DifferentD17 wrote...
[snip]
I'll get my crayons.
This is important: Which size box? We need ALL THE COLORS!
Modifié par Ramshakkle, 18 mars 2012 - 04:27 .
DifferentD17 wrote...
[snip]
I'll get my crayons.
Modifié par Ramshakkle, 18 mars 2012 - 04:27 .
DifferentD17 wrote...
TheBigShinz wrote...
Ramshakkle wrote...
TheBigShinz wrote...
[snip]
The 17th is getting shot by TIM in the citadel, which is probably the best because you dont have to deal with god kid
I would like to think being shot by Marauder Shields is actually the 17th..... He's actually got our backs, TIM's just kind of a dick....
In that case there are more than 17 endings...we're going to need more colors
I'll get my crayons.
Sorry for the late response!detolicious.com wrote...
People4Peace wrote...
detolicious.com wrote...
someone help me, why did I raise my war assets so somewhat over 6800? I mean, what difference does it make to let's say 5200?
Sadly....there isn't a difference.
So basically, an entire part of the gameplay is invalidated?
Ramshakkle wrote...
DifferentD17 wrote...
[snip]
I'll get my crayons.
This is important: Which size box? We need ALL THE COLORS!
Ritly13 wrote...
I was fine with the ultimate sacrifice and kinda expected it, but the part that set me off was after the beam was sent, every relay was destroyed! And according to head scientist in the Arrival DLC, every relay destroyed is like a supernova going off. I f***'ed up Earth, every major race's system, stranded countless colonies from supplies, (probably) destroyed the galactic fleet, AND stranded the Normandy and crew on an unknown planet! 0_0
Umm...cue epic credits?
Modifié par SuperTeal, 18 mars 2012 - 04:30 .
Ramshakkle wrote...
DifferentD17 wrote...
[snip]
I'll get my crayons.
This is important: Which size box? We need ALL THE COLORS!
The catalyst was just a GIANT douche bag...SuperTeal wrote...
Ritly13 wrote...
I was fine with the ultimate sacrifice and kinda expected it, but the part that set me off was after the beam was sent, every relay was destroyed! And according to head scientist in the Arrival DLC, every relay destroyed is like a supernova going off. I f***'ed up Earth, every major race's system, stranded countless colonies from supplies, (probably) destroyed the galactic fleet, AND stranded the Normandy and crew on an unknown planet! 0_0
Umm...cue epic credits?
Welcome to huge major plot hole #10.
This fact is hilarious. Not only did the writers think it was a good idea to have an AI (god child hologram thing) controlling synthetics to kill organics so synthetics dont kill organics. (Which is mind numbingly stupid.) But they also thought it was a good idea to doom the entire universe - thus almost entirely invalidating the whole point of stopping the Reapers: So galactic civilization could continue and grow.
Guess we'll see where they're at in another 50,000 years. (sigh)
Goodwood wrote...
JudgeOverdose wrote...
I fully realize that this post will get lost in 1683 pages of what I can only assume is mostly outrage. Simply put, they Dragon Age II'd us. You spend this whole game being told that your decisions matter, and that they will impact everything.... and then at the end, you get the exact same ending with the illusion of choice.
Please for the love of (whatever it is you believe in) stop promising unique endings if all paths lead to what is essentially the same point no matter what you do.
With all due respect, no they didn't.
Dragon Age II was never about your choices defining the outcome, though how you approached the ones that were available certainly played a part in the endgame. I realize that my views are in the minority, but for me that game was a very well-executed allegory for how life just plows on. The Hawke family saga wasn't about overcoming impossible odds, it was about survival and attempting to make your way in a world ready to tear itself apart at the seams.
In my opinion, Hawke herself is the posterchild for the old saying "those best suited for leadership are those who have never sought it, but instead have it thrust upon them and find, to their great surprise, that they wear the mantle well."
Okay, so it's not so old.
SuperTeal wrote...
Ritly13 wrote...
I was fine with the ultimate sacrifice and kinda expected it, but the part that set me off was after the beam was sent, every relay was destroyed! And according to head scientist in the Arrival DLC, every relay destroyed is like a supernova going off. I f***'ed up Earth, every major race's system, stranded countless colonies from supplies, (probably) destroyed the galactic fleet, AND stranded the Normandy and crew on an unknown planet! 0_0
Umm...cue epic credits?
Welcome to huge major plot hole #10.
This fact is hilarious. Not only did the writers think it was a good idea to have an AI (god child hologram thing) controlling synthetics to kill organics so synthetics dont kill organics. (Which is mind numbingly stupid.) But they also thought it was a good idea to doom the entire universe - thus almost entirely invalidating the whole point of stopping the Reapers: So galactic civilization could continue and grow.
