Hexi329 wrote...
You know, I see a lot of talk about "video games as art" from a variety of people who attempt to defend Bioware's right to defend their product from change.
Can anyone please clarify/define what the concept of "art" entails for me? Currently, "artistic vision" and "artistic integrity" appear to be buzzwords, poorly defined, thrown around by people both opposing and supporting potential changes to the game.
I am in no way an expert on art theory, but I happen to be an artist (digital painting). Basically the people using the art-defense for the ending are saying that Bioware's writers wanted to tell a specific story, to give us players their vision, with a chosen symbolism and message to it and that we as mere fans have no right to ask them to change the ending because that would mean for the writers as artists to retcon their work. (Which somehow would lessen it?)
A comparison would be me doing an illustration with a certain symbolism, look or message in mind. I'm the one who's making it, so I have complete freedom of choice what I do with my artwork.
Now I put it up on my website and a lot of people viewing it don't like it.
Maybe they don't like the choice of colour, maybe the motive doesn't appeal to their taste, BUT: That is personal preference. And I, as the artist, don't have to care at all about that. After all, I made, my taste is what counts.
But NOW another group of people come along and tell me they don't like it. And their reasons are: The proportions are off. One hand is bigger than the other, the perspective is a bit messed up and despite the work being a really nice painting, some areas just look like I did not put as much effort into it as I did with the rest of the painting.
Now that is criticism I should pay attention to. Because it tells me I made mistakes on the technical side of things. I could of course say: That's intentional, it was meant to be abstract in those spots! But if the rest of the painting is a naturalistic image, that argument kinda falls flat.
I especially need to heed that advice if the painting is a comissioned work, or if I plan to sell it.
The same goes for Bioware. Sure, they can do whatever they want with Mass Effect. They have the people who invented it and those very talented people should be able to put their visions into the game.
However, what we are asking of them is to change or replace the ending with a conclusion to Shepards story that does not only bring across the writers vision, but also lives up to the high standard Bioware have set themselves with their previous games. And that means that the story should wrap up with something well-written, not space magic.

EDIT: Oh yeah, before I forget to mention it: Video-Games, which can be considered an art-form, are definitely not comparable to movies or books or paintings, due to their interactive nature and the enormous investment that players put into them.
Modifié par Feraiin, 22 mars 2012 - 09:54 .