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So we can't get the ending we want after all?


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#39726
TumblingBumblebee

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djarlaks10 wrote...

Back into position after the 24-hour ban. So, has there been anything new after this ****ty iPad app announcement?


here are the news:
baronkohinar wrote...

TODAY'S NEWS FOR EVERYONE JUST CHECKING IN:

Casey Hudson's latest statement here:
social.bioware.com/forum/1/topic/324/index/10089946

MUST READ: Expert Analysis of BioWare's PR Strategy:
social.bioware.com/forum/1/topic/355/index/10084349/1

I strongly suggest you to read the PR strategy analysis and avoid getting banned again XD Be civil, for the good of all of us!

#39727
Tyrsah

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TODAY'S NEWS FOR EVERYONE JUST CHECKING IN:

Casey Hudson's latest statement here:
social.bioware.com/forum/1/topic/324/index/10089946

BioWare's New Resulting Feedback Thread here:
social.bioware.com/forum/1/topic/355/index/10098213/1

New User-Created Poll For Feedback:
social.bioware.com/forum/1/topic/355/index/10071250

MUST READ: Expert Analysis of BioWare's PR Strategy:
social.bioware.com/forum/1/topic/355/index/10084349/1

Great reads, especially the PR analysis. I highly suggest reading it in it's entirety as it is extremely informative and a great boost to moral.

Reporting in to hold the line and prop up the disheartened. 

*salute* Who's like us? 

Modifié par Tyrsah, 17 mars 2012 - 11:23 .


#39728
djarlaks10

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TumblingBumblebee wrote...

djarlaks10 wrote...

Back into position after the 24-hour ban. So, has there been anything new after this ****ty iPad app announcement?


here are the news:
baronkohinar wrote...

TODAY'S NEWS FOR EVERYONE JUST CHECKING IN:

Casey Hudson's latest statement here:
social.bioware.com/forum/1/topic/324/index/10089946

MUST READ: Expert Analysis of BioWare's PR Strategy:
social.bioware.com/forum/1/topic/355/index/10084349/1

I strongly suggest you to read the PR strategy analysis and avoid getting banned again XD Be civil, for the good of all of us!

Thanks for the heads up.

#39729
Benirus

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djarlaks10 wrote...

Benirus wrote...

djarlaks10 wrote...

Back into position after the 24-hour ban. So, has there been anything new after this ****ty iPad app announcement?

Got yourself banned becaus of the app? Well done indeed you got banned over nothing. The app wasnt made by Bioware... :pinched:

I got banned for strongly disrespecting our genious writer Mac Walters :innocent:

Figured ;) Try to stay civil in the future, we can't afford to lose soldier like this :P

There this news post that people keep bumping it should be 1 or 2 pages back I think.

#39730
Prudii Aden

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Guys - stop the personal attacks and keep it civil. If you want to know why, read the PR strategy article that's linked on this page.

#39731
TheFoxBlade

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Tyrsah wrote...


TODAY'S NEWS FOR EVERYONE JUST CHECKING IN:

Casey Hudson's latest statement here:
social.bioware.com/forum/1/topic/324/index/10089946

BioWare's New Resulting Feedback Thread here:
social.bioware.com/forum/1/topic/355/index/10098213/1

New User-Created Poll For Feedback:
social.bioware.com/forum/1/topic/355/index/10071250

MUST READ: Expert Analysis of BioWare's PR Strategy:
social.bioware.com/forum/1/topic/355/index/10084349/1

Great reads, especially the PR analysis. I highly suggest reading it in it's entirety as it is extremely informative and a great boost to moral.

Reporting in to hold the line and prop up the disheartened. 

*salute* Who's like us? 


Not many, and they're all dead!

Anyway, thanks for posting the latest news - quite helpful

#39732
Lethania

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bwFex wrote...

I really have been trying to let myself get over this nightmare, but since you guys promise you're listening here, I'll try to just say it all, get it all out.

