So we can't get the ending we want after all?
#34751
Posté 16 mars 2012 - 03:13
#34752
Posté 16 mars 2012 - 03:14
Xyalon wrote...
Convergent evolution is well documented on this planet. Why not in the galaxy?
Yes; and the humanoid species come from earthlike planets anyhow. Which is a nice detail. I believe the Elcors' planet has extremely high atmospheric pressure; and the Hanar come from Planet Sashimi.
#34753
Posté 16 mars 2012 - 03:14
#34754
Posté 16 mars 2012 - 03:15
Cro730 wrote...
Indeed. If bioware is listening then they could easily see how thoughts of such endings are enough to make fans happy. New ending plz, for true fan happiness. That is the core point of these dreamsHydralysk wrote...
Lets try and keep on message here guys, Tali and Garrus' dream endings are nice and all, but we're here to hold the line first and foremost.
And even if they don't want to give happy ones....well, I for one would be happy if I went down in flames on the citadel if Tali was in my arms as it happened. Or if Tali and I both jumped into the Beam.
Ending of Casshern for example. Tragic, but there is some redeeming sweetness.
You got to give it to the Japanese, they know how to pull off bittersweet endings like no other.
#34755
Guest_zoider16_*
Posté 16 mars 2012 - 03:15
Guest_zoider16_*
QwibQwib wrote...
Phew! True.
https://twitter.com/...487616863547392
Anybody who had huge concerns about the final hours app should really have a look at this tweet.
#34756
Posté 16 mars 2012 - 03:15
#34757
Posté 16 mars 2012 - 03:15
https://twitter.com/...491796659437568
I'm so confused.
Modifié par Nineteen, 16 mars 2012 - 03:16 .
#34758
Posté 16 mars 2012 - 03:15
Otherwise I might pull the same stunt and tell my players they need to choose a color, then the campaign is over.
Hold the Line in my absence!
#34759
Posté 16 mars 2012 - 03:16
#34760
Posté 16 mars 2012 - 03:16
Sidenote: Just wanted to say that this is the first time I've been part of something community-driven and positive like this, and no matter what happens, I'm glad to be part of it. I'll try to keep up and contribute as much as I can. Let's hope for a better future for ME3. But until then-
Hold the line!
#34761
Posté 16 mars 2012 - 03:17
Vardtmardtr wrote...
SSV Warhammer reporting in, sorry I'm late to the party.
Sidenote: Just wanted to say that this is the first time I've been part of something community-driven and positive like this, and no matter what happens, I'm glad to be part of it. I'll try to keep up and contribute as much as I can. Let's hope for a better future for ME3. But until then-
Hold the line!
Glad to have you aboard.
#34762
Guest_zoider16_*
Posté 16 mars 2012 - 03:18
Guest_zoider16_*
QwibQwib wrote...
https://twitter.com/...488965697179649
This would seem to be hinting towards the indoctrination theory. Really great catches QwibQwib, glad we have someone keeping up with their twitter feeds like this.
#34763
Posté 16 mars 2012 - 03:19
#34764
Posté 16 mars 2012 - 03:20
Xion66 wrote...
It's been a tough fight my friends, but Bioware still hasn't silenced us, like Jenkins on Eden Prime to the hands of the geth drones.
And you know why my friends?
Beause we were there. we were there when we met chief gunnery Williams, and Kaidan Alenko, we were there when Saren shot Nihlus, when the beacon sent us on a journey that would mark our lives.
Because we were there to save a shy quarian girl on her Pilgramage, we were there to help a C-Sec Officer with a sense of justice, and a disgruntled bounty hunter, we were there when Shepard became the first Human Spectre, we were to witness the fall of the Rachni, we were there on Noverria, Ilos Virmire, we made the sacrifices we had, and we did not forget.
We were there to witness the first Reaper talk, to hear his menacing warnings that trembled through our souls, we were there to defend the Citadel, we were there to see the future of the Council, and of Mankind.
We were there, when the Normandy was torn apart, we were there when Shepard was reborn anew, and we were there to meet the man with power, the man who hold all the cards, the Illusive man, and we felt in our skins his true power, the power of the word.
We were there in Omega, we were there to find an old friend back against the wall against all odds, we were there when we met the salarian scientist who had all the answer, we were there to meet the Master Thief with a request, and the Mercenary with a vengeance, we were there to save the traumatized biotic and we showed her the path, we were there to help old friends in Ilium, and find spiritual assassins of great honor.
