So we can't get the ending we want after all?
#46176
Posté 19 mars 2012 - 11:38
#46177
Posté 19 mars 2012 - 11:38
Gtacatalina wrote...
From
http://www.facebook.com/masseffect
''We are aware that there are concerns about a recent post from this account regarding the ending of the game. In this post it was stated that at this time we do not have plans to change the ending.
We would like to clarify that we are actively and seriously taking all player feedback into consideration and have ruled nothing out. At this time we are still collecting and considering your feedback and have not made a decision regarding requests to change the ending.
Your feedback and opinions are of the utmost importance to us. We apologize for any confusion this has caused. Our top priority regarding this discussion is to keep communication with you, our loyal fans, open and productive.''
You know it wouldn't suprise me if Bioware were just testing the waters with the original facebook post, to see if there would be an uproar or not from the fans.
wow. what did i miss?
austrian infiltrators reporting in. ready to hold the line.
supply has issued us quite a lot of coffee so get it while it's hot.
#46178
Posté 19 mars 2012 - 11:40
Nharia1 wrote...
nitefyre410 wrote...
Reading some of the commments
I swear... If I hear this Artistic Ingerity thrown around one more... like is that the ONLY agrument people have left and even that has been disproven
People are still throwing that one around?wow that's just.... sad....
Art is when you make something for the sake of making it. Money maybe as a nice byproduct. This is not the case with Mass effect. Mass Effect was intended to make money and therefore is a product on the market. And consumers have every right to complain, especially when the supplier does not deliver what was promised(See the Pre-release quotes). The consequences are quite simple: Trust you build up with your customers is lost, and if you fail to deliver the product you promised, your customers will go and spend their money elsewhere.
Mass Effect has the nice side effect that it tells a good story. But the story is part of the product and was not delivered as promised.
If I order A steak with french fries, bread and butter, and they promised that i would get it, but I get a Schnitzel with noodles and a yoghurt, just because they thought I like it better, I will send it back with the comment that I will go somewhere else where I get what was promised.
#46179
Posté 19 mars 2012 - 11:41
upset about the game's ending, admitting fans needed more closure and
answers.
The statement comes days after the release of Mass Effect 3: Final Hours,
a behind-the-scenes app/documentary. This revealed how Mass Effect 3's
ending was once supposed to offer detailed information about the
universe's origin, through a dialogue sequence at the very end of the
game.
Casey Hudson,
following ending backlash, said he and the development team now
"recognise that some of our most passionate fans needed more closure,
more answers and more time to say goodbye to their stories".
"Your feedback has always mattered," he stressed. "Mass Effect is a
collaboration between developers and players, and we continue to listen.
"So where do we go from here? Throughout the next year, we will support
Mass Effect 3 by working on new content. And we'll keep listening,
because your insights and constructive feedback will help determine what
that content should be."
"This is not the last you'll hear of Commander Shepard," Hudson said.
In a Mass Effect 3: Final Hours interview (posted on BioWare's forums), Hudson revealed that forthcoming DLC "would likely happen before or during the events of Mass Effect 3 - not after".
Mass Effect writer Mac Walters explained what the information-imparting ending once was, and why it was decided against.
"You get to ask a bunch of questions and you get your questions answered," he revealed. "But
then me and Casey talked and decided, let's keep the conversation 'High
level' - give you the details that you need to know, but don't get into
the stuff that you don't need to know. Like, 'How long have [the
Reapers] been reaping?' You don't need to know the answers to the Mass
Effect universe. So we intentionally left those out."
The ending of the game was not finalised until extremely late in the
game's development, Casey Hudson revealed - "right up until the end of
2011".
"One night [Mac] Walters scribbled down some thought on various ways the
game could end," Hudson shared, "with the line, 'Lots of speculation
for everyone,' at the bottom of the page.
"In truth, the final bits of dialogue were debated right up until the
end of 2011. Martin Sheen's voice-over session for The Illusive Man,
originally scheduled for August, was delayed until mid-November so the
writers would have more time to finesse the ending.
"One night [Mac] Walters scribbled
down some thought on various ways the game could end with the line,
'Lots of speculation for everyone,' at the bottom of the page." Casey Hudson
"And even in November, the gameplay team was still experimenting with an
end-game sequence where players would suddenly lose control of
Shepard's movement and fall under full Reaper control. (This sequence
was dropped because the gameplay mechanic proved too troublesome to
implement alongside dialogue choices)."
Mass Effect 3's ending hasn't been the only source of fan backlash. An
appealing squad member was reserved for Collector's Edition or paid-for
DLC. This From Ashes squad member now appears to have once been part of
the main game.
"In March 2011, [Mac] also faced a roomful of Mass Effect developers who
expressed concern about hitting the promised holiday release date,"
said Hudson, revealing the decisions behind the game's delay to March
2012.
"After much deliberation, the CAT mission (or rather, the Prothean
mission) had to be removed from the set of tasks. The missions would
later be completed as post-release content."
A fan petition for the ending to be supplemented with additional information has now raised over $66,000 for the gaming charity Child's Play.
