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So we can't get the ending we want after all?


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#39876
blunznsepp

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austrian fleet reporting in.... reading the statements... sceptical fleet became more sceptical :(

#39877
evisneffo

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baronkohinar wrote...
TODAY'S NEWS FOR EVERYONE JUST CHECKING IN:


Baron, thanks for putting this together, it's a great idea. :)

I want my happy ending. Call me over-idealistic but I do. I doubt it'll happen because a lot of feedback actually says "I didn't want rainbows and butterflies, and that makes me sad. Hey, if anyone's earned the chance of a heroic victory, it's Shepard.

Modifié par evisneffo, 17 mars 2012 - 01:43 .


#39878
Templar537

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I think when we write letters to Bioware (if you're doing so for the retake ME3 movement) be sure to clarify: The game wasn't at fault. The game lived up to every expectation that was set for it, it was simply the ending which fell short and caused this. The last 15 minutes is all that we would like changed, beyond that the game was phenomenal.

#39879
g_bassi13

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kylecouch wrote...

http://fc07.devianta...550-d4sv254.jpg

+1 for the Whose Line reference.

Modifié par g_bassi13, 17 mars 2012 - 01:41 .


#39880
Edbi

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SSV Orlová back from patrol, any news?

#39881
ld1449

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gotthammer wrote...

ld1449 wrote...

http://media.desura....ng_the_line.jpg

Yes...


I would rather break the 'deadlock' from orbit...with an Emperor-class battleship (and accompanying escorts)
<--- used to run w/ a 3x Land Raider Crusader list at 1,500 pts. :whistle:
(would've implemented a 5x Land Raider list for 2k pts., but I quit WH40k when my Iyanden got shafted)

Steady, boys(and girls), steady! Hold the line! For the Emperor! :wizard:


They're still around...sure most of em are zombies who need to be put inside of walking exoskeletons to fight but they're...there...somewhere.

And hell, if the Emperor can't fix this from his throne, I'll gladly join Chaos if they promise to fix it.

#39882
Conspicuous Cake

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Templar537 wrote...

I think when we write letters to Bioware (if you're doing so for the retake ME3 movement) be sure to clarify: The game wasn't at fault. The game lived up to every expectation that was set for it, it was simply the ending which fell short and caused this. The last 15 minutes is all that we would like changed, beyond that the game was phenomenal.


To those writting letters, this. ^

#39883
Zhijn

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Any news and thoughts from the asia market?.

#39884
Conspicuous Cake

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[quote]Templar537 wrote...

I think when we write letters to Bioware (if you're doing so for the retake ME3 movement) be sure to clarify: The game wasn't at fault. The game lived up to every expectation that was set for it, it was simply the ending which fell short and caused this. The last 15 minutes is all that we would like changed, beyond that the game was phenomenal. [/quote]


[/quote]

To those writting letters, this. ^
Also, be civil and polite.
No Bioware and EA bashing.

Modifié par Conspicuous Cake, 17 mars 2012 - 01:43 .


#39885
Alikan

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Reposting for laughs:

http://social.biowar...index/9980598/1




Modifié par Alikan, 17 mars 2012 - 01:46 .


#39886
wicked_being

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For those whose faith is shaken, read this:
social.bioware.com/forum/1/topic/355/index/10084349

Do not falter. Hold the line!

#39887
naes1984

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Just remember Buzz Aldrin told the kid (God I hope that was his son or grandson) to stay tuned for the further adventures of dead Shepherd and devastated galaxy.

#39888
Kuranai3

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Im back, holding the line.

#39889
Deventh

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kylecouch wrote...

Image IPB

ahahah this cracked me up

#39890
BCMakoto

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Hold the line!
They are finally listening, so we have to keep it up. 2000 pages incoming.

#39891
Byleth

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Bionic Weapon wrote...

Man almost 1600 pages and we're still going strong. What an honor it has been to serve with you all and you know what?, we're just getting started. So continue holding the line continue standing strong continue being united as a group of not just gamers but for all who care so much about Mass Effect that they will to take a stand to fight for it.

We are many
We are strong
We are legendary
We hold the line


You forget "my name is Legion, because we are many !"

