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So we can't get the ending we want after all?


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#5401
Unit-Alpha

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DragonRageGT wrote...

At least I have one more thing to be very very excited about:

Changes done based on fan feedback from the original PC players

But wait, that is not about ME3. It is about The Witcher 2 Enhanced Edition, 100% free and coming to us together with then X-box release which will already include all of it.

Enhanced graphics
Enhanced controls
Enhanced camera system
More detailed tutorial
More complex leveling system
4 hours of new content
New characters
New Locations
New Quests
Almost 40 minutes of new cinematics
Changes done based on fan feedback from the original PC players
Keeping it a niche game at the expense of alienating casual and the majority of console players
All built on an in house engine.


And here is the best RPG developers EVA doing it again! Screw the fans!


It's because CD Projekt is awesome... #2 developer now, taking over for Bioware.

#5402
Chief Savage Man

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Tesclo wrote...

Chief Savage Man wrote...

Tesclo wrote...

Bioware should have asked their fans and the people on this website how they think the game should end. Look at what Paradox does. They ask their players what they want to play and it all works out great. No flame wars, hardly any trolling and things like what's happening right now doesn't happen. Why? Because they give their players what they want not what some corporation that's only out for money wants. That's the disconnect and that's why people are pissed off.


if you asked the Paradox forums how ME3 should end, it would involve serbia being the capital of the universe and serbian spaceships conquering the bosnian aliens probably

but yeah theres a disconnect with the fanbase bigtime here


And see I simply don't understand why... I understand the EA merger. Tor needed the funds. I really do understand that. But look what's been done under EA:

Dragon Origins was already too far along for EA to screw it up.

Mass Effect 2 was stripped of almost everything that made the original good, but it was still a decent game in it's own right.

Dragon Age 2 was a rushed piece of garbage that didn't even resemble the original game. To be honest it shouldn't even be called Dragon Age.

Tor was rushed out the door to hit their Christmas deadline even though we told them it wasn't ready. It was and still is full of bugs that beta testers were talking about for months prior to release. Bioware chose to completely ignore their testers and release it.

And now we have this. The EA relationship here just isn't working because each game released is worse than the last. And do you know why? Because they cater to the consoles and the COD people. This isn't about making the best rpgs on the market anymore. I'm wrong? Really? Mass Effect multiplayer? How much more obvious does it need to get?

People can sit here and act like it doesn't matter, but I've been playing Bioware games since NWN and I can see the decline in quality. The problem is Bioware doesn't care. They know best and they refuse to listen to the people that pay their salary - us. It's all about making as much money as possible now and the customer be damned. It's a shame too because Bioware used to have the best reputation in the industry.


Yeah it is truly shameful. I have been mentally prepared for ME3 to be a turd for some time so it won't hit me as hard as Dragon Age 2's horribleness did. RIP Bioware, may we remember you in your prime.

#5403
DifferentD17

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Unit-Alpha wrote...

That's your opinion; I think it was great.


WAS great, These endings ruin it for me.

#5404
Wildecker

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As an Eldar Farseer puts it in the WH40K novel "Farseer":
"There are many futures, Janus Darke. Sometimes not one of them is bright."

#5405
Abram730

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I think Me3 is only the beginning of Mass Effect. It's the setting required for the games that follow. It provides a clean slate and a rise from the ashes for our next protagonist. I think ME3 is the start point for the next hero of humanity.. Did you look at how few systems we really had? How many relays were probably never activated by advanced races? a million?

ME hasn't touched 1% of possibilities and it has flushed out the basics.. I think they should plan 3 at a time for better flow and build up.. Humanities rise from the ashes.

Do we kill the reapers or just strand them? If we kill them they can still get into your heads if they crash to a planet... Some nuts may rebuild one. Was that all of them or do they take turns.

I think this is just the beginning of Mass effect.

#5406
PosterAnonymous

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AllThatJazz wrote...

Good lord, the guy mentions a hangover and all of a sudden he's an alcoholic?! That's a little extreme, don't you think? Especially since the fella was just trying to help a fellow forumite gain some perspective ie that all this stuff, if true (and okay it probably is), and however unpalatable it may be to some fans, is not the end of the world. 


It's ok. I'd be mad if someone stole my fizzy lifting drink and forced me to sterilize the lab too, so I wasn't offended.