"We would like to dispel the perception that we are angry or entitled,"
the campaign's mission statement read. "We simply wish to express our
hope that there could be a different direction for a series we have all
grown to love."
http://www.eurogamer...ed-more-closure
#46180
Posté 19 mars 2012 - 11:42
*laughs* thanks, but I won't take credit for being cool headed, I learned a long time ago there is a keyboard. monitor and internet between my brain and the community, with all those safe guards, it's easy to remain cool headed (most of the timeJetfire99 wrote...
As if people are still playing multi player? I enough numbers to show the game is fine nothing needs to be changed. Everyone's playing multiplayer. It's painful ya, I mean I'd only been playing to help friends who'd not finished galatic ready but I may have to pull myself off it. Also nice to know I'm not the only one who shut off Origins pretty much. I may get laughed at by some but I think I see your logic on it. Also thanks for being one of our cooler heads sir.
#46181
Posté 19 mars 2012 - 11:43
#46182
Posté 19 mars 2012 - 11:43
BlackDevil06 wrote...
<snip>
If I order A steak ... <snip>
Now you done it!
Sorry, could help myself...
#46183
Posté 19 mars 2012 - 11:43
#46184
Posté 19 mars 2012 - 11:43
nitefyre410 wrote...
Clover Studios, made a great and I mean absolutely great game called Okami for the PS 2 ...it was a work of art.. a painting in motion. Guess what ... Capcom closed the studio ... the game did not sell enough, sadly though alot of people loved it. So yeah, lets get real games are a business and in a business the bottom line is money.
And it's not like EA doesn't have a a record of throwing their subsidiaries under the bus (Origin Systems, Pandemic, Westwood)
#46185
Posté 19 mars 2012 - 11:44
nitefyre410 wrote...
Uwe Bowl had his "Artistic Integrity" and guess what... his movies were terrible. So bad that I have not heard his name in years.
Funny you should mention Uwe....
http://i14.photobuck...Pics/Image3.jpg
#46186
Posté 19 mars 2012 - 11:44
And remember, keep holding the line, for no matter how many times they give us faux promises, we shall not back down! No surrender, no quarter! Don't let them lure you into a trap, wait until they give you a really statement, on the official channels!
#46187
Posté 19 mars 2012 - 11:44
BlackDevil06 wrote...
Nharia1 wrote...
nitefyre410 wrote...
Reading some of the commments
I swear... If I hear this Artistic Ingerity thrown around one more... like is that the ONLY agrument people have left and even that has been disproven
People are still throwing that one around?wow that's just.... sad....
Art is when you make something for the sake of making it. Money maybe as a nice byproduct. This is not the case with Mass effect. Mass Effect was intended to make money and therefore is a product on the market. And consumers have every right to complain, especially when the supplier does not deliver what was promised(See the Pre-release quotes). The consequences are quite simple: Trust you build up with your customers is lost, and if you fail to deliver the product you promised, your customers will go and spend their money elsewhere.
Mass Effect has the nice side effect that it tells a good story. But the story is part of the product and was not delivered as promised.
If I order A steak with french fries, bread and butter, and they promised that i would get it, but I get a Schnitzel with noodles and a yoghurt, just because they thought I like it better, I will send it back with the comment that I will go somewhere else where I get what was promised.
^ This ...so much this and that is what alot of people in the "Gaming Media" are missing.
#46188
Posté 19 mars 2012 - 11:44
Lil One wrote...
BlackDevil06 wrote...
<snip>
If I order A steak ... <snip>
Now you done it!
Sorry, could help myself...
So glad I wasn't the only one that thought of that video, it's hilarious
#46189
Posté 19 mars 2012 - 11:45
Artemis_Fowl wrote...
I don't know if this is an issue for anybody else, but I have not donated to Child's Playe due it requires registeration to paypal. Is there an alternative way to donate to this cause?
I could donate without paypal, no problem, using my Visa card.
#46190
Posté 19 mars 2012 - 11:45
Notice its upload date.... Had over a year to corrupt his mind:
www.youtube.com/watch.
Modifié par DarkRavin07, 19 mars 2012 - 11:46 .
#46191
Posté 19 mars 2012 - 11:45
So true. What's funny is that, by the time a product like ME3 is released, creative freedom has been "compromised" so many times, in manager's offices and conference rooms, that only irate apologists think there's anything left to defend.Atrocity wrote...
But in all seriousness, the AI-argument is totally irrelevant here. Of course they have the right to not to change it, they have right not to add to it, they have right to stand by it and they have right to live with the consequences.
It's more relevant to ask WHAT they want to do and achieve. It's perfectly clear that if they want to please fans (and by spirits do I hate the word please here, but you get what I'm trying to say), they should do something about "the ending". If they want to keep the franchise alive, they should do something about "the ending".
If they feel that in order to do this they have to sacrifice AI, well, tough cookies, it's a matter of choice, since not only is ME a piece of art (by some definitions), it's also business.
//
also: AI =/= other people have to like it.
#46192
Posté 19 mars 2012 - 11:46
DJBare wrote...
