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So we can't get the ending we want after all?


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#54576
Thore2k10

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PsylenceRD wrote...

ZeroPunctuation

It's pretty funny. He does a pretty good job and I think he does a good way of explaining the ending, not to mention how he justifies his response.... and he had a bottle of Jameson(mmm.. Jameson.)

With that, I'm hitting the hay. Stay classy. Be good. Hold the line.


maybe i should record that and play it in slowmotion... not getting  a word of what he says :D

#54577
BigglesFlysAgain

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KeldorKatarn wrote...

Ajensis wrote...

Little Miss Angel wrote...

2183. Welcome aboard the SSV Normandy.


I shouldn't feel sad when listening to that. :unsure: it's just not right.


Honestly? A few weeks ago I'd have given anything to hear that soundtrack performed on a stage.

Now I'd boo them off that very same stage.



Its so funny to see the time capsule replies on that video, people a few months ago so excited for me3 lol

Modifié par BigglesFlysAgain, 22 mars 2012 - 08:36 .


#54578
willdom

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http://pc.ign.com/ar.../1221275p1.html

#54579
Atrocity

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PsylenceRD wrote...

ZeroPunctuation

It's pretty funny. He does a pretty good job and I think he does a good way of explaining the ending, not to mention how he justifies his response.... and he had a bottle of Jameson(mmm.. Jameson.)

With that, I'm hitting the hay. Stay classy. Be good. Hold the line.


Just so you know, all the people in my uni's library hate you know, since this video made me lol hard Image IPB

Modifié par Atrocity, 22 mars 2012 - 08:37 .


#54580
Ossborn76

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Well, that Gamestar poll begins to change.... 700 new votes within the last 30 minutes, and actually its 60/40 Ending haters / likers

#54581
willdom

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http://pc.ign.com/ar.../1221275p1.html
intresting

#54582
kewnsty

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that new ign vid. is hilarious . defintely a pr job. ign doesnt want to bite the hand that feeds them( the big companys) and is basicly trying to make us into the biggest mockery of the year
also trying to make us so infuriated that we respond negativly. dont buy into it!
with that said did it work on me? no i know what it is and if i respond angerly or to passionately i know it will mean they win .

to bad for them
we hold the line.

#54583
Goikiu

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willdom wrote...

http://pc.ign.com/ar.../1221275p1.html
intresting


Ign need to learn more english than i need. :mellow:

The blod statement has not sayed for sure that we get what we asked... :mellow: we have to wait at least April to know more... <_<

#54584
Sable Phoenix

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Lethania wrote...

bwFex wrote...

I really have been trying to let myself get over this nightmare, but since you guys promise you're listening here, I'll try to just say it all, get it all out.

I have invested more of myself into this series than almost any other video game franchise in my life. I loved this game. I believed in it. For five years, it delivered. I must have played ME1 and ME2 a dozen times each.

I remember the end of Mass Effect 2. Never before, in any video game I had ever played, did I feel like my actions really mattered. Knowing that the decisions I made and the hard work I put into ME2 had a very real, clear, obvious impact on who lived and who died was one of the most astounding feelings in the world to me. I remember when that laser hit the Normandy and Joker made a comment about how he was happy we upgraded the shields. That was amazing. Cause and effect. Work and reward.

The first time I went through, I lost Mordin, and it was gut-wrenching: watching him die because I made a bad decision was damning, heartbreaking. But it wasn't hopeless, because I knew I could go back, do better, and save him. I knew that I was in control, that my actions mattered. So that's exactly what I did. I reviewed my decisions, found my mistakes, and did everything right. I put together a plan, I worked hard to follow that plan, and I got the reward I had worked so hard for. And then, it was all for nothing.

When I started playing Mass Effect 3, I was blown away. It was perfect. Everything was perfect. It was incredible to see all of my decisions playing out in front of me, building up to new and outrageous outcomes. I was so sure that this was it, this was going to be the masterpiece that crowned an already near-perfect trilogy. With every war asset I gathered, and with every multiplayer game I won, I knew that my work would pay off, that I would be truly satisfied with the outcome of my hard work and smart decisions. Every time I acquired a new WA bonus, I couldn't wait to see how it would play out in the final battle. And then, it was all for nothing.

