So we can't get the ending we want after all?
#4176
Posté 01 mars 2012 - 02:58
Interviewver: so...a lot of controllers were thrown at the end of Halo 2
Bungie: thrown yes....but not necessarily in anger...more in awe right?
#4177
Posté 01 mars 2012 - 02:59
Dilos01 wrote...
Bebbe777 wrote...
Dilos01 wrote...
This still doesn't change anything! I refuse to believe any "rumors" on how it will all end! You can take those leaked informations with a grain of salt. Because there is no way in hell that a company like Bioware would deliberately shoot down their own franchise like this. What would drive someone to do such actions like this!? It just boggles my mind.
BW is probably tired of the franchise and want to move on to something stupid
Pray tell, what could be stupider?? HUH??
An FPS. Like Call of Duty.
#4178
Posté 01 mars 2012 - 02:59
DifferentD17 wrote...
AlphaJarmel wrote...
So Joker leaves you for dead and decides to bail with your entire crew and gets caught in an explosion?
Lol he never said sorry for getting you killed in ME2... I think he's been trying to kill you the whole time!
The rest of that ending shows a cloned TIM staring at a picture of Joker on his desk as he raises his scotch glass and mumbles "You wil be remembered."
#4179
Guest_Raga_*
Posté 01 mars 2012 - 03:00
Guest_Raga_*
cerberus1701 wrote...
The fact is though, to some extent or other, just by virtue of them being there, you would have cared about them more.
Anxiety over the endings, therefore, is pretty much unavoidable, but the level in this thread? It really suggests to me that a good number people weren't paying attention.
I think people expected hard choices and potentially grave consequences. I think they even wanted it, but complete flatlining of character relationships arcs, which is a cornerstone of the whole series? I mean ME2 basically boils down to "collect these people, get to know them, and forge a team." Loyalty is even a gameplay element. I think it's perfectly reasonable that people expected their diverse interactions with characters over three games would have diverse ultimate results beyond "they're all stuck on this planet and seperated from Shepard."
Modifié par Ragabul the Ontarah, 01 mars 2012 - 03:05 .
#4180
Posté 01 mars 2012 - 03:00
crimzontearz wrote...
bungie's original answer to the halo 2 mess was the following
Interviewver: so...a lot of controllers were thrown at the end of Halo 2
Bungie: thrown yes....but not necessarily in anger...more in awe right?
In my case it just made me stop playing the Halo series altogether.
#4181
Posté 01 mars 2012 - 03:00
Probably how they think
#4182
Posté 01 mars 2012 - 03:00
txgoldrush wrote...
Unit-Alpha wrote...
Pr3ying M4nt15 360 wrote...
Why would they torture their fans like this, knowing that the vast majority wanted the option of a happy but flawed ending, a neutral ending and a dark ending with some variations inbetween?
It just doesn't make sense. They had the perfect opportunity to be still be bittersweet and still allow people to be happy about their connections with the characters. To let Shepard retire peacefully with his friends. The connection was always with the characters - the connection with the universe, they could have smashed all the relays and trapped all the characters on earth and I honestly think most people would have accepted that.
Because they just don't give a damn anymore. That's the extent of it. It was far easier to do this than have *gasp* actually different endings.
or maybe they wanted to be consistant with the themes of the series....
Oh, that theme where no matter what you do, nothing changes, your choices feel pointless? That was Dragon Ages 2, not Mass Effect.
Or are you just talking about context...........
But seriously, there was plenty of room to wipe out entire races with our choices, kill random party members or non party member long time people from the universe. There is plenty of gritty grim dark sh it happening. It was just over the top vindictive, to have Shep barely salvage a broken universe of many billions dead, all travel tech destroyed, blah blah, then decide..................oh and by the way you will never see any of your friends again either, hahahaha.
Maybe a step too far. I know you disagree, but I think it was too far. It crossed the line from making us realize bad stuff happens to "nothing you do matters".
#4183
Posté 01 mars 2012 - 03:01
Capeo wrote...
txgoldrush wrote...
Unit-Alpha wrote...
Pr3ying M4nt15 360 wrote...
Why would they torture their fans like this, knowing that the vast majority wanted the option of a happy but flawed ending, a neutral ending and a dark ending with some variations inbetween?
It just doesn't make sense. They had the perfect opportunity to be still be bittersweet and still allow people to be happy about their connections with the characters. To let Shepard retire peacefully with his friends. The connection was always with the characters - the connection with the universe, they could have smashed all the relays and trapped all the characters on earth and I honestly think most people would have accepted that.
