According to the source that we're getting these endings information from, the Synergy ending was not consider to be the "perfect ending" that a player could achieve providing that he made the "correct" choices (which would allow you to get the "best" ending in the game with a GAW score of 4000 points instead of 5000 points) in the game, and that the 3 choices you make at the end to choose ME3's ending (Destroy, Control, and Merge) are all presented to the player regardless of your previous decisions in the game.AllThatJazz wrote...
How do you know this? I'm not meaning that question in a horrible 'RAAAWWWRRRR YOU KNOW NOTHING' kind of way, it's a genuine questionAVPen wrote...
Incorrect, the Synergy "Merge" ending is NOT the Perfect Ending (not by a long shot, apparently), nor is it the NG+ Ending (which no one has seen as of yet).
So we can't get the ending we want after all?
#526
Posté 28 février 2012 - 05:47
#527
Posté 28 février 2012 - 05:47
#528
Posté 28 février 2012 - 05:47
Teredan wrote...
Xayoz wrote...
Heh. No.Capeo wrote...
Actually the "ultimate sacrifice" archetype is the far more prevelant one.
Depends on what medium of fiction.
Nevertheless I also wouldn't agree that it's the far more prevelant one looking at fiction as a whole.
What I would argue is that it's common enough that I don't get people praising creators for going for that ending on the merit of it being original, unusual etc...
The whole basis of film noir and neo-noir is the unhappy ending as is the vast majority or serious american sci-fi. Gibson, Dick, etc.
#529
Posté 28 février 2012 - 05:49
Heather Cline wrote...
In Ocarina of Time Link got sent back in time to his past to grow up again after defeating Gannon. So in fact there was a happy ending.
That's not the point there, just the example of everyone celebrating. (what I got out of it.)
#530
Posté 28 février 2012 - 05:49
*imagines DA:O endings ME3 style*:
*****kinda spoilers in a sense that it reflects supposed ME3 endings******
1. Warden kills Archdemon and dies, friends and LI are trapped somewhere in the Deep Roads with no chance to find an exit.
2. Warden kills Archdemon and is send forever to the Fade, alone. Friends and LI are trapped somewhere in the Deep Roads with no chance to find an exit.
3. Warden becomes an Archdemon and get control over darkspawn. Friends and LI are trapped somewhere in the Deep Roads with no chance to find an exit.
4. Warden performs the ritual which merges all races in Thedas with darkspawn and dies. No more Blights! Shining new future! Friends and LI are trapped somewhere in the Deep Roads with no chance to find an exit. But now they are partly darkspawn so they can survive somehow;)
Yay.
That said, I really hope for some decent semi-happy end in ME3...
#531
Posté 28 février 2012 - 05:49
eye basher wrote...
magnuskn wrote...
Harvoification wrote...
Why is everyone complaining? You wanted a happy ending where very little is sacrificed? The Reapers continued the cycle for millions of years, stopping them should be a huge sacrifice. It should be sad. There should be no ultimate happy ending where Shepard settles down for retirement with his LI because it just isn't realistic and breaks the immersion and isn't believable.
For those that say "It makes everything Shepard does seem pointless" are illogical. Without the actions of Shepard in ME1 the Reapers would've gained access to the Citadel and all spacefaring life would have been exterminated within centuries.
Shepard broke the cycle. At huge cost, yes, but wasn't that his true goal? To save the galaxy from the Reapers? He did, and saved all future civilizations as well.
What exactly gives you the authority to decide whether a more happy ending is appropiate or not? There has been tons of fiction where you could get a good ending, is all of that fiction wrong? Because you say so?
You are not the sole arbiter of what is good writing and what is not.
And you are like a pot calling the ketle black.
No. I am perfectly happy that there are bad endings and I think the people who want them have every right to get them. It's their right.
It's the other side who hates that we want our own option and just loves gloating that we won't get it. And this anti-choice stance is sickening.
#532
Posté 28 février 2012 - 05:50
#533
Posté 28 février 2012 - 05:50
yes because Bioware already portrayed them next to unbeateble so in a sense a happy ending don't make sense, why should we win if even the protheans failed because it's da fukin shepardSmecky Kitteh wrote...
turian councilor Knockout wrote...
yeah your poor dear LI will die a horrible death while the rest of the galaxy just " Ah well you're stranded we've already dismissed that claim" and they slowly fade away from the harsh environment so if you wanna be happy then you damn well take as many reapers with you as you can.
Words to live by.
#534
Posté 28 février 2012 - 05:50
It's clear anyone "leaking" the endings is full of it. There'd be huge legal ramifications for anyone who owns a space copy to break NDA since the game isn't even official yet.
I doubt anything they're saying at this point is even remotely true, since the writing in now way follows Bioware's usual style.
#535
Posté 28 février 2012 - 05:50
Capeo wrote...
cerberus1701 wrote...
Capeo wrote...
Xayoz wrote...
Thats the intent. The endings are supposed to be sad.RiouHotaru wrote...
BW told us, the endings won't make everybody happy.
Truth is: the endings will make everybody sad.
Gotta give some props to Bioware for daring to bend the glorious US archetype of 'good guys always win'.
Actually the "ultimate sacrifice" archetype is the far more prevelant one.
To be honest, ALL the possible options (including the fanboy demanded "hearts and flowers, eveything goes on perfectly, Shep gets schools and planets named after him and the galaxy erupts in parades") are well-treaded archetypes.
True. So give them to us as possible outcomes.
Why?
Because you want them?
So? I want to win the Mega Millions lottery tonight.
Let me let you in on a ME secret: Choice was/is an illusion. It is in ANY RPG. You are and always were confined to acting within the narrative the developers choose.