But you're right - I was simply calming someone down before we had to change the name of the game to "Mass Suicide Pacts". Probably shouldn't have led with the joke and assumed the sarcasm was obvious.

Since this seems to be the most active thread with actual info, does anyone know if a video/picture of Tali without her mask has been posted? If so, could you provide a link via PM or in this thread? Thanks!

Modifié par PosterAnonymous, 01 mars 2012 - 02:07 .


#5407
Killjoy Cutter

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Ending needed for ME3 to not be a suckfest:

Reapers all dead.
Galaxy saved.
Technology still works.
Player has option for Shep to die heroically, or survive.

Anything else is just Bioware trying to force contrived "choices" and contrived "grimdarkedgeydrama" on us under the guise of "grown up writing".

#5408
incinerator950

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Unfortunately, whenever Bioware wants to do something themselves, the fans never agree with it. Infact, half the time, there is a large group of fans who reminisce about ME 1, and how important LI's are, and that social dialogue and illusion choices are the life blood of the series.

I can honestly see why they wouldn't want to listen to people. Niche communities are all right when they show they're worth supporting.

Also, before I go into an extensive search, a bare minute skim shows me that while they have a sounding idea, Paradox hasn't made anything I've heard about, nor something that would fit on a Multi-platform scale.

Personally, I like ME 2 more then ME 1. It's like having a fruit salad. A lot of good fruit, but a few that are not as delicious. Now, we have less fruit, but its all the fruit that's mostly good. Just arranged weirdly, and grown differently then the last one.

#5409
Unit-Alpha

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Killjoy Cutter wrote...

Ending needed for ME3 to not be a suckfest:

Reapers all dead.
Galaxy saved.
Technology still works.
Player has option for Shep to die heroically, or survive.

Anything else is just Bioware trying to force contrived "choices" and contrived "grimdarkedgeydrama" on us under the guise of "grown up writing".


Yeah, people are under the impression that unless it's "grimdarkedgeydrama," it's crap. And they're wrong.

DifferentD17 wrote...

Unit-Alpha wrote...

That's your opinion; I think it was great.


WAS great, These endings ruin it for me.


It's so disconnected from the main plotline that I can still keep them as two seperate storylines in my mind.

Modifié par Unit-Alpha, 01 mars 2012 - 02:14 .


#5410
Guest_Snake91_*

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Abram730 wrote...

I think Me3 is only the beginning of Mass Effect. It's the setting required for the games that follow. It provides a clean slate and a rise from the ashes for our next protagonist. I think ME3 is the start point for the next hero of humanity.. Did you look at how few systems we really had? How many relays were probably never activated by advanced races? a million?

ME hasn't touched 1% of possibilities and it has flushed out the basics.. I think they should plan 3 at a time for better flow and build up.. Humanities rise from the ashes.

Do we kill the reapers or just strand them? If we kill them they can still get into your heads if they crash to a planet... Some nuts may rebuild one. Was that all of them or do they take turns.

I think this is just the beginning of Mass effect.


I hope so:D

#5411
Unit-Alpha

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NovemEnuma wrote...

 Just wait for the surprise ending, the one you get for beating New Game+. Maybe it will be...happier.


Been attempted, Xio did it with 100% mission completion...

No awesome NG+ ending.

#5412
CptData

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Unit-Alpha wrote...

Killjoy Cutter wrote...

Ending needed for ME3 to not be a suckfest:

Reapers all dead.
Galaxy saved.
Technology still works.
Player has option for Shep to die heroically, or survive.

Anything else is just Bioware trying to force contrived "choices" and contrived "grimdarkedgeydrama" on us under the guise of "grown up writing".


Yeah, people are under the impression that unless it's "grimdarkedgeydrama," it's crap. And they're wrong.


Guess I'm the only one who finds it quite amusing BW believes a "sad, gritty ending" reflects what "grown ups" enjoy.

I'm 30. And I enjoy a good story that ends with rainbows and happiness. I also enjoy less happy endings and sometimes I definitely need a sad ending. But overal - who the heck told you guys old players like me enjoy ONLY sad endings?
Especially we adults are longing for better worlds since we know the real world is sh*tty enough while kids still believe in Santa Claus and fairy tales.

#5413
turian councilor Knockout

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DifferentD17 wrote...

Unit-Alpha wrote...

That's your opinion; I think it was great.


