Exactly my point - I fear them closing this thread - and THIS thread is desperately needed by us who need a new ending.unclee wrote...
We need to keep things on topic. The issue of Tali's face needs it's own thread, so please take it elsewhere. We really don't want them to lock this thread.
So we can't get the ending we want after all?
#36576
Posté 16 mars 2012 - 04:07
#36577
Posté 16 mars 2012 - 04:07
cotheer wrote...
As always, Angry Joe did an excellent review.
Has anyone else found Legions' "death" to be kinda "f*** it, lets just wrap this up", no explanation what so ever. >_>"
Actually, if you scratch the surface, it's like that with all ME2 members. Look at the threads for those who had romance with Thane, or Jacob. Thane just decides to die, which is a viable option if you only were friends, but apparently if you were lovers in ME2 he decides he wants to live again, and there's a lot of mensioning of a crue. In ME3, it's all forgotten that he wants to live and he's the robotic "I'm OK with dying again.". And if you had romance with Jacob, he still rubs it in your face that he's happy with another woman, and a daddy to be.
And there's more.
#36578
Posté 16 mars 2012 - 04:07
zoider16 wrote...
I thought everyone might be interested in this article from gamerant gamerant.com/mass-effect-3-multiplayer-fps-brian-138624/ seems that multiplayer started out as a stand alone fps. Hudson decided later to integrate into me3 rather than have a game come out between 2 and 3.
If that's true, Bioware / EA could have made a fortune making us happy *and* making what they wanted. Make a stand alone ME themed shooter game separate from our beloved RPG. Tons of folks would have bought it. (I loved Fallout: Tactics by way of example of off shoot games) And we could have had our dvelopment teams work on proper endings. Everyone wins.
#36579
Posté 16 mars 2012 - 04:08
Adam-Sadface wrote...
WvStolzing wrote...
She had a human hand with the last two digits chopped off.
I don't even want to think what they would have done with the feet.
It was terrible. I thought the fan art that came out ages ago was a perfect representation of how I had Tali in my mind:
http://www.gamesrada...-mass-effect-2/
Still, that is not why we are here. HOLD THE LINE.
I Agree totally! Would've liked this one much more than the actual Picture
Hold the Line, We'll stand strong!
#36580
Posté 16 mars 2012 - 04:08
Astralify wrote...
Cool quotes I found around the net:>ASSUMING DIRECT CONTROL OF THIS GAME DEVELOPMENT.
>I WILL IGNORE YOU PERSONALLY
>CHOICE IS AN ILLUSION
>THERE IS NO DIALOGUE, THERE IS NO CHOICE. WE ARE EA.
>GEARS CLONE. VIABLE POSSIBILITY. EASY TO PLEASE AUDIENCE AND CHEAPER PRODUCTION COSTS. SHOWS GREAT DLC POTENTIAL.
>THIS HURTS YOU![]()
>GAMERS, YOU ARE BECOMING AN ANNOYANCE.
>LOW RATINGS, AND MEDIOCRE REVIEWS AND YOU FEEL THIS IS A VICTORY.
>KNOW THIS AS YOU BUY OUR PRODUCT IN VAIN.
>YOU WILL BEG FOR DLC...
Hold the line!
Is it just me or does anyone else read this in harby's voice? lol
#36581
Posté 16 mars 2012 - 04:08
Please, I'm respectfully asking that Tali/Garrus topics that don't pertain to the ending directly be posted in one of the many threads no doubt discussing the topic in detail this very moment.
#36582
Posté 16 mars 2012 - 04:09
alberta wrote...
Exactly my point - I fear them closing this thread - and THIS thread is desperately needed by us who need a new ending.unclee wrote...
We need to keep things on topic. The issue of Tali's face needs it's own thread, so please take it elsewhere. We really don't want them to lock this thread.
Ditto. If people really must discuss the romances, at least let it be in context with the endings which is what this thread focuses on. If you your main reason for wanting changed endings are reasons relating to your LI, that's a more fitting context for the thread rather than complaining about images or lack of gender detailing.
#36583
Posté 16 mars 2012 - 04:10
QwibQwib wrote...
https://twitter.com/#!/HarbyTheReaper/status/180640442252136448
Wow, Harbinger's twitter is packed with win.
I may have misjudged the guy.
#36584
Posté 16 mars 2012 - 04:10
zoider16 wrote...
I thought everyone might be interested in this article from gamerant gamerant.com/mass-effect-3-multiplayer-fps-brian-138624/ seems that multiplayer started out as a stand alone fps. Hudson decided later to integrate into me3 rather than have a game come out between 2 and 3.
