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So we can't get the ending we want after all?


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#40451
MordiMoro

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TheBull wrote...

Cybermortis wrote...

TheBull wrote...

Darth Suetam wrote...

Hello, good people.

Any news?


Apparently stated by Mike Gamble Bioware is pulling All nighters??!!


Where?


I guess on his Twitter

@GambleMike: "The team put in another late night yesterday. It'll be worth it."


Do not let them sleep in bed ...  then the final dream, like the present ending, Nonono! Image IPB

#40452
IxSITHxI

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Why couldnt we have the option to tell the god child reaper space magic Image IPB  thingy to just Pogue Muh Ho-in?

Happy St Paddy's Day

www.youtube.com/watch

Hold the Line.

#40453
KHReborn

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wicked_being wrote...

Once again for those who haven't read it and also for the people who are a bit disheartened:

http://social.biowar.../index/10084349

I believe we have gained 10,000 War assets in atghunter


Don't forget the motivotional analysis of KeldorKatarn. He adds at least 2000 war assets.

#40454
Green man5490

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Nilofeliu wrote...

KaiserinKai wrote...

Green man5490 wrote...

"For the last eight years, Mass Effect has been a labor of love for our team; love for the characters we’ve created, for the medium of video games, and for the fans that have supported us. For us and for you, Mass Effect 3 had to live up to a lot of expectations, not only for a great gaming experience, but for a resolution to the countless storylines and decisions you’ve made as a player since the journey began in 2007. So we designed Mass Effect 3 to be a series of endings to key plots and storylines, each culminating in scenes that show you the consequences of your actions. You then carry the knowledge of these consequences with you as you complete the final moments of your journey.

We always intended that the scale of the conflict and the underlying theme of sacrifice would lead to a bittersweet ending—to do otherwise would betray the agonizing decisions Shepard had to make along the way. Still, we wanted to give players the chance to experience an inspiring and uplifting ending; in a story where you face a hopeless struggle for basic survival, we see the final moments and imagery as offering victory and hope in the context of sacrifice and reflection."

After reading that statement from Casey Hudson I have to ask did he play the game yet?


Ok, clearly he wasn't playing the same game as us.

That ending was not bittersweet, just bitter...


He has to be joking, right???? right.....

Is he that blind??? or this is just another troll aimed to slow us down...

/Salute


No, not a troll here's the article I got it from http://www.gamefront...ffect-3-ending/

#40455
Darth Garrus

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Nilofeliu wrote...

TSC_1 wrote...

Warhawk7137 wrote...

I'm fine with ripping off the first or the third, I can't really imagine anyone trying to rip off the second.  It'd be like trying to rip off Star Control 3.  95% of people wouldn't get the joke, and the other 5% of people would probably just end up lighting you on fire.


Heh. I actually liked DE2. And I still can't stand the ending to ME3. What does that say about how bad it is?


I liked Dragon Age 2 as a stand alone game. It was poorer than DA:O and the rpg were downplayed, however, given what they tried to accomplish with the game, it was a good game. Nothing extraordinary, but at least decent, and it has a good ending (at least it had an ending), and they gave us more options that RED, BLUE and GREEN..

/Salute


I know it's off topic, but I don't really like DA. I don't like RPGs with no moral consequences. And in DA, those have little difference. Again, it's not that you didn't have choice in DA1, but they were amoral in the majority. And DA2 was a better game to play, mechanics-wise, but far from the good RPGs BW used to do. You followed a story and the RPG aspects only touched the little things.

And sadly, this brings us again to the topic. More and more, I believe, BW is going through the path of action games with RPG elements. The ending of ME3 (and most of the game, to tell the truth) is a big statement about this. You are just following a story, and making smaller decisions along it. In previous games, the decisions mattered in a larger scale. Now, it's more following the story and making small adjustments.

And was kind of ironic that was a videgame seller on the Citadel, on ME2, talking about "big decision" and all. Well, they stayed behind, I guess.