#39892
wicked_being

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Also, I believe our Child's Play donation total has increased by $1,100 in just 7 hours.

#39893
tompuddefoot

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Can I just point something out about the ending of Deus Ex. It was a prequal to two other older games. The other games have a very distinct worl with quite an exact story.

So if you play the first game you already know what is going to happan to Jenson, or at least have a very good idea. So there isnt that many other ways that game could end for me. (As a fan of the original Dues Ex)

Mass Effect 3 however is a open ended game. Just wanted to make that point. Sorry if its narked anyone off.

#39894
gotthammer

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Templar537 wrote...

I think when we write letters to Bioware (if you're doing so for the retake ME3 movement) be sure to clarify: The game wasn't at fault. The game lived up to every expectation that was set for it, it was simply the ending which fell short and caused this. The last 15 minutes is all that we would like changed, beyond that the game was phenomenal.


I wouldn't mind (or, rather, I'd be real happy) if they not only 'fix' the ending, but also improve the core game. 

Come on, Bioware, show CD Projekt RED that you can do better than their Enhanced Editions! :)

#39895
army_carakav

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I'm posting here, in the Bioware forums for the first time. Adding my fuel to this fire!

Hold the line!

#39896
Misterdde45000

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SSV Orléans back on the line. Any updates on the situation ?

#39897
Peete

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Byleth wrote...

Bionic Weapon wrote...

Man almost 1600 pages and we're still going strong. What an honor it has been to serve with you all and you know what?, we're just getting started. So continue holding the line continue standing strong continue being united as a group of not just gamers but for all who care so much about Mass Effect that they will to take a stand to fight for it.

We are many
We are strong
We are legendary
We hold the line


You forget "my name is Legion, because we are many !"


Shouldn't it be "our name is legion for we are many"?

#39898
Sevantha

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bwFex wrote...

I really have been trying to let myself get over this nightmare, but since you guys promise you're listening here, I'll try to just say it all, get it all out.

I have invested more of myself into this series than almost any other video game franchise in my life. I loved this game. I believed in it. For five years, it delivered. I must have played ME1 and ME2 a dozen times each.

I remember the end of Mass Effect 2. Never before, in any video game I had ever played, did I feel like my actions really mattered. Knowing that the decisions I made and the hard work I put into ME2 had a very real, clear, obvious impact on who lived and who died was one of the most astounding feelings in the world to me. I remember when that laser hit the Normandy and Joker made a comment about how he was happy we upgraded the shields. That was amazing. Cause and effect. Work and reward.

The first time I went through, I lost Mordin, and it was gut-wrenching: watching him die because I made a bad decision was damning, heartbreaking. But it wasn't hopeless, because I knew I could go back, do better, and save him. I knew that I was in control, that my actions mattered. So that's exactly what I did. I reviewed my decisions, found my mistakes, and did everything right. I put together a plan, I worked hard to follow that plan, and I got the reward I had worked so hard for. And then, it was all for nothing.

When I started playing Mass Effect 3, I was blown away. It was perfect. Everything was perfect. It was incredible to see all of my decisions playing out in front of me, building up to new and outrageous outcomes. I was so sure that this was it, this was going to be the masterpiece that crowned an already near-perfect trilogy. With every war asset I gathered, and with every multiplayer game I won, I knew that my work would pay off, that I would be truly satisfied with the outcome of my hard work and smart decisions. Every time I acquired a new WA bonus, I couldn't wait to see how it would play out in the final battle. And then, it was all for nothing.

I wasn't expecting a perfect, happy ending with rainbows and butterflies. In fact, I think I may have been insulted if everyone made it through just fine. The Reapers are an enormous threat (although obviously not as invincible as they would like us to believe), and we should be right to anticipate heavy losses. But I never lost hope. I built alliances, I made the impossible happen to rally the galaxy together. I cured the genophage. I saved the Turians. I united the geth and the quarians. And then, it was all for nothing.

When Mordin died, it was heartwrenching, but I knew it was the right thing. His sacrifice was... perfect. It made sense. It was congruent with the dramatic themes that had been present since I very first met Wrex in ME1. It was not a cheap trick, a deus ex machina, an easy out. It was beautiful, meaningful, significant, relevant, and satisfying. It was an amazing way for an amazing character to sacrifice themself for an amazing thing. And then it was all for nothing.

