So we can't get the ending we want after all?
#35401
Posté 16 mars 2012 - 07:03
#35402
Posté 16 mars 2012 - 07:04
#35403
Posté 16 mars 2012 - 07:04
www.gmanetwork.com/news/story/251675/scitech/gaming/mass-effect-3-s-controversial-ending-outrages-gamers
Hold the Line.
#35404
Posté 16 mars 2012 - 07:04
#35405
Posté 16 mars 2012 - 07:06
The greatest damn hero in ME3satrack wrote...
Whos Marauder Shields ?
#35406
Posté 16 mars 2012 - 07:06
http://pc.gamespy.co.../1220833p1.html
and to hold the line.
#35407
Posté 16 mars 2012 - 07:07
Even if it's just to tell us to shut up and go away - I don't care, I just want an answer. An explanation. Some kind of justification for an ending that was insulting to my intelligence and completely counter to the spirit of Mass Effect and Commander Shepard until now. Certainly directly counter to the promises made prior to release by Bioware about the endings we would get.
There's no reason (besides propping up sales) to keep dragging the fan community through this storm. Alienating more and more people and offering all kinds of opportunities for the drama lamas to provoke fights.
The sheer level of desperation I have seen on the forums. Grasping at straws, trying to find some kind of rational ending out of the tripe that was handed to us. There are still so many people here who want to believe this somehow we'll be given (or can headcannon) decent endings that make some kind of sense.
Even when we've had nothing but radio silence since launch, and no real evidence that anything is going to change.
The same few lines keep running through my head as fitting in all this.
"In the battle today, we will hold the line."
"You exist because we allow it, and you will end because we demand it!"
"If hope is a weapon in this cycle, then it is a weapon we must wield."
"We don't have to submit to the Reapers. We can beat them!"
"If the cure is worse than a disease, what's the point?"
We're clinging to hope when none is in sight. This isn't healthy for the fanbase, it isn't healthy for the future of Mass Effect after 3.
The longer this drags out, the more people who are just going to walk away. Give up and let Mass Effect rest in the grave that has been dug. For those, nothing that Bioware does after this will dispel the bad taste left in the mouths of fans. Even fewer people left who will be willing to take the risk of preordering a game - because we might receive the same treatment again. You can't rebuild trust when you've shattered it this completely.
Until this, Bioware was the -only- company left that I would preorder a game from. Every other game would wait until it came out and a reviewer I trusted could take a look to make sure my hard-earned and scant gaming money wasn't going to get stolen.
I'm holding the line my brothers - if only because I still want Shepard done justice.
#35408
Posté 16 mars 2012 - 07:07
#35409
Posté 16 mars 2012 - 07:08
there were so many people insulting and flaming BioWare and some persons because of this.
And than Bioware pulled off the "turn off the internet" card....
#35410
Posté 16 mars 2012 - 07:08
IxSITHxI wrote...
New news article
www.gmanetwork.com/news/story/251675/scitech/gaming/mass-effect-3-s-controversial-ending-outrages-gamers
Hold the Line.
I wish I had money to donate, why can't I be rich! lol.
Still here guys holding the line, lets not let M. Shields down, he tried to warn us!
#35411
Posté 16 mars 2012 - 07:08
Paragon action: huh that's not going to work.ld1449 wrote...
For those of you pulling away, saying there is no hope. You're all just proving to yourselves that you were never really in this. You were supposed to be willing to *fight* that means overcoming adversity. That does not mean running away the moment adversity shows itself.
As much as people(including me) dislike the ending, they still have lives to continue, work, family and so on, those things should always take priority over a game.
#35412
Posté 16 mars 2012 - 07:09
wicked_being wrote...
Another news incoming:
http://vgutopia.com/...alysis-spoilers
Instead of celebrating a player’s smart choices or punishing a player’s poor choices, the game makes them count for virtually nothing. Even if a new “choice” is added if you do well in amassing a large fleet (the Synthesis choice only comes about if you have a high enough military strength) the game still forces you to bow to the will of another and that is the antithesis of choice. Choices are so important to the whole series but the biggest one at the end of the finale is the one that isn’t a true “free will” choice. It’s like if a gun is pointed at your head and you needed to choose one of three horrible deaths, is that really free will? Shouldn’t the choice to try to fight off your attacker (regardless of how futile it is) be there?
This is what I've been saying from the start. Shepard should take a chunk of bulkhead and beat the star child into submission with it, rather then go along with this galactic rail-roading.
#35413
Posté 16 mars 2012 - 07:09
I'm posting this, and will probably bump it a few times, because I think we need to encourage each other to remember who we are. It was touched on a few hundred page ago, but IMO can't be repeated often enough,
Commenting on Forbes contributer Dave Their's piece yesterday about Chris Priestly's "We're Listening" thread here on BSN, Rob Munsch said something really profound about the game industry's insistence on referring to us as "fans:"
"Fans are demanding, cranky, unreasonable, over-emotional, easily discounted. Nice to have, but not vital. When you stop pretending they’re 'fans,' and start thinking of them as 'customers,' that will be the real ground-breaker."
