to push the game out ahead of schedule, thus removing a lot of additional content and possible endings/cutscenes. I know this is a stab in the dark but I can't really place any faith in an RPG which is overseen by a game publishing company that basically made its money off yearly release sports games.


No, no, I know. I'm just clutching at straws.


Actually that is probably what happened. There are certain things in the game that could have been fixed with a month or two of work. Like all the collision issues, Shepard magically aquiring weapons, the ending etc.

The game probably had another month or two to go to be done done.

#32014
WarBaby2

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saracen16 wrote...

Face it: in a video game, you never got the ending YOU really wanted. You got a choice.


It seems we didn't even get the ending BioWare wanted...



#32015
Darth Garrus

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Hello, my friends. Reporting back in the trenches.

Any news???

#32016
spacefiddle

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WarBaby2 wrote...

And another high profile media blow for BioWare...

http://www.examiner....betrayal-review

"There’s hope that perhaps upcoming downloadable content will expand the
experience, but if it ends up being nicked-and-dimed add-on missions
that finally provide a satisfying wrap-up, BioWare will have ultimately
betrayed perhaps this gaming generation’s most rabid, devoted fan-base
."
Correct except for one thing: we're not a fan base.  We're customers.

I'm starting to think the gaming industry is shooting itself in the foot with this thinking, when we get to events like these.  Words shape thoughts; keep calling people "fans" and you really do forget they are "customers."  If you don't think of them as customers, you don't treat them like any other sensible business does.  It's been working so far, but really the last few years, and DLC, and pay-to-win, are just a brief blip.  Not sure if it's sustainable.  Whatever happens next, this is an historic event in the industry, and already making business news.

#32017
vboy23

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alberta wrote...

I missed Kelly Chambers as my assistant in ME3 - that new lady - well - I never did like her in the slightest. Moreover, I would have taken Goto as a team mate over many forced on me by BW. Ashley missed half the game and never did feel part of my crew - yet it was Liara there when it really counted all along. I was impressed with her. The reporter lady - a nobody. The Protean never did fit with me at any time. I fact - the whole ME 3 crew outside of Liara felt distant and never turned into a real crew with a real goal. Like the ME1 and ME2 crew felt - well like a real team. Lighter moments were very, very few and extremely far apart. Even Sheppard spent all his time running around alone and really had no one to talk with at any time. All the closeness of ME1 and ME2 creased to exist at all. Character development was extremely shallow and very disappointing. Its not only the ending that turned me off - the lack of choices that mattered at all - its the very thing that made the ME universe so compelling, character development, that was missing when it was needed the most.


^^ yes this... the interaction between the ME3 crew was minimal, the only ones that really caught my attention was the dialogue you get whenever a "new* (former crewmates like Garrus, Tali) come on board and have a discussion over the coms with someone else.

e.g. When Garrus comes on board, and you go to Liara's room, you hear her asking if he wants to talk and her trying to comfort him after seeing Palaven burn.

Or the best scene I saw, was right before the endpart and you go to Garrus location in the Normandy. You see him and Tali talking about the past years, making references to old lines e.g. "I still have my shotgun" or the bet they had going before going into Ilos.

Then again, these I would say are minor details that can be pushed aside in comparison to the primary goal of stopping the reapers in the end... which we have all seen by now as a big "what just happened?" moment.




Hold the line!!!

#32018
QwibQwib

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Can anyone give me the link of the blog about that guy from IGN bashing us? he made pretty good points =]

#32019
Benirus

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IxSITHxI wrote...

Xyalon wrote...

Does anyone here think that maybe EA forced BW to push the game out ahead of schedule, thus removing a lot of additional content and possible endings/cutscenes. I know this is a stab in the dark but I can't really place any faith in an RPG which is overseen by a game publishing company that basically made its money off yearly release sports games.


No, no, I know. I'm just clutching at straws.


Actually that is probably what happened. There are certain things in the game that could have been fixed with a month or two of work. Like all the collision issues, Shepard magically aquiring weapons, the ending etc.

The game probably had another month or two to go to be done done.