I wasn't expecting a perfect, happy ending with rainbows and butterflies. In fact, I think I may have been insulted if everyone made it through just fine. The Reapers are an enormous threat (although obviously not as invincible as they would like us to believe), and we should be right to anticipate heavy losses. But I never lost hope. I built alliances, I made the impossible happen to rally the galaxy together. I cured the genophage. I saved the Turians. I united the geth and the quarians. And then, it was all for nothing.

When Mordin died, it was heartwrenching, but I knew it was the right thing. His sacrifice was... perfect. It made sense. It was congruent with the dramatic themes that had been present since I very first met Wrex in ME1. It was not a cheap trick, a deus ex machina, an easy out. It was beautiful, meaningful, significant, relevant, and satisfying. It was an amazing way for an amazing character to sacrifice themself for an amazing thing. And then it was all for nothing.

When Thane died, it was tearjerking. I knew from the moment he explained his illness that one day, I'd have to deal with his death. I knew he was never going to survive the trilogy, and I knew it wouldn't be fun to watch him go. But when his son started reading the prayer, I lost it. His death was beautiful. It was significant. It was relevant. It was satisfying. It was meaningful. He died to protect Shepard, to protect the entire Citadel. He took a life he thought was unredeemable and used it to make the world a brighter place. And then it was all for nothing.

When Wrex and Eve thanked me for saving their species, I felt that I had truly accomplished something great. When Tali set foot on her homeworld, I felt that I had truly accomplished something great. When Javik gave his inspiring speech, I felt that I had inspired something truly great. When I activated the Citadel's arms, sat down to reminisce with Anderson one final time, I felt that I had truly accomplished something amazing. I felt that my sacrifice was meaningful. Significant. Relevant. And while still a completely unexplained deus ex machina, at least it was a little bit satisfying.

And then, just like everything else in this trilogy, it was all for nothing.

If we pretend like the indoctrination theory is false, and we're really supposed to take the ending at face value, this entire game is a lost cause. The krogans will never repopulate. The quarians will never rebuild their home world. The geth will never know what it means to be alive and independent. The salarians will never see how people can change for the better.

Instead, the quarians and turians will endure a quick, torturous extinction as they slowly starve to death, trapped in a system with no support for them. Everyone else will squabble over the scraps of Earth that haven't been completely obliterated, until the krogans drive them all to extinction and then die off without any women present. And this is all assuming that the relays didn't cause supernova-scaled extinction events simply by being destroyed, like we saw in Arrival.

And perhaps the worst part is that we don't even know. We don't know what happened to our squadmates. We didn't get any sort of catharsis, conclusion. We got five years of literary foreplay followed by a kick to the groin and a note telling us that in a couple months, we can pay Bioware $15 for them to do it to us all over again.

It's not just the abysmally depressing/sacrificial nature of the ending, either. As I've already made perfectly clear, I came into this game expecting sacrifice. When Mordin did it, it was beautiful. When Thane did it, it was beautiful. Even Verner. Stupid, misguided, idiotic Verner. Even his ridiculous sacrifice had meaning, relevance, coherence, and offered satisfaction.

No, it's not the sacrifice I have a problem with. It's the utter lack of coherence and respect for the five years of literary gold that have already been established in this franchise. We spent three games preparing to fight these reapers. I spent hours upon hours doing every side quest, picking up every war asset, maxing out my galactic readiness so that when the time came, the army I had built could make a stand, and show these Reapers that we won't go down without a fight.

In ME1, we did the impossible when we killed Sovereign. In ME2, we began to see that the Reapers aren't as immortal as they claim to be: that even they have basic needs, exploitable weaknesses. In ME3, we saw the Reapers die. We saw one get taken down by an overgrown worm. We saw one die with a few coordinated orbital bombardments. We saw several ripped apart by standard space combat. In ME1, it took three alliance fleets to kill the "invincible" Sovereign. By the end of ME3, I had assembled a galactic armada fifty times more powerful than that, and a thousand times more prepared. I never expected the fight to be easy, but I proved that we wouldn't go down without a fight, that there is always hope in unity. That's the theme we've been given for the past five years: there is hope and strength through unity. That if we work together, we can achieve the impossible.

And then we're supposed to believe that the fate of the galaxy comes down to some completely unexplained starchild asking Shepard what his favorite color is? That the army we built was all for nothing? That the squad whose loyalty we fought so hard for was all for nothing? That in the end, none of it mattered at all?