Good lord, really?
Back on topic, I've noticed on UK amazon more and more negative reviews are rolling in as people finish the game.
#36585
Posté 16 mars 2012 - 04:11
Nyila wrote...
I don't know why everybody's so upset about this, at least she's really pretty, not like Garrus.. Not only Garrus is ugly, he also got a rocket in the face, and you guys complain about Tali? I was expecting her to have tentacles instead of hair, made her a bit more alien. But really, she's pretty, that's what matters.
Because it is lazy and cheap... and sends exactly that message to the fans.
But it's ok, that's no Tali thread.
Modifié par WarBaby2, 16 mars 2012 - 04:12 .
#36586
Posté 16 mars 2012 - 04:11
I wonder how she in theory could've taken that picture, since it is obviously not from onboard a flotilla, it is probly on a planet which I would presume to be Ranoch. However she has never been for an extended period of time on Ranoch, the only time I think would be the one on which you are there with her, and I don't see her undressing and taking a picture at that time, seeing as only taking off the mask was even dangerous...Sunnyhat1 wrote...
I don't know. Tali's my favourite too and her reveal was a huge issue for me. But i like it...kylecouch wrote...
Yea...Bioware was SOOO creative...
They could've hired a 100 modells and still never please the anticipation of the fans. Photoshopping was a bit cheap, yeah. They could've come up with an original image. But in the end behind every head modell is an actor with "makeup". And behind every voice is a hired Voice Actor.
I was upset for like 5 minutes but then decided it works for me.
Guess i like brunettes.
#36587
Guest_zoider16_*
Posté 16 mars 2012 - 04:11
Guest_zoider16_*
LadyMarisa wrote...
zoider16 wrote...
I thought everyone might be interested in this article from gamerant gamerant.com/mass-effect-3-multiplayer-fps-brian-138624/ seems that multiplayer started out as a stand alone fps. Hudson decided later to integrate into me3 rather than have a game come out between 2 and 3.
If that's true, Bioware / EA could have made a fortune making us happy *and* making what they wanted. Make a stand alone ME themed shooter game separate from our beloved RPG. Tons of folks would have bought it. (I loved Fallout: Tactics by way of example of off shoot games) And we could have had our dvelopment teams work on proper endings. Everyone wins.
Exactly if they had kept multiplayer as its own game we would not be having the issue of having to play it to get the best of the bad endings. They could have avoided that chunk of the controversy over the game that way.
#36588
Posté 16 mars 2012 - 04:12
#36589
Posté 16 mars 2012 - 04:12
Cybermortis wrote...
If I just just can't understand what Bioware was thinking when they opted to include this 'three colours fits all' ending in the game. I REALLY can't understand how or why they would think keeping silent or giving cryptic replies to the request to change the ending is going to help them right now.
We are told that BW has an announcement of some sort about ME3 at PAX on the 6th April. We don't know what this announcement will be about, in an ideal world it will be about an endings DLC although I'm not holding my breath - I fully expect some MP DLC being announced...probably followed either by a mass walkout or the poor sods on the stage being torn to shreds seconds later.
But even if this is an endings DLC forcing customers to wait a month after getting their game to get what many, if not most, would consider a complete product - or at least news that they will be getting one - is simply far too long. By this point customers will have moved on to something else. Most likely something that does not have the Bioware or EA logo on it...and they will not be coming back to either brand any time soon.
Gamers you see have long memories, far longer than the industry gives them credit for. All you have to do is look at the number of people on here who reference Dragon Age 2, a game no doubt EA/BW hoped and assumed we'd have forgotten about a year later. We especially have long memories when it is our hard earned cash buying their product - and given the age rating of ME3 it is probably safe to assume that the majority of customers paid with their own money, not their parents.
Sure, I can accept that BW had a collective brain-fart and simply didn't expect their customers to raise such a fuss. I can accept that maybe because of this they had nothing to fall back on. But come on guys, its been almost two weeks since the first release of the game. If you SERIOUSLY expect us to think that you haven't spent that time to consider what to do next, and haven't come to a decision one way or another....
Enough with the mind games, it is time for an answer. Our calls for a change are not going to go away, and in fact are getting louder by the hour. If we go we are not coming back...as in coming back to your products. We'll find other companies that give us what they said they would give us, or at least try damned hard to live up to their claims. Rather than deal with a company that pays lip-service to its customers and a lot to reviewers.
#36590
Posté 16 mars 2012 - 04:12
julian08 wrote...