I have invested more of myself into this series than almost any other video game franchise in my life. I loved this game. I believed in it. For five years, it delivered. I must have played ME1 and ME2 a dozen times each.

I remember the end of Mass Effect 2. Never before, in any video game I had ever played, did I feel like my actions really mattered. Knowing that the decisions I made and the hard work I put into ME2 had a very real, clear, obvious impact on who lived and who died was one of the most astounding feelings in the world to me. I remember when that laser hit the Normandy and Joker made a comment about how he was happy we upgraded the shields. That was amazing. Cause and effect. Work and reward.

The first time I went through, I lost Mordin, and it was gut-wrenching: watching him die because I made a bad decision was damning, heartbreaking. But it wasn't hopeless, because I knew I could go back, do better, and save him. I knew that I was in control, that my actions mattered. So that's exactly what I did. I reviewed my decisions, found my mistakes, and did everything right. I put together a plan, I worked hard to follow that plan, and I got the reward I had worked so hard for. And then, it was all for nothing.

When I started playing Mass Effect 3, I was blown away. It was perfect. Everything was perfect. It was incredible to see all of my decisions playing out in front of me, building up to new and outrageous outcomes. I was so sure that this was it, this was going to be the masterpiece that crowned an already near-perfect trilogy. With every war asset I gathered, and with every multiplayer game I won, I knew that my work would pay off, that I would be truly satisfied with the outcome of my hard work and smart decisions. Every time I acquired a new WA bonus, I couldn't wait to see how it would play out in the final battle. And then, it was all for nothing.

I wasn't expecting a perfect, happy ending with rainbows and butterflies. In fact, I think I may have been insulted if everyone made it through just fine. The Reapers are an enormous threat (although obviously not as invincible as they would like us to believe), and we should be right to anticipate heavy losses. But I never lost hope. I built alliances, I made the impossible happen to rally the galaxy together. I cured the genophage. I saved the Turians. I united the geth and the quarians. And then, it was all for nothing.

When Mordin died, it was heartwrenching, but I knew it was the right thing. His sacrifice was... perfect. It made sense. It was congruent with the dramatic themes that had been present since I very first met Wrex in ME1. It was not a cheap trick, a deus ex machina, an easy out. It was beautiful, meaningful, significant, relevant, and satisfying. It was an amazing way for an amazing character to sacrifice themself for an amazing thing. And then it was all for nothing.

When Thane died, it was tearjerking. I knew from the moment he explained his illness that one day, I'd have to deal with his death. I knew he was never going to survive the trilogy, and I knew it wouldn't be fun to watch him go. But when his son started reading the prayer, I lost it. His death was beautiful. It was significant. It was relevant. It was satisfying. It was meaningful. He died to protect Shepard, to protect the entire Citadel. He took a life he thought was unredeemable and used it to make the world a brighter place. And then it was all for nothing.

When Wrex and Eve thanked me for saving their species, I felt that I had truly accomplished something great. When Tali set foot on her homeworld, I felt that I had truly accomplished something great. When Javik gave his inspiring speech, I felt that I had inspired something truly great. When I activated the Citadel's arms, sat down to reminisce with Anderson one final time, I felt that I had truly accomplished something amazing. I felt that my sacrifice was meaningful. Significant. Relevant. And while still a completely unexplained deus ex machina, at least it was a little bit satisfying.

And then, just like everything else in this trilogy, it was all for nothing.

If we pretend like the indoctrination theory is false, and we're really supposed to take the ending at face value, this entire game is a lost cause. The krogans will never repopulate. The quarians will never rebuild their home world. The geth will never know what it means to be alive and independent. The salarians will never see how people can change for the better.

Instead, the quarians and turians will endure a quick, torturous extinction as they slowly starve to death, trapped in a system with no support for them. Everyone else will squabble over the scraps of Earth that haven't been completely obliterated, until the krogans drive them all to extinction and then die off without any women present. And this is all assuming that the relays didn't cause supernova-scaled extinction events simply by being destroyed, like we saw in Arrival.