Because they just don't give a damn anymore. That's the extent of it. It was far easier to do this than have *gasp* actually different endings.
or maybe they wanted to be consistant with the themes of the series....
The "theme" of the series? Philosphically the series is all over the place. The only common theme is choices and character relationships.
To answer your other question above I have only seen the super bad ending so I don't know if the relays physically explode in every instance. I think with blue and green they just stop working from what Tank had said.
I'm not sure choices really qualifies. They obviated one and two from being meaningful and in the end it's simply a question of degrees. There are are no real choices. BW expects (in an RPG) for story to be dressing/filler at best. Doesn't make much sense.
Modifié par Xaijin, 01 mars 2012 - 03:01 .
#4184
Posté 01 mars 2012 - 03:01
ME1 - you save the council, your ship/crew, etc. Heck you can even get Saren to shoot himself in the head. Game ends with you heading to your ship and crew to continue on.
ME2 - You can save every single one of your crew. You can face a human reaper, destroy a collector base and still have a fully functioning ship with every single crew member alive and well. Game ends with you on your ship with a full crew and hope for the upcoming war.
ME3 - galaxy in ruins, relays gone, ship either destroyed or crashed on a remote planet, you dead (in all but 1) or barely alive in the midst of smoking ruins.
Don't see how that is actually following a theme that has been established in the prior games.
#4185
Posté 01 mars 2012 - 03:01
Modifié par kingsims, 01 mars 2012 - 03:02 .
#4186
Posté 01 mars 2012 - 03:01
Capeo wrote...
txgoldrush wrote...
Unit-Alpha wrote...
Pr3ying M4nt15 360 wrote...
Why would they torture their fans like this, knowing that the vast majority wanted the option of a happy but flawed ending, a neutral ending and a dark ending with some variations inbetween?
It just doesn't make sense. They had the perfect opportunity to be still be bittersweet and still allow people to be happy about their connections with the characters. To let Shepard retire peacefully with his friends. The connection was always with the characters - the connection with the universe, they could have smashed all the relays and trapped all the characters on earth and I honestly think most people would have accepted that.
Because they just don't give a damn anymore. That's the extent of it. It was far easier to do this than have *gasp* actually different endings.
or maybe they wanted to be consistant with the themes of the series....
The "theme" of the series? Philosphically the series is all over the place. The only common theme is choices and character relationships.
To answer your other question above I have only seen the super bad ending so I don't know if the relays physically explode in every instance. I think with blue and green they just stop working from what Tank had said.
No, the theme judging from the leak is about life in general and why we live it....see the conversation with the "Guardian".
And the ME3 theme is sacrifice.
Modifié par txgoldrush, 01 mars 2012 - 03:03 .
#4187
Posté 01 mars 2012 - 03:02
MelfinaofOutlawStar wrote...
In my case it just made me stop playing the Halo series altogether.crimzontearz wrote...bungie's original answer to the halo 2 mess was the followingInterviewver: so...a lot of controllers were thrown at the end of Halo 2Bungie: thrown yes....but not necessarily in anger...more in awe right?
messed up thing is that I am NOT making it up
#4188
Guest_magnetite_*
Posté 01 mars 2012 - 03:02
Guest_magnetite_*
#4189
Guest_Raga_*
Posté 01 mars 2012 - 03:02
Guest_Raga_*
I'm stupid and hit quote instead of edit. Ignore.
Modifié par Ragabul the Ontarah, 01 mars 2012 - 03:03 .
#4190
Posté 01 mars 2012 - 03:02
crimzontearz wrote...
MelfinaofOutlawStar wrote...
In my case it just made me stop playing the Halo series altogether.crimzontearz wrote...bungie's original answer to the halo 2 mess was the followingInterviewver: so...a lot of controllers were thrown at the end of Halo 2Bungie: thrown yes....but not necessarily in anger...more in awe right?
messed up thing is that I am NOT making it up
This is gonna be another case of "You didn't like your story because you didn't understand it right."
#4191
Posté 01 mars 2012 - 03:03
magnetite wrote...
I would think there would be at least one good ending. No way you would just rally all those races to help you, then end up dead in the end. Have to wait and see. Every Mass Effect game has a good and a bad ending.
This game has all bad endings for shepard.
#4192
Posté 01 mars 2012 - 03:03
RazorrX wrote...
Seems to me the theme in ME was that things are really horrible, there is no way you can hope to win - then you do. And not only do you win, but you can actually manage to save everyone.