It's a poetic notion, but this isn't the place for poetry. It's one thing to rattle prose nihilistic over the course of a movie or ballad, where the audience is a passive observer, learning a lesson from the suffering and futility of a character, but that's not what Mass Effect is. Mass Effect has always been about making the player the true hero. If you really want us to all feel like we spent the past five years dumping time, energy, and emotional investment into this game just to tell us that nothing really matters, you have signed your own death certificate. Nobody pays hundreds of dollars and hours to be reminded how bleak, empty, and depressing the world can be, to be told that nothing we do matters, to be told that all of our greatest accomplishments, all of our faith, all of our work, all of our unity is for nothing.

No. It simply cannot be this bleak. I refuse to believe Bioware is really doing this. The ending of ME1 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won. The ending of ME2 was perfect. We saw the struggle, we saw the cost, but we knew that we had worked hard, worked together, and won.

Taken at face value, the end of ME3 throws every single thing we've done in the past five years into the wind, and makes the player watch from a distance as the entire galaxy is thrown into a technological dark age and a stellar extinction. Why would we care about a universe that no longer exists? We should we invest any more time or money into a world that will never be what we came to know and love?

Even if the ending is retconned, it doesn't make things better. Just knowing that the starchild was our real foe the entire time is so utterly mindless, contrived, and irrelevant to what we experienced in ME1 and ME2 that it cannot be forgiven. If that really is the truth, then Mass Effect simply isn't what we thought it was. And frankly, if this is what Mass Effect was supposed to be all along, I want no part of it. It's a useless, trite, overplayed cliche, so far beneath the praise I once gave this franchise that it hurts to think about.

No. There is no way to save this franchise without giving us the only explanation that makes sense. You know what it is. It was the plan all along. Too much evidence to not be true. Too many people reaching the same conclusions independently.

The indoctrination theory doesn't just save this franchise: it elevates it to one of the most powerful and compelling storytelling experiences I've ever had in my life. The fact that you managed to do more than indoctrinate Shepard - you managed to indoctrinate the players themselves - is astonishing. If that really was the end game, here, then you have won my gaming soul. But if that's true, then I'm still waiting for the rest of this story, the final chapter of Shepard's heroic journey. I paid to finish the fight, and if the indoctrination theory is true, it's not over yet.

And if it's not, then I just don't even care. I have been betrayed, and it's time for me to let go of the denial, the anger, the bargaining, and start working through the depression and emptiness until I can just move on. You can't keep teasing us like this. This must have seemed like a great plan at the time, but it has cost too much. These people believed in you. I believed in you.

Just make it right.



At the end of this post my eyes were all teared up. You just summed up everyone I have been feeling in one amazing post which I hope will be heard and done justice to. I salute you.


I just have to make sure that this stays up where people are going to read it, because everything it says, I agree with completely.

I can think of a tiny handful of games that have affected me as deeply as Mass Effect 3 did.  Probably three other titles, total.  Two were by BioWare already, and the other ran on a BioWare game engine.

And then the ending of the trilogy, by denying us catharsis and substituting questions, threw it all away.  Not just the previous game itself, but the entire trilogy.  Nothing, nothing we did in three whole games, made a single damn bit of difference in the end.

bwFex perfectly sums up my feelings on that.  And like Lethania, his post stirred my emotions.  It stirred them more than the final ten minutes of Mass Effect 3 did.

We need the catharsis and resolution that we were denied.  The emotional investment that we built up over the previous two games comes to a beautiful, tragic, poignant, horrific crescendo throughout Mass Effect 3.  To hold that in abeyance, to leave us, as the vernacular goes, hanging... it's cruel.  Whether intentional or not, it's cruel.  It has sapped my emotional investment not only for the third game of the trilogy, but the preceding two as well, to the point they might as well not have even existed.

Please, as bwFex says... just make it right.

#54585
kewnsty

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also these attack dogs on ign vid means we are deep under there skins already :)

#54586
Alikan

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kewnsty wrote...

that new ign vid. is hilarious . defintely a pr job. ign doesnt want to bite the hand that feeds them( the big companys) and is basicly trying to make us into the biggest mockery of the year
also trying to make us so infuriated that we respond negativly. dont buy into it!
with that said did it work on me? no i know what it is and if i respond angerly or to passionately i know it will mean they win .

to bad for them
we hold the line.


