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So we can't get the ending we want after all?


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#5501
Nerevar-as

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Sia_Sinblade wrote...

Nerevar-as wrote...

Sia_Sinblade wrote...

You know what would be really funny?

After release, the people spoilering now come out and say: Haha, tricked ya. TROLLOLOL

Not likely, but it would be hilarious. XD

P.S.: I have no problems with the endings. I'm gonna be epicly depressed and simultaneously awed. It takes some guts to end a series like this on a note that the writers think is appropriate but they know fans will hate.

Not saying it's a smart thing...just saying it's nice to see someone sticking to their story, even if people may not be happy with it. Also not excusing the marketing and other BS that has been released. ;)

Divinity 2 - Ego Draconis is one of my most memorable games. Not because of epic gameplay or awesome story...but because it completely and utterly shocked me with the ending.


You mean how the Dragon Knight swept the floor with the ***** who tricked us earlier? The cat from Divine Divinity was also a nice touch.

And the ending makes no sense: merge seems like space magic out of the blue, Normandy stranded is both stupid in execution and the implications are horrible, ...

It´s like the writing team ignored the lore and the tone of the setting to troll us.


I'm talking about the "You are betrayed and imprisoned for eternity" ending. I have not played the Expansion.

As for the ending not making sense...how would you know that? You say space-magic out of the blue, I say Reaper Tech. Normandy stranded is stupid in execution why? Because you don't like it? The implications are horrible...yes, so?

The tone of the setting was:

"...this is about survival..." Voila, civilizations have survived and will now grow without Reaper Tech
"...even if we win you and I won't get to see the parade..." Well whaddaya know, Shepard is a prophet, too.
"...if the Reapers attack in force, we are just not ready..." damn right we aren't.

So I think the tone is pretty much right there. You accomplish the mission, which, from the getgo, has been about saving the galaxy from the continued threat of the reapers. It sucks that you don't get to see the parade...but that doesn't mean it makes no sense.


ME1? One casualty. ME2? None. When those are the best outcomes so far you can´t pull a downer ending successfully, not without Alan Moore writing skills at least.

And Reaper tech = a wizard did it. That doesn´t work even on fantasy, if you want a believable setting you need rules and following them. So this is out of the blue, and have to wonder why they didn´t use it before (of course, with cyclical genocide as solution for theretical AI singularity the judgement of the Guardian leaves much to be desired to begin with).

#5502
WvStolzing

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Sashimi_taco wrote...

Xio? What? When? How? There is no way he has had enough time to do 2 full playthroughs. the story alone is 15-20 hours. And he has spent most of the time on BSN giving away spoilers. 


Yeah, he supposedly finished his 'absolutely 100% full paragon bla bla NG+ run' in about 24 hours.

Maybe he played on the easiest difficulty, on 'super arcade++' mode, etc.; but taking literally a day to do everything seems quite fishy to me.

#5503
Sia_Sinblade

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Nerevar-as wrote...

Sia_Sinblade wrote...

Nerevar-as wrote...

Sia_Sinblade wrote...

You know what would be really funny?

After release, the people spoilering now come out and say: Haha, tricked ya. TROLLOLOL

Not likely, but it would be hilarious. XD

P.S.: I have no problems with the endings. I'm gonna be epicly depressed and simultaneously awed. It takes some guts to end a series like this on a note that the writers think is appropriate but they know fans will hate.

Not saying it's a smart thing...just saying it's nice to see someone sticking to their story, even if people may not be happy with it. Also not excusing the marketing and other BS that has been released. ;)

Divinity 2 - Ego Draconis is one of my most memorable games. Not because of epic gameplay or awesome story...but because it completely and utterly shocked me with the ending.


You mean how the Dragon Knight swept the floor with the ***** who tricked us earlier? The cat from Divine Divinity was also a nice touch.

And the ending makes no sense: merge seems like space magic out of the blue, Normandy stranded is both stupid in execution and the implications are horrible, ...

It´s like the writing team ignored the lore and the tone of the setting to troll us.


I'm talking about the "You are betrayed and imprisoned for eternity" ending. I have not played the Expansion.

As for the ending not making sense...how would you know that? You say space-magic out of the blue, I say Reaper Tech. Normandy stranded is stupid in execution why? Because you don't like it? The implications are horrible...yes, so?

