DJBare wrote...
I made this point before and I'll make it again, imagine or remember that project you worked on and all the effort you put into it, you step back and look at the project in pride, then one person says that does not work, it does not look right, now imagine 100 thousand people telling you the same thing, that is what the folk at bioware are experiencing right now.
I am sorry but that is called Proffesional Critique. I can excel, I can work nights, I can break my brain and back making the best at what I do. But I am not stupid enough to fool myself into thinking that I alone am the sole ... "avatar" of the ending product. As a writter, producer, designer, advertiser w/e I know that no matter how much I try my work is linked to that of others. I know that we must all endure and work together, but i also know that like in everything else, the group is only as strong as its weakest link.
heh, like Samara puts it, they are a tragic figure, but not a sympathetic one. To each their own praise, in the end, the product is what will be remembered. I work in adverstiment and it is the same. Most dont care what work you put into, most dont care what you did, how many nights you've spent. The ending product, a sum of all its pieces is what matters. You product could be great, but if it has no hook you wont get the audience. Your book could be great, but if the last 5% is horrible you will loose w/e audience.
Regardless, if the people at Bioware are as smart as I think they are, then they will take no offense in people lashing out, because they know the ending sucks. They know their work is praised, but no matter what the ending was horrible. Learn from it, and realize associating with EA is a deal with the devil, it can pay huge, or make you loose huge.
In this case, all they can do is learn from it. The Journy is just as important as the destination they aren't mutually exclusive.