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So we can't get the ending we want after all?


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#3601
Rob_K1

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I have had one thought actually:

Has it actually been detailed how/why the Normandy ends up stranded? And by detailed, I do mean detailed.

Context is everything, as is playing the actual game and seeing how everything actually plays out. It's different than seeing a brief text summary online. Also, I think it's worth adding that if the leaks are true, the two leakers have enjoyed the endings.

Modifié par Rob_K1, 29 février 2012 - 11:08 .


#3602
Quartof

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Joker apparently tried to avoid beams from the relays and fails to do so, so the Normandy gets shot to some random backwater planet with no hope of recovery.

#3603
Magciklibra

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I would love to see an ending "starting over" with me alive along with my crew... but it would be very dramatic to see me going down with my LI not leaving my side either and in turn destroying the reapers.

#3604
Carnage752

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So it's true then. Well, that sucks.

#3605
blueruin

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Quartof wrote...

Joker apparently tried to avoid beams from the relays and fails to do so, so the Normandy gets shot to some random backwater planet with no hope of recovery.


Where is the evidence that this is true?

#3606
Gandalf.lotr

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blueruin wrote...

Quartof wrote...

Joker apparently tried to avoid beams from the relays and fails to do so, so the Normandy gets shot to some random backwater planet with no hope of recovery.


Where is the evidence that this is true?


There is non so far. At least not in the movies.

#3607
albertalad

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The usual Reaper strategy is to wipe out organics every 50,000 years. That Reaper strategy failed in ME 1 AFTER MORE that 50,000 years because of the Protheans fifty thousand years ago. Sovereign apparently according to ME 1 was forced into attacking the Citadel after MORE than 50,000 years had passed. Therefore this time organic races have gotten approximately 60,000 years of knowledge, technology, warfare experience and knowledge of the Reapers as as Galactic wide threat unlike previous civilizations. Then add Sheppard to the mix, destruction of their Reaper renewal base in ME2. Which means the Reapers were forced into using extreme energy just to make it to earth this time around. The Reapers have to weaker this time around than at any other time in Galactic history. We do know Reapers can be beaten - we were all there when it happened - we no longer fear them and know they can be destroyed with enough firepower. They are just an overwhelming force for any one race to fight on their own - but with ALL races fighting the same enemy then its a whole new war. That is Mass Effect 3!

#3608
Naqey

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The endings are:

Destroy / Paragon
1. Synthetics Destroyed. Earth Destroyed. Shepard Dead.
2. Synthetics Destroyed. Earth Devastated. Shepard Dead.
3. Synthetics Destroyed. Earth OK. Shepard Dead.
4. Synthetics Destroyed. Earth OK. Shepard Survives. (this one is the hardest to obtain / best ending, see below)

Control / Renegade
1. Assuming Direct Control. Earth Destroyed. Shepard Dead.
2. Assuming Direct Control. Earth OK. Shepard Dead.

Merge
1. Synergy. Shepard Dead. EDI survives.

The "best" ending is the ultimate Paragon ending where Shepard survives. Both Control and Merge require Shepard to sacrifice himself in order to do it while the Destroy ending has Shepard being caught in a massive explosion. Shepard can survive the if you had an EMS of 4000, assuming the player alos accomplished certain criteria throughout the game. If not, you need an EMS of 5000 for Shepard to survive the Paragon ending. If Shepard survives, a short scene will fire that hints as such just before the credits roll.

taken from sa/pastebin

the normandy gets stranded no matter what

Modifié par Naqey, 29 février 2012 - 11:11 .


#3609
turian councilor Knockout

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Sigh, so he gonna f*ck up normandy again, well i'm gonna shove wrex head up his ass for that :devil:

Modifié par turian councilor Knockout, 29 février 2012 - 11:10 .


#3610
E-Type XR

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aries1001 wrote...

I haven't read the whole thread, but 55 or so pages of it, so I have a rather good idea of what people seem to upset about. To me, it seems like most people want - or wanted - a nice ending like the endig to Star Wars or Dragon Age: Origins in which the big bad guys are defeated and all is nice and soft and well in the world again.

If - and I'll use this cautiously and deliberately - the endings we're discussing here are real or at least semi-real, it seems to me that Bioware has us make a choice - save the crew but at the cost of Earth or save Earth but as the cost of the crew. And then some endings in between, as I can tell from the 55 pages I've read. Shepard does what he have to do to stop the reapers - at all cost. I seem to clearly remeber the very first gameplay video or video developer interview in which Bioware ME3 devs. said this. And I thought to myself on, not again...

Warning: End spoilers for Planescape: Torment, Oblivion and Neverwinter Nights and Fallout 3 to come.

And by that I mean this: Maybe there's an ending in which Shepard will sacricise himself to save humanity, his crew or both. And while this ending certainly was edgy back in 2000 or 2001 when a little game called Planescape: Torment was released by now it has become overused and rather cliché, as I see it. It is like every game developer tries to emulate or do something similar to what PS: Torment did 12 years ago. However, in that game, this ending actually made sense. (The Name less One is immortal so he chooses to not live anymore - as I remember it).