And perhaps the worst part is that we don't even know. We don't know what happened to our squadmates. We didn't get any sort of catharsis, conclusion. We got five years of literary foreplay followed by a kick to the groin and a note telling us that in a couple months, we can pay Bioware $15 for them to do it to us all over again.

It's not just the abysmally depressing/sacrificial nature of the ending, either. As I've already made perfectly clear, I came into this game expecting sacrifice. When Mordin did it, it was beautiful. When Thane did it, it was beautiful. Even Verner. Stupid, misguided, idiotic Verner. Even his ridiculous sacrifice had meaning, relevance, coherence, and offered satisfaction.

No, it's not the sacrifice I have a problem with. It's the utter lack of coherence and respect for the five years of literary gold that have already been established in this franchise. We spent three games preparing to fight these reapers. I spent hours upon hours doing every side quest, picking up every war asset, maxing out my galactic readiness so that when the time came, the army I had built could make a stand, and show these Reapers that we won't go down without a fight.

In ME1, we did the impossible when we killed Sovereign. In ME2, we began to see that the Reapers aren't as immortal as they claim to be: that even they have basic needs, exploitable weaknesses. In ME3, we saw the Reapers die. We saw one get taken down by an overgrown worm. We saw one die with a few coordinated orbital bombardments. We saw several ripped apart by standard space combat. In ME1, it took three alliance fleets to kill the "invincible" Sovereign. By the end of ME3, I had assembled a galactic armada fifty times more powerful than that, and a thousand times more prepared. I never expected the fight to be easy, but I proved that we wouldn't go down without a fight, that there is always hope in unity. That's the theme we've been given for the past five years: there is hope and strength through unity. That if we work together, we can achieve the impossible.

And then we're supposed to believe that the fate of the galaxy comes down to some completely unexplained starchild asking Shepard what his favorite color is? That the army we built was all for nothing? That the squad whose loyalty we fought so hard for was all for nothing? That in the end, none of it mattered at all?

It's a poetic notion, but this isn't the place for poetry. It's one thing to rattle prose nihilistic over the course of a movie or ballad, where the audience is a passive observer, learning a lesson from the suffering and futility of a character, but that's not what Mass Effect is. Mass Effect has always been about making the player the true hero. If you really want us to all feel like we spent the past five years dumping time, energy, and emotional investment into this game just to tell us that nothing really matters, you have signed your own death certificate. Nobody pays hundreds of dollars and hours to be reminded how bleak, empty, and depressing the world can be, to be told that nothing we do matters, to be told that all of our greatest accomplishments, all of our faith, all of our work, all of our unity is for nothing.

No. It simply cannot be this bleak. I refuse to believe Bioware is really doing this. The ending of ME1 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won. The ending of ME2 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won.

Taken at face value, the end of ME3 throws every single thing we've done in the past five years into the wind, and makes the player watch from a distance as the entire galaxy is thrown into a technological dark age and a stellar extinction. Why would we care about a universe that no longer exists? We should we invest any more time or money into a world that will never be what we came to know and love?

Even if the ending is retconned, it doesn't make things better. Just knowing that the starchild was our real foe the entire time is so utterly mindless, contrived, and irrelevant to what we experienced in ME1 and ME2 that it cannot be forgiven. If that really is the truth, then Mass Effect simply isn't what we thought it was. And frankly, if this is what Mass Effect was supposed to be all along, I want no part of it. It's a useless, trite, overplayed cliche, so far beneath the praise I once gave this franchise that it hurts to think about.

No. There is no way to save this franchise without giving us the only explanation that makes sense. You know what it is. It was the plan all along. Too much evidence to not be true. Too many people reaching the same conclusions independently.