QwibQwib wrote...
https://twitter.com/#!/HarbyTheReaper/status/180640442252136448
Wow, Harbinger's twitter is packed with win.
I may have misjudged the guy.
hahah
#36591
Posté 16 mars 2012 - 04:12
Wolfgang_Ocelot wrote...
Astralify wrote...
Cool quotes I found around the net:>ASSUMING DIRECT CONTROL OF THIS GAME DEVELOPMENT.
>I WILL IGNORE YOU PERSONALLY
>CHOICE IS AN ILLUSION
>THERE IS NO DIALOGUE, THERE IS NO CHOICE. WE ARE EA.
>GEARS CLONE. VIABLE POSSIBILITY. EASY TO PLEASE AUDIENCE AND CHEAPER PRODUCTION COSTS. SHOWS GREAT DLC POTENTIAL.
>THIS HURTS YOU![]()
>GAMERS, YOU ARE BECOMING AN ANNOYANCE.
>LOW RATINGS, AND MEDIOCRE REVIEWS AND YOU FEEL THIS IS A VICTORY.
>KNOW THIS AS YOU BUY OUR PRODUCT IN VAIN.
>YOU WILL BEG FOR DLC...
Hold the line!
Is it just me or does anyone else read this in harby's voice? lol
Uh yeah... wasn't it supposed to be in Harby's voice? /sigh maybe to much ME /sigh
#36592
Posté 16 mars 2012 - 04:12
This guy sums up everything that we feel about the endings.bwFex wrote...
I really have been trying to let myself get over this nightmare, but since you guys promise you're listening here, I'll try to just say it all, get it all out.
I have invested more of myself into this series than almost any other video game franchise in my life. I loved this game. I believed in it. For five years, it delivered. I must have played ME1 and ME2 a dozen times each.
I remember the end of Mass Effect 2. Never before, in any video game I had ever played, did I feel like my actions really mattered. Knowing that the decisions I made and the hard work I put into ME2 had a very real, clear, obvious impact on who lived and who died was one of the most astounding feelings in the world to me. I remember when that laser hit the Normandy and Joker made a comment about how he was happy we upgraded the shields. That was amazing. Cause and effect. Work and reward.
The first time I went through, I lost Mordin, and it was gut-wrenching: watching him die because I made a bad decision was damning, heartbreaking. But it wasn't hopeless, because I knew I could go back, do better, and save him. I knew that I was in control, that my actions mattered. So that's exactly what I did. I reviewed my decisions, found my mistakes, and did everything right. I put together a plan, I worked hard to follow that plan, and I got the reward I had worked so hard for. And then, it was all for nothing.
When I started playing Mass Effect 3, I was blown away. It was perfect. Everything was perfect. It was incredible to see all of my decisions playing out in front of me, building up to new and outrageous outcomes. I was so sure that this was it, this was going to be the masterpiece that crowned an already near-perfect trilogy. With every war asset I gathered, and with every multiplayer game I won, I knew that my work would pay off, that I would be truly satisfied with the outcome of my hard work and smart decisions. Every time I acquired a new WA bonus, I couldn't wait to see how it would play out in the final battle. And then, it was all for nothing.
I wasn't expecting a perfect, happy ending with rainbows and butterflies. In fact, I think I may have been insulted if everyone made it through just fine. The Reapers are an enormous threat (although obviously not as invincible as they would like us to believe), and we should be right to anticipate heavy losses. But I never lost hope. I built alliances, I made the impossible happen to rally the galaxy together. I cured the genophage. I saved the Turians. I united the geth and the quarians. And then, it was all for nothing.
When Mordin died, it was heartwrenching, but I knew it was the right thing. His sacrifice was... perfect. It made sense. It was congruent with the dramatic themes that had been present since I very first met Wrex in ME1. It was not a cheap trick, a deus ex machina, an easy out. It was beautiful, meaningful, significant, relevant, and satisfying. It was an amazing way for an amazing character to sacrifice themself for an amazing thing. And then it was all for nothing.
When Thane died, it was tearjerking. I knew from the moment he explained his illness that one day, I'd have to deal with his death. I knew he was never going to survive the trilogy, and I knew it wouldn't be fun to watch him go. But when his son started reading the prayer, I lost it. His death was beautiful. It was significant. It was relevant. It was satisfying. It was meaningful. He died to protect Shepard, to protect the entire Citadel. He took a life he thought was unredeemable and used it to make the world a brighter place. And then it was all for nothing.
