michal9o90 wrote...
Memengwa wrote...
Good morning, how is everyone holding up?
HOLD THE LINE, I'M NOT GOING TO GIVE UP.
So we can't get the ending we want after all?
#42751
Guest_Snake91_*
Posté 18 mars 2012 - 08:26
Guest_Snake91_*
#42752
Posté 18 mars 2012 - 08:26
Fox544 wrote...
Auralius Carolus wrote...
Fox544 wrote...
That is actually what I thought the Crucible was. That Mass Accelerator from ME2. It made sense to me. A previous race tried to build the Crucible but without the citadale it only had enough power for 1 shot.
Yep, that was my expectation as the Ace in the Hole for ME3... maybe a drunk construction worker would have "This is my BOOMSTICK" printed on the side as it was flown in. Space zombies, ya know?
lol something like that would need a kick a** one liner. My other thought was some kind of Reaper EM Pulse. My perfect ending would be this.
Keep this ending but use the Indoctrination dream theory (minus the weird Normandy fleeing thing). It cuts to you laying in the rubble but then the real Anderson Runs up to you followed by your team and helps you to your feet. You run to the lift and take it to the citadale. After some fighting you make it to the master control from ME1 (to make everything come full circle). There you set off the crucibkle. However the weapon is so powerful that after the battle the citedale is crippled and drained. No longer able to move or sustain life it sits in orbit as a monument that for all the Reapers power and technology, in the end it wasn't able to stop the unity of the galactic races.
I like that ending and this is honestly what I thought the crucible was going to do in the first place!
#42753
Posté 18 mars 2012 - 08:27
Was hoping that it could be used to blast the Reapers away one at a time. Possibly making them retreat so that even though they were beaten, they were still there in the background as a potential threat for the future.
Instead we get synthetics wiping out organics because some retarded kid reckons it's the best way to preve nt synthetics wiping out organics. ( Which is really freaking logical. )
Hmm, and I just realised...
We never did find out out what all the fuss about dark energy and Haestrom was about.
Modifié par Orkboy, 18 mars 2012 - 08:28 .
#42754
Posté 18 mars 2012 - 08:27
Fulgrim88 wrote...
Well wasn't it said that this would be the end of Shepards story?Fox544 wrote...
Fulgrim88 wrote...
Oh I really wouldn't mind ME4 being about something else than fighting Reapers for once.ld1449 wrote...
There wont be an ME4 I mean really what the hell is the plot gonna be about??? We've had three games of fighting reapers, they're no longer a threat, with these endings anyway.
The Mass Effect universe offers enough to tell a good story...or at least it used to.
The Reason why they shot themselves in the foot with ME4, is, that the Universe that we've grown to love is gone.
No more Mass Relays means no more galactic community. Just small clusters of isolated worlds, fighting for survival.
It won't feel like Mass Effect anymore.
But I somehow fear that the reason behind the shockingly similiar endings was, that they are indeed planning to do ME4 and for the story they have in mind for that, they need the Mass Relays destroyed and they need the Normandy to crash etc.
I highly doubt they would abandon Shepard in a direct sequel. Possibly it could be about finding a way to survive. Probably dive deeper into reapers, where they came from and how to master the Mass Relays.
I was honestly fine with that. Would be cool playing a Turian for once, or a Terminus Pirate or god knows what else. Shepard could be mentioned a few times, there would be a chance to explore the outcome of ME3 a bit more...but the way he galaxy is screwed right now?
There's no point to it
Not exactly. If they can find a way to explain away the Mass Relays blowing then technically Earth is surrounded by a lot of dead Reaper tech. Since Reapers had the ability to fly FTL all the way from dark space this could re-open galactic travel to some extent.
#42755
Posté 18 mars 2012 - 08:30
Javik -> I see it that way, if a machine talk, kill it.
#42756
Posté 18 mars 2012 - 08:30
ArmyKnifeX wrote...
Prince Lex wrote...
Agreed, that bullet point functions well in it's specificity. I would add info about the characters though, so it would read something as follows:
"We wish to see a conclusion to the game that does the rest of the series justice - in terms of concluding the story and the story of our crew members, and providing the players with both choices and consequences to prior choices."
Perfect IMO.
That's verging on getting too wordy, I fear :-
It's exactly what was posted before, + 7 words. Although I agree it doesn't look too pleasing. I just (quite strongly) feel that we should be more specific in a solidified mission statement.