And then Bethesda had this ending in Oblivion and in Fallout 3, while Obsidian in the NWN2 ending let everyone fall into a cave (I think?) thus setting the scene for the expansion(s). Does the end to NWN 2 sound a lot similar to what Bioware are planning or have planned for the Normany crew, e.g. marooned on a planet with no places to go. And that's if and when the rumours about the endings are true...

As for Shepard being together with his Love Interest (LI) can't see why this can't happen; LI and Shepard gets to go together on the last mission/quest in the game, either surviving it or dying from defeating the Reapers in a glorious battle. As I see it, people want what they call a good ending i.e. endings that restores the world order back to where it was before all this began. But, realistically and also in the game's universe, can you see this happening? And by this I mean that it'll be hard and difficult to go back to a place where you - or rather we the people on Earth - haven't met the Turians, the Salarians, the Krogans etc.

If the rumours about the endings are true - and to me they could be either be true or not - then the narrative structure ends with what is known as an open ending as opposed to a closed ending. A closed ending is one like the ending in Star Wars or Dragon Age: Origins, everything is neatly tied up and put in its proper place again - or as similar and reasonably as it can be. An open ending is one where this is not so. Dragon Age 2 has such a ending. There's a war looming and threathing. The Warden and the Hero of Ferelden are both gone and no-one has seen or heard from them. In short, we do not know, what'll follow next. To me, it sounds like the endings of ME3 (if true that is) build upon this - and are open endings.

To me, that is the best endings there are. It means that I, as a player, a reader, etc. get to use my imagination and guess what happens next untill maybe the devs. answer this. I also like dark, sinister end broody endings that doesn't end in - let's call it - an awards ceremony like in the Star Wars or Dragon Age endings. Not every game or book should have a closed ending - and ME3 probably is one of the games where an open ending fits it better (than a closed ending).


Every ending is a closed ending.

They all result in the relays blowing up, setting the galaxy back tens of millions, if not hundreds, if not billions of years. All society will have probably died of natural causes by that time. Mass Effect can never continue past ME3. This is the latest date the IP could realistically exist.

#3611
Zulmoka531

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scotkrow wrote...

Zulmoka531 wrote...

scotkrow wrote...

ussbones6 wrote...

A part of me is hoping that if you play MP, if you do the iOS apps and collect every war asset you possibly can, that there has to be a disney ending, just to help you justify putting so many hours into this game and your character.

The way I see it, if this all pans out, Bioware is that younger brother/sister you have that walks up to your Lego creation, a creation that took you days to build (If it's the star destroy or what have you) and just knocks it over and destroys it.

I don't want all the countless hours I poured into ME1 & ME2 to feel like nothing in the end, especially when added to the hours I'll be playing ME3 + the iOS games.


All the hours you put in isn't for shepard, it's for the galaxy and even if space travel is crippled, the galaxy survives in most endings and that's that matters.

The galaxy survives or is implied to in nearly ALL the endings. It's a moot point.


It's how much of galaxy you save.

That however, has nothing to do with the endings and everyting to do with the gameplay prior. You can save everyone if you play right, and then the endings still do not change. Relays go boom, Shep dies/lives, crew is stranded. That's what is irking people so much, not the grim dark (neccesarily).

#3612
mass_zotz

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blueruin wrote...

Quartof wrote...

Joker apparently tried to avoid beams from the relays and fails to do so, so the Normandy gets shot to some random backwater planet with no hope of recovery.


Where is the evidence that this is true?


 The destory ending is online but only have but joker des evade the worm hole or beam

Modifié par mass_zotz, 29 février 2012 - 11:11 .


#3613
AlphaJarmel

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Joker is a ****ty pilot to the bitter end.

#3614
Dave Exclamation Mark Yognaut

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Quartof wrote...

The turian named Saren fled across the galaxy, and the Shepard followed.


This would be epic.

#3615
ussbones6

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scotkrow wrote...

ussbones6 wrote...

scotkrow wrote...

ussbones6 wrote...

A part of me is hoping that if you play MP, if you do the iOS apps and collect every war asset you possibly can, that there has to be a disney ending, just to help you justify putting so many hours into this game and your character.

The way I see it, if this all pans out, Bioware is that younger brother/sister you have that walks up to your Lego creation, a creation that took you days to build (If it's the star destroy or what have you) and just knocks it over and destroys it.

I don't want all the countless hours I poured into ME1 & ME2 to feel like nothing in the end, especially when added to the hours I'll be playing ME3 + the iOS games.


All the hours you put in isn't for shepard, it's for the galaxy and even if space travel is crippled, the galaxy survives in most endings and that's that matters.


Eh, maybe I'm selfish then, haha. TBH, I was hoping for an ending where the whole galaxy could burn except for a few million or whatever an a isolated world. I'm 100% find though with this ending... I just wanted to be able to have one where I live happily ever after with Ashley/Liara/Tali/Whomever


Jack for me, I love Jack, if I could find a Jack minus the murder I'd be happy.  I wish I could have a happy ever after with too, but I accept what I'm given in a game and still have fun, because it's about the galaxy.


