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So we can't get the ending we want after all?


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#33701
Computim

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Earthdate March 6, 2346 - A grandfather is seen at the Marauder Shields Memorial in the Argos Cluster with his grandchild during the Rememberance Day Service for the hero.

Modifié par Computim, 15 mars 2012 - 10:56 .


#33702
Darth Garrus

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Bubi7 wrote...

Darth Suetam wrote...
I'm not saying that is easy to do something about it. If they didn't really have something prepared, it would be spending a lot more money and resources. But sometimes you gotta stop and think what is the best course of action. Do something about it and swallow the bitter pill of learning a lesson, or just endure all the backlash and wait for the results: it could be catastrophic. Can you really bet your name on the possibility that the fans will just settle down and keep buying whatever you do, however you do it?

I think they shouldn't bet on it. But it's not up to me.

no matter if they have something prepared, if they just could say: "hold on guys, we understand your concerns, we will overwork the ending. stay tuned"
would make things clear. But these blurry answers are not gonna help it


Yes. But they are two separate issues. We talked about they just announcing if they have something behind the curtains. But the other point is: I don´t pretend to know everything that goes in making such a thing, a complement to the game. It would probably take weeks or months to be properly done. Take whole departments that probably already moved on. Rehire actors.

But it comes down to this? What is most important now? To fix it no matter what, and regain the trust of the fans-customers, and learn from this experience? Or to move on and bet on it? Bet that they will just keep buying whatever you release, and risk on becoming complacent about your products?

I think it´s a dangerous situation for any company. Lot of companies fell after just moving on, and betting that they could risk loosing "a vocal minority" (a very condescending way of refering to us, but it's been around...).

But again. It's up to them.

#33703
GeneralGrey

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"If you ran a restaurant and the food you served wasn’t any good, would you prefer to have your customers leave and never come back or would you prefer to hear their complaints and give you a second chance? Would you mockingly refer to them as “entitled” restaurant-goers? For that matter, are people who eat at your restaurant entitled to a good meal?"

I love Forbes...

#33704
luukee

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Jimmie_Rox wrote...

Just watched this: http://m.uk.ign.com/...3-opinion-video

Sorry, but is it just me or is this guy being an utter ****** who's got completely the wrong end of the stick?


Yeah he's a tool, and a hipster one at that. EA probably paid IGN for such a lovely nice review, bless. Though tbh minus the ending, the game does deserve a really high review.

#33705
MeldarthX

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Tigerjunky wrote...

http://social.biowar.../index/10019852
It just got worse....



Na that's old some from winter - and that's not even an offical video from them its a fan made video.  It is creepy though in a way.....

got to love rock opera :D

#33706
Lwyn

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Hi, guys. First post like so many others. Need to vent. Try to bear.

So, the ending. I have never been so disappointed with an ending to anything, let alone a video game. I actually felt physical pain after I realised that the ending that we got was all there is. This series is the cornerstone of my PC gaming career. Story ahead. It's long.

In 2008, at the age of 18, I died, physically (I got better). I collapsed to a bathroom due to tachycardia and was technically dead for 10 minutes. No definite medical reason was ever found. After that day I have been unable to walk properly (still can't) due to which I was practically institutionalised for a year. During that time I could only play video games on weekends, on a laptop.

After a while, I got back home and got a PC, my first proper PC that could actually run games. I bought one called Mass Effect from Steam as I remembered it got good review scores. I played it and loved it. I still remember vividly how I played from Ilos to the end, at night, in a trance-like state. I was unable to stop until it was done. I gave it a mental standing ovation.

Then I looked into things and learned of Mass Effect 2. I had to have it and so I did. It, of course, did not have the same unforgettable effect as Mass Effect 1, but it was still amazing. I got everyone to survive because that's who I am. It also introduced many characters that I love dearly to this day, Legion, Thane, Mordin, Grunt.

Next up, Lair of the Shadow Broker. Best DLC I have ever bought. And it brought back Liara, who was my love interest from MassEffect. Preparing for the eventual launch of Mass Effect 3, the grand finale of everything.