We were there to see old friends turn their back on us, and we were there to see old enemies turn their faces to us, as allies, we were there to risk it all in one mission, and survive it, despite the cold grasp of the threatening reapers, to shut down the collectors, and we prevailed.
We were there when earth was struck down, when we found an old legend come to life, and we were there to reunite with old friends and meet new ones, we witnessed their growth, their sacrifices, their coming of age, and their resolution, what it means to be alive, and what it means to be free, to be released from fate and write your own path.
We were there until the end, and that is why after 5 years my friends, in the face of adversity, from the smallest Volus, to the most threatning Harbinger, we will not let this end like this, not in an explosion of amazing grace and fullfilment, but in a dying flame. We will hold the line for this past 5 years, for this past stories, for the enemies and the friends, they deserve more than a trifecta of illusions, they deserve an ending that fits the legacy.
We will Hold the Line, I will hold the Line, for Mass Effect, truly the most wonderful journey I have ever embarked.
This is epic and beautiful and it deserves a hundred reposts.
I'm with you to the end; we will Hold The Line!
#34765
Posté 16 mars 2012 - 03:20
Puppet_Guy wrote...
The Big Palooka wrote...
Koobarex wrote...
If you haven't yet heard about Marauder Shields, go to: http://social.biowar...index/9980598/1
And to lift our spirits a bit, and help to hold the line, here's... My first comic about Marauder.
Full version: http://i40.tinypic.com/34eouuu.jpg
Hold the line! And never forget the truest of the true, the marauderest of the all final bosses!
I love you, sir or madam.
Who's all for Marauder Shields as a secret squad member? Cause' I sure am.
Just as long as he gets his own 80s sitcom theme.
#34766
Posté 16 mars 2012 - 03:20
zoider16 wrote...
QwibQwib wrote...
https://twitter.com/...488965697179649
This would seem to be hinting towards the indoctrination theory. Really great catches QwibQwib, glad we have someone keeping up with their twitter feeds like this.
Yes, but I can't bring myself to look too much into these tweets; they're bound by NDAs and so can neither confirm nor deny anything.
Everything they say is open to interpretation and I don't want to get burned again.
#34767
Posté 16 mars 2012 - 03:21
#34768
Posté 16 mars 2012 - 03:21
taymorr wrote...
i wasnt sure if anyone here had seen this it was on the we are listening thread so i thought id post it
bwFex wrote...
I really have been trying to let myself get over this nightmare, but since you guys promise you're listening here, I'll try to just say it all, get it all out.
I have invested more of myself into this series than almost any other video game franchise in my life. I loved this game. I believed in it. For five years, it delivered. I must have played ME1 and ME2 a dozen times each.
I remember the end of Mass Effect 2. Never before, in any video game I had ever played, did I feel like my actions really mattered. Knowing that the decisions I made and the hard work I put into ME2 had a very real, clear, obvious impact on who lived and who died was one of the most astounding feelings in the world to me. I remember when that laser hit the Normandy and Joker made a comment about how he was happy we upgraded the shields. That was amazing. Cause and effect. Work and reward.
The first time I went through, I lost Mordin, and it was gut-wrenching: watching him die because I made a bad decision was damning, heartbreaking. But it wasn't hopeless, because I knew I could go back, do better, and save him. I knew that I was in control, that my actions mattered. So that's exactly what I did. I reviewed my decisions, found my mistakes, and did everything right. I put together a plan, I worked hard to follow that plan, and I got the reward I had worked so hard for. And then, it was all for nothing.
When I started playing Mass Effect 3, I was blown away. It was perfect. Everything was perfect. It was incredible to see all of my decisions playing out in front of me, building up to new and outrageous outcomes. I was so sure that this was it, this was going to be the masterpiece that crowned an already near-perfect trilogy. With every war asset I gathered, and with every multiplayer game I won, I knew that my work would pay off, that I would be truly satisfied with the outcome of my hard work and smart decisions. Every time I acquired a new WA bonus, I couldn't wait to see how it would play out in the final battle. And then, it was all for nothing.