WAS great, These endings ruin it for me.


I NEVER ASKED FOR THIS !:devil:

#5414
Chief Savage Man

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incinerator950 wrote...

Unfortunately, whenever Bioware wants to do something themselves, the fans never agree with it. Infact, half the time, there is a large group of fans who reminisce about ME 1, and how important LI's are, and that social dialogue and illusion choices are the life blood of the series.

I can honestly see why they wouldn't want to listen to people. Niche communities are all right when they show they're worth supporting.

Also, before I go into an extensive search, a bare minute skim shows me that while they have a sounding idea, Paradox hasn't made anything I've heard about, nor something that would fit on a Multi-platform scale.

Personally, I like ME 2 more then ME 1. It's like having a fruit salad. A lot of good fruit, but a few that are not as delicious. Now, we have less fruit, but its all the fruit that's mostly good. Just arranged weirdly, and grown differently then the last one.


Paradox makes and publishes niche games that are extremely well regarded by strategy gamers (except HoI3, we don't talk about that game). They put a lot of time and effort into refining these experiences until they are wonderful canvases for gamers to tell their own stories. This holds true for some of the other games they publish (see Mount & Blade for example). These games are all incredible and while they might not get TV ads or payola 10/10 review scores, they have a huge amount of staying power that Bioware's latest efforts do not have. Bioware used to make RPGs. They used to take pride in them in the same way that Paradox takes pride in their strategy games. Now it's just mass-market generalized action game trash. Which would be fine as a guilty pleasure thing, I enjoy starting up COD4 or Bulletstorm and playing a dumb action game every once in a while. But Bioware telling us its an epic saga with lots of choices is just laughable. They should just be dedicated to whatever stupid bull**** EA thinks up to try and compete with Gears of War or Assassin's Creed because they have honestly fallen to that level.

#5415
WaffleCrab

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Well thats a nice big **** you in the face from BW. good job O_O

#5416
Gandalf.lotr

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Abram730 wrote...

I think Me3 is only the beginning of Mass Effect. It's the setting required for the games that follow. It provides a clean slate and a rise from the ashes for our next protagonist. I think ME3 is the start point for the next hero of humanity.. Did you look at how few systems we really had? How many relays were probably never activated by advanced races? a million?

ME hasn't touched 1% of possibilities and it has flushed out the basics.. I think they should plan 3 at a time for better flow and build up.. Humanities rise from the ashes.

Do we kill the reapers or just strand them? If we kill them they can still get into your heads if they crash to a planet... Some nuts may rebuild one. Was that all of them or do they take turns.

I think this is just the beginning of Mass effect.


The problem is: If all relays are destroyed along with all the technology... how do you want to move on after that?
The old man in the endscene is talking "look at all the stars, and on each of those might be some life". That sounds to me like the "new earth" doesn't even have the technology for space travel... So how do you want to move on with Mass Effect? Image IPB

#5417
AwakenxBenihime

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So if I just don't finish the game... My Shep can still be alive with her crew and LI right? RIGHT????
:(

At this point... I'm playing this game for one thing.. a date with Garrus >>

sad and pathetic... but true

#5418
Capeo

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incinerator950 wrote...

Chief Savage Man wrote...

dw99027 wrote...

To be fair, Obsidian are very talented but that KOTOR 2 thing is hard to shake off your back... ratzerman, just read a few pages of this thread and others... there are many obvious reasons why that could be, although it's all supposition.


on the other hand it was 8 years ago.

I get that Bioware fans would have strong feelings about KOTOR 2 since it was a sequel to many bioware people's favorite game, but you have to look at their recent efforts to judge them properly.


Dunno, New Vegas could have spent another six months in Dev so they could have spent more time fixing glitches, making the ending continue the game, and actually make the damage in combat reliable, not copying and pasting FO3. 
Instead of relying on 5 botchy patches.

Oh, and they could have not rehashed the same enemies and designs over and over again.


NV definetely could have used more time for the glitches but a true FO game never continues after the end.  FO games have a defined end.  FO3 was just a bad joke by Bethesda because they don't understand what makes FO games good.

#5419
Unit-Alpha

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AwakenxBenihime wrote...

So if I just don't finish the game... My Shep can still be alive with her crew and LI right? RIGHT????
:(

At this point... I'm playing this game for one thing.. a date with Garrus >>

sad and pathetic... but true



Good for you, when I get the same game eventually, I'll stop short of actually going back to Earth.