The indoctrination theory doesn't just save this franchise: it elevates it to one of the most powerful and compelling storytelling experiences I've ever had in my life. The fact that you managed to do more than indoctrinate Shepard - you managed to indoctrinate the players themselves - is astonishing. If that really was the end game, here, then you have won my gaming soul. But if that's true, then I'm still waiting for the rest of this story, the final chapter of Shepard's heroic journey. I paid to finish the fight, and if the indoctrination theory is true, it's not over yet.

And if it's not, then I just don't even care. I have been betrayed, and it's time for me to let go of the denial, the anger, the bargaining, and start working through the depression and emptiness until I can just move on. You can't keep teasing us like this. This must have seemed like a great plan at the time, but it has cost too much. These people believed in you. I believed in you.

Just make it right.



At the end of this post my eyes were all teared up. You just summed up everyone I have been feeling in one amazing post which I hope will be heard and done justice to. I salute you.

#39733
DazenCobalt17

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CitizenSnips28 wrote...

And yeah. Remember folks, the stay civil calls aren't so much for Biowares sake as for ours. The quickest way to lose legitimacy is to cone off as out of control unconstructive nerd raging kids. Losing our cool muddies our message and makes it easier for Bioware to turn enough of the gaming community against us to give themselves cover to ignore us. So yeah, stay civil and reasonable. Friendly even, though still passionate.


I will hold the line and will do so with passion and conviction.  Especially after reading that guy's post about PR. Yep South Carolina is here holding the line til the bitter end

#39734
_Cmdr Shepard N-7

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I also hope that the indoctrination hypothesis is correct as it in my mind is the only thing that makes the mess that are the current endings make any sense. It is also my hope that if this was planned that we will be getting additional content that contains the epic and complete (w/full FMV) endings that we all were told would be forthcoming in Shepards final game. If it turns out that this is just wishfull thinking and grasping at straws then my disapointment will be crystallized and it will effect future consideration on any new games/content released by Bioware.

For the moment I am willing to extend to Bioware the benefit of the doubt. Time will reveal the truth and the quality of any future content that may come that brings this great trilogy to proper end.

Until then I will "Hold the line!"

#39735
Tyrsah

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Are we sending out letters/emails today, or did I get the date wrong? I know there was a post about it a couple days back but I believe it was effectively buried.

#39736
Goikiu

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Gotta go soldiers.

Hold the line while i'm away.

#39737
Daashi

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I am holding the line! And if I shall fall into battle then my krantt shall stand on the bones of corpse and continue the hold the line.

God and to think that when it was announced that BioWare had made a deal to publish with EA instead of continuing with Microsoft Studios or going to Activision, I honest to god thought it would be a good move. Seriously with Microsoft Studios not allowing/agreeing to publishing a PS games, and Activision's abandonment of the PC platform, I thought publishing with EA was a good move.

Modifié par Daashi, 17 mars 2012 - 11:32 .


#39738
Benirus

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Lethania wrote...

bwFex wrote...



At the end of this post my eyes were all teared up. You just summed up everyone I have been feeling in one amazing post which I hope will be heard and done justice to. I salute you.


This... Sums up everything. It's a bit long to repost, but we are with you.

Hold the line!

Modifié par Benirus, 17 mars 2012 - 11:33 .


#39739
B.Shep

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bwFex wrote...

I really have been trying to let myself get over this nightmare, but since you guys promise you're listening here, I'll try to just say it all, get it all out.

I have invested more of myself into this series than almost any other video game franchise in my life. I loved this game. I believed in it. For five years, it delivered. I must have played ME1 and ME2 a dozen times each.

I remember the end of Mass Effect 2. Never before, in any video game I had ever played, did I feel like my actions really mattered. Knowing that the decisions I made and the hard work I put into ME2 had a very real, clear, obvious impact on who lived and who died was one of the most astounding feelings in the world to me. I remember when that laser hit the Normandy and Joker made a comment about how he was happy we upgraded the shields. That was amazing. Cause and effect. Work and reward.