And then, on the 8th of March 2012, the time had come. I dived back in determined to achieve the same trance I did on Ilos. On the way I cured the Genophage, united the Quarians and Geth, witnessed the deaths of Legion, Mordin, Thane and almost Grunt (don't you dare leave me Grunt). They died for a cause, a good cause. Then came the final stretch, assault on Earth. When the fleets arrived, my fleets, I knew that trance would be achieved soon. And it was. Then the unimaginable happened, the white lift of dread appeared (after an incredible scene with Anderson). I was in shock at the prospect of the choices, all of which were terrible. I am to sacrifice myself and destroy the Relays? Why? I would doom everyone I gathered to help me. I went for synthesis and thought it was the least bad choice. Colors happened and Normandy crashed. My crew abandoned me, Liara abandoned me, everyone left me there, nobody cared.

All this time I had hope, hope against Sovereign, hope against the Collectors, hope for Earth. And then that hope was taken by an apparition of all things. If you made it this far, you have guessed that this franchise is heavily linked to me not being able to walk after my incident. That too requires hope, hope that was taken, symbolically, by the apparition. All because Bioware apparently did not care enough to provide proper closure. There was never any hope, it was a lie.

A Future for the Krogan is beautiful composition, and also a lie. There is no future, nor hope. And now I'm crying again. I hope you are pleased, Bioware.

Modifié par Lwyn, 15 mars 2012 - 10:57 .


#33707
PurpleWhisper

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Even the music at the end of ME3 made me sad. Where is all that uplifting 'yeah we did it!" music from the other games? I really want to replay ME3 but every time i go to try I cannot bring myself to do it. The endings were powerful but totally killed the replayability...

The most frustrating thing is knowing Bioware could so easily fix it if they chose to have mercy.

Modifié par PurpleWhisper, 15 mars 2012 - 10:58 .


#33708
Aeyl

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Benirus wrote...

Jimmie_Rox wrote...

Just watched this: http://m.uk.ign.com/...3-opinion-video

Sorry, but is it just me or is this guy being an utter ****** who's got completely the wrong end of the stick?

Yeah he's one of the "jurnalists" that completly jumped the gun at the start.


No need to get too upset about it. Everyone will have their own opinions. ^_^

#33709
Benirus

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Lwyn wrote...

Hi, guys. First post like so many others. Need to vent. Try to bear.

So, the ending. I have never been so disappointed with an ending to anything, let alone a video game. I actually felt physical pain after I realised that the ending that we got was all there is. This series is the cornerstone of my PC gaming career. Story ahead. It's long.

In 2008, at the age of 18, I died, physically (I got better). I collapsed to a bathroom due to tachycardia and was technically dead for 10 minutes. No definite medical reason was ever found. After that day I have been unable to walk properly (still can't) due to which I was practically institutionalised for a year. During that time I could only play video games on weekends, on a laptop.

After a while, I got back home and got a PC, my first proper PC that could actually run games. I bought one called Mass Effect from Steam as I remembered it got good review scores. I played it and loved it. I still remember vividly how I played from Ilos to the end, at night, in a trance-like state. I was unable to stop until it was done. I gave it a mental standing ovation.

Then I looked into things and learned of Mass Effect 2. I had to have it and so I did. It, of course, did not have the same unforgettable effect as Mass Effect 1, but it was still amazing. I got everyone to survive because that's who I am. It also introduced many characters that I love dearly to this day, Legion, Thane, Mordin, Grunt.

Next up, Lair of the Shadow Broker. Best DLC I have ever bought. And it brought back Liara, who was my love interest from MassEffect. Preparing for the eventual launch of Mass Effect 3, the grand finale of everything.

And then, on the 8th of March 2012, the time had come. I dived back in determined to achieve the same trance I did on Ilos. On the way I cured the Genophage, united the Quarians and Geth, witnessed the deaths of Legion, Mordin, Thane and almost Grunt (don't you dare leave me Grunt). They died for a cause, a good cause. Then came the final stretch, assault on Earth. When the fleets arrived, my fleets, I knew that trance would be achieved soon. And it was. Then the unimaginable happened, the white lift of dread appeared (after an incredible scene with Anderson). I was in shock at the prospect of the choices, all of which were terrible. I am to sacrifice myself and destroy the Relays? Why? I would doom everyone I gathered to help me. I went for synthesis and thought it was the least bad choice. Colors happened and Normandy crashed. My crew abandoned me, Liara abandoned me, everyone left me there, nobody cared.

All this time I had hope, hope against Sovereign, hope against the Collectors, hope for Earth. And then that hope was taken by an apparition of all things. If you made it this far, you have guessed that this franchise is heavily linked to me not being able to walk after my incident. That too requires hope, hope that was taken, symbolically, by the apparition. All because Bioware apparently did not care enough to provide proper closure. There was never any hope, it was a lie.

