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So we can't get the ending we want after all?


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#34451
RussianOrc

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So, no more press atention??
i think we're becoming old news.....=/

#34452
XenoAlbedo

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So... amazing!

#34453
LoneAffliction

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Hah yeah totally wanna know the explination for them teleporting!

#34454
Ampmaster

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XenoAlbedo wrote...

Darkwingduck wrote...

Image IPB

Did someone say MLP?

Keep that cancer out of Mass Effect please.


the ponies are stalking you new Xeno, you just can't win lol

#34455
malra

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Generic Name wrote...

Hydralysk wrote...

LittleDeadGirl wrote...

So, quick question, what are people hoping to get anymore? Are there still people that believe some surprise ending, the "real ending", is still coming or do you guys just want a dlc at some point with an ending worthy of the game once the developers realize how ****ty the ending truly is? Just wondering, I've kind of lost faith that the ending we got isn't the real ending. Anyone still holding hope?


I never believed that was the case, PR nightmare waiting to happen, and say what you will about the ending but Bioware's PR department isn't stupid. I'll hold the line until they tell me that there will be no ending DLC and that I should suck it up.


Same here. Then I throw my money at Blizzard <_<.


Same here,

#34456
Computim

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Xyalon wrote...

Computim wrote...

Anyone remember that rogue AI from the first Mass Effect? The one that you let go? Shame on you.. shame on you all, you unleashed Citadel Kid >:( (okay I did too hahahah)


Which one is that? If it's the terminal I didn't think there was an option to let it go as it always tried to blow me up....


http://masseffect.wi...Signal_Tracking

Bit more ominous when you read it hahaha

#34457
DifferentD17

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Esker02 wrote...

DifferentD17 wrote...

Esker02 wrote...

DifferentD17 wrote...

You guys never know if that scene was meant only for people that didn't have enough EMS. Maybe...

Hmm, EMS impacting whether or not somebody survives contact with a Reaper beam? Arbitrary and seemingly without any kind of logical connection... so yes, that's probably exactly right. Probably also why some people see 1 of their comrades they brought with them (generally their LI) and others see both?


There is no logical connection to why Shepard lives at the end. You could say if hammer or sword were strong enough they could stike Harbinger and make him miss.

Sorry if I came off as being sarcastic or abrasive (I was, but not to you, more at the story). I was actually agreeing with you, precisely because there's also no logical reason why EMS impacts Shepard living.


I didn't think you were, at me anyway. And it makes it so we got allies and points for no reason.

#34458
SpaRR

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Keep up the good work guys , FOR THE GONDOR!.

#34459
lodgik

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holy hit did you know about this ?
http://blog.bioware....-and-n7-nights/

#34460
WarBaby2

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Crossleft wrote...

no I romanced Ash in ME1 and then Tali for 2 and 3 but still had Liara starin me down at the end for whatever reason


Only Ash or Liara count as LI in the "ending"... all other LI's are neglected... like other things... like reason.^^

#34461
Major Swift

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Crossleft wrote...
no I romanced Ash in ME1 and then Tali for 2 and 3 but still had Liara starin me down at the end for whatever reason

yea only ME 1 LI get a flashback, will always show liara if you picked someone else in ME 2 and stayed with them in 3

Modifié par Major Swift, 16 mars 2012 - 02:06 .


#34462
KRAETZNER

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Cro730 wrote...

Hydralysk wrote...

Cro730 wrote...

Xyalon wrote...
Then I can assum that you were as outraged as I was that you saw Liara as a flashback instead of Tali? No offence to Liara, she's nice enough, but my heart was set on Tali from when I first met her.

I just figured the flashback was a general one for your crewmates. I was at least somewhat happy to see that Tali survived the reaper beam (cause i brought her on the final push) and landed on the random planet. At least shes alive. Now my shepard needs to get up from the rubble and find her


Hate to burst your bubble but assuming it's a planet without dextro protein food she'll starve to death pretty quick. And I'm guessing those suits aren't meant for long term protection with no replacement parts, so death by infection is the other option if she doesn't starve (in which case all non-turian/quarian crew will starve in their place).

The normandy surely has some food supplies, theyve been in space for long periods before so they will be good for a little while. Enough time for me to recover from my injuries and save her after i find her!


Not to mention the stasis pods, there's nothing showing they're damaged. They'll go to sleep, and wake up having a beer with the commander.