The first time I went through, I lost Mordin, and it was gut-wrenching: watching him die because I made a bad decision was damning, heartbreaking. But it wasn't hopeless, because I knew I could go back, do better, and save him. I knew that I was in control, that my actions mattered. So that's exactly what I did. I reviewed my decisions, found my mistakes, and did everything right. I put together a plan, I worked hard to follow that plan, and I got the reward I had worked so hard for. And then, it was all for nothing.

When I started playing Mass Effect 3, I was blown away. It was perfect. Everything was perfect. It was incredible to see all of my decisions playing out in front of me, building up to new and outrageous outcomes. I was so sure that this was it, this was going to be the masterpiece that crowned an already near-perfect trilogy. With every war asset I gathered, and with every multiplayer game I won, I knew that my work would pay off, that I would be truly satisfied with the outcome of my hard work and smart decisions. Every time I acquired a new WA bonus, I couldn't wait to see how it would play out in the final battle. And then, it was all for nothing.

I wasn't expecting a perfect, happy ending with rainbows and butterflies. In fact, I think I may have been insulted if everyone made it through just fine. The Reapers are an enormous threat (although obviously not as invincible as they would like us to believe), and we should be right to anticipate heavy losses. But I never lost hope. I built alliances, I made the impossible happen to rally the galaxy together. I cured the genophage. I saved the Turians. I united the geth and the quarians. And then, it was all for nothing.

When Mordin died, it was heartwrenching, but I knew it was the right thing. His sacrifice was... perfect. It made sense. It was congruent with the dramatic themes that had been present since I very first met Wrex in ME1. It was not a cheap trick, a deus ex machina, an easy out. It was beautiful, meaningful, significant, relevant, and satisfying. It was an amazing way for an amazing character to sacrifice themself for an amazing thing. And then it was all for nothing.

When Thane died, it was tearjerking. I knew from the moment he explained his illness that one day, I'd have to deal with his death. I knew he was never going to survive the trilogy, and I knew it wouldn't be fun to watch him go. But when his son started reading the prayer, I lost it. His death was beautiful. It was significant. It was relevant. It was satisfying. It was meaningful. He died to protect Shepard, to protect the entire Citadel. He took a life he thought was unredeemable and used it to make the world a brighter place. And then it was all for nothing.

When Wrex and Eve thanked me for saving their species, I felt that I had truly accomplished something great. When Tali set foot on her homeworld, I felt that I had truly accomplished something great. When Javik gave his inspiring speech, I felt that I had inspired something truly great. When I activated the Citadel's arms, sat down to reminisce with Anderson one final time, I felt that I had truly accomplished something amazing. I felt that my sacrifice was meaningful. Significant. Relevant. And while still a completely unexplained deus ex machina, at least it was a little bit satisfying.

And then, just like everything else in this trilogy, it was all for nothing.

If we pretend like the indoctrination theory is false, and we're really supposed to take the ending at face value, this entire game is a lost cause. The krogans will never repopulate. The quarians will never rebuild their home world. The geth will never know what it means to be alive and independent. The salarians will never see how people can change for the better.

Instead, the quarians and turians will endure a quick, torturous extinction as they slowly starve to death, trapped in a system with no support for them. Everyone else will squabble over the scraps of Earth that haven't been completely obliterated, until the krogans drive them all to extinction and then die off without any women present. And this is all assuming that the relays didn't cause supernova-scaled extinction events simply by being destroyed, like we saw in Arrival.

And perhaps the worst part is that we don't even know. We don't know what happened to our squadmates. We didn't get any sort of catharsis, conclusion. We got five years of literary foreplay followed by a kick to the groin and a note telling us that in a couple months, we can pay Bioware $15 for them to do it to us all over again.