A Future for the Krogan is beautiful composition, and also a lie. There is no future, nor hope. And now I'm crying again. I hope you are pleased, Bioware.


Welcome to the fight soldier! Here have a blanket and some coffee ;)

Hold the line!

#33710
Welsh Inferno

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Lwyn wrote...

Hi, guys. First post like so many others. Need to vent. Try to bear.

So, the ending. I have never been so disappointed with an ending to anything, let alone a video game. I actually felt physical pain after I realised that the ending that we got was all there is. This series is the cornerstone of my PC gaming career. Story ahead. It's long.

In 2008, at the age of 18, I died, physically (I got better). I collapsed to a bathroom due to tachycardia and was technically dead for 10 minutes. No definite medical reason was ever found. After that day I have been unable to walk properly (still can't) due to which I was practically institutionalised for a year. During that time I could only play video games on weekends, on a laptop.

After a while, I got back home and got a PC, my first proper PC that could actually run games. I bought one called Mass Effect from Steam as I remembered it got good review scores. I played it and loved it. I still remember vividly how I played from Ilos to the end, at night, in a trance-like state. I was unable to stop until it was done. I gave it a mental standing ovation.

Then I looked into things and learned of Mass Effect 2. I had to have it and so I did. It, of course, did not have the same unforgettable effect as Mass Effect 1, but it was still amazing. I got everyone to survive because that's who I am. It also introduced many characters that I love dearly to this day, Legion, Thane, Mordin, Grunt.

Next up, Lair of the Shadow Broker. Best DLC I have ever bought. And it brought back Liara, who was my love interest from MassEffect. Preparing for the eventual launch of Mass Effect 3, the grand finale of everything.

And then, on the 8th of March 2012, the time had come. I dived back in determined to achieve the same trance I did on Ilos. On the way I cured the Genophage, united the Quarians and Geth, witnessed the deaths of Legion, Mordin, Thane and almost Grunt (don't you dare leave me Grunt). They died for a cause, a good cause. Then came the final stretch, assault on Earth. When the fleets arrived, my fleets, I knew that trance would be achieved soon. And it was. Then the unimaginable happened, the white lift of dread appeared (after an incredible scene with Anderson). I was in shock at the prospect of the choices, all of which were terrible. I am to sacrifice myself and destroy the Relays? Why? I would doom everyone I gathered to help me. I went for synthesis and thought it was the least bad choice. Colors happened and Normandy crashed. My crew abandoned me, Liara abandoned me, everyone left me there, nobody cared.

All this time I had hope, hope against Sovereign, hope against the Collectors, hope for Earth. And then that hope was taken by an apparition of all things. If you made it this far, you have guessed that this franchise is heavily linked to me not being able to walk after my incident. That too requires hope, hope that was taken, symbolically, by the apparition. All because Bioware apparently did not care enough to provide proper closure. There was never any hope, it was a lie.

A Future for the Krogan is beautiful composition, and also a lie. There is no future, nor hope. And now I'm crying again. I hope you are pleased, Bioware.



Welcome to the Fleet. Stick around, we have tea & biscuits.

#33711
RussianOrc

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Computim wrote...

Image IPB

Earthdate March 6, 2346 - A grandfather is seen at the Marauder Shields Memorial in the Argos Cluster with his grandchild during the Rememberance Day Service for the hero.

Marauder shields became a legend, now stop playing and wait 3 months to give us more money continue building this legend.

#33712
GeneXav

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http://www.gamespot....ticisms-6366168

Mass Effect 3 executive producer Casey Hudson has responded to criticisms levied against the developer in regards to the game's ending and its day-one downloadable content.


Hudson says Mass Effect 3's "polarizing" endgame was intentional.
Talking to Digital Trends, Hudson explained that the way in which Mass Effect 3 ended was intentionally designed to get gamers talking......

#33713
Computim

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RussianOrc wrote...

Computim wrote...

Image IPB

Earthdate March 6, 2346 - A grandfather is seen at the Marauder Shields Memorial in the Argos Cluster with his grandchild during the Rememberance Day Service for the hero.

Marauder shields became a legend, now stop playing and wait 3 months to give us more money continue building this legend.