So, if they think the "Return of the Jedi" ending is stupid, you're not getting it.
#536
Posté 28 février 2012 - 05:51
#537
Posté 28 février 2012 - 05:51
Ashley_82 wrote...
If those abominations of [supposed] endings are true (which I hope not), are you guys seriously compare that with DA:O endings?
*imagines DA:O endings ME3 style*:
*****kinda spoilers in a sense that it reflects supposed ME3 endings******
1. Warden kills Archdemon and dies, friends and LI are trapped somewhere in the Deep Roads with no chance to find an exit.
2. Warden kills Archdemon and is send forever to the Fade, alone. Friends and LI are trapped somewhere in the Deep Roads with no chance to find an exit.
3. Warden becomes an Archdemon and get control over darkspawn. Friends and LI are trapped somewhere in the Deep Roads with no chance to find an exit.
4. Warden performs the ritual which merges all races in Thedas with darkspawn and dies. No more Blights! Shining new future! Friends and LI are trapped somewhere in the Deep Roads with no chance to find an exit. But now they are partly darkspawn so they can survive somehow;)
Yay.
That said, I really hope for some decent semi-happy end in ME3...
I knew the merge ending rang a bell! It´s the Architect plan in Awakening again.
#538
Posté 28 février 2012 - 05:51
but anyway, does anyone have a clue what the surprise ending in NG+ is? maybe that changes things dramatically.
#539
Posté 28 février 2012 - 05:52
RiouHotaru wrote...
Again, I point out the obvious.
It's clear anyone "leaking" the endings is full of it. There'd be huge legal ramifications for anyone who owns a space copy to break NDA since the game isn't even official yet.
I doubt anything they're saying at this point is even remotely true, since the writing in now way follows Bioware's usual style.
I love you logic speaker!!!!
#540
Posté 28 février 2012 - 05:52
What a charmed life you've led.
#541
Posté 28 février 2012 - 05:52
Heather Cline wrote...
In Ocarina of Time Link got sent back in time to his past to grow up again after defeating Gannon. So in fact there was a happy ending.
Never argued that. Just thought about how a shepard dies ending could be sweetened up.
And even if the OoT were a bad ending the notion of showing the world going on in that manner through the characters that were integral part of the adventure is pretty nice in my opinion.
#542
Posté 28 février 2012 - 05:55
Heather Cline wrote...
The point is that Link the hero still got his happy ending. The same should go for Shepard yeah sure the galaxy is screwed and people are celebrating but Shepard should still get a happy ending living out her/his life with her/his LI even if it's stranded on an alien planet.
Not denying that either. I just threw an idea in because many say the endings are bittersweet whereas I don't see them as sweet at all. Just to make an example of a bittersweet ending so to say.
Modifié par Teredan, 28 février 2012 - 05:56 .
#543
Posté 28 février 2012 - 05:56
#544
Posté 28 février 2012 - 05:57
cerberus1701 wrote...
"Happy endings are as common to real life as are unhappy endings -"
What a charmed life you've led.
Well, most of us marry the lady we choose, get a job in the field of our choice, and live longer that an other humans in the history of the world to this point in time. What's not to love about life?
#545
Posté 28 février 2012 - 05:57
Heather Cline wrote...
Teredan I get your point. My point is Shepard should get to be with her/his LI in the end. That is my point. Even if you get the ending where your crew is stranded on an alien planet, Shepard should at least be with her/his LI. I don't think that is too much to ask for.
I'm with you on that. Although like I stated earlier I'm not into the romance subplot but hell in game that was about the option of different outcomes give fans as many options as possible.
albertalad wrote...
cerberus1701 wrote...
"Happy endings are as common to real life as are unhappy endings -"
What a charmed life you've led.
Well,
most of us marry the lady we choose, get a job in the field of our
choice, and live longer that an other humans in the history of the world
to this point in time. What's not to love about life?
Ok even if this is on a tangent and totally unrelated to the experience I have. Just going off some statistics about divorces and such and about how many workers exists for muscle work I have to conclude that this statement is very wrong.
Modifié par Teredan, 28 février 2012 - 06:00 .
#546
Posté 28 février 2012 - 05:58
Treopod wrote...
okay i really shouldnt have entered this topic but since everyone on the internet forums seemed so upset about the endings i had to look, and now i regret it lol.
but anyway, does anyone have a clue what the surprise ending in NG+ is? maybe that changes things dramatically.
Ok, what is "NG+"? You people and your abbreviations!
#547
Posté 28 février 2012 - 05:58
cerberus1701 wrote...
"Happy endings are as common to real life as are unhappy endings -"
What a charmed life you've led.
Indeed things are great up to a certain point then you're comletely f*cked either way perhaps that's why so many want to get laid by all ladies in ME and have a happy ending before you reach zero but still it's naive but that's the way BSN works nowadays.
#548
Posté 28 février 2012 - 06:00
#549
Posté 28 février 2012 - 06:01
That should help.
#550
Posté 28 février 2012 - 06:01
Smecky Kitteh wrote...
Treopod wrote...
okay i really shouldnt have entered this topic but since everyone on the internet forums seemed so upset about the endings i had to look, and now i regret it lol.
but anyway, does anyone have a clue what the surprise ending in NG+ is? maybe that changes things dramatically.
Ok, what is "NG+"? You people and your abbreviations!
The special ending you can get after importing a ME3 save file to start up a second game in ME3. No one, not even a Space Copy person, has played enough yet as it is to know what that ending entails.
Of course many of us want it to be the ending where the Mass Relays are saved and Team Shepard stays intact.




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