I'm not saying be REALLY specific, but I think we all agree that the main thing the ending lacked is resolution for our characters, and that should be reflected in a mission statement.
The awful story we were left with is second to that. If we had had a big epilogue following the awful end-story with cutscenes of the galaxy's future, what happens to our characters (including Shepard) we might still be complaining about the awful story, but I don't think we'd be campaigning to have it changed.
So what I'm saying is, a bullet point to reflect this is necessary, because I think we almost universally agree that the most important thing the ending lacked was a proper conclusion for any character. Feel free to disagree if I'm wrong guys?
Modifié par Prince Lex, 18 mars 2012 - 08:32 .
#42757
Posté 18 mars 2012 - 08:31
Orkboy wrote...
Have to admit that I was hoping the Crucible was a big ass Citadel powered gun.
I thought this was what the crucible was going to be. I kind of thought it was going to be like the machine in Fringe (if anyone has seen that) where Shepard was the only one who could control and use it.
#42758
Posté 18 mars 2012 - 08:32
Fox544 wrote...
Not exactly. If they can find a way to explain away the Mass Relays blowing then technically Earth is surrounded by a lot of dead Reaper tech. Since Reapers had the ability to fly FTL all the way from dark space this could re-open galactic travel to some extent.
maybe they could start building new reapers out of the remaining people on earth so everyone can go back home, no problem of food (dextro food problem solved, krogans eating eveyone solved, etc etc)
Modifié par Mortensus, 18 mars 2012 - 08:34 .
#42759
Posté 18 mars 2012 - 08:32
Prince Lex wrote...
ArmyKnifeX wrote...
Prince Lex wrote...
Agreed, that bullet point functions well in it's specificity. I would add info about the characters though, so it would read something as follows:
"We wish to see a conclusion to the game that does the rest of the series justice - in terms of concluding the story and the story of our crew members, and providing the players with both choices and consequences to prior choices."
Perfect IMO.
That's verging on getting too wordy, I fear :-
It's exactly what was posted before, + 7 words. Although I agree it doesn't look to pleasing. I just (quite strongly) feel that we should be more specific in a solidified mission statement.
I'm not saying be REALLY specific, but I think we all agree that the main thing the ending lacked is resolution for our characters, and that should be reflected in a mission statement.
The awful story we were left with is second to that. If we had had a big epilogue following the awful end-story with cutscenes of the galaxy's future, what happens to our characters (including Shepard) we might still be complaining about the awful story, but I don't think we'd be campaigning to have it changed.
So what I'm saying is, a bullet point to reflect this is necessary, because I think we almost universally agree that the most important thing the ending lacked was a proper conclusion for any character. Feel free to disagree if I'm wrong guys?
Well Bios Argument is the events of the game are closure for characters in a way, which would be true if everyone did not probably die in the end, it would be like all the epologue in RoTK, and then middle earth just blows up.
#42760
Posté 18 mars 2012 - 08:32
Honestly, I have doubt that a new hero can have the same impact than the one of Shepard that has been built through 3 games.Fulgrim88 wrote...
Well wasn't it said that this would be the end of Shepards story?Fox544 wrote...
Fulgrim88 wrote...
Oh I really wouldn't mind ME4 being about something else than fighting Reapers for once.ld1449 wrote...
There wont be an ME4 I mean really what the hell is the plot gonna be about??? We've had three games of fighting reapers, they're no longer a threat, with these endings anyway.
The Mass Effect universe offers enough to tell a good story...or at least it used to.
The Reason why they shot themselves in the foot with ME4, is, that the Universe that we've grown to love is gone.
No more Mass Relays means no more galactic community. Just small clusters of isolated worlds, fighting for survival.
It won't feel like Mass Effect anymore.
But I somehow fear that the reason behind the shockingly similiar endings was, that they are indeed planning to do ME4 and for the story they have in mind for that, they need the Mass Relays destroyed and they need the Normandy to crash etc.
I highly doubt they would abandon Shepard in a direct sequel. Possibly it could be about finding a way to survive. Probably dive deeper into reapers, where they came from and how to master the Mass Relays.
I was honestly fine with that. Would be cool playing a Turian for once, or a Terminus Pirate or god knows what else. Shepard could be mentioned a few times, there would be a chance to explore the outcome of ME3 a bit more...but the way he galaxy is screwed right now?
