So we can't get the ending we want after all?
#40301
Posté 17 mars 2012 - 04:52
#40302
Posté 17 mars 2012 - 04:52
#40303
Posté 17 mars 2012 - 04:53
Humanoid_Typhoon wrote...
On top of that there will be at least 50k people not buying any DLC and that's not including the people who don't buy DLC anyway so out of the hardcore customers (note the use of customer instead of fan) few will be buying anything that isn't a fix to this faux pas of an ending and even then if it is payed DLC there is gonna be a whole...whole lot of pirating.segurissima wrote...
I know this is nothing new or what haven’t been said so far, just to share my thoughts. I have bought the Final Hours on ipad yesterday and went through it. I had the impression that BW has put a lot passion into the game, and they really wanted to give us a fantastic game, incorporating fan feedback, but the leaks and the time pressure did not help the situation. (…so many good scenes cut out) As for the game ending, I think they were sincerely convinced that it will be OK. Now they are shocked over the reactions and try to do damage control as any big company would. This will, or is already, hitting their sales numbers and the reception of any ME related products in the future. I, for sure am not interested to replay the game, or buy any new content because I’ve lost interest after such a flat ending. And they know this. I cannot imagine that they will leave us, fans, without a proper remedy to this outrage about the ending, even if they defend the current product they know it could mean to the unsuccess of the franchise and any new MR related releases.
Hold the line!
Hold the line.
Agree. I think the 50k is even underestimated. There a lot of people who does not come to the forum, and does not actively participate in this movement. For sure there are a lot of new people coming ( like me, who never posted here before this) They have very deatailed statistics from the gameplay data and I think people with our opinion about the ending can easily exceed 50% of the RPG gamers; the ones who imported a ME1 game into ME3 according to statistics. (54%) That could result in hunderds of thousands of people.
#40304
Posté 17 mars 2012 - 04:54
Bionic Weapon wrote...
T-Raks wrote...
Agreed! At the end you want an exclamation point after which you say "wow, I wanna play it again concentrating on other squadmates, other story archs, make some other decisions etc.". You definitely don't want to leave the game thinking "what was that all about", "why did my sqadmates leave the battle on the Normandy", "why were squadmates that just ran with me at the citadel and presumably got injured at least suddenly on board of the normandy", "why were the humans in the end alone again when just every race battled on earth with no way out because of the relays destroyed", "why is the reapers destroying evolutioned organic life the cure to otherwise synthetics would destroy organic life"? I just don't understand how the writers of an otherwise great game can come up with such a mess in the end.Bionic Weapon wrote...
That's why saying its about the journey kind of falls flat. The journey can be a good one heck it can be an amazing one but if the destination fails to deliver and what was the point of going all that way.
case in point this is what Max Payne said:
"They were all dead. The final gunshot was an exclamation mark on everything that had led to this point. I released my finger from the trigger, and it was over".
So while the journey was a good one the destination is where everything came together and that's exactly what Mass Effect needs an exclamation mark of everything that has lead to that point.
Yep! I have seen people way back when we were just the Mass Effect forums and not BSN say they immediately started another play through of Mass Effect 1 because of how amazing it was (still is) and how their decisions Paragon or Remegade shaped their playthrough and their ending and they wanted to go right back in and play a " what if I did things this way" playthrough.
It left a sense of accomplishment and victory in their minds. It left a good feeling in their hearts. They wanted to experience it again. Mass Effect 1 is still talked about today and even though it left off with a more things are to come ending people still loved it.
Then there's Mass Effect 2 which was all about coming together as a small team to stop a smaller threat of a much larger one. We got our specialists ready, fought for the lost, and gave them hell. And if we wanted to woptions he option to either fail miserably or come out triumphantly. Again people loved the choices we were given and shaped their playthroughs the way they saw fit. Again they loved it and wanted more.
