The Big Palooka wrote...
Posted this in another thread which is now totally buried, but thought it was worth reposting here. Seen a few threads popping up with people apparently squabbling over the question of whether we, as a group, do and/or should want a 'happy ending':
I think this point kind of gets muddled sometimes, but best I can explain my view is like this: I definitely, absolutely want a happy ending for my own 'main' Shepard. So I definitely, absolutely want that to be an option.
What we don't want is an 'automatic' Happy Ending that everyone gets by default, barring a major screw-up. No, we want a variety of endings depending on how we've played, the choices we've made, and hey - maybe based somewhat on personal taste, why not?
In ME2, it's possible to sail through the ending with your entire squad alive and well. It's also possible for some of them to die - in fact, even Shepard can die, if we want to arrange things that way. In spite of the fact that ME2 really only has one or two 'real' endings, the amount of control we are given makes it impossible to describe our own endgame experience in terms of 'I chose option A, B, or C' - we actuallyhave to describe how we got there. We must define the tasks we assigned to whom, who was successful and who wasn't and why. A lot of people, myself included, really really love that ability to tailor-craft an ending that suits our taste. We would like this same feeling of freedom in the ME3 endings as well.
Feel free to add your thoughts.
Exactly -- the chance for a good ending should be there, but not default and certainly not the
only ending. From "happy" (galaxy burning, yay...) to, well, lose, in-between there we have "The Ultimate Sacrifice".
My thoughts, any way. It was sold as being
our story, was it not?