So we can't get the ending we want after all?
#4826
Posté 01 mars 2012 - 06:36
In that game, you can go down three different paths:
Hero
Neutral
Dark
Each of these has 3 different endings; Good, Neutral or Bad. The Good ending for Hero is not the same as for Neutral nor as for Dark. That means there are 9 (!) different endings, and they do not resemble each other.
Here is the proof:
http://www.gamefaqs....ehog/faqs/40057
And the progression chart:
http://www.gamefaqs....ehog/faqs/62533
Depending on which choices you make in each mission, you can go towards neutral, towards evil or towards good. But there is no "choose one of three endings" segment where you literally push a button, like in ME3. You don't all make it to the end and all get to choose your ending out of three, no matter what path you took. No, depending on the path you take, the good, neutral and bad ending will be different, and they all depend on which mission you decide to complete, which will give you a different boss, and different character conversations. So you don't get to "choose your ending" freely after the final battle. You make your choices during the story mode, and they affect the ending you get.
It's as if the War Assets you pick actually gave you a drastically different ending, and you can't choose the ending yourself, and it affects the outcome enough so that there is no resemblance between endings (IE how in ME3, the Normandy crashes no matter what and how the relays blow up no matter what). This is the case with Shadow the Hedgehog, a PS2 game from 2005! Yet a modern game series like Mass Effect, which lauded its player choice and massive consequences and made you think about your choices in each game, sometimes even making them hard to get or making you question your choice, ultimately ends the same way for everyone. Reapers dead, Reapers gone and under Shepard's control (which is ultimately not much of a difference. It just means the Reapers are gone, period.) or the Synergy ending, which feels weird and contradictory to the progress made in the first 2 games.
A measly 100 more points if you don't cure the Genophage, because then the Salarians offer support over the Krogan. That's what years of hard to achieve, major decisions, spanning over games, ultimately have of an effect in ME3. How disappointing.
#4827
Posté 01 mars 2012 - 06:36
I'm super happy.Lucy_Glitter wrote...
I won't lie...
Right now, I am kind of depressed.
#4828
Posté 01 mars 2012 - 06:36
#4829
Posté 01 mars 2012 - 06:37
Lucy_Glitter wrote...
I won't lie...
Right now, I am kind of depressed.
Self medicate, 500cc's of liquor.
#4830
Posté 01 mars 2012 - 06:38
#4831
Posté 01 mars 2012 - 06:38
Lucy_Glitter wrote...
I won't lie...
Right now, I am kind of depressed.
same, all along they've been saying they would put the fans first when it came to the ending, make sure it was satisfying even if it made things difficult for ME3. They have a pretty screwed up idea of satisfying it seems.
IGN said there are a lot of sidequests that are fetch quests not related to the main storyline. How will people feel about doing these now, knowing its a waste of time because the ending is going to be a shade of miserable regardless. Maybe once for fun but after that replay value goes to 0
Modifié par Pr3ying M4nt15 360, 01 mars 2012 - 06:39 .
#4832
Posté 01 mars 2012 - 06:38
The Last Guardian wrote...
Unit-Alpha wrote...
The Last Guardian wrote...
Agreed. It's a tad bit annoying. These leaks, I wish they never exsisted. We're gasping at straws. We want info, and we're getting it any way possible. We read the rumored script, we read various rumors, we see 10 second clips and we think we now know all there is to know about the ending. We're dissapointed.
It's annoying. Firstly, why are people so badly seaching for the ending. Isn't there a thrill of discovering it on your own?
Secondly, why don't we just wait the few remaing days, play it, experience the full ending, from the beginning to the credits all the way to the menu screen.
Then come back and discuss what you thought. This just seems so...I don't know pointless in a way.
Eh, for me it's about the decision to put down $60 on a game that I don't believe will end well.
Do you play Mass Effect soley for the ending?
What if the ending was excellent, and everything else was drivel?
It just seems weird that you would the ending for yourself to decide whether you should purchase the game or not.
...When it's this bad, I made the right call for me. If I had heard nothing about the problems, I would have never checked.
This was my decision, so you have no right to say whether I was right or wrong.
#4833
Posté 01 mars 2012 - 06:39
My whole take on this, is that it just seems to take the dark and take it a step too far. I like A Song of Ice and Fire. Lot of my favorite chars have ended up dead or status unknown, up through the end of A Dance with Dragons. I'm used to this sort of 'gritty reality' to war and whatnot. But not even Martin at his worst "No you just didn't." moments has pulled something of this magnitude. ADwD made me angry, but in a way that made me want to buy the next books (whenever he gets to it). This just makes me not want to bother at all. I don't think that was their intent, but that's what they got.