When Thane died, it was tearjerking. I knew from the moment he explained his illness that one day, I'd have to deal with his death. I knew he was never going to survive the trilogy, and I knew it wouldn't be fun to watch him go. But when his son started reading the prayer, I lost it. His death was beautiful. It was significant. It was relevant. It was satisfying. It was meaningful. He died to protect Shepard, to protect the entire Citadel. He took a life he thought was unredeemable and used it to make the world a brighter place. And then it was all for nothing.

When Wrex and Eve thanked me for saving their species, I felt that I had truly accomplished something great. When Tali set foot on her homeworld, I felt that I had truly accomplished something great. When Javik gave his inspiring speech, I felt that I had inspired something truly great. When I activated the Citadel's arms, sat down to reminisce with Anderson one final time, I felt that I had truly accomplished something amazing. I felt that my sacrifice was meaningful. Significant. Relevant. And while still a completely unexplained deus ex machina, at least it was a little bit satisfying.

And then, just like everything else in this trilogy, it was all for nothing.

If we pretend like the indoctrination theory is false, and we're really supposed to take the ending at face value, this entire game is a lost cause. The krogans will never repopulate. The quarians will never rebuild their home world. The geth will never know what it means to be alive and independent. The salarians will never see how people can change for the better.

Instead, the quarians and turians will endure a quick, torturous extinction as they slowly starve to death, trapped in a system with no support for them. Everyone else will squabble over the scraps of Earth that haven't been completely obliterated, until the krogans drive them all to extinction and then die off without any women present. And this is all assuming that the relays didn't cause supernova-scaled extinction events simply by being destroyed, like we saw in Arrival.

And perhaps the worst part is that we don't even know. We don't know what happened to our squadmates. We didn't get any sort of catharsis, conclusion. We got five years of literary foreplay followed by a kick to the groin and a note telling us that in a couple months, we can pay Bioware $15 for them to do it to us all over again.

It's not just the abysmally depressing/sacrificial nature of the ending, either. As I've already made perfectly clear, I came into this game expecting sacrifice. When Mordin did it, it was beautiful. When Thane did it, it was beautiful. Even Verner. Stupid, misguided, idiotic Verner. Even his ridiculous sacrifice had meaning, relevance, coherence, and offered satisfaction.

No, it's not the sacrifice I have a problem with. It's the utter lack of coherence and respect for the five years of literary gold that have already been established in this franchise. We spent three games preparing to fight these reapers. I spent hours upon hours doing every side quest, picking up every war asset, maxing out my galactic readiness so that when the time came, the army I had built could make a stand, and show these Reapers that we won't go down without a fight.

In ME1, we did the impossible when we killed Sovereign. In ME2, we began to see that the Reapers aren't as immortal as they claim to be: that even they have basic needs, exploitable weaknesses. In ME3, we saw the Reapers die. We saw one get taken down by an overgrown worm. We saw one die with a few coordinated orbital bombardments. We saw several ripped apart by standard space combat. In ME1, it took three alliance fleets to kill the "invincible" Sovereign. By the end of ME3, I had assembled a galactic armada fifty times more powerful than that, and a thousand times more prepared. I never expected the fight to be easy, but I proved that we wouldn't go down without a fight, that there is always hope in unity. That's the theme we've been given for the past five years: there is hope and strength through unity. That if we work together, we can achieve the impossible.

And then we're supposed to believe that the fate of the galaxy comes down to some completely unexplained starchild asking Shepard what his favorite color is? That the army we built was all for nothing? That the squad whose loyalty we fought so hard for was all for nothing? That in the end, none of it mattered at all?

It's a poetic notion, but this isn't the place for poetry. It's one thing to rattle prose nihilistic over the course of a movie or ballad, where the audience is a passive observer, learning a lesson from the suffering and futility of a character, but that's not what Mass Effect is. Mass Effect has always been about making the player the true hero. If you really want us to all feel like we spent the past five years dumping time, energy, and emotional investment into this game just to tell us that nothing really matters, you have signed your own death certificate. Nobody pays hundreds of dollars and hours to be reminded how bleak, empty, and depressing the world can be, to be told that nothing we do matters, to be told that all of our greatest accomplishments, all of our faith, all of our work, all of our unity is for nothing.