When Wrex and Eve thanked me for saving their species, I felt that I had truly accomplished something great. When Tali set foot on her homeworld, I felt that I had truly accomplished something great. When Javik gave his inspiring speech, I felt that I had inspired something truly great. When I activated the Citadel's arms, sat down to reminisce with Anderson one final time, I felt that I had truly accomplished something amazing. I felt that my sacrifice was meaningful. Significant. Relevant. And while still a completely unexplained deus ex machina, at least it was a little bit satisfying.
And then, just like everything else in this trilogy, it was all for nothing.
If we pretend like the indoctrination theory is false, and we're really supposed to take the ending at face value, this entire game is a lost cause. The krogans will never repopulate. The quarians will never rebuild their home world. The geth will never know what it means to be alive and independent. The salarians will never see how people can change for the better.
Instead, the quarians and turians will endure a quick, torturous extinction as they slowly starve to death, trapped in a system with no support for them. Everyone else will squabble over the scraps of Earth that haven't been completely obliterated, until the krogans drive them all to extinction and then die off without any women present. And this is all assuming that the relays didn't cause supernova-scaled extinction events simply by being destroyed, like we saw in Arrival.
And perhaps the worst part is that we don't even know. We don't know what happened to our squadmates. We didn't get any sort of catharsis, conclusion. We got five years of literary foreplay followed by a kick to the groin and a note telling us that in a couple months, we can pay Bioware $15 for them to do it to us all over again.
It's not just the abysmally depressing/sacrificial nature of the ending, either. As I've already made perfectly clear, I came into this game expecting sacrifice. When Mordin did it, it was beautiful. When Thane did it, it was beautiful. Even Verner. Stupid, misguided, idiotic Verner. Even his ridiculous sacrifice had meaning, relevance, coherence, and offered satisfaction.
No, it's not the sacrifice I have a problem with. It's the utter lack of coherence and respect for the five years of literary gold that have already been established in this franchise. We spent three games preparing to fight these reapers. I spent hours upon hours doing every side quest, picking up every war asset, maxing out my galactic readiness so that when the time came, the army I had built could make a stand, and show these Reapers that we won't go down without a fight.
In ME1, we did the impossible when we killed Sovereign. In ME2, we began to see that the Reapers aren't as immortal as they claim to be: that even they have basic needs, exploitable weaknesses. In ME3, we saw the Reapers die. We saw one get taken down by an overgrown worm. We saw one die with a few coordinated orbital bombardments. We saw several ripped apart by standard space combat. In ME1, it took three alliance fleets to kill the "invincible" Sovereign. By the end of ME3, I had assembled a galactic armada fifty times more powerful than that, and a thousand times more prepared. I never expected the fight to be easy, but I proved that we wouldn't go down without a fight, that there is always hope in unity. That's the theme we've been given for the past five years: there is hope and strength through unity. That if we work together, we can achieve the impossible.
And then we're supposed to believe that the fate of the galaxy comes down to some completely unexplained starchild asking Shepard what his favorite color is? That the army we built was all for nothing? That the squad whose loyalty we fought so hard for was all for nothing? That in the end, none of it mattered at all?
It's a poetic notion, but this isn't the place for poetry. It's one thing to rattle prose nihilistic over the course of a movie or ballad, where the audience is a passive observer, learning a lesson from the suffering and futility of a character, but that's not what Mass Effect is. Mass Effect has always been about making the player the true hero. If you really want us to all feel like we spent the past five years dumping time, energy, and emotional investment into this game just to tell us that nothing really matters, you have signed your own death certificate. Nobody pays hundreds of dollars and hours to be reminded how bleak, empty, and depressing the world can be, to be told that nothing we do matters, to be told that all of our greatest accomplishments, all of our faith, all of our work, all of our unity is for nothing.
No. It simply cannot be this bleak. I refuse to believe Bioware is really doing this. The ending of ME1 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won. The ending of ME2 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won.
Taken at face value, the end of ME3 throws every single thing we've done in the past five years into the wind, and makes the player watch from a distance as the entire galaxy is thrown into a technological dark age and a stellar extinction. Why would we care about a universe that no longer exists? We should we invest any more time or money into a world that will never be what we came to know and love?
Even if the ending is retconned, it doesn't make things better. Just knowing that the starchild was our real foe the entire time is so utterly mindless, contrived, and irrelevant to what we experienced in ME1 and ME2 that it cannot be forgiven. If that really is the truth, then Mass Effect simply isn't what we thought it was. And frankly, if this is what Mass Effect was supposed to be all along, I want no part of it. It's a useless, trite, overplayed cliche, so far beneath the praise I once gave this franchise that it hurts to think about.