#34463
LittleDeadGirl

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I'll hold the line but if I have to FORCE Bioware into a logical ending I'm beyond disgusted with them. I mean at this point it feels like I'm in a strange relationship and Bioware is my bad husband that doesn't give a **** and I'm hoping if I pretty myself up enough he'll notice and give a ****. I thought all along Bioware loved me as I loved it O_O Ok I'll stop now ... ;)

#34464
Hydralysk

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Cro730 wrote...

Hydralysk wrote...

Cro730 wrote...

Xyalon wrote...
Then I can assum that you were as outraged as I was that you saw Liara as a flashback instead of Tali? No offence to Liara, she's nice enough, but my heart was set on Tali from when I first met her.

I just figured the flashback was a general one for your crewmates. I was at least somewhat happy to see that Tali survived the reaper beam (cause i brought her on the final push) and landed on the random planet. At least shes alive. Now my shepard needs to get up from the rubble and find her


Hate to burst your bubble but assuming it's a planet without dextro protein food she'll starve to death pretty quick. And I'm guessing those suits aren't meant for long term protection with no replacement parts, so death by infection is the other option if she doesn't starve (in which case all non-turian/quarian crew will starve in their place).

The normandy surely has some food supplies, theyve been in space for long periods before so they will be good for a little while. Enough time for me to recover from my injuries and save her after i find her!

Without mass relays? On a random uninhabited planet? And lets not forget the Normandy and the rest of the fleet wouldn't of had any major supplies with them for the big fight, it was a make it or break it assault they signed on for, not a siege.

EDIT: and now I feel like a d*ck....

Modifié par Hydralysk, 16 mars 2012 - 02:04 .


#34465
Nilofeliu

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Alamandorious wrote...

pharsti wrote...

I admire the persistence, and the faith and what not, but at this point?

Its like somthing Garrus said, right now, theres only blind optimism.... and i, like him, hate being blind....

The saddest thing yet, is to know that, by the end, every last one of you will be ignored, this whole ending fiasco will be swept under a very massive rug, and BW will move on without such an amazing part of the community.

I salute you Shepard, you fought your hardest, you took us on amazing rides, laughs, tears, some spectacular engaging moments never before seen on a videogame, only to end like this, you will always be remembered as the ending you were given, RGB, not for your other deeds.... and you deserved better.

This is your legend, and its tainted forever, so long BW, kinda hope you burn for this, courage people, im outta here.


One of the great things about being human is that we can have hope, and hang onto it.  Don't lose it; either way, people are taking notice.


I agree with the OP and have no hopes about a new ending or a fix for this one. However this is not why I am here.

The only reason I remain holding the line is because WE DESERVE an explanation, instead of cryptic hints, half said truths and made up lies. WE DESERVE an apology, official from Bioware with assurances that this kind of sub par product will never be released again.

The trust between developer/gamer here has been completely shattered, and some meaningless posts in the forums "asking for our feedback" is not nearly enough to begin regaining it. I agree with many that a remaking of the end would be a great place to start rebuilding the trust, but I don't see it coming.

Besides the great example set by Bathesda where they showed how much they really care about us, gamers, I´ve never seen any company admit their mistakes and shortcomings. They will just ignore us, throw some new DLCs as if we were beggars asking for a free meal (btw, the DLC will not be free), and most likely they will "take what you can get and forget about the rest!"

I wish I was wrong. I am here waiting to be proved wrong by them. But it seems they are not interested in what we really think. It seems all they want is for us to go like sheep to the slaughter, quietely, meekly, and in total subordination.

I will hold the line, and I am not alone..

FOR WE ARE LEGION, AND WE ARE MANY!!!

#34466
Alamandorious

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RussianOrc wrote...

So, no more press atention??
i think we're becoming old news.....=/


No, there was more.  A new Forbes, a new podcast by...forget who now >.<, and 1 more negative article with the words 'shut up' in the title.

#34467
TamiBx

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Hydralysk wrote...

LittleDeadGirl wrote...

So, quick question, what are people hoping to get anymore? Are there still people that believe some surprise ending, the "real ending", is still coming or do you guys just want a dlc at some point with an ending worthy of the game once the developers realize how ****ty the ending truly is? Just wondering, I've kind of lost faith that the ending we got isn't the real ending. Anyone still holding hope?


I never believed that was the case, PR nightmare waiting to happen, and say what you will about the ending but Bioware's PR department isn't stupid. I'll hold the line until they tell me that there will be no ending DLC and that I should suck it up.


And that's when Bioware will lose most of its loyal fanbase (people like me..I mean, I don't think I'll be able to play any other ME related games and DA...well...unless it has Alistair, I'm not playing:P)

#34468
People4Peace

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Major Swift wrote...