Let me be clear. I don't have an issue with Shepard dying. In DAO I had many playthroughs. One I did the Ultimate Sacrifice. It seemed a good ending to me. Sad, but well done. I've also done the Dark Ritual, because my 'main' Warden, at the end decided to be a little selfish and keep herself and Alistair alive. I was torn on that decision though. I spent several minutes weighing it over, and to this day have a twinge of guilt about what she did. The point being, I had a choice. Several of them, in fact. They had various outcomes, but all were stained with a bit of the dark, the sad, or the vaguely unnerving. I liked that.
This? Meh. If my Shepard died with her squad, going out the way they came in, as a whole, that would be a good ending, in my opinion. I can see this working for some of my Sheps. I think the Relays blowing, the stranding of many races at Sol system, etc, is actually a valid and acceptable outcome of the story. I have zero issue with this whatsoever. I could also accept the squad being stranded, again as a whole, on Earth or whatever. What is bothering me is the bizarre bit about them somehow ending out near Pluto, being zapped to heavens only know where, and somehow managing to create a colony out of what little genetic material they have available between them. As many have said, that is not a sustainable number of people for such an endeavor. Or having my Shepard die, with the squad remaining the rest of the groups assembled in the Sol system, would also work. This would be a relative parallel to the Sacrifice ending in DAO.
I just have no love at all for what they've done to the Normandy or my squad. Shep dying, depending on the circumstances surrounding it could be a fitting end to the series. I had contemplated making a play through of such an ending, if it existed. But with this insanity with how the squad is being handled, it's zapped what drive I had to really pour as much time and dedication into this game as I did the other two.
You cannot give us squadmates, let us get connected to them and their stories to the degree we have, and then separate the PC from them and expect people to simply swallow it. It's bad enough that many of my favorites, by virtue of being from ME2, are delegated to situational status only.
Modifié par Maera Imrov, 01 mars 2012 - 06:51 .
#4834
Posté 01 mars 2012 - 06:39
You got to be kidding. Sheppard lost hundreds in ME1 plus a good portion of the fleet. To top that off Sheppard dies in ME2 - that's really, really not getting away with anything. Sheppard had NO choice but make all the hard decisions thereafter, his friends dumped him, his L1s dumped him, the council believes her is a hero. The Alliance took apart everything Sheppard said and did and some how YOU think Sheppard is getting off? With what? Everyone thinks he's a trailor, he had to make the hard choice about blowing up the relay and now faces court. His ship and crew disbanded and lost to God knowns where - and few if any are in ME3. For God's sake its past time Sheoppard got a break and lived plus his crew were saft with him! That's past due for the guy! Anything less is garbage!GodWood wrote...
I disagree.Gexora wrote...
I dunno if anybody is with me on this, but... ME always seemed to be on the optimistic side. Like in DAO everything was very grim, and Ultimate Sactifice looked awesome (I always did it before I fell in love with Loghain and went for Redeemer), and it had that feel "let's kill the archdemon, but life will still suck". And ME was like "we are intergalactic badasses who are gonna save the world and party hard afterwards". I understand the sacrifices must be made, but it just doesn't go with the tone of the series. It doesn't even go with the tone of the third game.
The lore and setting itself is actually pretty dark and cynical (rampant racism, no justice, corrupt totalitarian government with legalized secret police, slaver raids, genocides etc.)
The thing is Shepard kind of ruined this by seemingly being able to get away with any idealistic act without any repercussions. The endings are pretty much just that all coming back to bite him.
#4835
Posté 01 mars 2012 - 06:39
killerteeth wrote...
Elegana wrote...
Link?killerteeth wrote...
New report: NG+ game with ME1-ME2 import just completed by a player with early access. 100% completion in all missions. Ending is the same, no NG+ ending. Crewmates still magically transport aboard the Normandy and the ship is stranded.
Oh BTW, Kaidan is now Bisexual and Ashley isn't.
The info is spread out among that first page and a few pages after it.
Interesting to see what Xiosite posted in regards to the endings to the game.
#4836
Posté 01 mars 2012 - 06:39
#4837
Posté 01 mars 2012 - 06:40
Pr3ying M4nt15 360 wrote...
Lucy_Glitter wrote...
I won't lie...
Right now, I am kind of depressed.
same, all along they've been saying they would put the fans first when it came to the ending, make sure it was satisfying even if it made things difficult for ME3. They have a pretty screwed up idea of satisfying it seems.
IGN said there are a lot of sidequests that are fetch quests not related to the main storyline. How will people feel about doing these now, knowing its a waste of time because the ending is going to be a shade of miserable regardless. Maybe once for fun but after that replay value goes to 0
I'm depressed too, but the humor in this thread has cheered me up substantially.
#4838
Posté 01 mars 2012 - 06:40
#4839
Posté 01 mars 2012 - 06:40
Lucy_Glitter wrote...