*laughs* thanks, but I won't take credit for being cool headed, I learned a long time ago there is a keyboard. monitor and internet between my brain and the community, with all those safe guards, it's easy to remain cool headed (most of the timeJetfire99 wrote...
As if people are still playing multi player? I enough numbers to show the game is fine nothing needs to be changed. Everyone's playing multiplayer. It's painful ya, I mean I'd only been playing to help friends who'd not finished galatic ready but I may have to pull myself off it. Also nice to know I'm not the only one who shut off Origins pretty much. I may get laughed at by some but I think I see your logic on it. Also thanks for being one of our cooler heads sir.)
You got a point there the enter key is a wonderful failsafe on things.
#46193
Posté 19 mars 2012 - 11:46
Spectre_Shepard wrote...
scroll down a bit on the left
www.facebook.com/ign
#46194
Posté 19 mars 2012 - 11:47
Neezoy wrote...
Artemis_Fowl wrote...
I don't know if this is an issue for anybody else, but I have not donated to Child's Playe due it requires registeration to paypal. Is there an alternative way to donate to this cause?
I could donate without paypal, no problem, using my Visa card.
Same here, you just make a one off payment without signing up for paypal
#46195
Posté 19 mars 2012 - 11:48
wicked_being wrote...
Thanks mate. I wrote a blog entry in Gameinformer and thought that image was perfect.g_bassi13 wrote...
I don't know if you're still looking for it, but since it seems no one posted a link to it:wicked_being wrote...
Hey can anyone provide me the link to that image with Casey holding that paper thingy with red,blue,green colors?
http://i42.tinypic.com/2nsni52.jpg
No problem. Of all the pictures to come from this movement, that's possibly my favourite one.
#46196
Posté 19 mars 2012 - 11:49
Lil One wrote...
BlackDevil06 wrote...
<snip>
If I order A steak ... <snip>
Now you done it!
Sorry, could help myself...
Haha, totally forgot about that one. Yeah also a good one. Though my example is more about the market and economics in general, it still fits.
#46197
Posté 19 mars 2012 - 11:51
Jetfire99 wrote...
DJBare wrote...
We are still looking for "volunteers" from multiplayer to boycott it and join us here, I know it's a lot to ask, but we need to cover every theater of war, if you are a MP player and want a better ending to the SP, then join us now.
As if people are still playing multi player? I enough numbers to show the game is fine nothing needs to be changed. Everyone's playing multiplayer. It's painful ya, I mean I'd only been playing to help friends who'd not finished galatic ready but I may have to pull myself off it. Also nice to know I'm not the only one who shut off Origins pretty much. I may get laughed at by some but I think I see your logic on it. Also thanks for being one of our cooler heads sir.
A lot of those playing multiplayer hasn't even finished the game let alone touch the SP so they're not really aware of the crap endings.
#46198
Posté 19 mars 2012 - 11:52
Mastermadskills wrote...
MAJOR UPDATE.
It seems our hold the line tactics are having an effect!
http://www.eurogamer...ed-more-closure
Although the endings are not so bad in my opinion, -especially ''synthesis'' seemed unique- you guys are forcing bioware to make new content and may be new endings, answers to holes in story which are all necessary.. Keep it up people.
#46199
Posté 19 mars 2012 - 11:53
nitefyre410 wrote...
Xyalon wrote...
I loved Okami. I think they even managed to get it released on the Wii before they shut it down. Pity, I don't have a Wii, but there's a game which was truly suited to it.
You're right, of course, about the business side. The problem is that while the developers and coders and artists and everyone else primarily goes into the industry for the love of games and the desire to spread the joy, the companies that Publish and Distribute the games are there for the money and the support of their shareholders. Creativity, Ingenuity and maintainence of standards are all well and good, but they will always be left at the wayside if they threaten profits.
True but you know who handle that balance very well. Professional Athletes... the play for the love of the game but they also play a high level because they want to get paid. They also understand the buisness side of the deal as well because they know if they don't preform....the team may very release them. This would be another thing if the endins were excellent, fit well with the story and were well done and artistic. Sweet baby jesus they are just bad...
Okami is a great game. it plays better on the PS 2 which you should be able to get dirt cheap these days and find a copy used.. Seriously that is still till this the prettiest game I have played.
I have it on the PS2 already, I just meant that I have also played it on my friends Wii and thought it fit very well to the console (unlike a lot of other Wii games).
Professional Atheletes may be able to manage that balance but that is a much more personal level of business. With gaming companies it is completely different because the people who love the game and want the high standards are under the control of a different subset of people who don't have the love and are just in it for the profit. Atheletes generally don't have this problem as they themselves are their own product and brand name outside of that of their team/sport. Some developers attain that status (Peter Molyneaux etc) however generally they are still held in check by publishers and/or shareholders.
#46200
Posté 19 mars 2012 - 11:55
"But then me and Casey talked and decided, let's keep the conversation 'High level' - give you the details that you need to know, but don't get into the stuff that you don't need to know." - Mac Walters




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