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So we can't get the ending we want after all?


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#52951
Legend78731

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Orkboy wrote...

I want an ending similar to how it was done in ME2... I want the people who live and the assets collected - to actually make an appearance in cutscenes in some meaningfull way that's personal to the player.

There should be enough variations of in game cutscenes and senarios based on series choices, surviving charactors and war assets, that no 2 people should get the same ending.

There should be the possibility of endings ranging from - "Darker than dark, bleaker than bleak" all the way to "Happy fluffy bunnys"


This.

#52952
Benirus

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I just thought of something after watching Angry Joe's video on the indoctrination theory.

angryjoeshow.com/2012/03/indoctrination-theory-proof-of-me3-ending-dlc/

Why does Shepard walk into the explosion in the destroy ending? Why can the gun only damage the glass up close?

Surely the gun has a range of over 3 feet.. :blink:

I don't like the Indoctrination theory, because it implies that Bioware was going to sell the ending as DLC, and the implications of that... Is unpleasant.

Hold the line

Modifié par Benirus, 21 mars 2012 - 07:27 .


#52953
naes1984

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Clarify means "You fans were too stupid to get it the first time" so we are going it spell it out for you.

#52954
Welsh Inferno

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Yeah i'm not suprised atall either..

#52955
Computim

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Well HERE'S irony.  The Electronic Consumers Association (www.theeca.com)  of which Electronic Arts is a partner, is asking the following:

"So how do you feel about Biowares decision to create a new ending to Mass Effect 3?"

http://www.facebook...._reply#!/TheECA

-- Shoulda been a bit more ambiguous with your press releases Bioware *snickers*

#52956
devSin

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Darth Suetam wrote...

Ouch. I guess they started to point fingers at each other.

It's uncalled for. But, nevertheless, if we can see past it, it shows just how bad the endings were.

I wouldn't take a statement purported to be from one of the team members as an actual communication from a team member. You could probably find 0/10 Metacritic user reviews from "Patrick Weekes", and I'd bet you any amount of money they were not written by BioWare's Patrick Weekes.

Secondly, we know the character writers delivered. They delivered throughout the game. The people who did all that could not have been responsible for the contrivance at the end.

It boggles the mind that anybody thought this was a good idea and that nobody had the power to stop it, if it's true.

#52957
Mythandariel

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TSC_1 wrote...

Cybermortis wrote...

The poll about what we want from the ending is interesting, and I'm not sure if this is another PR tactic to reinforce the 'we are listening' line. Or if it is there because they have narrowed their options down to those three options and are simply trying to work out exactly which of those options is most likely to work.

*Shrugs*

I'll give Bioware the beniefit of the doubt and assume the latter for now.



Are you talking about this poll? If so, I created that, not Bioware. I thought it was a good idea to have numbers on our side showing that most of us want a new ending, not just an explanation of the current one. I was getting a vibe from Dr. Muzyka's blog post that they were considering an explanation, not a change.


LOL! Only four votes for no changes at all. Booya!

#52958
Deschi

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Change / explanation / expansion.... I think it's now their turn. They collected our opinions but - at least we now should respect that - the authors intended sonethiby deep that just didn't work. I think they got that message. So keep on being CONSTRUCTIVE... don't complain about things that didn't even happen. Motivate those guys now to do their best to IMPROVE what we already got and don't FORCE them

#52959
Conspicuous Cake

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You know what?
I'll be off for a bit to watch tv.

Keep on holding the line!
While being civil and reasonable.
Without embedding images, but providing links to them.
And editing your posts to clip big quotes.

Modifié par Conspicuous Cake, 21 mars 2012 - 07:28 .


#52960
Chatboy 91

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naes1984 wrote...

We don't want your brilliant artistic vision CLARIFIED. We are not stupid and I think trying to salvage the current endings by explaining how brilliant they are actually makes things worse. See George Lucas in explaining how Han actually shot first and was always intended to shoot first.


Exactly! A good ending shouldn't need an explanation! It's the old saying from film making: "Show, don't tell."

#52961
Hobbyman

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 I just read the post from Dr. Muzyka and while I don't have high hopes I am still optimistic that they will deliver a more concrete set of endings (note the plural) to their audience.

Apart from that I will have to admit that up to the ending, I thoroughly enjoyed the game. I wrote an extensive post about my thoughts on the endings as portrayed by other people who made videos, posts etc. but all in all and to summarize for this thread, the current ending is completely out of context with the entire game mechanic-wise (our choices matter little) and theme-wise (a lot of plot holes and invalid arguments).

