Geinen wrote...
Maybe I should clarify. When I say I would hate a happy ending it was under the implication that it was also the *only* ending we get.
The news article stated we wished for a happier ending as our goal here. Which is untrue. I think many people would still feel ripped off if the *only* ending we got was garrus playing footsies on the beach.
What we want is to have variation. To have the distinction that was promised to us made possible through our choices reflected in the endings.
That's exactly what I mean. I personally would love to get the chance to achieve a happy ending, but I'd never want that to be the only possible outcome.
It worked perfectly well in ME2, with so much variation, ranging from very happy to very dark. Why can't it be just like that in ME3?
BioWare stated that a happy ending wouldn't be appropriate considering what happened during the whole series. It worked for the first two parts of the game though, so why not now?