It's not just the abysmally depressing/sacrificial nature of the ending, either. As I've already made perfectly clear, I came into this game expecting sacrifice. When Mordin did it, it was beautiful. When Thane did it, it was beautiful. Even Verner. Stupid, misguided, idiotic Verner. Even his ridiculous sacrifice had meaning, relevance, coherence, and offered satisfaction.

No, it's not the sacrifice I have a problem with. It's the utter lack of coherence and respect for the five years of literary gold that have already been established in this franchise. We spent three games preparing to fight these reapers. I spent hours upon hours doing every side quest, picking up every war asset, maxing out my galactic readiness so that when the time came, the army I had built could make a stand, and show these Reapers that we won't go down without a fight.

In ME1, we did the impossible when we killed Sovereign. In ME2, we began to see that the Reapers aren't as immortal as they claim to be: that even they have basic needs, exploitable weaknesses. In ME3, we saw the Reapers die. We saw one get taken down by an overgrown worm. We saw one die with a few coordinated orbital bombardments. We saw several ripped apart by standard space combat. In ME1, it took three alliance fleets to kill the "invincible" Sovereign. By the end of ME3, I had assembled a galactic armada fifty times more powerful than that, and a thousand times more prepared. I never expected the fight to be easy, but I proved that we wouldn't go down without a fight, that there is always hope in unity. That's the theme we've been given for the past five years: there is hope and strength through unity. That if we work together, we can achieve the impossible.

And then we're supposed to believe that the fate of the galaxy comes down to some completely unexplained starchild asking Shepard what his favorite color is? That the army we built was all for nothing? That the squad whose loyalty we fought so hard for was all for nothing? That in the end, none of it mattered at all?

It's a poetic notion, but this isn't the place for poetry. It's one thing to rattle prose nihilistic over the course of a movie or ballad, where the audience is a passive observer, learning a lesson from the suffering and futility of a character, but that's not what Mass Effect is. Mass Effect has always been about making the player the true hero. If you really want us to all feel like we spent the past five years dumping time, energy, and emotional investment into this game just to tell us that nothing really matters, you have signed your own death certificate. Nobody pays hundreds of dollars and hours to be reminded how bleak, empty, and depressing the world can be, to be told that nothing we do matters, to be told that all of our greatest accomplishments, all of our faith, all of our work, all of our unity is for nothing.

No. It simply cannot be this bleak. I refuse to believe Bioware is really doing this. The ending of ME1 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won. The ending of ME2 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won.

Taken at face value, the end of ME3 throws every single thing we've done in the past five years into the wind, and makes the player watch from a distance as the entire galaxy is thrown into a technological dark age and a stellar extinction. Why would we care about a universe that no longer exists? We should we invest any more time or money into a world that will never be what we came to know and love?

Even if the ending is retconned, it doesn't make things better. Just knowing that the starchild was our real foe the entire time is so utterly mindless, contrived, and irrelevant to what we experienced in ME1 and ME2 that it cannot be forgiven. If that really is the truth, then Mass Effect simply isn't what we thought it was. And frankly, if this is what Mass Effect was supposed to be all along, I want no part of it. It's a useless, trite, overplayed cliche, so far beneath the praise I once gave this franchise that it hurts to think about.

No. There is no way to save this franchise without giving us the only explanation that makes sense. You know what it is. It was the plan all along. Too much evidence to not be true. Too many people reaching the same conclusions independently.

The indoctrination theory doesn't just save this franchise: it elevates it to one of the most powerful and compelling storytelling experiences I've ever had in my life. The fact that you managed to do more than indoctrinate Shepard - you managed to indoctrinate the players themselves - is astonishing. If that really was the end game, here, then you have won my gaming soul. But if that's true, then I'm still waiting for the rest of this story, the final chapter of Shepard's heroic journey. I paid to finish the fight, and if the indoctrination theory is true, it's not over yet.

