TSC_1 wrote...
Does anyone have any idea how we can make it clear to Bioware that we want actual new endings, not just an explanation? The reason we've got as far as we have is because we created a huge amount of noise in the media. Is that even possible with this?
Sure. email them this A LOT:
"The Retake ME3 movement is asking BioWare to add multiple, radically different endings to ME3 that take choices the player made throughout the series into account. Before the game's release BioWare promised us 16 radically different endings that took previous player choices into account. These endings would range from a minorly sad, yet happy ending to having the Reapers (the main antagonists) win. The final product does not contain any of this. Furthermore, it has no resolution and has lore inconsistencies. RetakeME3 is asking BioWare to fix these issues and live up to the promises (quoted below) many of us bought the game on. We are also aware that there are some people who enjoy the endings as is. We do not want to tread upon their enjoyment of the series, therefore we ask that if BioWare does fix the endings they release the fix as an optional DLC."
"As Mass Effect 3 is the end of the planned trilogy, the developers are not constrained by the necessity of allowing the story to diverge, yet also continue into the next chapter. This will result in a story that diverges into wildly
different conclusions based on the player's actions in the first two chapters."
--Casey Hudson
"We wouldn't do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can't say any more than that..."
--Mike Gamble
"Whether you're happy or angry at the ending, know this: it is an ending. Bioware will not do a 'Lost' and leave fans with more questions than answers after finishing the game."
--Mike Gamble
"Pretty much everything that people want to see wrapped up, or to be given answers, will be."
--Dr. Ray Muzyka
"I’m always leery of saying there are 'optimal' endings, because I think one of the things we do try to do is make different endings that are optimal for different people."
--Mike Gamble
“For people who are invested in these characters and the back-story of the universe and everything, all of these things come to a resolution in Mass Effect 3. And they are resolved in a way that's very different based on what you would do in those situations.”
--Casey Hudson
"[The presence of the rachni] has huge consequences in Mass Effect 3. Even just in the final battle with the Reapers."
--Mac Walters
"You'll get answers to everything. That was one of the key things. Regardless of how we did everything, we had to say, yes, we're going to provide some answers to these people."
--Casey Hudson
"Of course you don’t have to play
multiplayer, you can choose to play all the side-quests in
single-player and do all that stuff you’ll still get all the same endings and
same information, it’s just a totally different way of playing."
--Casey Hudson
"Mass Effect 3 is all about answering all the biggest questions in the lore, learning about the mysteries and the Protheans and the Reapers, being able to decide for yourself how all of these things come to an end.”
--Casey Hudson
"In short, RetakeME3 is asking BioWare to provide a number of radically different endings based on choices made throughout the trilogy. All these endings should be possible without multiplayer. They should range from incredably bleak (Reapers win) to fairly upbeat (We win with a small amount of sacrifices consistent to the danger Reaper threat poses, yet we and our loved ones live)"
(sorry for wall of text)
Modifié par LethesDeep, 22 mars 2012 - 02:58 .