
Earthdate March 6, 2346 - A grandfather is seen at the Marauder Shields Memorial in the Argos Cluster with his grandchild during the Rememberance Day Service for the hero.
Modifié par Computim, 15 mars 2012 - 10:56 .

Modifié par Computim, 15 mars 2012 - 10:56 .
Bubi7 wrote...
no matter if they have something prepared, if they just could say: "hold on guys, we understand your concerns, we will overwork the ending. stay tuned"Darth Suetam wrote...
I'm not saying that is easy to do something about it. If they didn't really have something prepared, it would be spending a lot more money and resources. But sometimes you gotta stop and think what is the best course of action. Do something about it and swallow the bitter pill of learning a lesson, or just endure all the backlash and wait for the results: it could be catastrophic. Can you really bet your name on the possibility that the fans will just settle down and keep buying whatever you do, however you do it?
I think they shouldn't bet on it. But it's not up to me.
would make things clear. But these blurry answers are not gonna help it
Jimmie_Rox wrote...
Just watched this: http://m.uk.ign.com/...3-opinion-video
Sorry, but is it just me or is this guy being an utter ****** who's got completely the wrong end of the stick?
Tigerjunky wrote...
http://social.biowar.../index/10019852
It just got worse....
Modifié par Lwyn, 15 mars 2012 - 10:57 .
Modifié par PurpleWhisper, 15 mars 2012 - 10:58 .
Benirus wrote...
Yeah he's one of the "jurnalists" that completly jumped the gun at the start.Jimmie_Rox wrote...
Just watched this: http://m.uk.ign.com/...3-opinion-video
Sorry, but is it just me or is this guy being an utter ****** who's got completely the wrong end of the stick?
Welcome to the fight soldier! Here have a blanket and some coffeeLwyn wrote...
Hi, guys. First post like so many others. Need to vent. Try to bear.
So, the ending. I have never been so disappointed with an ending to anything, let alone a video game. I actually felt physical pain after I realised that the ending that we got was all there is. This series is the cornerstone of my PC gaming career. Story ahead. It's long.
In 2008, at the age of 18, I died, physically (I got better). I collapsed to a bathroom due to tachycardia and was technically dead for 10 minutes. No definite medical reason was ever found. After that day I have been unable to walk properly (still can't) due to which I was practically institutionalised for a year. During that time I could only play video games on weekends, on a laptop.
After a while, I got back home and got a PC, my first proper PC that could actually run games. I bought one called Mass Effect from Steam as I remembered it got good review scores. I played it and loved it. I still remember vividly how I played from Ilos to the end, at night, in a trance-like state. I was unable to stop until it was done. I gave it a mental standing ovation.
Then I looked into things and learned of Mass Effect 2. I had to have it and so I did. It, of course, did not have the same unforgettable effect as Mass Effect 1, but it was still amazing. I got everyone to survive because that's who I am. It also introduced many characters that I love dearly to this day, Legion, Thane, Mordin, Grunt.
Next up, Lair of the Shadow Broker. Best DLC I have ever bought. And it brought back Liara, who was my love interest from MassEffect. Preparing for the eventual launch of Mass Effect 3, the grand finale of everything.
And then, on the 8th of March 2012, the time had come. I dived back in determined to achieve the same trance I did on Ilos. On the way I cured the Genophage, united the Quarians and Geth, witnessed the deaths of Legion, Mordin, Thane and almost Grunt (don't you dare leave me Grunt). They died for a cause, a good cause. Then came the final stretch, assault on Earth. When the fleets arrived, my fleets, I knew that trance would be achieved soon. And it was. Then the unimaginable happened, the white lift of dread appeared (after an incredible scene with Anderson). I was in shock at the prospect of the choices, all of which were terrible. I am to sacrifice myself and destroy the Relays? Why? I would doom everyone I gathered to help me. I went for synthesis and thought it was the least bad choice. Colors happened and Normandy crashed. My crew abandoned me, Liara abandoned me, everyone left me there, nobody cared.
All this time I had hope, hope against Sovereign, hope against the Collectors, hope for Earth. And then that hope was taken by an apparition of all things. If you made it this far, you have guessed that this franchise is heavily linked to me not being able to walk after my incident. That too requires hope, hope that was taken, symbolically, by the apparition. All because Bioware apparently did not care enough to provide proper closure. There was never any hope, it was a lie.
A Future for the Krogan is beautiful composition, and also a lie. There is no future, nor hope. And now I'm crying again. I hope you are pleased, Bioware.
Lwyn wrote...
Hi, guys. First post like so many others. Need to vent. Try to bear.
So, the ending. I have never been so disappointed with an ending to anything, let alone a video game. I actually felt physical pain after I realised that the ending that we got was all there is. This series is the cornerstone of my PC gaming career. Story ahead. It's long.
In 2008, at the age of 18, I died, physically (I got better). I collapsed to a bathroom due to tachycardia and was technically dead for 10 minutes. No definite medical reason was ever found. After that day I have been unable to walk properly (still can't) due to which I was practically institutionalised for a year. During that time I could only play video games on weekends, on a laptop.
After a while, I got back home and got a PC, my first proper PC that could actually run games. I bought one called Mass Effect from Steam as I remembered it got good review scores. I played it and loved it. I still remember vividly how I played from Ilos to the end, at night, in a trance-like state. I was unable to stop until it was done. I gave it a mental standing ovation.