This is so very true.
It's no accident that the industry uses that term. It elevates the vendor to the status of celebrity/artist and diminishes the customer to the status of, well, fanatic.
We are customers of BioWare and consumers of a product. This doesn't give us the right to be obnoxious jerks, of course, but it does elevate us from the status of drooling, crazed fanatics to the status of reasonable people who are approaching the reasonable people at BioWare to engage in reasonable dialogue about a serious consumer issue.
Never forget that.
Heads high, shoulders back, eyes on the goal. Hold the line.
Modifié par SkaldFish, 16 mars 2012 - 07:11 .
#35414
Posté 16 mars 2012 - 07:11
#35415
Posté 16 mars 2012 - 07:12
+2 Paragon
#35416
Posté 16 mars 2012 - 07:12
but thats really the point isn't it? this idea that we all think we're 'entitled'. I assume we all work had for money and just want the best we can get for our money. Although already been said before, for me, bioware was also the only company I had left I would preorder from. and one of the two companies i bought new from.xHezz90 wrote...
IxSITHxI wrote...
New news article
www.gmanetwork.com/news/story/251675/scitech/gaming/mass-effect-3-s-controversial-ending-outrages-gamers
Hold the Line.
I wish I had money to donate, why can't I be rich! lol.
Still here guys holding the line, lets not let M. Shields down, he tried to warn us!
#35417
Posté 16 mars 2012 - 07:12
baronkohinar wrote...
As the vid didn't fully explain, Marauder Shields is a hero since he selflessly gave his life to try and protect us from the ending.
If only we had listened to him.
#35418
Posté 16 mars 2012 - 07:12
SkaldFish wrote...
"Fans are demanding, cranky, unreasonable, over-emotional, easily discounted. Nice to have, but not vital. When you stop pretending they’re 'fans,' and start thinking of them as 'customers,' that will be the real ground-breaker."
^QFT
#35419
Posté 16 mars 2012 - 07:13
Though I am finding it amusing how BW has turned the fans into their worst nightmare. We learned from Shepard to never give up, even when nobody is listening to you. And now we're turning that tactic right back onto BW.
#35420
Posté 16 mars 2012 - 07:13
baronkohinar wrote...
As the vid didn't fully explain,
Marauder Shields is a hero since he selflessly gave his life to try and
protect us from the ending.
can he shoot us when we don't shoot back?
unable to test this because i don't play the SP anymore and have no savegame right before this heroic scene... can someone confirm this? or is shep in /godmode 1 after he was hit by the beam?
Modifié par LostHero2k9, 16 mars 2012 - 07:13 .
#35421
Posté 16 mars 2012 - 07:14
#35422
Posté 16 mars 2012 - 07:15
LostHero2k9 wrote...
can he shoot us when we don't shoot back?
unable to test this because i don't play the SP anymore and have no savegame right before this heroic scene... can someone confirm this? or is shep in /godmode 1 after he was hit by the beam?
Yes he can, in fact, he took me out on my second time through the ending. I restarted because I thought I must have screwed something up and I let my guard down ;-)
Modifié par baronkohinar, 16 mars 2012 - 07:15 .
#35423
Posté 16 mars 2012 - 07:16
LostHero2k9 wrote...
baronkohinar wrote...
As the vid didn't fully explain,
Marauder Shields is a hero since he selflessly gave his life to try and
protect us from the ending.
can he shoot us when we don't shoot back?
unable to test this because i don't play the SP anymore and have no savegame right before this heroic scene... can someone confirm this? or is shep in /godmode 1 after he was hit by the beam?
You could always let TIM shoot you like I accidently done the first time lol
#35424
Posté 16 mars 2012 - 07:16
Great post.SkaldFish wrote...
IMPORTANT
I'm posting this, and will probably bump it a few times, because I think we need to encourage each other to remember who we are. It was touched on a few hundred page ago, but IMO can't be repeated often enough,
Commenting on Forbes contributer Dave Their's piece yesterday about Chris Priestly's "We're Listening" thread here on BSN, Rob Munsch said something really profound about the game industry's insistence on referring to us as "fans:"
"Fans are demanding, cranky, unreasonable, over-emotional, easily discounted. Nice to have, but not vital. When you stop pretending they’re 'fans,' and start thinking of them as 'customers,' that will be the real ground-breaker."
This is so very true.
It's no accident that the industry uses that term. It elevates the vendor to the status of celebrity/artist and diminishes the customer to the status of, well, fanatic.
We are customers of BioWare and consumers of a product. This doesn't give us the right to be obnoxious jerks, of course, but it does elevate us from the status of drooling, crazed fanatics to the status of reasonable people who are approaching the reasonable people at BioWare to engage in reasonable dialogue about a serious consumer issue.
Never forget that.
Heads high, shoulders back, eyes on the goal. Hold the line.
#35425
Posté 16 mars 2012 - 07:16




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