No. It simply cannot be this bleak. I refuse to believe Bioware is really doing this. The ending of ME1 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won. The ending of ME2 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won.

Taken at face value, the end of ME3 throws every single thing we've done in the past five years into the wind, and makes the player watch from a distance as the entire galaxy is thrown into a technological dark age and a stellar extinction. Why would we care about a universe that no longer exists? We should we invest any more time or money into a world that will never be what we came to know and love?

Even if the ending is retconned, it doesn't make things better. Just knowing that the starchild was our real foe the entire time is so utterly mindless, contrived, and irrelevant to what we experienced in ME1 and ME2 that it cannot be forgiven. If that really is the truth, then Mass Effect simply isn't what we thought it was. And frankly, if this is what Mass Effect was supposed to be all along, I want no part of it. It's a useless, trite, overplayed cliche, so far beneath the praise I once gave this franchise that it hurts to think about.

No. There is no way to save this franchise without giving us the only explanation that makes sense. You know what it is. It was the plan all along. Too much evidence to not be true. Too many people reaching the same conclusions independently.

The indoctrination theory doesn't just save this franchise: it elevates it to one of the most powerful and compelling storytelling experiences I've ever had in my life. The fact that you managed to do more than indoctrinate Shepard - you managed to indoctrinate the players themselves - is astonishing. If that really was the end game, here, then you have won my gaming soul. But if that's true, then I'm still waiting for the rest of this story, the final chapter of Shepard's heroic journey. I paid to finish the fight, and if the indoctrination theory is true, it's not over yet.

And if it's not, then I just don't even care. I have been betrayed, and it's time for me to let go of the denial, the anger, the bargaining, and start working through the depression and emptiness until I can just move on. You can't keep teasing us like this. This must have seemed like a great plan at the time, but it has cost too much. These people believed in you. I believed in you.

Just make it right.


I totaly sign that as well, i felt exaclty the same way! My first attempt on the suicide mission in me2 were simular, I think i had more than just one person die (don't quite remember) and I was really sad about this, then my bf told me that I just picked the wrong person for the job, or that I forgot to buy uprgrades or .... and so on, you know the deal. So i went back and did it all again and I was so happy when everyone surviced. It's what i worked for and I got rewarded for it.
While I still don't think me3 was as good as me2 without considering the last 5 minutes, it was still a great game and i enjoyed it very much. But to me not only the last minutes were wrong, the whole mission felt off. You just had 2 members with you and no idea what the rest of the crew were doing. I prefer something like the suicide mission, because that was the most epic mission/quest that i have ever done in any game and i freaking loved it.

As you and many others I really want to believe in the indoctrination theorie because it would be really mind blowing, if it was something that bioware had been thinking of since day one. But i'm getting tired of being teased, of not being told what's really going on and being instead asked which was my favotire moment of the game. It doesn't matter what my favorite moment was, if the ending is so f*cked up, that I dont ever want to play any mass effect game anymore at all!
I suspect a lot of fans will walk away from this very soon, if we don't get a decent answer on this matter VERY soon and you can't blame them for it or expect them to return if and when you finally decide to spill the beans on the ending problematic.

If this is the ending you intended and if its what you intend to keep than please stop teasing us and let us know so we can move on. It is not fair and right to leave your fans in the dark for so long. Many of us have been waiting for a week now and all we have gotten is teasing and cryptic answers that can be interpreted in any way.

If you really care, like you say you do, Bioware, than you will let us know what's going on very soon and by that i don't mean a month or more. Because if i have to wait and hope another four weeks or more with hearing teasing and cryptic messages I will just walk away and pretend this has never happen and i wont come back!

#39899
Peete

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army_carakav wrote...

I'm posting here, in the Bioware forums for the first time. Adding my fuel to this fire!

Hold the line!

Welcome!

Join the fleet!

Hold the line. 

#39900
Matt_gekko88

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Alikan wrote...

Reposting for laughs:

http://social.biowar...index/9980598/1






and then forget:

www.youtube.com/watch
 ;)