The tone of the setting was:

"...this is about survival..." Voila, civilizations have survived and will now grow without Reaper Tech
"...even if we win you and I won't get to see the parade..." Well whaddaya know, Shepard is a prophet, too.
"...if the Reapers attack in force, we are just not ready..." damn right we aren't.

So I think the tone is pretty much right there. You accomplish the mission, which, from the getgo, has been about saving the galaxy from the continued threat of the reapers. It sucks that you don't get to see the parade...but that doesn't mean it makes no sense.


ME1? One casualty. ME2? None. When those are the best outcomes so far you can´t pull a downer ending successfully, not without Alan Moore writing skills at least.

And Reaper tech = a wizard did it. That doesn´t work even on fantasy, if you want a believable setting you need rules and following them. So this is out of the blue, and have to wonder why they didn´t use it before (of course, with cyclical genocide as solution for theretical AI singularity the judgement of the Guardian leaves much to be desired to begin with).


Advanced Technology seems like magic to lesser beings. Reapers built Mass Relays, there is no reason to think they can't have technology that will affect every single one of them. I'm not sure which part you have a problem with, so I won't go into specifics.

Point is, ME1 and 2 were building up toa  war of massive scale. We always knew that and only a very silly person would believe that we can have the same level of casualties in ME3. NOTHING that was said about a war with the reapers suggested we could get out of it without a massive list of casualties.

Don't get me wrong, I'm not saying I like the endings. I am OK with them, and I will likely think them to be awesome for quite different reasons (shock, awe, blahdiblah, I wrote this already). But to say they make no sense is not true.

Not saying there couldn't have been a happier one. But they do make sense.

#5504
dw99027

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Please stay on topic(also Teenagers [like myself] aren't going to change their views on life because of a forum post, we're not five. Please be more respectful to the youth).



I'm counting on it. But it's still irresponsible. Carry on.

BTW, no leaks of Tali's face? I am disappoint.

#5505
Siegdrifa

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You know, if the old man warping up Shep story existe, it is a like a story teller, he can only say the truth, and the only way to intperpret Shep and normandy's crew surviving is because they get rescued / recovered even if it's not showed in the game.
Otherwise, how he would know Shep could survive the explosion ? no witness. How could he know the normandy crash on a planet but still alive? no witness. If the old man knows that, there was witness of their survival, if there was witness of their survival, they were recovered while alive.

But as i said on a another post, i would need to see the ending myself to see if this interpretation match. wait en see for me before final judgement.

Modifié par Siegdrifa, 01 mars 2012 - 03:52 .


#5506
Rdubs

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Aurica wrote...

Honestly speak... Petitions do nothing.  The only real way to force BW to take notice is by voting with our wallet.
If enough people cancel their Pre-Orders then BW might do something.



That is the best way.  But there is another way too which I think you will see a lot of.   People like me who preordered the game, if it has this forced crappy ending, will just sell the game back to a retailer so it can be sold as used.  In fact there will be a rush to because the more used copies a retailer has the lower price they offer to buy it.   If I comes out that a week or two after launch the market is flooded with used copies, that will have an impact almost as good as tons of cancelled pre-orders since used copies cannabilize new sales.  

Modifié par Rdubs, 01 mars 2012 - 04:32 .


#5507
mopotter

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CrashTagger wrote...

I wonder if people would be in such an uproar if BioWare including another ending, complete with all the rainbows and unicorns (not literally, you get the point), along with the current ones, and then said "the dark one is canonical". Would people still complain then? Knowing the gaming community, I say yes. We all just like to complain endlessly.


Personally I don't care about "canonical"  

I have a game where Anderson is on the council (not cannon) and one where Udina is on the council (cannon).    i have a game where I saved the council (not cannon) and one where I didn't which (cannon).  Some Sheparads did Lair of the Shadow Broker and some didn't.  I'm sure I'll have games where i have every ending they have set up.  I would not be complaining if there was one that I consider a "happy ending".  

#5508
Sashimi_taco

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WvStolzing wrote...

Sashimi_taco wrote...

Xio? What? When? How? There is no way he has had enough time to do 2 full playthroughs. the story alone is 15-20 hours. And he has spent most of the time on BSN giving away spoilers. 