Each of those journeys was the exclamation mark of everything that had led to that point. What they went through, what they achieved to get there, and what the outcome or destination was going to be. The endings were talked about because of how they made the players feel. Some characters died in some playthroughs, and some if not all survived in other playthroughs. Some choices were different although some were the same, but the fact the matter is they were choices.
Everything they did mattered and fit into their endgame.
Now with Mass Effect 3 the journey was an amazing one. Each decision sometimes was harder than the last. Each choice you had to make count. We lost friends that we cared for but we knew that their deaths would not be in vain because the destination was where everything was going to come together. Where we were going to put everything that we had done so far in that journey to the best possible use we could. They were our choices they were the things that we did shape our characters.
But sadly no such thing occurred. We were given choices but they were not our own. They were chosen for us. When you give a player the illusion of choice but are actually choosing for them everything that they did absolutely does not matter.
That's the biggest problem with this game. We expected to ask the hard questions. We expected to look for other solutions if the choices did not agree with who are character(s) was. We expected to win this war our way on our terms.
And most importantly we expected closure. To see how our decisions shaped the galaxy after the war. To see that everything that we did good or bad had an impact on the galaxy as a whole. You take that away from a player how do you expect them to react?
You want an ending talked about? See what happens when every choice actually matters and fits into their own carefully crafted story. See what happens when when we are asking each other "what decision did you make in this regard". "What happened to this species in your story"? "How badly did you screw up in this regard"?
When this happens you have given the player something to actually talk about: choice and closure. They feel accomplished in their goal, in their story.
Whether its a story of sacrifice or pure classic heroism. Each of us gets outcome that we want.
And this dear Bioware is what a lot of us were anticipating but did not get. We know your track record and we know you are capable of much better than this. You do not want to go out with a whimper but a bang. You want to be remembered for giving us one of the greatest sci-fi trilogies to ever to grace our PCs and consoles.
So now the question is: what are you going to do about it?
If I missed something you guys wanted feel free to tell me as I know I didn't mention them all.
Just want to add my support, this sums it all up really, really well.
What are you going to do about it BW?
#40305
Posté 17 mars 2012 - 04:54
KaiserinKai wrote...
Just wanted to say, if anyone needs some catharsis, this site works really well...
I still need a Mass Effect 3 catharsis
#40306
Posté 17 mars 2012 - 04:54
Modifié par TheBull, 17 mars 2012 - 04:55 .
#40307
Posté 17 mars 2012 - 04:55
KaiserinKai wrote...
Just wanted to say, if anyone needs some catharsis, this site works really well...
I can NOT stop pressing it NOW!
#40308
Posté 17 mars 2012 - 04:55
#40309
Posté 17 mars 2012 - 04:56
#40310
Posté 17 mars 2012 - 04:56
KaiserinKai wrote...
Just wanted to say, if anyone needs some catharsis, this site works really well...
Haha, we've got our dire situation, alright.
#40311
Posté 17 mars 2012 - 04:56
KaiserinKai wrote...
Just wanted to say, if anyone needs some catharsis, this site works really well...
It really works!
#40312
Posté 17 mars 2012 - 04:57
segurissima wrote...
Humanoid_Typhoon wrote...
On top of that there will be at least 50k people not buying any DLC and that's not including the people who don't buy DLC anyway so out of the hardcore customers (note the use of customer instead of fan) few will be buying anything that isn't a fix to this faux pas of an ending and even then if it is payed DLC there is gonna be a whole...whole lot of pirating.segurissima wrote...
I know this is nothing new or what haven’t been said so far, just to share my thoughts. I have bought the Final Hours on ipad yesterday and went through it. I had the impression that BW has put a lot passion into the game, and they really wanted to give us a fantastic game, incorporating fan feedback, but the leaks and the time pressure did not help the situation. (…so many good scenes cut out) As for the game ending, I think they were sincerely convinced that it will be OK. Now they are shocked over the reactions and try to do damage control as any big company would. This will, or is already, hitting their sales numbers and the reception of any ME related products in the future. I, for sure am not interested to replay the game, or buy any new content because I’ve lost interest after such a flat ending. And they know this. I cannot imagine that they will leave us, fans, without a proper remedy to this outrage about the ending, even if they defend the current product they know it could mean to the unsuccess of the franchise and any new MR related releases.