Your a much better man then I. I agree I will still try to have fun with the game as well, just sucks that I won't be able to get the ending I really want, or at least according to the information at end. 

#3616
WarBaby2

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E-Type XR wrote...

The biggest problem is that all space-faring is ruined.

The STAPLE of Mass Effect is its space travel. It's the fricken title of the series.

That's like Star Wars ending with "and all the stars exploded, and no-one waged war ever again"


Not true... the theory of mass acceleration is still there, the galaxy only has to find new ways to use it... without the relays, and based on their own inventions. The conclusion of the story, philosphically speaking, is the same as it was in the Xenosaga (ok, without the "end of the universe thing") series: The races of the galaxy only got where they have been by using technology that wasn't invented/understood by them... so there was only one possible outcome: It HAD to backfire on them at some point.

So an ending where all this "false progress" is taken away and replaced by "the optimistic goal of forging a new and better future" is kinda the whole point of such stories... not the most original plot, but as a scifie story, absolutly valid.

You have to have the right minded audience to dig it, though...

#3617
AlphaJarmel

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Dave Exclamation Mark Yognaut wrote...

Quartof wrote...

The turian named Saren fled across the galaxy, and the Shepard followed.


This would be epic.


I would have been down for this.

#3618
2112.rush

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If these are the endings, and I happen to think they are, there is only one logical reason to me why BioWare would do it: They want a "long night" scenario going forward with the franchise, and come heck or high water they will get what they want. If the players don't like, too bad.

#3619
Risselda

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"amazing and very definitive ending" said in an interview

The squad being stranded on some random planet where one of the DNA groups will definitely die in a brutal way and Shep dead (thats fine) or stranded on the citadel to live as a hermit, commit suicide, or starve (not fine)......not amazing and definitive.

There are holes here that need to be filled. Preparing for the worst, hoping for the best.

#3620
Quartof

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Dave Exclamation Mark Yognaut wrote...

This would be epic.


Only if Casey Hudson or Mac Walters show up right before the final choice and tell you to quit playing the game. Then it would be the greatest ending ever.

Modifié par Quartof, 29 février 2012 - 11:16 .


#3621
E-Type XR

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WarBaby2 wrote...

E-Type XR wrote...

The biggest problem is that all space-faring is ruined.

The STAPLE of Mass Effect is its space travel. It's the fricken title of the series.

That's like Star Wars ending with "and all the stars exploded, and no-one waged war ever again"


Not true... the theory of mass acceleration is still there, the galaxy only has to find new ways to use it... without the relays, and based on their own inventions. The conclusion of the story, philosphically speaking, is the same as it was in the Xenosaga (ok, without the "end of the universe thing") series: The races of the galaxy only got where they have been by using technology that wasn't invented/understood by them... so there was only one possible outcome: It HAD to backfire on them at some point.

So an ending where all this "false progress" is taken away and replaced by "the optimistic goal of forging a new and better future" is kinda the whole point of such stories... not the most original plot, but as a scifie story, absolutly valid.

You have to have the right minded audience to dig it, though...


Which is not the kind of audience a video game gets.

Who wants to play a video game that makes despressed?

That way you described it, it is highly depressing.

#3622
Ghost Rider LSOV

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Risselda wrote...

"amazing and very definitive ending" said in an interview

The squad being stranded on some random planet where one of the DNA groups will definitely die in a brutal way and Shep dead (thats fine) or stranded on the citadel to live as a hermit, commit suicide, or starve (not fine)......not amazing and definitive.

There are holes here that need to be filled. Preparing for the worst, hoping for the best.


Same here. There must be some way for the Normandy to make it. Why else have us bite our nails with the video?

#3623
Naqey

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Risselda wrote...

"amazing and very definitive ending" said in an interview

The squad being stranded on some random planet where one of the DNA groups will definitely die in a brutal way and Shep dead (thats fine) or stranded on the citadel to live as a hermit, commit suicide, or starve (not fine)......not amazing and definitive.

There are holes here that need to be filled. Preparing for the worst, hoping for the best.


if shepard survives, he´s not trapped in the citadel. he´s on earth

#3624
Ghost Rider LSOV

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Naqey wrote...

Risselda wrote...

"amazing and very definitive ending" said in an interview

The squad being stranded on some random planet where one of the DNA groups will definitely die in a brutal way and Shep dead (thats fine) or stranded on the citadel to live as a hermit, commit suicide, or starve (not fine)......not amazing and definitive.

There are holes here that need to be filled. Preparing for the worst, hoping for the best.


if shepard survives, he´s not trapped in the citadel. he´s on earth


Is that seen in the bink file? Or do you see that in an in-game cutscene?

#3625
Animositisomina

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[double post]

Modifié par Animositisomina, 29 février 2012 - 11:21 .