Yeah, he supposedly finished his 'absolutely 100% full paragon bla bla NG+ run' in about 24 hours.

Maybe he played on the easiest difficulty, on 'super arcade++' mode, etc.; but taking literally a day to do everything seems quite fishy to me.


Between staying up all night giving us spoilers and spending 23 hours on the first play through and 24 hours on the second, when is he sleeping? What I find most unbelievable is that he was able to get 2 copies of the same game when every other team was only allowed to have one copy. A TEAM of people got one copy, and yet he got two copies (him and his fiance)

Edit: And in addition, if the NDA was so vauge, why hasn't other people started giving away spoilers too? Everyone else who got a copy is tight lipped and refuses to say anything. You would think that even the person who pooped on their copy would be doing his best to give away every last detail and have put up a torrent of the game by now. 

Modifié par Sashimi_taco, 01 mars 2012 - 03:49 .


#5509
Deludedcon

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DifferentD17 wrote...

Deludedcon wrote...

DifferentD17 wrote...

Deludedcon wrote...

DifferentD17 wrote...


Why does multiplayer matter? It shouldn't.


It shouldn't really. I'm not big in MP. But I liked MEs version. BUT again, like I made note in earlier pages I read somewhere about how the outcome is justified. This is all heresay though, so, I have no real basic fact, just hypotheticals. Was trying to find something "good" there, basically. : /


Ah, I wish there was a sliver of hope as well.
The guy that played it played it twice with NG+, and he said her did every mission he could.


Hrrrm...well, that bites. I don't really know what to say on that front either...ah well, I guess that huge write up was for nothing really. At least I got it out of my system. Le sigh.

I suppose we'll see soon enough...and also, if it's really this tragic can cross fingers and hope they make a DLC. 

I'm still lost as to how humanity is left with no space travel after this event though and grandpa is left telling junior about how "WE USED TO BE OUT THERE SONNY" or something like that. That part is still puzzling.


I really hope Bioware is hiding some secret ending somehow, but very unlikely. It's good to vent.
The whole ending makes no sense.


I hope so too. I guess i'll live in some insane delusion until it's all out there for the world to see. I just know I ain't putting my Shepard through that noise, haha. Sucks, and some may find it dumb (and sure, it is) but I didn't work my way to get an ending that could have been remotely happy with all the *choices* I made to have them whisked away and stuffed under a rug so that everything comes out bleak and depressing with this more "suitable" ending. 

Maybe there is some grand scheme. I've seen quite a bit of people bring up different ideas for it, but blah. I'm just lost as to how this helps you out by saving your ME3 saves for any future continuity. : /

#5510
DifferentD17

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Sashimi_taco wrote...



Xio? What? When? How? There is no way he has had enough time to do 2 full playthroughs. the story alone is 15-20 hours. And he has spent most of the time on BSN giving away spoilers. 


Here...

http://social.biowar...on/19647/&p=119

#5511
mopotter

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Ghost Rider LSOV wrote...

CrashTagger wrote...

I wonder if people would be in such an uproar if BioWare including another ending, complete with all the rainbows and unicorns (not literally, you get the point), along with the current ones, and then said "the dark one is canonical". Would people still complain then? Knowing the gaming community, I say yes. We all just like to complain endlessly.


Legacy of Kain/Soul Reaver did that nicely. Although the good ending was the sacrifice and the bad ending had the main hero staying alive and (seemingly?) evil.


IMO  this is not a good ending.  

#5512
WvStolzing

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Sashimi_taco wrote...

WvStolzing wrote...

Sashimi_taco wrote...

Xio? What? When? How? There is no way he has had enough time to do 2 full playthroughs. the story alone is 15-20 hours. And he has spent most of the time on BSN giving away spoilers. 


Yeah, he supposedly finished his 'absolutely 100% full paragon bla bla NG+ run' in about 24 hours.

Maybe he played on the easiest difficulty, on 'super arcade++' mode, etc.; but taking literally a day to do everything seems quite fishy to me.


