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So we can't get the ending we want after all?


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#52176
MysticBinary82

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RDSFirebane wrote...

689,727 <-- was just told thats how many unhappy gamers are on the Mass effect 3 FB page as of late is that true? and if so how is that a minority in any way?


Yeah I don't know where they get this number from?

#52177
MordiMoro

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I spoke with a well known Marvel writer (passionate about ME)... comment?
The ending is a narrative incomplete bad patchwork... only a blind man does not see it.

Image IPB

Modifié par MordiMoro, 21 mars 2012 - 02:39 .


#52178
DJBare

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Okay folks, that twitter comment came up earlier in the thread, it's been discussed, some folk blew it out of proportion, lets try and refrain from that, it is a comment while badly put is also true, I for one want everyone to get and keep the ending they seek, that includes those who enjoyed the current endings.

#52179
SpuDSheraM

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Below, please see a message from Mass Effect 3 Executive Producer Casey Hudson in regards to discussion on the conclusion of Mass Effect 3:


There’s been a lot of discussion and debate about the conclusion of Mass Effect 3, so I thought I’d share my perspective with you here. I’ll avoid outright spoilers, but I’d still recommend finishing the game and experiencing it for yourself before reading this.

For the last eight years, Mass Effect has been a labor of love for our team; love for the characters we’ve created, for the medium of video games, and for the fans that have supported us. For us and for you, Mass Effect 3 had to live up to a lot of expectations, not only for a great gaming experience, but for a resolution to the countless storylines and decisions you’ve made as a player since the journey began in 2007. So we designed Mass Effect 3 to be a series of endings to key plots and storylines, each culminating in scenes that show you the consequences of your actions. You then carry the knowledge of these consequences with you as you complete the final moments of your journey.

We always intended that the scale of the conflict and the underlying theme of sacrifice would lead to a bittersweet ending—to do otherwise would betray the agonizing decisions Shepard had to make along the way. Still, we wanted to give players the chance to experience an inspiring and uplifting ending; in a story where you face a hopeless struggle for basic survival, we see the final moments and imagery as offering victory and hope in the context of sacrifice and reflection.

We've had some incredibly positive reactions to Mass Effect 3, from the New York Times declaring it “a gripping, coherent triumph”, to Penny Arcade calling it “an amazing accomplishment”, to emails and tweets from players who have given us the most profound words of appreciation we've ever received.

But we also recognize that some of our most passionate fans needed more closure, more answers, and more time to say goodbye to their stories—and these comments are equally valid. Player feedback such as this has always been an essential ingredient in the development of the series.

I am extremely proud of what this team has accomplished, from the first art concepts for the Mass Effect universe to the final moments of Mass Effect 3. But we didn't do it on our own. Over the course of the series, Mass Effect has been a shared experience between the development team and our fans—not just a shared experience in playing the games, but in designing and developing them. An outpouring of love for Garrus and Tali led to their inclusion as love interests in Mass Effect 2. A request for deeper RPG systems led to key design changes in Mass Effect 3. Your feedback has always mattered. Mass Effect is a collaboration between developers and players, and we continue to listen.

So where do we go from here? Throughout the next year, we will support Mass Effect 3 by working on new content. And we’ll keep listening, because your insights and constructive feedback will help determine what that content should be. This is not the last you’ll hear of Commander Shepard.

We look forward to your continued support and involvement as we work together to shape the remaining experiences in the story of the Mass Effect trilogy.

Thanks for taking this journey with us.

Casey Hudson


Come on BW, all we want is a yes or no :(

#52180
Silasqtx

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Guys, I don't want to raise up your hopes, but I did an interesting thing about 10-15 minutes ago.

Everyone knows that there's another difficulty beyond Insanity, right? It's unnamed in the options screen and you have 0 shields, unlimited life and no ammo. You one-shot things with powers. Seems like a developer mode to me. I loaded an old save I've made with this difficulty (thanks to Gibbed's save editor) and played through the ending again. It all happens as usual, but after the stargazer scene it fades to black and it doesn't return to the menu.

I'm not grasping at straws but, it's odd. Seems like there's more to it.

#52181
DJBare

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Find below some important links you may want to follow.
Added some inspiritational links, check them out.