I wasn't expecting a perfect, happy ending with rainbows and butterflies. In fact, I think I may have been insulted if everyone made it through just fine. The Reapers are an enormous threat (although obviously not as invincible as they would like us to believe), and we should be right to anticipate heavy losses. But I never lost hope. I built alliances, I made the impossible happen to rally the galaxy together. I cured the genophage. I saved the Turians. I united the geth and the quarians. And then, it was all for nothing.
When Mordin died, it was heartwrenching, but I knew it was the right thing. His sacrifice was... perfect. It made sense. It was congruent with the dramatic themes that had been present since I very first met Wrex in ME1. It was not a cheap trick, a deus ex machina, an easy out. It was beautiful, meaningful, significant, relevant, and satisfying. It was an amazing way for an amazing character to sacrifice themself for an amazing thing. And then it was all for nothing.
When Thane died, it was tearjerking. I knew from the moment he explained his illness that one day, I'd have to deal with his death. I knew he was never going to survive the trilogy, and I knew it wouldn't be fun to watch him go. But when his son started reading the prayer, I lost it. His death was beautiful. It was significant. It was relevant. It was satisfying. It was meaningful. He died to protect Shepard, to protect the entire Citadel. He took a life he thought was unredeemable and used it to make the world a brighter place. And then it was all for nothing.
When Wrex and Eve thanked me for saving their species, I felt that I had truly accomplished something great. When Tali set foot on her homeworld, I felt that I had truly accomplished something great. When Javik gave his inspiring speech, I felt that I had inspired something truly great. When I activated the Citadel's arms, sat down to reminisce with Anderson one final time, I felt that I had truly accomplished something amazing. I felt that my sacrifice was meaningful. Significant. Relevant. And while still a completely unexplained deus ex machina, at least it was a little bit satisfying.
And then, just like everything else in this trilogy, it was all for nothing.
If we pretend like the indoctrination theory is false, and we're really supposed to take the ending at face value, this entire game is a lost cause. The krogans will never repopulate. The quarians will never rebuild their home world. The geth will never know what it means to be alive and independent. The salarians will never see how people can change for the better.
Instead, the quarians and turians will endure a quick, torturous extinction as they slowly starve to death, trapped in a system with no support for them. Everyone else will squabble over the scraps of Earth that haven't been completely obliterated, until the krogans drive them all to extinction and then die off without any women present. And this is all assuming that the relays didn't cause supernova-scaled extinction events simply by being destroyed, like we saw in Arrival.
And perhaps the worst part is that we don't even know. We don't know what happened to our squadmates. We didn't get any sort of catharsis, conclusion. We got five years of literary foreplay followed by a kick to the groin and a note telling us that in a couple months, we can pay Bioware $15 for them to do it to us all over again.
It's not just the abysmally depressing/sacrificial nature of the ending, either. As I've already made perfectly clear, I came into this game expecting sacrifice. When Mordin did it, it was beautiful. When Thane did it, it was beautiful. Even Verner. Stupid, misguided, idiotic Verner. Even his ridiculous sacrifice had meaning, relevance, coherence, and offered satisfaction.
No, it's not the sacrifice I have a problem with. It's the utter lack of coherence and respect for the five years of literary gold that have already been established in this franchise. We spent three games preparing to fight these reapers. I spent hours upon hours doing every side quest, picking up every war asset, maxing out my galactic readiness so that when the time came, the army I had built could make a stand, and show these Reapers that we won't go down without a fight.
In ME1, we did the impossible when we killed Sovereign. In ME2, we began to see that the Reapers aren't as immortal as they claim to be: that even they have basic needs, exploitable weaknesses. In ME3, we saw the Reapers die. We saw one get taken down by an overgrown worm. We saw one die with a few coordinated orbital bombardments. We saw several ripped apart by standard space combat. In ME1, it took three alliance fleets to kill the "invincible" Sovereign. By the end of ME3, I had assembled a galactic armada fifty times more powerful than that, and a thousand times more prepared. I never expected the fight to be easy, but I proved that we wouldn't go down without a fight, that there is always hope in unity. That's the theme we've been given for the past five years: there is hope and strength through unity. That if we work together, we can achieve the impossible.
And then we're supposed to believe that the fate of the galaxy comes down to some completely unexplained starchild asking Shepard what his favorite color is? That the army we built was all for nothing? That the squad whose loyalty we fought so hard for was all for nothing? That in the end, none of it mattered at all?