And if it's not, then I just don't even care. I have been betrayed, and it's time for me to let go of the denial, the anger, the bargaining, and start working through the depression and emptiness until I can just move on. You can't keep teasing us like this. This must have seemed like a great plan at the time, but it has cost too much. These people believed in you. I believed in you.

Just make it right.

bwFex i believe you summarize what most of us are feeling after seeing the awful endings.

HOLD THE LINE!

#39740
FredericLammer

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bwFex wrote...


Couldn't have said it any better :crying:

#39741
echom

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Allright, reporting back in. Holding the line.

#39742
Death of Seph

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Benirus wrote...

Lethania wrote...

bwFex wrote...



At the end of this post my eyes were all teared up. You just summed up everyone I have been feeling in one amazing post which I hope will be heard and done justice to. I salute you.


This... Sums up everything. It's a bit long to repost, but we are with you.

Hold the line!


This.  Very much this.

That others are able to summarise what is being collectivly felt by many in such a clear manner gives me hope.

Holding the line.

One day at a time. Image IPB

#39743
firstarioch

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We have to hold the line !!!!
This needs sorting out !!!

#39744
Benirus

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firstarioch wrote...

We have to hold the line !!!!
This needs sorting out !!!

We WILL hold the line!

#39745
Calenardon258

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I could explain a thousand times how the ending made me feel. How the plot holes could make an Orson Scott Card or a Dan Simmons laugh to death. How sad and disappointed I was when I saw that everythiing I did was for nothing, for... a three-colored beam. And I thought I was alone. But then I got to the French part of the BSN (because, yes, I am French). And we hold the line there, together. Then I heard the international fleet needed reinforcements. So here I am. I will not let a ghost star child, even if he's supposed to a super powerful AI, tell me I don't have any more choices, tell me I have to do what he wants me to do. Many people here said it's only logical to have no control when you're a passive watcher or reader. It's not your story, it's the main character's. But this is not a movie or a book. I built Shepard, I am Shepard. Overinvested in my character you say ? Damn right I am.

So, Brian (yeah, sorry for that, american brothers in arms, but I was angry at the catalyst, so I decided to give him a name, and he looked like a little american kid, and it stuck on the french BSN), look at me. Because you know what, B ? I will not fold. I will not accept the fact that after three games where I chose my destiny, you appear outta nowhere to tell me you're in charge. Right now, you can give up on me giving up.

We are legion, fellows. In the words of Wrex : we united an entire world of players. That's a victory right there.

Hold the line.

#39746
TheBull

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Tyrsah wrote...

Are we sending out letters/emails today, or did I get the date wrong? I know there was a post about it a couple days back but I believe it was effectively buried.


Yes today i already sent mine

#39747
ElMuchu

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TumblingBumblebee wrote...

baronkohinar wrote...

TODAY'S NEWS FOR EVERYONE JUST CHECKING IN:

Casey Hudson's latest statement here:
social.bioware.com/forum/1/topic/324/index/10089946

BioWare's New Resulting Feedback Thread here:
social.bioware.com/forum/1/topic/355/index/10098213/1

New User-Created Poll For Feedback:
social.bioware.com/forum/1/topic/355/index/10071250

MUST READ: Expert Analysis of BioWare's PR Strategy:
social.bioware.com/forum/1/topic/355/index/10084349/1


Keeping this up!

I invite everyone to read the PR strategy analysis! It's even incredibly interesting!

Hold the line!


I fully agree, I hope this member will post again!

Hold the line!

#39748
baronkohinar

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Every time I consider reposting, you guys have already got my back! ;-)

#39749
Tyrsah

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TheBull wrote...

Tyrsah wrote...

Are we sending out letters/emails today, or did I get the date wrong? I know there was a post about it a couple days back but I believe it was effectively buried.


Yes today i already sent mine


Thanks:kissing: I need to finish writing mine

#39750
Akodoreign

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Midwest Fleet checking in. Holding the line.