BBC news technology section
Angry Joe Mass Effect 3 Review:
Angry Joe 10 plot holes created by ending:
Retake Mass Effect - Child's Play ***Please Donate***
Mass Effect 3 debacle - Pre-release developer quotes
Poll About The Ending
'Official' Poll For Mass Effect 3 Ending DLC
[POLL] What exactly would you change with the ending?
Official ME3 Suggested Changes Feedback Thread
EA/Bioware in Full PR Damage Control Mode ***Regularly UPDATED***
Retake Mass Effect Banner Templates
Mission Statement Thread
Retake Mass Effect Group on BSN ***Please Join***
Mass Effect 3 Resource Site with collection of statements and reports
Retake Mass Effect 3 Statistics
Retake Mass Effect on Facebook
IGN facebook page
Retake Mass Effect on Youtube
ME3 Suggested Changes Feedback Thread
Retake Mass Effect 3 Endings - Extranet Site - Resource Collector
PC PowerPlay review
Mass Effect 3 Ending and Why We Hate It!
TAKE IT BACK! - Official Mass Effect 3 Music Video by Miracle Of Sound & Bioware
Retake Mass Effect on Twitter
@RetakeME3

Please do not embed or quote images, it might be seen as spam and then we run the risk of getting the thread closed
Please edit your quotes in order to reduce pyramids, this is very helpful to others reading.
Add substance to your posts "Hold the line" is not enough, it will be percieved as spam, and please do not deliberately bump the topic.
Above all, be respectful to each other.
Keep it civil... and hold the line!

Thanks go to Gi-Joe-Ge for compiling this list and maintaining this list.

#52182
SpuDSheraM

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MysticBinary82 wrote...

RDSFirebane wrote...

689,727 <-- was just told thats how many unhappy gamers are on the Mass effect 3 FB page as of late is that true? and if so how is that a minority in any way?


Yeah I don't know where they get this number from?


I think the article this in got the numbers messed up. thats around the number of fans who like the official mass effect page on facebook

#52183
RDSFirebane

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SpuDSheraM wrote...

I think the article this in got the numbers messed up. thats around the number of fans who like the official mass effect page on facebook


ah ok I mean I knew it was bad but didnt think it had gotten that bad for them that fast.

#52184
SpuDSheraM

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RDSFirebane wrote...

SpuDSheraM wrote...

I think the article this in got the numbers messed up. thats around the number of fans who like the official mass effect page on facebook


ah ok I mean I knew it was bad but didnt think it had gotten that bad for them that fast.


If only we were at those numbers, then we would have had the ending by now ;)

Kepp holding the line and spreading the word!

#52185
Nilofeliu

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SpuDSheraM wrote...

Below, please see a message from Mass Effect 3 Executive Producer Casey Hudson in regards to discussion on the conclusion of Mass Effect 3:


There’s been a lot of discussion and debate about the conclusion of Mass Effect 3, so I thought I’d share my perspective with you here. I’ll avoid outright spoilers, but I’d still recommend finishing the game and experiencing it for yourself before reading this.

For the last eight years, Mass Effect has been a labor of love for our team; love for the characters we’ve created, for the medium of video games, and for the fans that have supported us. For us and for you, Mass Effect 3 had to live up to a lot of expectations, not only for a great gaming experience, but for a resolution to the countless storylines and decisions you’ve made as a player since the journey began in 2007. So we designed Mass Effect 3 to be a series of endings to key plots and storylines, each culminating in scenes that show you the consequences of your actions. You then carry the knowledge of these consequences with you as you complete the final moments of your journey.

We always intended that the scale of the conflict and the underlying theme of sacrifice would lead to a bittersweet ending—to do otherwise would betray the agonizing decisions Shepard had to make along the way. Still, we wanted to give players the chance to experience an inspiring and uplifting ending; in a story where you face a hopeless struggle for basic survival, we see the final moments and imagery as offering victory and hope in the context of sacrifice and reflection.

We've had some incredibly positive reactions to Mass Effect 3, from the New York Times declaring it “a gripping, coherent triumph”, to Penny Arcade calling it “an amazing accomplishment”, to emails and tweets from players who have given us the most profound words of appreciation we've ever received.

But we also recognize that some of our most passionate fans needed more closure, more answers, and more time to say goodbye to their stories—and these comments are equally valid. Player feedback such as this has always been an essential ingredient in the development of the series.

I am extremely proud of what this team has accomplished, from the first art concepts for the Mass Effect universe to the final moments of Mass Effect 3. But we didn't do it on our own. Over the course of the series, Mass Effect has been a shared experience between the development team and our fans—not just a shared experience in playing the games, but in designing and developing them. An outpouring of love for Garrus and Tali led to their inclusion as love interests in Mass Effect 2. A request for deeper RPG systems led to key design changes in Mass Effect 3. Your feedback has always mattered. Mass Effect is a collaboration between developers and players, and we continue to listen.

So where do we go from here? Throughout the next year, we will support Mass Effect 3 by working on new content. And we’ll keep listening, because your insights and constructive feedback will help determine what that content should be. This is not the last you’ll hear of Commander Shepard.