Between staying up all night giving us spoilers and spending 23 hours on the first play through and 24 hours on the second, when is he sleeping? What I find most unbelievable is that he was able to get 2 copies of the same game when every other team was only allowed to have one copy. A TEAM of people got one copy, and yet he got two copies (him and his fiance)


And all that he said, after the alleged NG+ run, was along the lines of "guess what, no special ending for NG+". That's ALL he said.

#5513
Capeo

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WvStolzing wrote...

Sashimi_taco wrote...

Xio? What? When? How? There is no way he has had enough time to do 2 full playthroughs. the story alone is 15-20 hours. And he has spent most of the time on BSN giving away spoilers. 


Yeah, he supposedly finished his 'absolutely 100% full paragon bla bla NG+ run' in about 24 hours.

Maybe he played on the easiest difficulty, on 'super arcade++' mode, etc.; but taking literally a day to do everything seems quite fishy to me.


More like 48 hours.  He'd been off the boards for a while now.  He's had the game for 6 days now.  Two playthroughs is not hard to accomplish.  

#5514
DifferentD17

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Deludedcon wrote...

DifferentD17 wrote...

Deludedcon wrote...

DifferentD17 wrote...

Deludedcon wrote...

DifferentD17 wrote...


Why does multiplayer matter? It shouldn't.


It shouldn't really. I'm not big in MP. But I liked MEs version. BUT again, like I made note in earlier pages I read somewhere about how the outcome is justified. This is all heresay though, so, I have no real basic fact, just hypotheticals. Was trying to find something "good" there, basically. : /


Ah, I wish there was a sliver of hope as well.
The guy that played it played it twice with NG+, and he said her did every mission he could.


Hrrrm...well, that bites. I don't really know what to say on that front either...ah well, I guess that huge write up was for nothing really. At least I got it out of my system. Le sigh.

I suppose we'll see soon enough...and also, if it's really this tragic can cross fingers and hope they make a DLC. 

I'm still lost as to how humanity is left with no space travel after this event though and grandpa is left telling junior about how "WE USED TO BE OUT THERE SONNY" or something like that. That part is still puzzling.


I really hope Bioware is hiding some secret ending somehow, but very unlikely. It's good to vent.
The whole ending makes no sense.


I hope so too. I guess i'll live in some insane delusion until it's all out there for the world to see. I just know I ain't putting my Shepard through that noise, haha. Sucks, and some may find it dumb (and sure, it is) but I didn't work my way to get an ending that could have been remotely happy with all the *choices* I made to have them whisked away and stuffed under a rug so that everything comes out bleak and depressing with this more "suitable" ending. 

Maybe there is some grand scheme. I've seen quite a bit of people bring up different ideas for it, but blah. I'm just lost as to how this helps you out by saving your ME3 saves for any future continuity. : /


They want you to save it so you can play DLC that happens before the end... Yay...

#5515
redBadger14

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I avoided getting spoiled about the specifics of the ending (and please do not spoil me guys), but I get the general gist of everyone's concerns. I will address the thread by saying this.

The Mass Effect trilogy is Commander Shepard's story, and the story of him and his crew taking down the Reapers over the course of the trilogy. Commander Shepard is not a silent protagonist with a clouded past, unknown face, or undefined future that is to be shaped by the character. Commander Shepard, male or female, is very much a defined person with a defined background, voice, etc. Shepard's story must come to a definitive end. Shepard's story is not ours to decide how it concludes; rather, we decide how we get there, what the journey is like.

Look at BioWare's games that have had vastly different endings; KOTOR, Dragon Age: Origins, etc. What do they have in common? A silent, "faceless" protagonist whose future is shaped by the player. The protagonist's story is for the player to craft, and over-arching story plot is set in stone with exception to the ending (to be decided by the protagonist). The "protagonist saves the world" type endings in some cases.

I can understand some frustration in that there aren't vastly different endings that can be decided by the player in ME3, but I understand, as should you guys, that Shepard's story and the story of the trilogy is not ours to craft. We just decide how Shepard and his crew get to the end of it all. And *that* is why I am OK with it. ME3 will be a great game regardless.

#5516
Sashimi_taco

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DifferentD17 wrote...

Sashimi_taco wrote...



Xio? What? When? How? There is no way he has had enough time to do 2 full playthroughs. the story alone is 15-20 hours. And he has spent most of the time on BSN giving away spoilers. 