#5420
Unit-Alpha

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Capeo wrote...

incinerator950 wrote...

Chief Savage Man wrote...

dw99027 wrote...

To be fair, Obsidian are very talented but that KOTOR 2 thing is hard to shake off your back... ratzerman, just read a few pages of this thread and others... there are many obvious reasons why that could be, although it's all supposition.


on the other hand it was 8 years ago.

I get that Bioware fans would have strong feelings about KOTOR 2 since it was a sequel to many bioware people's favorite game, but you have to look at their recent efforts to judge them properly.


Dunno, New Vegas could have spent another six months in Dev so they could have spent more time fixing glitches, making the ending continue the game, and actually make the damage in combat reliable, not copying and pasting FO3. 
Instead of relying on 5 botchy patches.

Oh, and they could have not rehashed the same enemies and designs over and over again.


NV definetely could have used more time for the glitches but a true FO game never continues after the end.  FO games have a defined end.  FO3 was just a bad joke by Bethesda because they don't understand what makes FO games good.


Problem is, they tried the defined end with FO3. The fans revolted and we got Broken Steel.

#5421
panamakira

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So I've been replaying Mass Effect 1. I'm actually almost done and I just had the conversation with Sovereign and to be honest in a way it makes sense for the relays to be destroyed because ALL REAPER technology was put there BY the Reapers on purpose. To let us advance, and THEY have had control in the way the galaxy has been shaped. It's THEIR technology. It NEEDS to be destroyed.

So I guess for the Universe to really move on, we need OUR own technology, free of Reaper influence. The problem too is that the Protheans used Reaper technology so destroying the Reapers means completely starting over, which will probably take thousands of years.

However, what I find hard to understand is that after most alien races have joined the galactic community, during all this time there was no technological advancement to replace Reaper/Prothean technology? We get the brightest minds from all races, aliens who've lived thousands of years and no one has been able to figure out ANOTHER way to connect/communicate between galaxies?

I personally believe that the DESTROY ending is the best way to go because the current galactic community has to be able to free themselves from the "evil grasp of the Reapers" that have controlled the technological evolution of the galaxy for a really long time. A "we have to use OUR own technology to move forward again" type of thing.

The biggest issue I have is why does Shepard have to end up split from the Normandy crew in ALL the endings and they always get stranded somewhere? Yes, we're missing a LOT of the context of the game because we haven't played it, but even then not one ending could've had the Normandy dead or reunited with Shep.

It just seems like such a waste in the replay value to not offer other options. There are many loopholes in the story that should've been able to compensate in many of the issues in these endings.

Anyway these are my two cents.

Modifié par panamakira, 01 mars 2012 - 02:22 .


#5422
Guest_Tesclo_*

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incinerator950 wrote...

Unfortunately, whenever Bioware wants to do something themselves, the fans never agree with it. Infact, half the time, there is a large group of fans who reminisce about ME 1, and how important LI's are, and that social dialogue and illusion choices are the life blood of the series.

I can honestly see why they wouldn't want to listen to people. Niche communities are all right when they show they're worth supporting.

Also, before I go into an extensive search, a bare minute skim shows me that while they have a sounding idea, Paradox hasn't made anything I've heard about, nor something that would fit on a Multi-platform scale.

Personally, I like ME 2 more then ME 1. It's like having a fruit salad. A lot of good fruit, but a few that are not as delicious. Now, we have less fruit, but its all the fruit that's mostly good. Just arranged weirdly, and grown differently then the last one.


Paradox makes damn good strategy games. I know it's not the same as rpg. Image IPB

Bioware isn't an artist. Bioware is a company. At the end of the day, a company needs to make money. To make money a company needs people to buy their product. So now if the customer is telling you that they don't want to purchase a product that you made because you "went your own way", that should tell you stop going "your own way" and that you should probably go back to giving the customers what they want.

Give customer what they want = good business.
Doing whatever the hell you want = being a homeless person.

It's as simple as that. But see what Bioware does is insult the customer when they don't like the direction Bioware chose to go. There is no "hey they didn't like this let's see what they would like better" thought process because it's a "how dare they not like what we gave them?!" mentality. Add in EA rushing everything out the door to make as much money as possible and we have the reason why Bioware sucks.