There's no point to it
ME1: we discover Shep and he/she became known by the galaxy and powerfull as a specter
ME2: He/She comes back from the dead to kill the collectors and save time facing the reapers
ME3: He/She raises the biggest army ever known in order to face the biggest threat that can exist
So the threat become bigger and bigger going from ME1 to ME3
N.B/ That is also the reason why I would like to have several very different endings with at least a happy one where Shepard ends somewhere with its LI: He/she deserves it after all that he/she has done and also because I have spent so many time "living" the story together with my hero that I want to remind that happy end and no the sad ones.
=> Anyway, for these reasons, I think it will be hard to have a new hero so charismatic than can in addition lets us "forgot" Shepard. What challenge could he have to beat that can be worst than the reapers? Its the difficulty than make the hero and honestly, I think that it will be hard to find something worst than the reapers. This is also one of the reason of the "failure" of DA2 compared to DAO: the ennemy was not so clearly identified and not so powerfull than in DAO.
#42761
Posté 18 mars 2012 - 08:34
I heared Drew Karpyshyn wanted to do an ending more aking to Gurren Lagan. Just swap spiral power wtih dark energy. So the reapers was basicly like the anti-spirals trying to wipe out spiral (dna) or organics in the case of Mass effect. Otherwise the entire galaxy would eventually go the way of Haestrom.Orkboy wrote...
Have to admit that I was hoping the Crucible was a big ass Citadel powered gun.
Was hoping that it could be used to blast the Reapers away one at a time. Possibly making them retreat so that even though they were beaten, they were still there in the background as a potential threat for the future.
Instead we get synthetics wiping out organics because some retarded kid reckons it's the best way to preve nt synthetics wiping out organics. ( Which is really freaking logical. )
Hmm, and I just realised...
We never did find out out what all the fuss about dark energy and Haestrom was about.
Just something I heared, can't confirm it. But It's hinted to several times in the previus games.
#42762
Posté 18 mars 2012 - 08:35
BigglesFlysAgain wrote...
Prince Lex wrote...
ArmyKnifeX wrote...
Prince Lex wrote...
Agreed, that bullet point functions well in it's specificity. I would add info about the characters though, so it would read something as follows:
"We wish to see a conclusion to the game that does the rest of the series justice - in terms of concluding the story and the story of our crew members, and providing the players with both choices and consequences to prior choices."
Perfect IMO.
That's verging on getting too wordy, I fear :-
It's exactly what was posted before, + 7 words. Although I agree it doesn't look to pleasing. I just (quite strongly) feel that we should be more specific in a solidified mission statement.
I'm not saying be REALLY specific, but I think we all agree that the main thing the ending lacked is resolution for our characters, and that should be reflected in a mission statement.
The awful story we were left with is second to that. If we had had a big epilogue following the awful end-story with cutscenes of the galaxy's future, what happens to our characters (including Shepard) we might still be complaining about the awful story, but I don't think we'd be campaigning to have it changed.
So what I'm saying is, a bullet point to reflect this is necessary, because I think we almost universally agree that the most important thing the ending lacked was a proper conclusion for any character. Feel free to disagree if I'm wrong guys?
Well Bios Argument is the events of the game are closure for characters in a way, which would be true if everyone did not probably die in the end, it would be like all the epologue in RoTK, and then middle earth just blows up.
Yes, I know that's their argument. But what I'm saying is, since this is our mission statement, it should reflect that we want to see what happens to our characters after the war. In the epilogue. This is the main thing people want to see, am I wrong? I know we want other things too (like the awful ending either being indoctrination or whatever other beautiful avoidance we can find) but my point is that if we had seen what happens to Shepard, emotional scenes with the crew and their lives after the war, I don't think we'd be campaigning. As such. this is a crucial point that should be recognised.
Modifié par Prince Lex, 18 mars 2012 - 08:37 .
#42763
Posté 18 mars 2012 - 08:36
It's been stated somewhere that Reaper FTL, while certainly faster than what the other races have, is still a long shot from Mass Relay Speed.Fox544 wrote...
Fulgrim88 wrote...
Well wasn't it said that this would be the end of Shepards story?Fox544 wrote...
Fulgrim88 wrote...
Oh I really wouldn't mind ME4 being about something else than fighting Reapers for once.ld1449 wrote...
There wont be an ME4 I mean really what the hell is the plot gonna be about??? We've had three games of fighting reapers, they're no longer a threat, with these endings anyway.
The Mass Effect universe offers enough to tell a good story...or at least it used to.