#40456
Goikiu

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Dear Commander,
one of the team Engeneer of the SSV Telus have made an Extranet Page about this topic, he will update the data when he isn't at war, however it seems that the amount of data to track it's too high for him

alone, he request help from other fleet members.

"To not use too much space here i will update my little page/site
http://onima.org/ME3/index.php "

However there are really too much data to insert alone, i need someone to help, suggestion and overall thinking about what changing, if you like it and have a lot of data i'll ask you to help with this sub-

project.
To help send me a pm here or an email to goikiu@hotmail.it

I cannot stay up 24h/24h but i can give you 6/8h each day to help.


We need to hold the line.

SSV Telus Report Ended.


Hi commanders, i'm working to update my page with vboy23, we need help from the fleets, if anyone want to help, give data (articles or videos), give image links (I'm uploading em on my site), giving issues about graphics and other things please do.

SSV Telus from Italian Fleet Reporting and waiting for Orders.:mellow:

#40457
Achaewa

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Don't know if anyone has posted this before?


#40458
Zhijn

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KHReborn wrote...

wicked_being wrote...

Once again for those who haven't read it and also for the people who are a bit disheartened:

http://social.biowar.../index/10084349

I believe we have gained 10,000 War assets in atghunter


Don't forget the motivotional analysis of KeldorKatarn. He adds at least 2000 war assets.


Add the topic to your sigs! ;)

#40459
Cybermortis

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hgrant202 wrote...

Now jump to Mass Effect, does Legendary really want to drop $100-$200mill on a film where the fanbase is mad and you have to fight that while trying to make a good film? I can't imagine having to fight that battle, and dealing with the endless questions from people about how is the film going to make it up to the fans. Even providing for the built in delays, it will be years before it would be released (my bet is it would be tied to ME4 or another ME release). How many people will be at Comic-Con 2016 and ask "does the movie end as badly as ME3?", even if they fix ME3 today, they are still going to get that question. They are still going to get people dressed up as Maruader Shields, or people dressed in red/green/blue as "the ending".

I guess I'm just saying that this ending debacle has some definite unintended consequences. From the film production side of the universe, if I was Legendary, I'd be supportive of EA, not say a damn thing to anyone about it, but also be quietly asking EA to address it before it becomes more of a problem for me.

Hold the Line.


Yeah, I was wondering what effect this was likely to have on the film and how much pressure EA/BW was likely to get from the studio - especially in the current financial climate in Hollywood. Films based on games are, statistically, rarely a success. In fact the only game-to-film franchise I can think of that did all right was Tomb Raider, and I suspect that had less to do with the game than it did with the star.

The studio is almost certainly screaming at EA/BW to do something right now, they might even be threatening to put the film on hold until the situation is resolved - which would probably cost EA/BW more money than the first two games brought in.

#40460
BuddhaGeek

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 Just finished my letter!  It's a long one *cough*


As you may know, there is a large movement underfoot about the handling (or rather, mishandling) of Mass Effect 3 and it's ending. Gamers, infamous for fighting amongst eachother have come together at last to protest.  They have stood together, forming petitions, raising over $50,000 for charity, and have (with the exception of a few), responded to their outrage in a calm, positive manner only to be dismissed by you and EA, insulted by your staff, and led around with misdirection and faint promises.
I played your games since Baldur's Gate. I bought your DLC packs, your collector's editions. I defended Dragon Age 2 despite all the criticism.  And I loved Mass Effect to the point where it was, by far, my favorite work of fiction in ANY MEDIUM.  And now, I feel betrayed.  I feel as if the people I put so much faith in, turned their backs on me.  I feel as if my trust in you was misplaced.  And I am not alone.
It is easy to dismiss gamers.  We do not always have the greatest track record with "open and calm" discussion.  We do not always have grounds for our discourse.  It is easy to overlook us based off of the rash and offensive actions of a handful of people.  But, please, I implore you, do not dismiss this.  This movement could mean a new age for gamers and game companies. It shows that we can be civil, that we can be heard, and that our anger can be channeled into something unifying and good.
For me, this isn't just about the endings anymore. We don't necessarily want the ending to be fluffy or in any way sacchrine. A large complaint is simply that it not only provides no closure, but that in the context of everything we have learned about the game's universe, its characters, is nonsensical.    In 2009, in response to widespread dissatisfaction with the final moments of Fallout 3, Bethesda Softworks released a DLC known as "Broken Steel", which presented itself as a sort of extended epilogue, allowing players to gain some closure.  It ended up being one of the more popular DLCs of the entire game and gave the players not only a sense of finality, but a sense of relief that their gaming companies had not abandoned them and that they were being listened to.
We are asking that you give us the same measure of hope.