I won't lie...
Right now, I am kind of depressed.
I gotta be honest, I would be depressed but there are two words that crack me the hell up every time I think about them in context of the ending, and those words are "scale itch".
Also, Joker's grandkids potentially having flippers.
#4840
Posté 01 mars 2012 - 06:41
humes spork wrote...
Also, Joker's grandkids potentially having flippers.
I'm questioning if EDI can get pregnant in the Merge ending or not.
#4841
Posté 01 mars 2012 - 06:42
DCYNIGR8 wrote...
Is it clear where the whole "stranded Normandy" situation takes place? Is it before Shepard returns to Earth for the final battle?
Pretty sure it's after that.
#4842
Posté 01 mars 2012 - 06:43
Maera Imrov wrote...
On a whim I check the forums today, though I've been around very little in the past half-year. Once, a week or two ago? And I find this. Part of me doesn't want to believe it. Part of me is rather worried it's true. I missed the leaking of the scripts and whatnot and am spasmodically tabbing between this and Rift at the moment, because of an invasion, or I'd hit the YT links.
a
My whole take on this, is that it just seems to take the dark and take it a step too far. I like A Song of Ice and Fire. Lot of my favorite chars have ended up dead or status unknown, up through the end of A Dance with Dragons. I'm used to this sort of 'gritty reality' to war and whatnot. But even Martin at his worst "No you just didn't." moments has pulled something of this magnitude. ADwD made me angry, but in a way that made me want to buy the next books (whenever he gets to it). This just makes me not want to bother at all. I don't think that was their intent, but that's what they got.
Let me be clear. I don't have an issue with Shepard dying. In DAO I had many playthroughs. One I did the Ultimate Sacrifice. It seemed a good ending to me. Sad, but well done. I've also done the Dark Ritual, because my 'main' Warden, at the end decided to be a little selfish and keep herself and Alistair. I was torn on that decision though. I spent several minutes weighing it over, and to this day have a twinge of guilt about what she did. The point being, I had a choice. Several of them, in fact. They had various outcomes, but all were stained with a bit of the dark, the sad, or the vaguely unnerving. I liked that.
This? Meh. If my Shepard died with her squad, going out the way they came in, as a whole, that would be a good ending, in my opinion. I can see this working for some of my Sheps. I think the Relays blowing, the stranding of many races at Sol system, etc, is actually a valid and acceptable outcome of the story. I have zero issue with this whatsoever. I could also accept the squad being stranded, again as a whole, on Earth or whatever. What is bothering me is the bizarre bit about them somehow ending out near Pluto, being zapped to heavens only know where, and somehow managing to create a colony out of what little genetic material they have available between them. As many have said, that is not a sustainable number of people for such an endeavor. Or having my Shepard die, with the squad remaining the rest of the groups assembled in the Sol system, would also work. This would be a relative parallel to the Sacrifice ending in DAO.
I just have no love at all for what they've done to the Normandy or my squad. Shep dying, depending on the circumstances surrounding it could be a fitting end to the series. I had contemplated making a play through of such an ending, if it existed. But with this insanity with how the squad is being handled, it's zapped what drive I had to really pour as much time and dedication into this game as I did the other two.
You cannot give us squadmates, let us get connected to them and their stories to the degree we have, and then separate the PC from them and expect people to simply swallow it. It's bad enough that many of my favorites, by virtue of being from ME2, are delegated to situational status only.
not just separated, but with hints of inbreeding as well. What kind of sadist write forces this kind of ending at the end of a trilogy, in a series that preaches variety in choices?
#4843
Posté 01 mars 2012 - 06:43
Maera Imrov wrote...
On a whim I check the forums today, ... , are delegated to situational status only.
I agree, I would've accepted endings along the lines of Red Dead Redemption or Metal Gear Solid 4.
#4844
Posté 01 mars 2012 - 06:43
royard wrote...
Abram730 wrote...
I'm not happy because you are upset.. I'm happy because it sounds like a good ending.
Stopping a galactic extinction is quite a good ending. I remember how angry people got with FO3.. The idea of trading the life of a virtual character to save humanity was unthinkable... I really didn't get that.. You would think a courageous ending would be good... But apparently the idea of self sacrifice is lost.. If there were an invading army, their would clearly be a boxspring above such people and not a gun in their hand.. Is nothing worth dying for to you? Trading the lives of one crew TO SAVE THE ENTIRE GALAXY is an insult to you?? Do explain, because I'm truly not getting it. Is courage that lost on you? I am really and truely asking this.. I'm not attempting to be sarcastic, or sadistic. I want to know.
People could of disagreed with the ideas way back when people voiced them. This sounds a lot like what many people described and asked for.. People agreed with the ideas then. I didn't hear strong objections then? Look back at some of the things I posted way back after ME2.. This sounds like what I was talking about and people liked the ideas then.