The Reason why they shot themselves in the foot with ME4, is, that the Universe that we've grown to love is gone.
No more Mass Relays means no more galactic community. Just small clusters of isolated worlds, fighting for survival.
It won't feel like Mass Effect anymore.
But I somehow fear that the reason behind the shockingly similiar endings was, that they are indeed planning to do ME4 and for the story they have in mind for that, they need the Mass Relays destroyed and they need the Normandy to crash etc.
I highly doubt they would abandon Shepard in a direct sequel. Possibly it could be about finding a way to survive. Probably dive deeper into reapers, where they came from and how to master the Mass Relays.
I was honestly fine with that. Would be cool playing a Turian for once, or a Terminus Pirate or god knows what else. Shepard could be mentioned a few times, there would be a chance to explore the outcome of ME3 a bit more...but the way he galaxy is screwed right now?
There's no point to it
Not exactly. If they can find a way to explain away the Mass Relays blowing then technically Earth is surrounded by a lot of dead Reaper tech. Since Reapers had the ability to fly FTL all the way from dark space this could re-open galactic travel to some extent.
Sure, the Reapers flew all the way from dark space, but that also took them ages.
Even if the shattered remains of civilisation were able to recover fast enough to put their minds on studying Reaper FTL (which I doubt, I guess we're in for some Mad Max), they would never be able to build a galactic community like the one we were used to. Even Reaper FTL is too slow for that
Modifié par Fulgrim88, 18 mars 2012 - 08:38 .
#42764
Posté 18 mars 2012 - 08:38
I popped in about 6-7 hours ago and wrote some stuff and took a cursory glance at the forums, but can anyone tell me if I've missed anything important in the last day, especially the last 7 hours?
Thanks in advance
HOLD THE LINE
#42765
Posté 18 mars 2012 - 08:42
Its annoying they seem to value marketing over their fans >.<.
#42766
Posté 18 mars 2012 - 08:44
Bob3terd wrote...
Still no definative word from bioware then?
Its annoying they seem to value marketing over their fans >.<.
If there will ever be one it definitely won't be on the weekend.
#42767
Posté 18 mars 2012 - 08:45
Benirus wrote...
I heared Drew Karpyshyn wanted to do an ending more aking to Gurren Lagan. Just swap spiral power wtih dark energy. So the reapers was basicly like the anti-spirals trying to wipe out spiral (dna) or organics in the case of Mass effect. Otherwise the entire galaxy would eventually go the way of Haestrom.Orkboy wrote...
Have to admit that I was hoping the Crucible was a big ass Citadel powered gun.
Was hoping that it could be used to blast the Reapers away one at a time. Possibly making them retreat so that even though they were beaten, they were still there in the background as a potential threat for the future.
Instead we get synthetics wiping out organics because some retarded kid reckons it's the best way to preve nt synthetics wiping out organics. ( Which is really freaking logical. )
Hmm, and I just realised...
We never did find out out what all the fuss about dark energy and Haestrom was about.
Just something I heared, can't confirm it. But It's hinted to several times in the previus games.
That would have still been a bit lame, but infinitely more agreeable and satisfying than what colour of "Space Magik" do you want.
#42768
Posté 18 mars 2012 - 08:45
Fulgrim88 wrote...
It's been stated somewhere that Reaper FTL, while certainly faster than what the other races have, is still a long shot from Mass Relay Speed.Fox544 wrote...
Fulgrim88 wrote...
Well wasn't it said that this would be the end of Shepards story?Fox544 wrote...
Fulgrim88 wrote...
Oh I really wouldn't mind ME4 being about something else than fighting Reapers for once.ld1449 wrote...
There wont be an ME4 I mean really what the hell is the plot gonna be about??? We've had three games of fighting reapers, they're no longer a threat, with these endings anyway.
The Mass Effect universe offers enough to tell a good story...or at least it used to.
The Reason why they shot themselves in the foot with ME4, is, that the Universe that we've grown to love is gone.
No more Mass Relays means no more galactic community. Just small clusters of isolated worlds, fighting for survival.
It won't feel like Mass Effect anymore.
But I somehow fear that the reason behind the shockingly similiar endings was, that they are indeed planning to do ME4 and for the story they have in mind for that, they need the Mass Relays destroyed and they need the Normandy to crash etc.
I highly doubt they would abandon Shepard in a direct sequel. Possibly it could be about finding a way to survive. Probably dive deeper into reapers, where they came from and how to master the Mass Relays.