People4Peace wrote...
WAIT?! It's not a bug? :o Wow...I...I thought it was.....I just DON'T understand that! <_< And I never will because I doubt they will explain that.

yea its not a bug, if you have a ME 2 LI such as tali it will be liara in the flashback, if you have any of the other ME 1 as LI  they are in the flashback(kaidan/ashley)


Liara is my canon Shep's ex-girlfriend and BFF so I was okay with that and I blew it off as a bug and figured they would fix it....but apparently not. I still can't believe it. They completely ignore your current LI. I would've rather seen Garrus especially considering their last discussion for god's sake. PLUS some people hate Liara and/or the VS so why force that upon players? So stupid. It just makes no sense.

#34469
CitizenSnips28

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Honestly Im hoping for dlc. Its not unprecedented. It happened in Fallout 3. However if not and all dlc ends up taking place before that brave brave marauder sacrificed himself to extend my enjoyment, well I hope the controversy raised at least discourages future games from similar blatantly terrible endings. Financially bioware has to be feeling it. Have you seen the Meta critic scores? Everywhere players themselves are allowed input the scores are far lower than the previous games, and almost every detracting review states something like "awesome game until the last ten minutes." If all that comes out of this are lessons learned in the gaming industry then it wasn't in vain.

#34470
Stephanid98

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Xelv88 wrote...

Hello ME community,

Before I begin, I’m sorry this post turned out longer than I intended.  Please feel free to skip it if you don’t want to read it, I won’t hold it against you.

Like many of you, I’ve been reading these posts since early in the movement, sympathizing and finding some comfort in similar experiences.  Also like many others, this will be my first post on these forums.  I wasn’t originally going to bother re-posting sentiments others had expressed better than I could, but I’d like to take a moment to stress an angle that seems to not be as common concerning the issue at hand.

First, as some brief background context, I am not exactly a supporter of the “video game player entitlement” movement.  When the “day one DLC” rage spilled onto the internet, I was one of the people who lined up against it.  It’s Bioware’s game, they can decide what’s core and what’s peripheral, even if you disagree.  To extrapolate this more generally, I do indeed believe in an artist’s right to make his art whatever he wants.  An author can kill off a character I loved in an epic novel series – I’ll be upset and probably disagree that it was the best thing for the book, but that’s the author’s vision.  George Lucas wants to weaken Darth Vader’s character in his latest round of movie refinement?  Hey, I think it’s ridiculous, but it’s his creation to ruin.  Bioware wanted to make their second installment in a great series (DA) more of a personal focus that inherently requires too much content recycling?  Clearly they don’t understand what their fans want, but hey, they are entitled to make their game the way they want to.

For all those examples, it’s OK in my mind because there’s a pretty big separation from the creators of art/entertainment and the partakers.  As a video game player, I’m inherently on the outside – I’m invited to experience the end result, think of it what I will, and move one.

Mass Effect was different.  And not only because unlike the other examples I truly felt invited into the experience as opposed to simply being on the outside looking in.  No, the troubling situation of this game’s ending goes beyond the rich universe and the compelling characters that drew me in.  It goes beyond how they allowed us to make the series our own with decisions big and small, only to have so much choice removed at the end.

What really makes this whole situation a betrayal is the fact that they knew us.  Bioware not only listened to the community its masterpiece had formed, but they actively listened to its feedback and incorporated it into the game. 

Did I need to hear three “calibrations” jokes in the first 10 minutes of having Garrus onboard the Normandy?  No more than I needed a bro-tastic excursion with everyone’s favorite sharpshooter that prominently featured one of the community’s favorite memes, but you damned well better believe I loved it.  We didn’t need the community’s fantasy EDI/Joker romance to be brought to life in an almost too-cliché, yet oh-so-amusing, way; nor did we need a Conrad cameo making light of one of Bioware’s more perplexing bugs from ME2.  None of this was necessary.  But they knew we would smile, so they put it in.

But it’s more than just fan pandering that showed me how well Bioware understood me.  My favorite example is my Shepard’s conclusion of the Geth/Quarian conflict.  They knew my Shepard would want to save the Geth and the Quarians both.  They knew I’d let Legion do his upload.  They knew my heart would race as the upload ticked up, with Tali’s desperate pleas making me doubt if I was going to be able to fix it all in the end after all.  They knew I’d smile with pride as my Shepard shouted down centuries of hatred with pure Paragon conviction, saving the day at the last minute.  And they knew my heart strings would be pulled with Legion’s final “Keelah se’lai”.  Bioware played me like a fiddle, because they knew me.