So it's not rainbows and kittens.. Good. You trade your life for the galaxy. Is the galaxy to small?
It's a hero's death.
A HERO'S DEATH!!!
So excuse myat the outrage.
NO. People were upset about FO3's ending because there are TWO GODD*MN characters who are IMMUNE to radiation, yet the protagoinst is FORCED to enter the radiated hole.
That was railroading at its peak.
It was his duty. MY point stands, that the point was missed as your comment shows.
#4845
Posté 01 mars 2012 - 06:43
Sweet Jesus.Dave of Canada wrote...
I'm questioning if EDI can get pregnant in the Merge ending or not.
Let us never go there, lest we be consumed by the darkness.
#4846
Posté 01 mars 2012 - 06:44
Random Jerkface wrote...
Sweet Jesus.Dave of Canada wrote...
I'm questioning if EDI can get pregnant in the Merge ending or not.
Let us never go there, lest we be consumed by the darkness.
Oh dear god, why...
#4847
Posté 01 mars 2012 - 06:44
Thank you!killerteeth wrote...
Elegana wrote...
Link?killerteeth wrote...
New report: NG+ game with ME1-ME2 import just completed by a player with early access. 100% completion in all missions. Ending is the same, no NG+ ending. Crewmates still magically transport aboard the Normandy and the ship is stranded.
Oh BTW, Kaidan is now Bisexual and Ashley isn't.
The info is spread out among that first page and a few pages after it.
#4848
Posté 01 mars 2012 - 06:44
DCYNIGR8 wrote...
Is it clear where the whole "stranded Normandy" situation takes place? Is it before Shepard returns to Earth for the final battle?
As explained by a player who has beaten it... MASSIVE SPOILERS
"Some of you know the things I have posted about the endings, some think
you do. I have seen lots of people that mistranslated things I said, or
heard them from a third party. Here is the summary of each ending. Note,
no ending is Paragon or Renegade, it just depends on what you think the
future may hold.
Destroy - Guardian explains tech singularity
and you think he is full of it. So you blow up the Reapers. This blows
up the Citadel, and kills all synthetic life. Yes that includes EDI and
the Geth. It does NOT eliminate all tech based in Element Zero. I still
don't know where that idea came from.
Control - Guardian explains
tech singularity and you think "crap that might really happen" so you
decide to keep the reapers around, but you are the new master. Perhaps
you also feel bad that each reaper represents a race of life forms, and
if you killed them you would be the biggest mass murderer of all time.
So you have your body vaporized and your mind absorbed by the Citadel,
replacing the Guardian. You immediately call off the Reapers.
Synthesis
(official name, not Merge) - Guardian explains tech singularity, but
that if the organic and synthetic were united all would be raised to a
higher existence. You jump in to the crucible energy beam and are
dissolved, collector base style. A pulse then comes from the Citadel,
changing all of the Reapers along with all other life into a hybrid. The
Reapers stop attacking on their own. The Citadel is destroyed.
In
all three, the Relays are used to spread the chosen action galaxy wide.
In all three, that process destroys them. They blow up Arrival style,
but spew out the chosen type of energy, not just a blast wave like in
Arrival.
In all three, the Normandy and her crew are attempting
to flee the explosion in the Charon relay, but it catches up to them and
they crash on an alien world. "
#4849
Posté 01 mars 2012 - 06:45
Unit-Alpha wrote...
txgoldrush wrote...
Unit-Alpha wrote...
txgoldrush wrote...
Unit-Alpha wrote...
txgoldrush wrote...
so where is the scene of the crew getting marooned? With sound?
Face it, your evidence is flawed at best.
Except you have literally no evidence to the contrary. We have the better argument as we actually have something.
But here is the thing....I never even judged if the ending was good or bad...you are. You're the one that needs evidence, not me.
We have it, you just refuse to accept it. Fine, not my problem.
Sure, it's not much, but it's actually something. Just look at the visuals and tell me how to skew it as a happy ending.
Oh wait, you don't even have music or even dialogue...which can set the tone. You can't go by visuals alone, its flimsy.
Oh wait, it's better than having absolutely no evidence to the contrary.
I don't need "evidence" I am not the one judging....hell if people were judged off half evidence, much more innocent people will be guilty and vise versa.
I am only saying Bioware does NOT have to cater fans with a happy happyland ending if the themes of the game do not call for one.
#4850
Posté 01 mars 2012 - 06:45
Dave of Canada wrote...
humes spork wrote...
Also, Joker's grandkids potentially having flippers.
I'm questioning if EDI can get pregnant in the Merge ending or not.
This is Bioware we're talking about here, we all know the answer to that.




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