One of the things that I learned during my years in the University is that a Game Designer's most difficult choice is to accept that his idea is flawed or outright bad, so in that regard I sympathize with the BioWare team. It's not easy giving years of your life in something that creates so much outrage and bad criticism.

I can also sympathize with the PR people, who by all accounts, are just trying to do their job. They have to contain this whole situation and make the best of it in the company's best interest and minimize the losses.

But at some point I would really like someone from BioWare's Team come out and say, "You know what? The hell with this PR crap! I will go to the forums and admit that we did a bad decision and we will try to remedy the situation by creating what we promised and deliver it as DLC for free, to the people who already own the game!"....That would not only be unprecedented by a major company but, in my opinion, would create so much positive feedback that it would draw even more players to buy and try Mass Effect 3. Not that bad publicity is not publicity (a favorite PR motto) but good publicity is always better.

But, of course, this will never happen, even if they actually decide to create an alternative endnings DLC.

Also, I am not an avid supporter of "happy endings". As I pointed out in my other post, I'm all out for meaningful deaths, even if that death is of the main character's.

Hold the Line & Assume Control!

#52962
milkymcmilkerson

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Mulberry wrote...

http://www.reddit.co..._dr_ray_muzyka/
Patrick Weekes (bioware writer) posted this on Penny Arcade and then deleted it:


"I have nothing to do with the ending beyond a) having argued successfully a long time ago that we needed a chance to say goodbye to our squad, B) having argued successfully that Cortez shouldn't automatically die in that shuttle crash, and c) having written Tali's goodbye bit, as well as a couple of the holo-goodbyes for people I wrote (Mordin, Kasumi, Jack, etc). 
No other writer did, either, except for our lead. This was entirely the work of our lead and Casey himself, sitting in a room and going through draft after draft. &ETC...


Whoa. Was this for real? When I first saw the ending the first thought that came to mind, and one that I posted here and on Gamefaqs, is that it read like no one sat down and workshopped that ending, and if this is for real then it absolutely backs that claim up! Nice find!

#52963
Kain Aldric

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With all these evasive responses from BW, it looks like the line will need to be held for a while still. It's times like these that make me wonder, "What would Wrex do?"

*grabs someone who began to leave the line and eats them*

Anyone else wanna leave?

#52964
Talon_Wu

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@ Mulberry:

Fantastic catch. If that really was Patrick Weekes posting, then that explanation makes clear why that horrible ending happened, though it makes it no more acceptable. Gee, our galactic readiness, and our choices were actually supposed to count for something.

#52965
Sevantha

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Tyranniac wrote...

Somebody remind me why we're still fighting. I want to believe there's still a chance for this to work out well, but I just don't see how if they're going to release content to bring clarity to the ending. Not like they're ever going to do -two- alterations to the ending... :-/

Not sure if I can hold the line anymore...


www.youtube.com/watch
www.youtube.com/watch

#52966
kewnsty

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my response to the letter today is
they are trying to poke the hive.. trying to get us riled up.
while still promoting there dlc( like the moega dlc that might be ccomminfg) mutliplayer dlc.. .. it comes down to company lines and pr yet. nothing new .
they want us to passionately answer that letter .. letting themn paint us even further.
dont fall for it.. hold the line :) !

#52967
Darth Garrus

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The BW authorized "The Final Hours" do say that the finale was done by Walters and Hudson. Walters had more ideas, and more explanations, and Hudson told him to cut most of it. Let's not be unfair. From what it shows, what Hudson did was just to trim a lot of useless info, like a lot of pointless explanations. The ending was bad anyway.

What may be in discussion in BW is to bring back all the explanations Mr. Walters wanted before. IMO, this is pointless. If you're not changing the ends, please don't call me stupid and give me "explanations". A bad ending is a bad ending, explained to details or not. Change it, or stick to your decisions.

Explaining it will only make it look like there are no checks and balance in BW, and that a product like ME3 can go out without proper judgement. While changing it proves that they thought it was great, but out of respect to the fans, they will change it. Much better solution.

#52968
sagevallant

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Chatboy 91 wrote...

naes1984 wrote...

We don't want your brilliant artistic vision CLARIFIED. We are not stupid and I think trying to salvage the current endings by explaining how brilliant they are actually makes things worse. See George Lucas in explaining how Han actually shot first and was always intended to shoot first.