ME1 - you save the council, your ship/crew, etc. Heck you can even get Saren to shoot himself in the head. Game ends with you heading to your ship and crew to continue on.
ME2 - You can save every single one of your crew. You can face a human reaper, destroy a collector base and still have a fully functioning ship with every single crew member alive and well. Game ends with you on your ship with a full crew and hope for the upcoming war.
ME3 - galaxy in ruins, relays gone, ship either destroyed or crashed on a remote planet, you dead (in all but 1) or barely alive in the midst of smoking ruins.
Don't see how that is actually following a theme that has been established in the prior games.
Not totally sure Walters was up to the task of guiding folks on that, frankly. His dialog was amazing, but some of the other larger things have been schizophrenically presented at best.
#4193
Posté 01 mars 2012 - 03:04
magnetite wrote...
I would think there would be at least one good ending. No way you would just rally all those races to help you, then end up dead in the end. Have to wait and see. Every Mass Effect game has a good and a bad ending.
No, rallying the races effectively is a way to survive.
#4194
Posté 01 mars 2012 - 03:05
In their defense, they later come out and say that Halo 2's production was a three act tradegy and that thanks to their ambitions and Microsoft's whining, the ending of Halo 2 was cut. And it wasn't a mini Halo 3, either.MelfinaofOutlawStar wrote...
crimzontearz wrote...
bungie's original answer to the halo 2 mess was the following
Interviewver: so...a lot of controllers were thrown at the end of Halo 2
Bungie: thrown yes....but not necessarily in anger...more in awe right?
In my case it just made me stop playing the Halo series altogether.
Anyways, at least Bungie now has the balls to say, "Yeah, that **** was terrible."
#4195
Guest_magnetite_*
Posté 01 mars 2012 - 03:05
Guest_magnetite_*
kingsims wrote...
This game has all bad endings for shepard.
Unless I play the full game, not going to believe it. They did say the plot has changed since the leak.
#4196
Posté 01 mars 2012 - 03:05
Unit-Alpha wrote...
Dilos01 wrote...
Bebbe777 wrote...
Dilos01 wrote...
This still doesn't change anything! I refuse to believe any "rumors" on how it will all end! You can take those leaked informations with a grain of salt. Because there is no way in hell that a company like Bioware would deliberately shoot down their own franchise like this. What would drive someone to do such actions like this!? It just boggles my mind.
BW is probably tired of the franchise and want to move on to something stupid
Pray tell, what could be stupider?? HUH??
An FPS. Like Call of Duty.
...
That's it, I'm done for the day. It's bad enough that people are all hung up on these leaks, but the thought of ME becoming either an MMO or an FPS just...
See you guys tomorrow!
#4197
Posté 01 mars 2012 - 03:05
There are 2-3 ending variations that should have been there.
Shepard gets trapped on the Citadel. Normandy crashes on there, they all enjoy the time they have left together (be it months, or years).
Shepard and his crew end up stranded on Earth.
You can save the relays at the expense of the reapers eventually returning. (i.e delay 50,000) years.
To me those would be fair in addition to the endings we have.
#4198
Posté 01 mars 2012 - 03:06
Unit-Alpha wrote...
This is gonna be another case of "You didn't like your story because you didn't understand it right."crimzontearz wrote...MelfinaofOutlawStar wrote...
messed up thing is that I am NOT making it upcrimzontearz wrote...bungie's original answer to the halo 2 mess was the followingInterviewver: so...a lot of controllers were thrown at the end of Halo 2Bungie: thrown yes....but not necessarily in anger...more in awe right?In my case it just made me stop playing the Halo series altogether.
yes...and Darksiders 2 here I come
#4199
Posté 01 mars 2012 - 03:06
magnetite wrote...
kingsims wrote...
This game has all bad endings for shepard.
Unless I play the full game, not going to believe it. They did say the plot has changed since the leak.
Not since it went gold and they sent the space copies up.
#4200
Posté 01 mars 2012 - 03:06
Unit-Alpha wrote...
Dilos01 wrote...
Bebbe777 wrote...
Dilos01 wrote...
This still doesn't change anything! I refuse to believe any "rumors" on how it will all end! You can take those leaked informations with a grain of salt. Because there is no way in hell that a company like Bioware would deliberately shoot down their own franchise like this. What would drive someone to do such actions like this!? It just boggles my mind.
BW is probably tired of the franchise and want to move on to something stupid
Pray tell, what could be stupider?? HUH??
An FPS. Like Call of Duty.
Well if they can make $15 for tiny map packs they could make in a day or two...




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