Hold the line!
Hold the line.
Agree. I think the 50k is even underestimated. There a lot of people who does not come to the forum, and does not actively participate in this movement. For sure there are a lot of new people coming ( like me, who never posted here before this) They have very deatailed statistics from the gameplay data and I think people with our opinion about the ending can easily exceed 50% of the RPG gamers; the ones who imported a ME1 game into ME3 according to statistics. (54%) That could result in hunderds of thousands of people.
Indeed! My facebook account has at least 15 people that agree with me who I guarantee don't have accounts here.. I've only talked to two of them because I prefer to not flood my family/friends with angry rants haha. I limited myself to one post about the awful ending (which ended up with nearly 90 comments), and one about the Child's Play charity run. Some of them are still upset posting on FB about it.. Things like "Why Bioware Whyyyyyyy?" and "Hey Bioware -- you forgot to give me the ending to my game. Plz send it asap"
Modifié par Computim, 17 mars 2012 - 04:58 .
#40313
Posté 17 mars 2012 - 04:58
I once read that given infinite time, a thousand monkeys with typewriters would eventually write the entire works of Shakespeare.
This ending?
Three monkeys, ten minutes.
#40315
Posté 17 mars 2012 - 04:58
#40316
Posté 17 mars 2012 - 04:59
Warhawk7137 wrote...
I'm gonna blatantly steal a joke from Dilbert here, but...
I once read that given infinite time, a thousand monkeys with typewriters would eventually write the entire works of Shakespeare.
This ending?
Three monkeys, ten minutes.
ROFL touche. I loved that one.
#40317
Posté 17 mars 2012 - 04:59
even if they did you could always go with 'son of marauder shields'.Welsh Inferno wrote...
I'm tempted to change my Gamertag to Marauder Shields. Nobodies taken yet have they?
#40318
Posté 17 mars 2012 - 04:59
Computim wrote...
Indeed! My facebook account has at least 15 people that agree with me who I guarantee don't have accounts here.. I've only talked to two of them because I prefer to not flood my family/friends with angry rants haha. I limited myself to one post about the awful ending (which ended up with nearly 90 comments), and one about the Child's Play charity run. Some of them are still upset posting on FB about it.. Things like "Why Bioware Whyyyyyyy?" and "Hey Bioware -- you forgot to give me the ending to my game. Plz send it asap"
I'm kind of spamming on FB because of the end...
#40319
Posté 17 mars 2012 - 05:00
BigglesFlysAgain wrote...
Tried the last mission again after completing on monday, in a victim confronting attacker kind of way, Did Not Help At All Lol
Damn it, just let Marauder Shields succed in stopping you!
Modifié par Alikan, 17 mars 2012 - 05:18 .
#40320
Posté 17 mars 2012 - 05:00
Hold the Line, Bad Endings aren't Artistic nor Acceptable
#40321
Posté 17 mars 2012 - 05:00
Holding the line.
#40322
Posté 17 mars 2012 - 05:00
#40323
Posté 17 mars 2012 - 05:00
My Mass Effect experience has been one that I think is truly unique. Unlike many here, I'm sure, I got into the series much later. I bought the first Mass Effect used at a local Gamestop, as it was 20 bucks at the time and I'd heard great things about the game. I'd been skeptical of Bioware IPs since Jade Empire, which while not a bad game per se(it was actually quite good), I was disappointed that Bioware ditched writing the sequel to the masterpiece that was Knights of the Old Republic.