No. There is no way to save this franchise without giving us the only explanation that makes sense. You know what it is. It was the plan all along. Too much evidence to not be true. Too many people reaching the same conclusions independently.
The indoctrination theory doesn't just save this franchise: it elevates it to one of the most powerful and compelling storytelling experiences I've ever had in my life. The fact that you managed to do more than indoctrinate Shepard - you managed to indoctrinate the players themselves - is astonishing. If that really was the end game, here, then you have won my gaming soul. But if that's true, then I'm still waiting for the rest of this story, the final chapter of Shepard's heroic journey. I paid to finish the fight, and if the indoctrination theory is true, it's not over yet.
And if it's not, then I just don't even care. I have been betrayed, and it's time for me to let go of the denial, the anger, the bargaining, and start working through the depression and emptiness until I can just move on. You can't keep teasing us like this. This must have seemed like a great plan at the time, but it has cost too much. These people believed in you. I believed in you.
Just make it right.
#36593
Posté 16 mars 2012 - 04:13
#36594
Posté 16 mars 2012 - 04:15
alberta wrote...
There IS a fortune waiting here FOR BW - all they need do to earn that fortune is create our ending. THAT is a win/win FOR BW and FOR us! Surely adults within both EA and BW must be able to smell the opportunity to be tapped. That's just common sense.
Our money (they have). Our opinion (seems like they do not care). Future business (seems like they expect us to return
#36595
Posté 16 mars 2012 - 04:16
Cybermortis wrote...
Sorry for the shameless repost, I was just wondering if anyone agreed with my thoughts here - and in this thread things move so quickly it is easy to miss things;Cybermortis wrote...
If I just just can't understand what Bioware was thinking when they opted to include this 'three colours fits all' ending in the game. I REALLY can't understand how or why they would think keeping silent or giving cryptic replies to the request to change the ending is going to help them right now.
We are told that BW has an announcement of some sort about ME3 at PAX on the 6th April. We don't know what this announcement will be about, in an ideal world it will be about an endings DLC although I'm not holding my breath - I fully expect some MP DLC being announced...probably followed either by a mass walkout or the poor sods on the stage being torn to shreds seconds later.
But even if this is an endings DLC forcing customers to wait a month after getting their game to get what many, if not most, would consider a complete product - or at least news that they will be getting one - is simply far too long. By this point customers will have moved on to something else. Most likely something that does not have the Bioware or EA logo on it...and they will not be coming back to either brand any time soon.
Gamers you see have long memories, far longer than the industry gives them credit for. All you have to do is look at the number of people on here who reference Dragon Age 2, a game no doubt EA/BW hoped and assumed we'd have forgotten about a year later. We especially have long memories when it is our hard earned cash buying their product - and given the age rating of ME3 it is probably safe to assume that the majority of customers paid with their own money, not their parents.
Sure, I can accept that BW had a collective brain-fart and simply didn't expect their customers to raise such a fuss. I can accept that maybe because of this they had nothing to fall back on. But come on guys, its been almost two weeks since the first release of the game. If you SERIOUSLY expect us to think that you haven't spent that time to consider what to do next, and haven't come to a decision one way or another....
Enough with the mind games, it is time for an answer. Our calls for a change are not going to go away, and in fact are getting louder by the hour. If we go we are not coming back...as in coming back to your products. We'll find other companies that give us what they said they would give us, or at least try damned hard to live up to their claims. Rather than deal with a company that pays lip-service to its customers and a lot to reviewers.
Oh I think most of us do. DA2 left a sour taste in my mouth but I thought "ME and ME2 were good, they're not the same team so at least I don't need to worry about ME3!". Then ME3 comes along and manages to destroy the replay value of an entire trilogy in 20 minutes.
#36596
Posté 16 mars 2012 - 04:18
And that's counting the credits. -.-''Hydralysk wrote...
Then ME3 comes along and manages to destroy the replay value of an entire trilogy in 20 minutes.
#36597
Posté 16 mars 2012 - 04:18
Is this true?
Because as patient as I'd like to be...I don't want to wait a month to have this addressed.
#36598
Posté 16 mars 2012 - 04:19
#36599
Posté 16 mars 2012 - 04:19
Yeah this is Guiness World's Record worthy...Sunnyhat1 wrote...
And that's counting the credits. -.-''Hydralysk wrote...
Then ME3 comes along and manages to destroy the replay value of an entire trilogy in 20 minutes.
#36600
Posté 16 mars 2012 - 04:20




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