Then I looked into things and learned of Mass Effect 2. I had to have it and so I did. It, of course, did not have the same unforgettable effect as Mass Effect 1, but it was still amazing. I got everyone to survive because that's who I am. It also introduced many characters that I love dearly to this day, Legion, Thane, Mordin, Grunt.
Next up, Lair of the Shadow Broker. Best DLC I have ever bought. And it brought back Liara, who was my love interest from MassEffect. Preparing for the eventual launch of Mass Effect 3, the grand finale of everything.
And then, on the 8th of March 2012, the time had come. I dived back in determined to achieve the same trance I did on Ilos. On the way I cured the Genophage, united the Quarians and Geth, witnessed the deaths of Legion, Mordin, Thane and almost Grunt (don't you dare leave me Grunt). They died for a cause, a good cause. Then came the final stretch, assault on Earth. When the fleets arrived, my fleets, I knew that trance would be achieved soon. And it was. Then the unimaginable happened, the white lift of dread appeared (after an incredible scene with Anderson). I was in shock at the prospect of the choices, all of which were terrible. I am to sacrifice myself and destroy the Relays? Why? I would doom everyone I gathered to help me. I went for synthesis and thought it was the least bad choice. Colors happened and Normandy crashed. My crew abandoned me, Liara abandoned me, everyone left me there, nobody cared.
All this time I had hope, hope against Sovereign, hope against the Collectors, hope for Earth. And then that hope was taken by an apparition of all things. If you made it this far, you have guessed that this franchise is heavily linked to me not being able to walk after my incident. That too requires hope, hope that was taken, symbolically, by the apparition. All because Bioware apparently did not care enough to provide proper closure. There was never any hope, it was a lie.
A Future for the Krogan is beautiful composition, and also a lie. There is no future, nor hope. And now I'm crying again. I hope you are pleased, Bioware.
Marauder shields became a legend, now stop playing and wait 3 months toComputim wrote...
Earthdate March 6, 2346 - A grandfather is seen at the Marauder Shields Memorial in the Argos Cluster with his grandchild during the Rememberance Day Service for the hero.
RussianOrc wrote...
Marauder shields became a legend, now stop playing and wait 3 months toComputim wrote...
Earthdate March 6, 2346 - A grandfather is seen at the Marauder Shields Memorial in the Argos Cluster with his grandchild during the Rememberance Day Service for the hero.give us more moneycontinue building this legend.
infinitekilan wrote...
"It's like in the great stories, Mr. Frodo. The ones that really mattered. Full of darkness and danger, they were. And sometimes you didn't want to know the end. Because how could the end be happy? How could the world go back to the way it was when so much bad had happened? But in the end, it's only a passing thing, this shadow. Even darkness must pass. A new day will come. And when the sun shines it will shine out the clearer. Those were the stories that stayed with you. That meant something, even if you were too small to understand why. But I think, Mr. Frodo, I do understand. I know now. Folk in those stories had lots of chances of turning back, only they didn't. They kept going. Because they were holding on to something. "
Samwise Gamgee, "The Two Towers"
PurpleWhisper wrote...
Even the music at the end of ME3 made me sad. Where is all that uplifting 'yeah we did it!" music from the other games? I really want to replay ME3 but every time i go to try I cannot bring myself to do it. The endings were powerful but totally killed the replayability...
The most frustrating thing is knowing Bioware could so easily fix it if they chose to have mercy.
That he wouldn't blindly listen to a random Space Chil....oh waitAiden_Cora wrote...
Latest post from Facebook by Mass Effect 2:
We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. Let’s also remember the man/woman that started this journey for us. What do you love most about your Commander Shepard? Please try to keep the discussion “spoiler-free."
Bionic Weapon wrote...
Oh he did? I was looking at his Mailbox 14 video where he was talking about entitlement. Didn't see the DLC one.Benirus wrote...
Probably, but he got ALOT of flack after the day 1 dlc. He's tried to avoid all ME3 topic like the plagueBionic Weapon wrote...
KaiserinKai wrote...
Benirus wrote...
OH MAN. They linked TB, now he has little choicedelanis wrote...
Forbes at it againSorry TB, I know the day 1 dlc discussion traumatized you, but you're not getting away it seems like.
Ok, I now love Forbes more than just about anything. class Act.
I thought TB was on our side?
People4Peace wrote...
Just finished reading the new Forbes article...can someone please post a comment on the page? Just to let him know that Forbes is now considered a War Asset to Retake Mass Effect and that we really appreciate the support and of course, the lack of bias in the pieces.
Thanks!
Computim wrote...
Earthdate March 6, 2346 - A grandfather is seen at the Marauder Shields Memorial in the Argos Cluster with his grandchild during the Rememberance Day Service for the hero.
GeneXav wrote...
http://www.gamespot....ticisms-6366168
Mass Effect 3 executive producer Casey Hudson has responded to criticisms levied against the developer in regards to the game's ending and its day-one downloadable content.
Hudson says Mass Effect 3's "polarizing" endgame was intentional.
Talking to Digital Trends, Hudson explained that the way in which Mass Effect 3 ended was intentionally designed to get gamers talking......