It's a poetic notion, but this isn't the place for poetry. It's one thing to rattle prose nihilistic over the course of a movie or ballad, where the audience is a passive observer, learning a lesson from the suffering and futility of a character, but that's not what Mass Effect is. Mass Effect has always been about making the player the true hero. If you really want us to all feel like we spent the past five years dumping time, energy, and emotional investment into this game just to tell us that nothing really matters, you have signed your own death certificate. Nobody pays hundreds of dollars and hours to be reminded how bleak, empty, and depressing the world can be, to be told that nothing we do matters, to be told that all of our greatest accomplishments, all of our faith, all of our work, all of our unity is for nothing.
No. It simply cannot be this bleak. I refuse to believe Bioware is really doing this. The ending of ME1 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won. The ending of ME2 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won.
Taken at face value, the end of ME3 throws every single thing we've done in the past five years into the wind, and makes the player watch from a distance as the entire galaxy is thrown into a technological dark age and a stellar extinction. Why would we care about a universe that no longer exists? We should we invest any more time or money into a world that will never be what we came to know and love?
Even if the ending is retconned, it doesn't make things better. Just knowing that the starchild was our real foe the entire time is so utterly mindless, contrived, and irrelevant to what we experienced in ME1 and ME2 that it cannot be forgiven. If that really is the truth, then Mass Effect simply isn't what we thought it was. And frankly, if this is what Mass Effect was supposed to be all along, I want no part of it. It's a useless, trite, overplayed cliche, so far beneath the praise I once gave this franchise that it hurts to think about.
No. There is no way to save this franchise without giving us the only explanation that makes sense. You know what it is. It was the plan all along. Too much evidence to not be true. Too many people reaching the same conclusions independently.
The indoctrination theory doesn't just save this franchise: it elevates it to one of the most powerful and compelling storytelling experiences I've ever had in my life. The fact that you managed to do more than indoctrinate Shepard - you managed to indoctrinate the players themselves - is astonishing. If that really was the end game, here, then you have won my gaming soul. But if that's true, then I'm still waiting for the rest of this story, the final chapter of Shepard's heroic journey. I paid to finish the fight, and if the indoctrination theory is true, it's not over yet.
And if it's not, then I just don't even care. I have been betrayed, and it's time for me to let go of the denial, the anger, the bargaining, and start working through the depression and emptiness until I can just move on. You can't keep teasing us like this. This must have seemed like a great plan at the time, but it has cost too much. These people believed in you. I believed in you.
Just make it right.
hold the line
I hadn't.. Thanks for posting it again. Great article, well reasoned and very well written...
/Salute
And Let's Keep holding the line...
#34769
Posté 16 mars 2012 - 03:21
LadyMarisa wrote...
Alright, I have *got* to work on my DnD game and pull myself away from this thread.
Otherwise I might pull the same stunt and tell my players they need to choose a color, then the campaign is over.
Hold the Line in my absence!
I AM, SO WORRIED my DM is going to pull this ****. He knows how crushed some of the people in my group are about the endings, and I wouldn't be surprised if he at least did something like that.
#34770
Posté 16 mars 2012 - 03:21
lolNilofeliu wrote...
Has anyone seen this article yet?
http://ymarsakar.wordpress.com/
/Salute
Back to the Line!!
#34771
Posté 16 mars 2012 - 03:21
Wha..?Nineteen wrote...
Interesting tweet from Jessica.
https://twitter.com/...491796659437568
I'm so confused.
#34772
Posté 16 mars 2012 - 03:21
worldwide wrote...
Hey dunno if anyone has already asked this, but is it just me or is sheperd outside the citadel, in space, with no helmet when he's talking to that lightning kid?
Yeah I noticed that too. More ending weirdness. I guess the space wizard kid has some magic sheilds up or something.
#34773
Posté 16 mars 2012 - 03:22
/sadface
Modifié par rethas, 16 mars 2012 - 03:22 .
#34774
Posté 16 mars 2012 - 03:22
Nineteen wrote...
Interesting tweet from Jessica.
https://twitter.com/...491796659437568
I'm so confused.
Wait. So there IS a possibility they crashed somewhere in the sol system, even at another place on Earth? Because my parents kept saying that the place where they crashed looked like Amazon rainforest...(I know, don't take them seriously, but...we don't know how Amazon rainforest looks in the 2100s)
#34775
Posté 16 mars 2012 - 03:22




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