What has been for the last half-decade was an intriguing, emotional story that was shaped based off of our choices. It is one of the main selling points of the entire franchise: "All your actions have consequences". We were even told that the endings would reflect that, even going so far to say that there would be as many as SIXTEEN endings, all vastly different from the others and that it would not be "Choice A, B, and C". What we received was exactly that. All of our actions that we had devoted 120+ hours to ultimately meant nothing and ended with more questions than answers and more plotholes made in the final ten minutes than the entire series combined. 

The gamers who dislike the endings are not making their voices heard without reason. They (myself included) feel betrayed because we have invested our time and our money into something only to have our faith shattered and our dismay spat on. 

The idea of "entitlement" is a sentiment that seems to be specifically oriented around the gamer community. It's an idea that says that we are complaining about something we have no rights to, that we have no personal stake in the outcome of games we love and have devoted our time to purely because we were not part of its development. But, we are. It's a symbiotic relationship, one where they develop, we play, we love, and we invest our money and our time so that they may continue to develop and we can continue to play. To have Bioware take a "It's X, love it or get out" is a betrayal and an insult and one that is being countered. 

So I ask you. No, I beg of you, please do not brush us off. Please do not dismiss our claims as "entitlement" and "nerdrage".  Have you heard of the idea of "Corporate Personhood"? If it is to be believed and EA/Bioware is a person with rights, behaviours, and actions, then as a person, is it not then logical that you should listen to and respect those who have supported you?
Sincerely,

#40461
Tira_Lu

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can anyone of you good people sum up what happend in the last 1 1/2 days? Had to learn for a exam and could not activly seek out the forum (otherwise I would have stayed to long).

#40462
Welsh Inferno

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Copy and pasted from the war assets thread:

mvdeane87 wrote...

Although the money number is pretty staggering, it looks like only about 2700 people have actually felt compelled to contribute. Since this is basically our version of a petition, that is basically saying we have over 40,000 pissed off people, but only 2700 took action. Come on guys, this is for a good cause, and even $1 from anyone who hasn't donated already (assuming that we do actually have a strength of 40k at least), would almost double what we have raised so far. Don't buy that soda, or that Starbucks coffee. Donate and HOLD THE LINE!


Welsh Inferno wrote...
I agree. More people should dig into there pockets and give what they can. 50,000 people gave $10 we would have HALF A MILLION DOLLERS. Give $20 and we would have a million. Come on people.


Donate: http://retakemasseff...ct-childs-play/

#40463
TheBull

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malra wrote...

-snipped-

Warhawk7137 wrote...

If Joss Whedon was writing for BioWare, Tali and Liara would probably have been dead midway through ME2.

*browncoat covers ears...josh whedon is sacrosanct, no josh whedon jesting please :-)


Hey atleast he would have given us closure for ME 3  you know like you should do in A TRILOGY
Oh Poor WASH

#40464
Ajna

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hgrant202 wrote...

I've been lurking for awhile and wanted to throw in my thoughts.

Over the years I've been involved in software releases that have gone south in a big way. I've been on the inside while people rage, deservedly so, against us. Most of us on the inside agreed with the customers but just couldn't admit it publicly. We'd have daily meetings on the status of the response, when we can say something, and how we can say it. To this day when I hear the word "blue" (our internal code word) I think of the phrase "development is aware of the issue". We said that a lot.