Here...

http://social.biowar...on/19647/&p=119


How? How is there possibly enough time for him to do that? I do not doubt he said it.

#5517
Ghost Rider LSOV

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Sia_Sinblade wrote...
Point is, ME1 and 2 were building up toa  war of massive scale. We always knew that and only a very silly person would believe that we can have the same level of casualties in ME3.


I'll talk about the "good" ending (destroy)

Billions die. Mass Relays destroyed anyway. = Casualties.
 
Geth / EDI dying = Casualties

Crew Dead = Casualties.

Crew Stranded = BW "Not bad", but we've already said about how a new colony would start with just the Normandy. It's not exactly casualties. Perhaps.

Shepard Dead = Casualty.

The only weird thing with all this is... why the "perfect" ending has Shepard surviving? What for?
So they can say "You got your live Shepard, be happy!" ? Image IPB

Yeah, I think the casualties/consenquences are already hard. So asking Shepard to be with his crew is "no consenquence / happy / not realistic" for many people, right?

Sigh...

#5518
Sia_Sinblade

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Ghost Rider LSOV wrote...

Sia_Sinblade wrote...
Point is, ME1 and 2 were building up toa  war of massive scale. We always knew that and only a very silly person would believe that we can have the same level of casualties in ME3.


I'll talk about the "good" ending (destroy)

Billions die. Mass Relays destroyed anyway. = Casualties.
 
Geth / EDI dying = Casualties

Crew Dead = Casualties.

Crew Stranded = BW "Not bad", but we've already said about how a new colony would start with just the Normandy. It's not exactly casualties. Perhaps.

Shepard Dead = Casualty.

The only weird thing with all this is... why the "perfect" ending has Shepard surviving? What for?
So they can say "You got your live Shepard, be happy!" ? Image IPB

Yeah, I think the casualties/consenquences are already hard. So asking Shepard to be with his crew is "no consenquence / happy / not realistic" for many people, right?

Sigh...


Why are you quoting me out of context. I am not speaking on if this is a good ending or a bad ending. I am only saying that it makes sense.

Yes, having so many people die and not getting your reunion with the crew/LI sucks, but it's NOT unrealistic. It's just very depressing. There's a difference.

#5519
Kaylord

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I agree to most posters that a ludite existence on a pre-spaceflight technological level does not really seem to be a fulfilling ending. If FTL still remains viable, it would still be a technological and cultural loss of several magnitudes.

But I want to point out another failure on a literature level:

The term "Deus ex Machina" formerly described endings in greek theater where a god would come out of the blue and bring a heavenly sollution to a problem which developed beyond a resolvable status, by human means. The term "ex machina" described the way the god entered stage: lifted by a machine on stage as a means of symbolizing a descend from sky.

Now, the game "Deus Ex Machina" had endings which was exactly that: Some superpowerful being in the end gives you choices and resolves everything according to the hero´s choice. I thought it was a nice little nod to where that title originated from.

In general, those deus ex machina endings are regarded as bad storytelling, because a modern story needs do develop and resolve upon its own in order to achieve it´s goal to keep the readers curiosity.

Further reference, see here: http://en.wikipedia....Deus_ex_machina
"A deus ex machina is generally undesirable in writing and often implies a lack of creativity on the part of the author. The reasons for this are that it does not pay due regard to the story's internal logic and is often so unlikely that it challenges suspension of disbelief, allowing the author to conclude the story with an unlikely, though perhaps more palatable, ending."

With regards to that, I cannot even remotely understand how Bioware could ever consider to resort to a deus ex machina kind of ending. I am very, very disappointed.

Modifié par Kaylord, 01 mars 2012 - 03:59 .


#5520
albertalad

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Sia_Sinblade wrote...

Nerevar-as wrote...

Sia_Sinblade wrote...

Nerevar-as wrote...

Sia_Sinblade wrote...

You know what would be really funny?

After release, the people spoilering now come out and say: Haha, tricked ya. TROLLOLOL

Not likely, but it would be hilarious. XD

P.S.: I have no problems with the endings. I'm gonna be epicly depressed and simultaneously awed. It takes some guts to end a series like this on a note that the writers think is appropriate but they know fans will hate.