When I first booted up Mass Effect, it was around 8 o'clock at night and I was winding down from the day, so I downed myself a can of Drank and figured a couple of hours of gaming before bed would do me some good. I didn't really have any expectations going into Mass Effect. The previews I'd seen of the game, whether from E3 or X-Play, really didn't interest me at all, as the gameplay looked like Gears of War-light with some Force-esque powers thrown in for variety, but little did I know that Mass Effect would seize me by the throat and never let go.
When the title screen of Mass Effect hit, I was immediately enthralled, probably because the Drank I'd had, coupled with my fatigue from the long day, was causing something of a minor trip in my mind. The sheer beauty of the Vigil theme struck me in a way that I hadn't seen since the Prelude that played over the intro theme of Final Fantasy 7(more on that later).
So I jumped in, created my first Shepard(a Soldier named Jack), and began my first playthrough. And everything about Mass Effect pulled me in, from the expertly-crafted introduction sequence to the excellent writing and voice acting of the story. This was but my surface experience, however, which only served to whet my apetite for this world.
It wasn't until I'd read the Codex, and beared witness to the sheer scope and effort that Bioware put into the game and the world that they were creating from the ground up, that I truly began to feel and appreciate the Mass Effect universe. From its plausible science(of Element Zero and the Mass Effect itself exploiting a loophole in the Theory of Relativity) to the way that Bioware took several tired cliches of Science Fiction and breathed new life into them, Mass Effect rocketed past Assassin's Creed(another excellent IP) as my favorite original IP of this generation.
I mentioned Final Fantasy 7 earlier for a reason: FF7 is my favorite game of all time. It is the standard with which I compare all RPGs, both Western and Eastern. The expert crafting of FF7's story, the fact that it struck a perfect balance between Style and Substance(which I, sadly, haven't seen in the FF series since), the pathological connection I felt with the protagonists, and the sheer beauty of its soundtrack are something that, to this day, have yet to be surpassed in my mind. However, there was one game that came very close, I'm talking hair-width here, to dethroning FF7 atop my list of Greatest Games of All Time: Mass Effect 2.
Building upon the strengths of Mass Effect, ME2's expansion of the ME universe, its excellent cast of characters, and the, in my opinion, far superior soundtrack(compared to ME1) by Jack Wall brought it so close to becoming my favorite all-time game it's not even funny. Not since FF7 had I found myself caring for these characters. Not since FF7 had I seen such an excellent story. Not since FF7 had I heard such an excellent and powerful soundtrack.
I came out of ME2 thinking "If Bioware can take the strengths of this game and expand those while bringing back a few things I missed from ME1, then Mass Effect 3 could damn well beat out FF7 and I will not regret it."
And when I popped in ME3 a couple of weeks ago, everything looked primed and ready to do just that. Once again, Bioware built on the previous entry's strengths while trimming a bit of the fat and giving us missed featured from ME1(more RPG elements chief among them). Once again, the soundtrack was gorgeous in its ability to complement the onscreen action. Once again, the voice acting and writing sucked me in and tugged at the heartstrings so many times and caused me to care about characters who were fictional and nonexistent.
As I entered the final sequence and fought the final battle, Mass Effect 3 was prime and poised to be crowned my personal Favorite Game of All Time. The final run to the Conduit, dodging Harbinger's wrath as he attempted to end me so many times, was pulse-pounding and suitably epic as I raced against time to save the galaxy. The final standoff with the Illusive Man was nail-biting and excellent, even if it was basically a copypasta from ME1; Martin Sheen's sheer charisma and ability made that scene into a tearjerker as I persuaded TIM to take his gun to his head and pull the trigger. Keith David's powerful, commanding voice provided a great contrast to Mark Meer's gruff exhaustion as they watched the space battle in front of their eyes.
But then came the ending sequence. Then came the Catalyst. Then came what can easily be called the stupidest, most needlessly grim and melodramatic endings of all time...
It broke my heart to see Mass Effect 3 end so horribly. No happy ending whatsoever!? Are you kidding me? We put Shepard through absolute hell and back to make sure there was a future for the galaxy. I was moved at the final scene before the battle of Earth, where Shepard promised Miranda, my preferred LI, that he would be coming back.