Got to love how they and some other gaming media are coming across as entitled whiners. Its laughably ironic.

#54587
Bloodhound66

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So how come no one has brought up that the ending was the exact ending from the matrix: revolutions?

- a timeless battle between synthetic life and organic life
- a repeating phenomenon involving an inevitable "resetting" of the current status quo
- a timeless AI with little backstory pulling all the strings
- the AI apparantly takes whatever form is on your mind
- "the one" who changed the cycle

Seriously, all I could think after meeting the catalyst was "I've somehow stumbled onto the last matrix movie."

#54588
willdom

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http://www.gamespot....hanges-6367380/
lol twitter mania

#54589
Auralius Carolus

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Alikan wrote...

Got to love how they and some other gaming media are coming across as entitled whiners. Its laughably ironic.


*whip crack* Tow the line!

The question? Who gave them the whip? I had no idea nerds could evolve into elitists.

#54590
Atrocity

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*listening to the ign video*

Since I have, luckily, had next to zero experience with ign, could someone please tell me who this bald dude is? Just wondering whether he has something under his belt backing up this arrogance.

And yes, I know, this is a payed PR thingy.

#54591
pikey1969

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lol, if anyone remembers my posts earlier. called it.

#54592
Auralius Carolus

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Atrocity wrote...

*listening to the ign video*

Since I have, luckily, had next to zero experience with ign, could someone please tell me who this bald dude is? Just wondering whether he has something under his belt backing up this arrogance.

And yes, I know, this is a payed PR thingy.


Payed, my butt. He's been indoctrinated.

#54593
BigglesFlysAgain

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Auralius Carolus wrote...

Atrocity wrote...

*listening to the ign video*

Since I have, luckily, had next to zero experience with ign, could someone please tell me who this bald dude is? Just wondering whether he has something under his belt backing up this arrogance.

And yes, I know, this is a payed PR thingy.


Payed, my butt. He's been indoctrinated.




Mabye at the end of this they will see the original ending, like the generals of WW1 who never saw the front until the end of the war and collapse in anguish at what they wrought

#54594
Hendrik.III

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Auralius Carolus wrote...

Atrocity wrote...

*listening to the ign video*

Since I have, luckily, had next to zero experience with ign, could someone please tell me who this bald dude is? Just wondering whether he has something under his belt backing up this arrogance.

And yes, I know, this is a payed PR thingy.


Payed, my butt. He's been indoctrinated.


Indeed, that's even worse. Damn zealot.

#54595
ld1449

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http://www.gamespot....hanges-6367380/

Don't let them talk you down people!!!

#54596
Atrocity

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Auralius Carolus wrote...

Atrocity wrote...

*listening to the ign video*

Since I have, luckily, had next to zero experience with ign, could someone please tell me who this bald dude is? Just wondering whether he has something under his belt backing up this arrogance.

And yes, I know, this is a payed PR thingy.


Payed, my butt. He's been indoctrinated.


Now now, I'll give him the benefit of a doubt, it just might be he really does not understand the meaning of the word 'additional', has lived in a some kin of barrel, with no contact to internet and thus has no real info on what we are trying to do, and it really might be he just can't count either.

Stranger things have happened, like childgod AI and space magic.

But that aside, I have to raise by eyebrows with 'dangerous precedent'. So what if some developer in future gets fanmail saying he should do X because Bioware did X. I thought that was kinda how the consumer feedback worked, and he can always say YES, or NO, or 'We are istening'. Image IPB

#54597
Mista_Whizzard

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have we all seen this?

http://blog.bioware.com/

is this hope?

#54598
Silasqtx

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http://social.biowar...06/polls/30236/

Mornin'.. hold the line.

@mista Nope, we're far from winning.

Modifié par Silasqtx, 22 mars 2012 - 08:53 .


#54599
BigglesFlysAgain

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Mista_Whizzard wrote...

have we all seen this?

http://blog.bioware.com/

is this hope?



No we have been discussing the weather for the past 18 hours :lol:, but I appreciate other people have lives

#54600
Silasqtx

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http://www.gamefaqs.com/

VOTE, we're losing atm.