Thanks a lot.. I choked on my drink hahahaha.Image IPB

#33714
People4Peace

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Just finished reading the new Forbes article...can someone please post a comment on the page? Just to let him know that Forbes is now considered a War Asset to Retake Mass Effect and that we really appreciate the support and of course, the lack of bias in the pieces.

Thanks!

#33715
Chatboy 91

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infinitekilan wrote...

"It's like in the great stories, Mr. Frodo. The ones that really mattered. Full of darkness and danger, they were. And sometimes you didn't want to know the end. Because how could the end be happy? How could the world go back to the way it was when so much bad had happened? But in the end, it's only a passing thing, this shadow. Even darkness must pass. A new day will come. And when the sun shines it will shine out the clearer. Those were the stories that stayed with you. That meant something, even if you were too small to understand why. But I think, Mr. Frodo, I do understand. I know now. Folk in those stories had lots of chances of turning back, only they didn't. They kept going. Because they were holding on to something. "

Samwise Gamgee, "The Two Towers"


Amen!

#33716
Fahild

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Forbes just proved it's high-profile reputation one more time. And shame on you know what game journalists.

#33717
ashley_actually

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"Because he's the hero Bioware deserves,
but not the one it needs right now.

So we'll hunt him...

... because he can take it.

Because he's not our hero.

He's a Silent Guardian...

...a Watchful Protector.

A Marauder Shields."

Hold the line, do it for him.

#33718
luukee

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PurpleWhisper wrote...

Even the music at the end of ME3 made me sad. Where is all that uplifting 'yeah we did it!" music from the other games? I really want to replay ME3 but every time i go to try I cannot bring myself to do it. The endings were powerful but totally killed the replayability...

The most frustrating thing is knowing Bioware could so easily fix it if they chose to have mercy.


The soundtrack for this game, as with the others as well, are nothing short of beautiful and amazing. Whenever I even dare try and listen to "I'm proud of you", I just see Anderson dying and oops there goes the tears.

#33719
sumo390

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Aiden_Cora wrote...

Latest post from Facebook by Mass Effect 2:

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. Let’s also remember the man/woman that started this journey for us. What do you love most about your Commander Shepard? Please try to keep the discussion “spoiler-free."

That he wouldn't blindly listen to a random Space Chil....oh wait

#33720
andy310

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Bionic Weapon wrote...

Benirus wrote...

Bionic Weapon wrote...

KaiserinKai wrote...

Benirus wrote...

delanis wrote...

Forbes at it again

OH MAN. They linked TB, now he has little choice :P Sorry TB, I know the day 1 dlc discussion traumatized you, but you're not getting away it seems like. 


Ok, I now love Forbes more than just about anything. class Act.


I thought TB was on our side? 

Probably, but he got ALOT of flack after the day 1 dlc. He's tried to avoid all ME3 topic like the plague :D

Oh he did? I was looking at his Mailbox 14 video where he was talking about entitlement.  Didn't see the DLC one.


They must be following the forums (at least this one) with all that he has used for a reference throughout his articles.

#33721
Alamandorious

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People4Peace wrote...

Just finished reading the new Forbes article...can someone please post a comment on the page? Just to let him know that Forbes is now considered a War Asset to Retake Mass Effect and that we really appreciate the support and of course, the lack of bias in the pieces.

Thanks!


Been in contact with him already.  Nice chap :)

#33722
Delpinolikespotatoes

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Computim wrote...

Image IPB

Earthdate March 6, 2346 - A grandfather is seen at the Marauder Shields Memorial in the Argos Cluster with his grandchild during the Rememberance Day Service for the hero.


That makes sense! Marauder... What a "man" :wub:

#33723
Sacred Of the Grey Wardens

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SSV Midwest, Sacred reporting in.

Got back from a supply run. What's our status??

#33724
People4Peace

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GeneXav wrote...

http://www.gamespot....ticisms-6366168

Mass Effect 3 executive producer Casey Hudson has responded to criticisms levied against the developer in regards to the game's ending and its day-one downloadable content.


Hudson says Mass Effect 3's "polarizing" endgame was intentional.
Talking to Digital Trends, Hudson explained that the way in which Mass Effect 3 ended was intentionally designed to get gamers talking......


Old news.

Plus I heard this interview was done before the game was released or before the backlash started to gain more support.....so I am completely ignoring this. For now at least.

#33725
Temtimtom

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You guys know I have been F5'ing/lurking/posting/whatnot every 3 seconds for more than three days. You enchanted me all!