I've also worked for EA and have my name buried in the credits on some games. The folks I worked with really cared about the games, and took the quality of them very seriously, more seriously than a lot of places I've worked that were much larger companies. So I'm sure there are people at Bioware/EA right now that are just as sick as we are about all this. The folks I worked with at EA were gamers, and some of the most rabid ones I've ever known. Those folks are probably frothing at the mouth over this.

I can also say, that at no point did we ever think "we have their money, they can just shut up and go away". A one time sale is great, but repeat business keeps you alive. There is a lot of product out there, a lot of competition, losing any customers is a bad thing. It takes a lot of effort to win the disgruntled ones back, if you even can. Once it went bad, it turned into damage control, but damage control only to stop the bleeding while we had endless meetings on how to fix it. Endless meetings.
The big execs just wanted it fixed, the guys responsible for the software had to overcome their egos. No dev likes to be told they screwed up. Once the power play battles ended things would be sorted out and the customers made happy, or at least content.

These days I work as a producer in LA. So this article caught my eye, http://www.ibtimes.c...-review-dlc.htm
This is from the International Business Times discussing how the Mass Effect movie might quell the outrage. It also refrences the Forbes articles.

From my perspective, if I was the guy at Legendary who was developing the movie I would be concerned right now. Video game based movies are fickle sells. Look at Doom, who didn't love that game? It had a massive built in fanbase from the game who wanted a good movie. But the movie was bad, and it bombed.

Now jump to Mass Effect, does Legendary really want to drop $100-$200mill on a film where the fanbase is mad and you have to fight that while trying to make a good film? I can't imagine having to fight that battle, and dealing with the endless questions from people about how is the film going to make it up to the fans. Even providing for the built in delays, it will be years before it would be released (my bet is it would be tied to ME4 or another ME release). How many people will be at Comic-Con 2016 and ask "does the movie end as badly as ME3?", even if they fix ME3 today, they are still going to get that question. They are still going to get people dressed up as Maruader Shields, or people dressed in red/green/blue as "the ending".

I guess I'm just saying that this ending debacle has some definite unintended consequences. From the film production side of the universe, if I was Legendary, I'd be supportive of EA, not say a damn thing to anyone about it, but also be quietly asking EA to address it before it becomes more of a problem for me.

Hold the Line.


Thanks for sharing this with us, it's nice to hear an ex voice from the inside, I think I just feel bad for everyone that feels bad right now...

#40465
Conspicuous Cake

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Well, I'm off for now, I need to rest a bit.
Keep this up and hold the line!

#40466
Elanor

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Sevantha wrote...

Rubmifer wrote...

I know people requested this in high res:

http://wallbase.cc/wallpaper/1772397

My new current desktop :)


This is so awesome. thank you :D


Thank you for that! :)

#40467
KRAETZNER

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Denethar wrote...

TheBull wrote...

Cybermortis wrote...

TheBull wrote...

Darth Suetam wrote...

Hello, good people.

Any news?


Apparently stated by Mike Gamble Bioware is pulling All nighters??!!


Where?


I guess on his Twitter

@GambleMike: "The team put in another late night yesterday. It'll be worth it."


Allow me to remain sceptical.


They got hangovers from a rave. It was totaly worth it.

#40468
malra

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Bubi7 wrote...


Sorry, old news. I know. It's just me being upset again.
In general, people should stop talking about things they don't comprehend.


sookay, I realize his opinion about the meritsof the game is different than ours.  I just feel he makes a valid point about the reviewers which is really all i was pointing out.  part of our problem here is just that, the reviewers. didn't mean to contribute to angst.  In business everything matters, the good, the bad, and the ugly.  one mediocre post halfway across the country may in fact fan the flame for someone to hunt us down either BSN/FB, however, apologies extended for your anguish. *bows out gracefully*

#40469
TheBull

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malra wrote...

-snipped-

Warhawk7137 wrote...