We look forward to your continued support and involvement as we work together to shape the remaining experiences in the story of the Mass Effect trilogy.

Thanks for taking this journey with us.

Casey Hudson


Come on BW, all we want is a yes or no :(


Whatever that guy has been drinking, I want some for myself. Only way to forget ME3 ever existed....

The NEXT YEAR??? I would ask if he is crazy, but honestly, that's a stated fact. Is that the best Bioware has to say? That we will have to wait for one year before we have any real content added to it? Not to mention we don't even know what content it is....

Congratulations Bioware, if you keep going down this road, it will only lead you to your doom. Don't say afterwards we didn't warn you...

/Salute

And holding the line...

#52186
Feraiin

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I wouldn't read too much into any of the tweets and statements. For now, I'll take them for what they are and will continue to wait for an official statement from EA/Bioware across the web, that specifically says what they will do about the ending.
I am sure that Bioware is looking into the situation, considering options, looking at possible outcomes. But that doesn't matter until they come forward with something.

Right now, we represent a sort of unified front, that says that ME3 deserves a better ending. We can argue about the details and grasp at straws of info to interpret, but that motive behind our actions stays the same. We've made our move, now it's a classic hurry up and wait case. Just don't lose your resolve.

So until that point when an official statement is made, I will not be moved in my opinion by insults from bloggers, cryptic tweets or anything of that sort.

I will hold the line.

#52187
TumblingBumblebee

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MordiMoro wrote...

I spoke with a well known Marvel writer (passionate about ME)... comment?
The ending is a narrative incomplete bad patchwork... only a blind man does not see it.


Sadly those "blind" people who don't see it, usually also tend to be incredibly vocal about their "blindness" induced opinions.

Sometimes you just need to swing a piece of tin foil paper in front of someone to amaze him... and he will go home and tell everyone how wonderful a magician you are.

#52188
donmaciu

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I wonder what whould happen if they released a patch, that checks if you completed a game, an if you did ask you a question:
Did you like how Mass Effect ended?

They would have a clear answer ;/

#52189
KiganMatsuei

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Checking in.

Been having some good discussions lately with friends who brought their feelings about the ending to me for my opinion as a writer.

After I explained how ashamed I would be as a writer for having put this ending out there, they've all drilled hours of questions into me including requests that I write endings for their Shepards.

Holding off on that for now with hopes that Bioware manages to fix this. Not just a bandage, but a thorough fix to align the game with the pre-release promises.

Here's hoping I never do anything more than alternate universe fiction for personal enjoyment.

#52190
DJBare

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 The Bethesda general forums also have a thread running about Mass Effect ending, if you are aware of other gaming forums with similar threads please PM me.
Heres the Bethesda forum thread forums.bethsoft.com/topic/1359854-mass-effect-3-ending-discussion-thread-2-spoilers/

#52191
chosen_trekie

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Has there been any official word from Bioware yet?

#52192
BuddhaGeek

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Generic Name wrote...

BuddhaGeek wrote...
A couple of quotes from this video stood out to me, given everything that has happened with Retake Mass Effect and the general outrage/fear/anxiety regarding being charged for the "real" ending:

"When you are six hours into playing Battlefield and you run out of ammo in your clip and we ask you for a dollar to reload, you're really not very price-sensitive at this point in time"

"A consumer gets engaged in a property, they might spend 10, 20, 30, 50 hours on the game and then when they're deep into the game they're well-invested in it. We're not gouging, but we're charging and at that point in time the commitment can be pretty high"

In light of everything that has been happening, I almost find myself at a loss for words... :pinched:


I stumbled across that some time last week and it caused me to uninstall BF3 (a game I had hardly played since it launched).

Pyjaks reporting. I've got about 4 pages left to read to be caught up.

Hold the line.


It is hard not to feel used after watching that video.  Unfortunately it is a trap that I have fallen into in the past and definately one I'm going to be wise to this time around

#52193
Lwyn

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Wonder if their metrics track the locations of bullet holes in the shooting range. They'll find some of my "opinions" there...

#52194
Trojan_33

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M2S SOLID JOSH wrote...

Trojan_33 wrote...

Wertom Three wrote...

Trojan_33 wrote...

I was expecting a boss battle with Harbinger, myself. Since they didn't give me one, I came up with an idea on my own. What do ya think?

TO EVERYONE WANTING A BATTLE WITH HARBINGER:

With the Geth Fighter mission and the Project Overlord DLC, interacting with an AI world is possible soooo...