Guess we'll see where they're at in another 50,000 years. (sigh)
beetlebailey123 wrote...
The catalyst was just a GIANT douche bag...SuperTeal wrote...
Ritly13 wrote...
I was fine with the ultimate sacrifice and kinda expected it, but the part that set me off was after the beam was sent, every relay was destroyed! And according to head scientist in the Arrival DLC, every relay destroyed is like a supernova going off. I f***'ed up Earth, every major race's system, stranded countless colonies from supplies, (probably) destroyed the galactic fleet, AND stranded the Normandy and crew on an unknown planet! 0_0
Umm...cue epic credits?
Welcome to huge major plot hole #10.
This fact is hilarious. Not only did the writers think it was a good idea to have an AI (god child hologram thing) controlling synthetics to kill organics so synthetics dont kill organics. (Which is mind numbingly stupid.) But they also thought it was a good idea to doom the entire universe - thus almost entirely invalidating the whole point of stopping the Reapers: So galactic civilization could continue and grow.
Guess we'll see where they're at in another 50,000 years. (sigh)
ld1449 wrote...
Besides the CNN coverage has there been any news? Any statement from Bioware? Hell I'll even take a tweet at this point
XTiferethX wrote...
CNN is listening to
http://edition.cnn.c...ame-reviews.cnn
SuperTeal wrote...
Ritly13 wrote...
I was fine with the ultimate sacrifice and kinda expected it, but the part that set me off was after the beam was sent, every relay was destroyed! And according to head scientist in the Arrival DLC, every relay destroyed is like a supernova going off. I f***'ed up Earth, every major race's system, stranded countless colonies from supplies, (probably) destroyed the galactic fleet, AND stranded the Normandy and crew on an unknown planet! 0_0
Umm...cue epic credits?
Welcome to huge major plot hole #10.
This fact is hilarious. Not only did the writers think it was a good idea to have an AI (god child hologram thing) controlling synthetics to kill organics so synthetics dont kill organics. (Which is mind numbingly stupid.) But they also thought it was a good idea to doom the entire universe - thus almost entirely invalidating the whole point of stopping the Reapers: So galactic civilization could continue and grow.
Guess we'll see where they're at in another 50,000 years. (sigh)
Teacher50 wrote...
ld1449 wrote...
Besides the CNN coverage has there been any news? Any statement from Bioware? Hell I'll even take a tweet at this point
Forbes http://www.forbes.co...mander-shepard/
Sl4sh3r wrote...
Teacher50 wrote...
ld1449 wrote...
Besides the CNN coverage has there been any news? Any statement from Bioware? Hell I'll even take a tweet at this point
Forbes http://www.forbes.co...mander-shepard/
This pisses me off.
I didn't read the article yet but just the name of it... We were led to believe that Shepards story would be concluded in this game.
They blatantly lied to us.
The rEApers strike again.Sl4sh3r wrote...
Teacher50 wrote...
ld1449 wrote...
Besides the CNN coverage has there been any news? Any statement from Bioware? Hell I'll even take a tweet at this point
Forbes http://www.forbes.co...mander-shepard/
This pisses me off.
I didn't read the article yet but just the name of it... We were led to believe that Shepards story would be concluded in this game.
They blatantly lied to us.
gorgoth wrote...
SuperTeal wrote...
Ritly13 wrote...
I was fine with the ultimate sacrifice and kinda expected it, but the part that set me off was after the beam was sent, every relay was destroyed! And according to head scientist in the Arrival DLC, every relay destroyed is like a supernova going off. I f***'ed up Earth, every major race's system, stranded countless colonies from supplies, (probably) destroyed the galactic fleet, AND stranded the Normandy and crew on an unknown planet! 0_0
Umm...cue epic credits?
Welcome to huge major plot hole #10.
This fact is hilarious. Not only did the writers think it was a good idea to have an AI (god child hologram thing) controlling synthetics to kill organics so synthetics dont kill organics. (Which is mind numbingly stupid.) But they also thought it was a good idea to doom the entire universe - thus almost entirely invalidating the whole point of stopping the Reapers: So galactic civilization could continue and grow.
Guess we'll see where they're at in another 50,000 years. (sigh)
The whole synthetics killing organics so that organics wont create synthetics that kill organics could have made sense. If they built it as the reapers are AI's that went insane, but as it is its fail.
Modifié par Militarized, 18 mars 2012 - 04:39 .
Modifié par beetlebailey123, 18 mars 2012 - 04:42 .
Ramshakkle wrote...
DifferentD17 wrote...
[snip]
I'll get my crayons.
This is important: Which size box? We need ALL THE COLORS!