If Joss Whedon was writing for BioWare, Tali and Liara would probably have been dead midway through ME2.

*browncoat covers ears...josh whedon is sacrosanct, no josh whedon jesting please :-)


Im a Leaf on a wind, watch how i soar

#40470
wicked_being

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hgrant202 wrote...

They are still going to get people dressed up as Maruader Shields, or people dressed in red/green/blue as "the ending".


That made me laugh, thank you :lol:

*dibs on red*

#40471
Computim

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Someone should really tell Canada Post's Edmonton sorting centre to plan for this hahahaha.. I feel sorry for the minimum wage staff on that day rofl.

#40472
MeldarthX

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Computim wrote...

segurissima wrote...

Humanoid_Typhoon wrote...

segurissima wrote...

I know this is nothing new or what haven’t been said so far, just to share my thoughts. I have bought the Final Hours on ipad yesterday and went through it. I had the impression that BW has put a lot passion into the game, and they really wanted to give us a fantastic game, incorporating fan feedback, but the leaks and the time pressure did not help the situation. (…so many good scenes cut out) As for the game ending, I think they were sincerely convinced that it will be OK. Now they are shocked over the reactions and try to do damage control as any big company would. This will, or is already, hitting their sales numbers and the reception of any ME related products in the future. I, for sure am not interested to replay the game, or buy any new content because I’ve lost interest after such a flat ending. And they know this. I cannot imagine that they will leave us, fans, without a proper remedy to this outrage about the ending, even if they defend the current product they know it could mean to the unsuccess of the franchise and any new MR related releases.
Hold the line!

On top of that there will be at least 50k people not buying any DLC and that's not including the people who don't buy DLC anyway so out of the hardcore customers (note the use of customer instead of fan) few will be buying anything that isn't a fix to this faux pas of an ending and even then if it is payed DLC there is gonna be a whole...whole lot of pirating.


Hold the line.


Agree. I think the 50k is even underestimated. There a lot of people who does not come to the forum, and does not actively participate in this movement. For sure there are a lot of new people coming ( like me, who never posted here before this) They have very deatailed statistics from the gameplay data and I think people with our opinion about the ending can easily exceed 50% of the RPG gamers; the ones who imported a ME1 game into ME3 according to statistics. (54%) That could result in hunderds of thousands of people.


Indeed!  My facebook account has at least 15 people that agree with me who I guarantee don't have accounts here.. I've only talked to two of them because I prefer to not flood my family/friends with angry rants haha.  I limited myself to one post about the awful ending (which ended up with nearly 90 comments), and one about the Child's Play charity run.  Some of them are still upset posting on FB about it.. Things like "Why Bioware Whyyyyyyy?" and "Hey Bioware -- you forgot to give me the ending to my game.  Plz send it asap"


How poles most go - if you're dealing with 1- 1,000,000 people - for every one vote  you times it by 10; after 1 million I'm not sure.....  pretty sure it goes up like 11 to 12 for each million would have to look it up.

But for the first million sales 54% of your target audience; hates the ending......that's a big; number......only 2% actually likes it.  those numbers are hard; but its a good reflection.......

they've shipped 3.5 million copies not sure if they've sold over 2 million yet or not.....but they have over a million so looking at that its - ok checked the math and that made my eyes hurt.  Its been a long time since I've looked at problems like that......

Someone else added up just the one poll here on BNS and its like running 96% hate the ending.....that tells you something........I've been watching twitter like made and its running for every 1 like; there is roughly 10 hates the ending.......

that's 90% ave........We can't give up now.....

HOLD THE LINE

#40473
Pyewacket

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Computim wrote...

Someone should really tell Canada Post's Edmonton sorting centre to plan for this hahahaha.. I feel sorry for the minimum wage staff on that day rofl.



Oh god, I know.  Thank god I work in Saskatchewan.

#40474
Tonymac

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I will maintain my hope.