And it wasn’t just that one instance; it was every damn part of this near-perfect game.  Looking back it’s almost painful to see how perfectly the writers nailed it every step of the way.  And in that last, brilliantly crafted forward operations base area, as every conversation created a lasting memory, I defy you to tell me that Bioware didn’t understand what its community, what I wanted out of this game.

That is why the ending they gave us constitutes more than just something for overly-entitled fans to whine about.  Hell, I’ll be honest, I even kind of like the “indoctrination theory” take on the ending, it makes for a decently thought-provoking and subtle-ish end to a sci-fi epic.  That is entirely beside the point.  You cannot know your fans as well as the rest of the game proves and not know the ending we wanted.  Bioware, you cared about us enough to make the whole game a perfect walk between pure fan-service and a wonderful manifestation of your own artistic vision.  You cared, damn it – we can tell.  And then at the last minute, you stopped caring and decided to give us something you clearly really liked, but that you knew we wouldn’t.  You knew many of us wanted to choose hope, fulfilling victory at great cost, and a self-determined future for this beloved universe you let us craft with you.  And you just didn’t care.  That's why this happens to hurt the community, and fans like myself, more than you might expect.

You see, Bioware, it’s not the ending itself that makes this such a big deal for us.  It’s that you clearly knew the kind of ending we would want, knew how much it meant to us, and you decided to deny it.  It’s that simple.

And if any Bioware employee should actually read this, please know this:

I will not forget how close you let me come to having a truly memorable video game experience years in the making, only to stop caring about your fans at the final moment.

And I WILL hold the line.


very nice - thanks fo sharing!  

#34471
christrek1982

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Xelv88 wrote...

Hello ME community,

Before I begin, I’m sorry this post turned out longer than I intended.  Please feel free to skip it if you don’t want to read it, I won’t hold it against you.

Like many of you, I’ve been reading these posts since early in the movement, sympathizing and finding some comfort in similar experiences.  Also like many others, this will be my first post on these forums.  I wasn’t originally going to bother re-posting sentiments others had expressed better than I could, but I’d like to take a moment to stress an angle that seems to not be as common concerning the issue at hand.

First, as some brief background context, I am not exactly a supporter of the “video game player entitlement” movement.  When the “day one DLC” rage spilled onto the internet, I was one of the people who lined up against it.  It’s Bioware’s game, they can decide what’s core and what’s peripheral, even if you disagree.  To extrapolate this more generally, I do indeed believe in an artist’s right to make his art whatever he wants.  An author can kill off a character I loved in an epic novel series – I’ll be upset and probably disagree that it was the best thing for the book, but that’s the author’s vision.  George Lucas wants to weaken Darth Vader’s character in his latest round of movie refinement?  Hey, I think it’s ridiculous, but it’s his creation to ruin.  Bioware wanted to make their second installment in a great series (DA) more of a personal focus that inherently requires too much content recycling?  Clearly they don’t understand what their fans want, but hey, they are entitled to make their game the way they want to.

For all those examples, it’s OK in my mind because there’s a pretty big separation from the creators of art/entertainment and the partakers.  As a video game player, I’m inherently on the outside – I’m invited to experience the end result, think of it what I will, and move one.

Mass Effect was different.  And not only because unlike the other examples I truly felt invited into the experience as opposed to simply being on the outside looking in.  No, the troubling situation of this game’s ending goes beyond the rich universe and the compelling characters that drew me in.  It goes beyond how they allowed us to make the series our own with decisions big and small, only to have so much choice removed at the end.

What really makes this whole situation a betrayal is the fact that they knew us.  Bioware not only listened to the community its masterpiece had formed, but they actively listened to its feedback and incorporated it into the game. 

Did I need to hear three “calibrations” jokes in the first 10 minutes of having Garrus onboard the Normandy?  No more than I needed a bro-tastic excursion with everyone’s favorite sharpshooter that prominently featured one of the community’s favorite memes, but you damned well better believe I loved it.  We didn’t need the community’s fantasy EDI/Joker romance to be brought to life in an almost too-cliché, yet oh-so-amusing, way; nor did we need a Conrad cameo making light of one of Bioware’s more perplexing bugs from ME2.  None of this was necessary.  But they knew we would smile, so they put it in.

But it’s more than just fan pandering that showed me how well Bioware understood me.  My favorite example is my Shepard’s conclusion of the Geth/Quarian conflict.  They knew my Shepard would want to save the Geth and the Quarians both.  They knew I’d let Legion do his upload.  They knew my heart would race as the upload ticked up, with Tali’s desperate pleas making me doubt if I was going to be able to fix it all in the end after all.  They knew I’d smile with pride as my Shepard shouted down centuries of hatred with pure Paragon conviction, saving the day at the last minute.  And they knew my heart strings would be pulled with Legion’s final “Keelah se’lai”.  Bioware played me like a fiddle, because they knew me.