Check out my link, it's unconfirmed but I find it likely. www.gamefaqs.com/boards/995452-mass-effect-3/62230265

#32020
Darkwingduck

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Another analogy for the ending: it was like that scene in Heavy Rain when you have to decide which way you're going to chop your own finger off....SO MUCH FUN.

#32021
Wolfgang_Ocelot

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Darth Suetam wrote...

Hello, my friends. Reporting back in the trenches.

Any news???


Aside from the Forbes article and someone from Bioware posting something on the forums. not really.

#32022
Nyila

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BBCH wrote...

In the end, Bioware's gonna release a 10$ real end DLC, everyone's gonna buy it, and not a single game from that point onward is gonna have an ending included in the original release.


That's exactly what I think..

#32023
Xyalon

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IxSITHxI wrote...

Xyalon wrote...

Does anyone here think that maybe EA forced BW to push the game out ahead of schedule, thus removing a lot of additional content and possible endings/cutscenes. I know this is a stab in the dark but I can't really place any faith in an RPG which is overseen by a game publishing company that basically made its money off yearly release sports games.


No, no, I know. I'm just clutching at straws.


Actually that is probably what happened. There are certain things in the game that could have been fixed with a month or two of work. Like all the collision issues, Shepard magically aquiring weapons, the ending etc.

The game probably had another month or two to go to be done done.


As I previously mentioned about 100 pages ago, this was fastracked through QA. I mean, that spot on Menae where the cliff instakills you. The fact that my shepard always had an assault rifle when he never actually touched the things? That was a problem in ME2, and they didn't fix it now either?

Something stinks and I don't want to believe that it's BioWare.

#32024
x-Killision-X

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Xyalon wrote...

saracen16 wrote...

Face it: in a video game, you never got the ending YOU really wanted. You got a choice.


In Gears of War the game ended how it wanted. Dom died but got a good send off, there was closure and there was vitcory at high cost.

Resistance trilogy also gave us this. Earth was ravaged, population more than decimated, but there was closure and there was victory.


Even Dear Esther had a good bit of closure and if you want a game which has an element of art in it then look no further. I was satisfied here.


All games where you play to win, even when there is a high cost to be paid, allow us an ending with that result in mind, providing closure to a series satisfactorily.

So to what, pray, do you refer?


add the Halo trilogy to satisfying conclusions.
add Metal Gear series to satisfying conclusion (at times confusing)
add Killzone trilogy to satifying conclusion (and yes I know it was left open to a follow up)
add Uncharted trilogy (best IMO) 

The list gets longer with examples of series having good conclusion.

Modifié par x-Killision-X, 15 mars 2012 - 05:20 .


#32025
Berty213

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Zulmoka531 wrote...

Berty213 wrote...

Zulmoka531 wrote...

Doesn't matter. The damage has been done. Even if all of us buy it for closure or whatever reason(s), the future game's released are no longer going to be a pre-order or a first day buy for many people.


I'm not so sure about this, people always threaten that they will never buy any more games from a company when they are angry but they never go through with it, they only say these things because they are angry. If I like the look of a game I will buy it, I was a massive DAO fan and got DA2 without a second thought, despite how bad DA2 was it didn't stop me from buying ME3 and despite the ending for ME3 beging awful it wont stop me from buying DA3 (you know IF they changed it ALOT). However I can say that until the ending is fixed I have no interest in buying any other DLC for ME3


The thing is though, it was always shoved down throats, that ME and DA were two different teams. People expected different things from each. To one extent they are correct, and to another extent they aren't. There are some glaring similiarities. I'll remember the past, the good and the bad, next time I decide to buy one of these games.

I don't want them to crash and burn,  that's just silly. But I do want them to walk away with at least some sort of lesson learned. We aren't entitled to have everything our way, but they also aren't entitled to our business if we don't like what's being put out.





I think people expected DA2 to be different from ME was because DAO was 100% different. The thing is about Bioware is when they experiment with games they go too far, DAO and DA2 were two completely different games, they didn't have a slow transition, they just changed EVERYTHING. The DA series tried to be like the ME series, but that bit Bioware on the ass. I agree that we aren't entitled to have everything our way, I mean at the end of the day it is there game but like you said
they also aren't entitled to our business if we don't like what's being put out, which in this case is the ME3 ending Image IPB