#5423
Clone 071

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CptData wrote...

Unit-Alpha wrote...

Killjoy Cutter wrote...

Ending needed for ME3 to not be a suckfest:

Reapers all dead.
Galaxy saved.
Technology still works.
Player has option for Shep to die heroically, or survive.

Anything else is just Bioware trying to force contrived "choices" and contrived "grimdarkedgeydrama" on us under the guise of "grown up writing".


Yeah, people are under the impression that unless it's "grimdarkedgeydrama," it's crap. And they're wrong.


Guess I'm the only one who finds it quite amusing BW believes a "sad, gritty ending" reflects what "grown ups" enjoy.

I'm 30. And I enjoy a good story that ends with rainbows and happiness. I also enjoy less happy endings and sometimes I definitely need a sad ending. But overal - who the heck told you guys old players like me enjoy ONLY sad endings?
Especially we adults are longing for better worlds since we know the real world is sh*tty enough while kids still believe in Santa Claus and fairy tales.

Yeah, I'm only 19, and I couldn't agree more with your statement, CptData. I'm a sucker for sunshine and bunny endings, more or less bittersweet endings, and occasionally the sad ending. And I, like you, long for and imagine a better world because this real world is plunging. We're going to be the ones destroying ourselves one day.

#5424
Chief Savage Man

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Unit-Alpha wrote...

Capeo wrote...

incinerator950 wrote...

Chief Savage Man wrote...

dw99027 wrote...

To be fair, Obsidian are very talented but that KOTOR 2 thing is hard to shake off your back... ratzerman, just read a few pages of this thread and others... there are many obvious reasons why that could be, although it's all supposition.


on the other hand it was 8 years ago.

I get that Bioware fans would have strong feelings about KOTOR 2 since it was a sequel to many bioware people's favorite game, but you have to look at their recent efforts to judge them properly.


Dunno, New Vegas could have spent another six months in Dev so they could have spent more time fixing glitches, making the ending continue the game, and actually make the damage in combat reliable, not copying and pasting FO3. 
Instead of relying on 5 botchy patches.

Oh, and they could have not rehashed the same enemies and designs over and over again.


NV definetely could have used more time for the glitches but a true FO game never continues after the end.  FO games have a defined end.  FO3 was just a bad joke by Bethesda because they don't understand what makes FO games good.


Problem is, they tried the defined end with FO3. The fans revolted and we got Broken Steel.


Thing with FO3 is that it was more of a sequel to Oblivion than Fallout 2. Most of the fanbase for FO3 were Elder Scrolls fans instead of the original Fallout group.

#5425
Guest_Tesclo_*

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Chief Savage Man wrote...

incinerator950 wrote...

Unfortunately, whenever Bioware wants to do something themselves, the fans never agree with it. Infact, half the time, there is a large group of fans who reminisce about ME 1, and how important LI's are, and that social dialogue and illusion choices are the life blood of the series.

I can honestly see why they wouldn't want to listen to people. Niche communities are all right when they show they're worth supporting.

Also, before I go into an extensive search, a bare minute skim shows me that while they have a sounding idea, Paradox hasn't made anything I've heard about, nor something that would fit on a Multi-platform scale.

Personally, I like ME 2 more then ME 1. It's like having a fruit salad. A lot of good fruit, but a few that are not as delicious. Now, we have less fruit, but its all the fruit that's mostly good. Just arranged weirdly, and grown differently then the last one.


Paradox makes and publishes niche games that are extremely well regarded by strategy gamers (except HoI3, we don't talk about that game). They put a lot of time and effort into refining these experiences until they are wonderful canvases for gamers to tell their own stories. This holds true for some of the other games they publish (see Mount & Blade for example). These games are all incredible and while they might not get TV ads or payola 10/10 review scores, they have a huge amount of staying power that Bioware's latest efforts do not have. Bioware used to make RPGs. They used to take pride in them in the same way that Paradox takes pride in their strategy games. Now it's just mass-market generalized action game trash. Which would be fine as a guilty pleasure thing, I enjoy starting up COD4 or Bulletstorm and playing a dumb action game every once in a while. But Bioware telling us its an epic saga with lots of choices is just laughable. They should just be dedicated to whatever stupid bull**** EA thinks up to try and compete with Gears of War or Assassin's Creed because they have honestly fallen to that level.


This.