And it wasn’t just that one instance; it was every damn part of this near-perfect game.  Looking back it’s almost painful to see how perfectly the writers nailed it every step of the way.  And in that last, brilliantly crafted forward operations base area, as every conversation created a lasting memory, I defy you to tell me that Bioware didn’t understand what its community, what I wanted out of this game.

That is why the ending they gave us constitutes more than just something for overly-entitled fans to whine about.  Hell, I’ll be honest, I even kind of like the “indoctrination theory” take on the ending, it makes for a decently thought-provoking and subtle-ish end to a sci-fi epic.  That is entirely beside the point.  You cannot know your fans as well as the rest of the game proves and not know the ending we wanted.  Bioware, you cared about us enough to make the whole game a perfect walk between pure fan-service and a wonderful manifestation of your own artistic vision.  You cared, damn it – we can tell.  And then at the last minute, you stopped caring and decided to give us something you clearly really liked, but that you knew we wouldn’t.  You knew many of us wanted to choose hope, fulfilling victory at great cost, and a self-determined future for this beloved universe you let us craft with you.  And you just didn’t care.  That's why this happens to hurt the community, and fans like myself, more than you might expect.

You see, Bioware, it’s not the ending itself that makes this such a big deal for us.  It’s that you clearly knew the kind of ending we would want, knew how much it meant to us, and you decided to deny it.  It’s that simple.

And if any Bioware employee should actually read this, please know this:

I will not forget how close you let me come to having a truly memorable video game experience years in the making, only to stop caring about your fans at the final moment.

And I WILL hold the line.


wow just wow you hit the nail on the head I agree with you 100% if they gave us all that then surly they knew that many fans wanted the happy ending wanted a proper send off for somthing that is as popular as Star wars Star Trek BSG and so meany other shows as I have said not everyone wanted a happy ending but to miss it out all together and just give us such a hart crushing bleak ending is nasty TBH I could of lived with most of the plot holes if I knew I had the chance of a happy ending with my Liara.

Holding the line for the blue babies:wub::crying:

Modifié par christrek1982, 16 mars 2012 - 02:06 .


#34472
Computim

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RussianOrc wrote...

So, no more press atention??
i think we're becoming old news.....=/


nah 24 hour news cycle.  It'll die down, Bioware will announce a DLC, someone'll mention it again...etc

I don't care if I'm old news, I'll stick around til they tell me to go away, that they're working on it, or that they're not going to fix it.  I have a bundle of money sitting on my desk waiting for DLC/iPhone apps...etc should they earn it.. if not I'll go spend it on something else :)

#34473
Xyalon

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LittleDeadGirl wrote...

I'll hold the line but if I have to FORCE Bioware into a logical ending I'm beyond disgusted with them. I mean at this point it feels like I'm in a strange relationship and Bioware is my bad husband that doesn't give a **** and I'm hoping if I pretty myself up enough he'll notice and give a ****. I thought all along Bioware loved me as I loved it O_O Ok I'll stop now ... ;)


<sheldon voice>
There, there. *pat*
</sheldon voice>

#34474
Trunks Bordare

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LittleDeadGirl wrote...

So, quick question, what are people hoping to get anymore? Are there still people that believe some surprise ending, the "real ending", is still coming or do you guys just want a dlc at some point with an ending worthy of the game once the developers realize how ****ty the ending truly is? Just wondering, I've kind of lost faith that the ending we got isn't the real ending. Anyone still holding hope?


It's not just hope.  This is truly an awakening for people.  For too long gamers have been looked down upon by the industry.  I know because I worked many years in it.  Gamers are consumer too, not just the stereotypes that have been casted upon us.  This shouldn't just be about Mass Effect/EA/Bioware.  It should be an awakening to all gamers to be consumers and tell the industry they don't control us.  To put it more eloquently, "You exist because we allow it."  Bioware has made an incredible, memorable, and thrilling game trillogy of which we all love or else we wouldn't be here right now.  However, as any other business, consumers MUST voice their opinions AND follow up with their actions by not providing that company any more money until such a time in which the consumer is provided satisfactory results.  

Sorry to be so preachy there.  Just want gamers to get the respect any other consumer would in any other market.  It can only happen if we don't allow them to control us.  That's why I choose red beam of death instead of blue :P

#34475
FsDxRAGE_v2

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I wonder if BioWare realized they committed suicide with those endings.