I was honestly fine with that. Would be cool playing a Turian for once, or a Terminus Pirate or god knows what else. Shepard could be mentioned a few times, there would be a chance to explore the outcome of ME3 a bit more...but the way he galaxy is screwed right now?
There's no point to it
Not exactly. If they can find a way to explain away the Mass Relays blowing then technically Earth is surrounded by a lot of dead Reaper tech. Since Reapers had the ability to fly FTL all the way from dark space this could re-open galactic travel to some extent.
Sure, the Reapers flew all the way from dark space, but that also took them ages.
Even if the shattered remains of civilisation were able to recover fast enough to put their minds on studying Reaper FTL (which I doubt, I guess we're in for some Mad Max), they would never be able to build a galactic community like the one we were used to. Even Reaper FTL is too slow for that
True. However like I said it would only open up travel to some extent. Also I wasn't thinking of them studying the tech as much as harvesting. I would actually love to see that. In every ME game we've seen the Normandy rebuilt to something new. I would love to see a Normandy post battle jury-rigged with Reaper tech lol. Also building a Mass Relay isn't unheard of, and the Reapers not only built the Mass Relays but Cerberus also still had copies of the archives from Mars (at least to my memory).
I've seen sequels made off of less stuff than this. :-P
#42769
Posté 18 mars 2012 - 08:45
www.youtube.com/watch
Modifié par gorgoth, 18 mars 2012 - 08:46 .
#42770
Posté 18 mars 2012 - 08:48
That's the same person who just gave up at the end, and lost his/her will. Yeah, makes sense. If that's not character assassanation, I don't know what it.
#42771
Posté 18 mars 2012 - 08:48
Modifié par CatManDoo44, 18 mars 2012 - 08:50 .
#42772
Posté 18 mars 2012 - 08:50
Rob8228 wrote...
I would just like to point out that on Rannoch when the Reaper is shot for the first time and goes down, everyone says to leave. Shepard makes Legion pull over, and said, "If we leave the Geth are still under Reaper control". S/he stayed, went face to face with a Reaper, and killed it.
That's the same person who just gave up at the end, and lost his/her will. Yeah, makes sense. If that's not character assassanation, I don't know what it.
We fight or we die.... And I just stopped fighting.
#42773
Posté 18 mars 2012 - 08:50
I've seen this mentioned several times over the last week or so, that Drew Karpyshyn wanted to expand the Haestrom/Dark Energy plot. I remember seeing a link to a site that explained what he wanted to do in depth. Could someone repost that please? I rember playing Tali's recruitment mission in ME2 and thinking "hmm, that seemslike foreshadowing" I would really like to know what he intended to do with that plotline. Thanks in advanceOrkboy wrote...
Benirus wrote...
I heared Drew Karpyshyn wanted to do an ending more aking to Gurren Lagan. Just swap spiral power wtih dark energy. So the reapers was basicly like the anti-spirals trying to wipe out spiral (dna) or organics in the case of Mass effect. Otherwise the entire galaxy would eventually go the way of Haestrom.Orkboy wrote...
Have to admit that I was hoping the Crucible was a big ass Citadel powered gun.
Was hoping that it could be used to blast the Reapers away one at a time. Possibly making them retreat so that even though they were beaten, they were still there in the background as a potential threat for the future.
Instead we get synthetics wiping out organics because some retarded kid reckons it's the best way to preve nt synthetics wiping out organics. ( Which is really freaking logical. )
Hmm, and I just realised...
We never did find out out what all the fuss about dark energy and Haestrom was about.
Just something I heared, can't confirm it. But It's hinted to several times in the previus games.
That would have still been a bit lame, but infinitely more agreeable and satisfying than what colour of "Space Magik" do you want.
#42774
Posté 18 mars 2012 - 08:51
michal9o90 wrote...
Memengwa wrote...
Good morning, how is everyone holding up?
HOLD THE LINE, I'M NOT GOING TO GIVE UP.
Great!
I actually managed to play a game and enjoy it yesterday. But it's one that combat is fun, and not an "unforgattable story". The story is quite forgettable.
#42775
Posté 18 mars 2012 - 08:53
DifferentD17 wrote...
We fight or we die.... And I just stopped fighting.
All these little examples come and go, but I can't believe Shepard turned on a dime.
Modifié par Rob8228, 18 mars 2012 - 08:54 .




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