And the only options we have are ripped straight out of Deus Ex!? And not only are they ripped off from Deus Ex, but they also plunge the galaxy into a complete Dark Age?
What the hell, Bioware?! What about the expansion of the franchise? How in the bloody hell are we supposed to continue in a galaxy where the only means of feasible intergalactic travel, the Mass Relays, are completely and utterly destroyed? It ain't exactly CHEAP to replace those things, after all.
And what about the Quarians, who'd just reclaimed their homeworld only to be unable to return to it? What about Tali, who was going to build herself a home on Rannoch? What about Wrex, who was now stranded on Earth without the ability to return to Tuchanka, where he'd only just finished uniting the Krogan race and starting them on the path toward enlightenment and integration into galactic society?
Hell, what about galactic society as a whole!?
And this isn't even touching the other boneheaded aspects of the ending: the Normandy suddenly fleeing the shockwave of whatever choice I made despite the fact that it was, just moments before, fighting on the frontlines of the battle. Nor am I talking about the Citadel suddenly showing up in the skies above Earth, with no mention of whatever happened to the BILLIONS living upon it. Nor am I even gonna touch on the ridiculous logic the Catalyst uses to explain the Cycle, or the fact that Shepard basically nods his head and goes along with it, no real objection or counterargument.
But, then again, I don't even want an explanation for these endings, because no amount of Handwaving is gonna get the bitter taste out of my mouth over these endings. It's not gonna get the bad taste out of my mouth that Bioware needlessly made their ending melodramatic schlock for the sake of being "artsy and provocative." It's not gonna remove the sheer sense of betrayal that I felt upon reaching the end and realizing that no matter how many times I go back to the very first game and start new playthroughs, that each and every one of those Shepards' stories will conclude with the exact same ending, the only real difference being the color of our patented Deus Ex Machina.
If nothing is done to address this, then I am officially done with everything Bioware. I might shell out the cash from Dragon Age 3, but any new IP or anything else Mass Effect and/or Dragon Age or whatever will have one less buyer thanks to these HORRIBLE endings.
If there's a paid-for ending DLC, I'll pay for it, if reluctantly. However, the damage to Bioware's reputation with me will still stand. However, if there's free DLC, I'll take it as an apology as well as an olive branch and my faith in Bioware will be restored, as it will show that they have the balls to own up to their mistake.
In conclusion, I have one more thing to say:
Some people say the journey is more important than the ending; Those people are full of ****.
If you're following a long trail of candy, lets just say they're bags of candy, and then at the very end of that trail you're forced to eat from a bag of ****, then the entire journey will have been spoiled. Sure, the journey going up to the bag of **** was excellent and awesome, but you know what will stick with you at the very end of that journey? The bag of **** you're forced to eat from after eating from bags of candy.
The journey AND the ending are equally important to a story. If the journey's horrible but the ending's good, then people won't see the ending because the horrible journey kept them from reaching the ending. It's vice versa for a horrible ending with an excellent journey.
Mass Effect 3 was one of the greatest journeys of all time with one of the worst endings of all time. And to see what was once the most promising original IP of this generation crash and burn in its final minutes despite sailing high above the clouds only moments before is what breaks my heart the most.
So please, Bioware, I beg of you: Don't try and turn this into another bait-and-switch ala Dragon Age 2(which I don't think was nearly as bad as some people make it out to be, personally, but it was NOTHING compared to the excellence that was Origins). Don't lead us along with a carrot on a stick only to give us nothing in the end. Please, listen to your fans and give us what we are asking for: Better endings, more options, and a full sense of closure to this excellent trilogy.
#40325
Posté 17 mars 2012 - 05:01
Katsumi Liqueur wrote...
KaiserinKai wrote...
Just wanted to say, if anyone needs some catharsis, this site works really well...
I can NOT stop pressing it NOW!
If only the button were some other color than:wizard:




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