Using Indoc Theory, relying on plot change back to Dark Energy stated by this guy (awesome overall info and ideas), how about there is no interface or protocols for using the weapon? An interface could be brought by Geth or from Citadel maintenance VI overwhelming Shepherd like in Overlord. She/he sees everything that the Citadel sees and he mentally projects (points gun if necessary to keep a mental handle on the situation) damage to a nearby Reaper, the crucible fires and immense blast that rips the Reaper in half.

(mentally projecting defense in form of shields) Reapers attacks against the crucible fail. Harbinger attaches himeself to the Citadel and then Shepherd and Harbinger dialogue and then fight in the virtual world. War assest and readiness come into play at a crucial moment, when Hackett notices the the crucible is no longer firing and commands all available fleets to attack harbinger while he's attached to citadel, at the same moment Harbinger is winning the virtual world fight but if he is damaged significantly he can't maintain his virtual attacks on Shepherd.

Insert awesome quotes, fight sequences/moments, and there ya go.

THOUGHTS?? B)

Remind me why you're not working for BioWare again? That's the best ending I've heard yet. You sir, are a gentleman and a scholar.


Kinda hard to get in the creative dept when your resume is all in the computer networking side, lol. Thanks for the compliment.

thats a pretty badass idea. i would love for that to happen along with a epilouge based off the choices u made and a little after credits scene with ur LI. U and liara holding a little asari's hands, u and tali next to ur new house on her home world, jack's "getting laid" scene etc. i think things like this is what the fans including me wanted.


ADDENDUM:

In the crucial moment when Harbinger gets the upper hand, if you don't have many war assets Harbinger pounces on you and then stabs you in the gut with a tentacle. He then lifts you up in front of him and starts taunting again...you know along the lines of, "your attempts of defeating us have been admirable but you are still insignificant. I might actually acquire the feeling of pleasure harvesting your kind.."
IF YOU HAVE ALOT OF RENEGADE POINTS (no paragon option) you get a dialogue option of..
"Well, you know what? *cough/spit up some blood*" Camera pans down to the left hand, shows another pistol being digitally constructed.

Harbinger: "What? human.."

Shepherd:"F---- YOU!" Shepherd yanks up both pistols and the skymap returns and he/she starts unloading on all the nearby Reapers with both pistols. Cutscene to crucible glowing bright then unleashing a massive amount of energy beams destroying 20+ Reapers.

Harbinger: "RAAAAAAGH!" Then it rips you in half. At this point if you had enough Assets Hackett order the fleet that was engaged with those Reaper to take out Harbinger. Fleet moves in and proceeds to finish blowing him up in dramatic fashion. :devil:

#52195
Mr Chr15topher

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I just had a thought: While many of us are saying hurry up to Bioware about the ending DLC, it is possible that they anticipated that fans would have an adverse reaction to the ending and had a date ready to release the ending, but didn't count on us rallying this fast and in the numbers that we have.
We could just be ahead of Bioware's schedule and they are trying to keep us calm until the pre-appointed date. Just a hopeful thought.
Keep holding the line hoping for the best.

#52196
Rubmifer

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Amazing to see how this thread has almost 100 pages a day!

#52197
BCMakoto

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Mr Chr15topher wrote...

I just had a thought: While many of us are saying hurry up to Bioware about the ending DLC, it is possible that they anticipated that fans would have an adverse reaction to the ending and had a date ready to release the ending, but didn't count on us rallying this fast and in the numbers that we have.
We could just be ahead of Bioware's schedule and they are trying to keep us calm until the pre-appointed date. Just a hopeful thought.
Keep holding the line hoping for the best.


Could be, could not be.

In Mordins never dying words:
"Possible...maybe not...have to run further tests and observation...will prove interesting."

Modifié par LPKerberos, 21 mars 2012 - 02:59 .


#52198
Matt_gekko88

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Hello everyone.
SSV Potato-Salad here.

News from the front?

#52199
Computim

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Lwyn wrote...

Wonder if their metrics track the locations of bullet holes in the shooting range. They'll find some of my "opinions" there...


ROFL.  Touche sir..or ma'am.  Image IPB

#52200
chosen_trekie

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Mr Chr15topher wrote...

I just had a thought: While many of us are saying hurry up to Bioware about the ending DLC, it is possible that they anticipated that fans would have an adverse reaction to the ending and had a date ready to release the ending, but didn't count on us rallying this fast and in the numbers that we have.
We could just be ahead of Bioware's schedule and they are trying to keep us calm until the pre-appointed date. Just a hopeful thought.
Keep holding the line hoping for the best.


I prefer to think like Garrus.  Hold the lin while expecting the worst, maby I'll be pleasently suprised.