One thing I was considering was how much work they would have to do if I see the happy ending I like - what a lot of people seem to like. I have not really fleshed it all out in my mind, but retirement and lots of little blue children sufficiently sums it up. There are alot of LI possibilities - it makes for a lot of work for them. It would require a good bit more voice acting, animation - all kinds of things go into a game that I do not know jack squat about. I don't want to be whiney and throwing a tantrum - putting them through all of this, but I do think that with a happier ending I could have replayability. Currently, I did one run on one import. I can't bring myself to do another.

In a way I feel like I have been rather bad to Bioware in my attitude. I loathe the ending. However, considering all but the ending - the game is really amazing. There is so much going on, so much quality of play and wonderful characters and sacrafices that it is a tear jerker. You feel for every loss, and struggle with every shot you take to make it right and count.

Only Bioware could deliver this kind of quality - I have to acknowlege that. I feel like I got on a bandwagon with my anger and raged. I'll stick to my guns and say I want it changed - but I still have to tip my hat to them for a really good game.

I will work on being more contructive and less of a rage monger. I will also maintian my faith in them - at least they are considering our viewpoints and stances.

#40475
vboy23

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hgrant202 wrote...

I've been lurking for awhile and wanted to throw in my thoughts.

Over the years I've been involved in software releases that have gone south in a big way. I've been on the inside while people rage, deservedly so, against us. Most of us on the inside agreed with the customers but just couldn't admit it publicly. We'd have daily meetings on the status of the response, when we can say something, and how we can say it. To this day when I hear the word "blue" (our internal code word) I think of the phrase "development is aware of the issue". We said that a lot.

I've also worked for EA and have my name buried in the credits on some games. The folks I worked with really cared about the games, and took the quality of them very seriously, more seriously than a lot of places I've worked that were much larger companies. So I'm sure there are people at Bioware/EA right now that are just as sick as we are about all this. The folks I worked with at EA were gamers, and some of the most rabid ones I've ever known. Those folks are probably frothing at the mouth over this.

I can also say, that at no point did we ever think "we have their money, they can just shut up and go away". A one time sale is great, but repeat business keeps you alive. There is a lot of product out there, a lot of competition, losing any customers is a bad thing. It takes a lot of effort to win the disgruntled ones back, if you even can. Once it went bad, it turned into damage control, but damage control only to stop the bleeding while we had endless meetings on how to fix it. Endless meetings.
The big execs just wanted it fixed, the guys responsible for the software had to overcome their egos. No dev likes to be told they screwed up. Once the power play battles ended things would be sorted out and the customers made happy, or at least content.

These days I work as a producer in LA. So this article caught my eye, http://www.ibtimes.c...-review-dlc.htm
This is from the International Business Times discussing how the Mass Effect movie might quell the outrage. It also refrences the Forbes articles.

From my perspective, if I was the guy at Legendary who was developing the movie I would be concerned right now. Video game based movies are fickle sells. Look at Doom, who didn't love that game? It had a massive built in fanbase from the game who wanted a good movie. But the movie was bad, and it bombed.

Now jump to Mass Effect, does Legendary really want to drop $100-$200mill on a film where the fanbase is mad and you have to fight that while trying to make a good film? I can't imagine having to fight that battle, and dealing with the endless questions from people about how is the film going to make it up to the fans. Even providing for the built in delays, it will be years before it would be released (my bet is it would be tied to ME4 or another ME release). How many people will be at Comic-Con 2016 and ask "does the movie end as badly as ME3?", even if they fix ME3 today, they are still going to get that question. They are still going to get people dressed up as Maruader Shields, or people dressed in red/green/blue as "the ending".

I guess I'm just saying that this ending debacle has some definite unintended consequences. From the film production side of the universe, if I was Legendary, I'd be supportive of EA, not say a damn thing to anyone about it, but also be quietly asking EA to address it before it becomes more of a problem for me.

Hold the Line.


thank you for giving your insight about this especially since you've had experience in the industry. I have always wondered what people with connections to the industry would think about this whole debacle.

Hold the line!!!

Never forget Marauder Shields!!!