Exactly! A good ending shouldn't need an explanation! It's the old saying from film making: "Show, don't tell."


If you have to explain the joke, there is no joke. If you have to explain the ending, there was no ending.

#52969
Psychic_Squirrel

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Talon_Wu wrote...

@ Mulberry:

Fantastic catch. If that really was Patrick Weekes posting, then that explanation makes clear why that horrible ending happened, though it makes it no more acceptable. Gee, our galactic readiness, and our choices were actually supposed to count for something.


It'll probably turn out to be fake.

But if it's not, then....Image IPB

#52970
KHReborn

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Everything i get from Dr. Ray Muzyka's post:

blah blah blah... PR PR PR... More in April so we don't get disembeled by our fans at PAX... etc.
Don't get me wrong. I'm happy they're doing something. But from this whole text only 3 sentence are actually saying something.

And call me a pessimist but I think we won't get what we want.

But I would be happy if I'm proofen wrong...

#52971
kewnsty

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also the whole hold onto your copys/ saves till april stuff can be viewed as a stall tactic so we cant get refunds.. or
so they can announce those pre ending dlc packs at pax.
it has nothing to do with us.. yet. they just want you to see what is not there hence the words they choose.

#52972
Rokesmith

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Yeah... the ending not being peer-reviewed makes so much sense.

Heck, I'm honestly to the point of wondering if someone took the "Deus Ex Machina" nature of the Crucible/Catalyst thing literally. (Latin for 'God from the Machine')

#52973
nitefyre410

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milkymcmilkerson wrote...

Mulberry wrote...

http://www.reddit.co..._dr_ray_muzyka/
Patrick Weekes (bioware writer) posted this on Penny Arcade and then deleted it:


"I have nothing to do with the ending beyond a) having argued successfully a long time ago that we needed a chance to say goodbye to our squad, B) having argued successfully that Cortez shouldn't automatically die in that shuttle crash, and c) having written Tali's goodbye bit, as well as a couple of the holo-goodbyes for people I wrote (Mordin, Kasumi, Jack, etc). 
No other writer did, either, except for our lead. This was entirely the work of our lead and Casey himself, sitting in a room and going through draft after draft. &ETC...


Whoa. Was this for real? When I first saw the ending the first thought that came to mind, and one that I posted here and on Gamefaqs, is that it read like no one sat down and workshopped that ending, and if this is for real then it absolutely backs that claim up! Nice find!

 

Whats interesting, is that Weekes comes out and says this  now ... something happened at Bioware  this week. Some kind of meeting where  EA and Bioware Executives put some feet to the fire. Sounds like there was some internal battling going on and  Casey just went un checked. Like I said when this  first start...it  reeks of ego  run wild.   Weekes  post on reddit and then deletion supports that.

#52974
DJBare

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milkymcmilkerson wrote...
Whoa. Was this for real? When I first saw the ending the first thought that came to mind, and one that I posted here and on Gamefaqs, is that it read like no one sat down and workshopped that ending, and if this is for real then it absolutely backs that claim up! Nice find!

I recommend that no one takes this for real, it's very dangerous to continue without any confirmation, if someone can get this confirmed I will happily add the link to the list, until then that's just joe blogs posting.

#52975
KLGChaos

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Unless they're going to "explain" that it was part of the indoctrination theory (highly doubtful) and that there's a real ending coming, I doubt anyone would be happy with "more explanation".

What I, and I'm sure most of our movement want, isn't just some closure (though important). It's see to the war assets we gathered at work, it's to have major plot holes remedied, but most importantly, it's to get rid of the colored beams of forced death and non-choice, allowing us to have what was promised-- an ending that is truly shaped by our choices running the gamut from happy to sad to bleak, depending on what you did.

The more I read of things like this, the less faith I have Bioware will really do that. I'll continue to hold the line for now. But if something doesn't change, I will not be buying any DLC, I will not being buying Bioware games in the future, my ToR account will remain canceled (there's plenty of other stuff to do, including Diablo IIi in two months), and I will avoid any other EA games I can find.

I don't want to do it, because I have been a loyal fan for years, but as a dissatisfied customer, I have every right to take my money elsewhere, especially when I'll be living with constant worry of another issue like this one. The worst part of it, though, has been Bioware's handling of the situation. The silence, the consistent maintaining that it's "their" game when we have just as much invested as they do, and the fact that they failed to deliver what was promised-- a game where our choices mattered.

Modifié par KLGChaos, 21 mars 2012 - 07:42 .