Not saying it's a smart thing...just saying it's nice to see someone sticking to their story, even if people may not be happy with it. Also not excusing the marketing and other BS that has been released. ;)

Divinity 2 - Ego Draconis is one of my most memorable games. Not because of epic gameplay or awesome story...but because it completely and utterly shocked me with the ending.


You mean how the Dragon Knight swept the floor with the ***** who tricked us earlier? The cat from Divine Divinity was also a nice touch.

And the ending makes no sense: merge seems like space magic out of the blue, Normandy stranded is both stupid in execution and the implications are horrible, ...

It´s like the writing team ignored the lore and the tone of the setting to troll us.


I'm talking about the "You are betrayed and imprisoned for eternity" ending. I have not played the Expansion.

As for the ending not making sense...how would you know that? You say space-magic out of the blue, I say Reaper Tech. Normandy stranded is stupid in execution why? Because you don't like it? The implications are horrible...yes, so?

The tone of the setting was:

"...this is about survival..." Voila, civilizations have survived and will now grow without Reaper Tech
"...even if we win you and I won't get to see the parade..." Well whaddaya know, Shepard is a prophet, too.
"...if the Reapers attack in force, we are just not ready..." damn right we aren't.

So I think the tone is pretty much right there. You accomplish the mission, which, from the getgo, has been about saving the galaxy from the continued threat of the reapers. It sucks that you don't get to see the parade...but that doesn't mean it makes no sense.


ME1? One casualty. ME2? None. When those are the best outcomes so far you can´t pull a downer ending successfully, not without Alan Moore writing skills at least.

And Reaper tech = a wizard did it. That doesn´t work even on fantasy, if you want a believable setting you need rules and following them. So this is out of the blue, and have to wonder why they didn´t use it before (of course, with cyclical genocide as solution for theretical AI singularity the judgement of the Guardian leaves much to be desired to begin with).


Advanced Technology seems like magic to lesser beings. Reapers built Mass Relays, there is no reason to think they can't have technology that will affect every single one of them. I'm not sure which part you have a problem with, so I won't go into specifics.

Point is, ME1 and 2 were building up toa  war of massive scale. We always knew that and only a very silly person would believe that we can have the same level of casualties in ME3. NOTHING that was said about a war with the reapers suggested we could get out of it without a massive list of casualties.

Don't get me wrong, I'm not saying I like the endings. I am OK with them, and I will likely think them to be awesome for quite different reasons (shock, awe, blahdiblah, I wrote this already). But to say they make no sense is not true.

Not saying there couldn't have been a happier one. But they do make sense.


No it doesn't make any sense - for instance a massive astroid such as the one that wiped out the dinosaurs would have accomplish the same dire ending killing the Reapers and Earth yet leave all the other relays intact. Or even ram the astroid at earth Relay wiping out the Reapers and everything else - once again leaving all other relays intact. There are many endings without total war - just the decisions to end the Reapers are the choice. Besides just driving the Reapers back allows for a new series with new individuals and new adventures. Which is exact what the Starwars games are all about. That's why Star wars IS the the best of all time. The ending made the movies!

#5521
DifferentD17

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Sashimi_taco wrote...

DifferentD17 wrote...

Sashimi_taco wrote...



Xio? What? When? How? There is no way he has had enough time to do 2 full playthroughs. the story alone is 15-20 hours. And he has spent most of the time on BSN giving away spoilers. 


Here...

http://social.biowar...on/19647/&p=119


How? How is there possibly enough time for him to do that? I do not doubt he said it.


Lol it took me like 10 mins to find. Sorry I wasn't faster.

He said he started like 2 days ago didn't he? I would love that he was trolling us, but it doesn't seem as he is.

#5522
mopotter

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CrashTagger wrote...

Chief Savage Man wrote...

CrashTagger wrote...

I wonder if people would be in such an uproar if BioWare including another ending, complete with all the rainbows and unicorns (not literally, you get the point), along with the current ones, and then said "the dark one is canonical". Would people still complain then? Knowing the gaming community, I say yes. We all just like to complain endlessly.


a lot of people don't give a **** about canon

isn't it canon for wrex to die?

So a lot of people wouldn't buy Mass Effect 4, which would pick up from 3's ending, i.e. complete devastation? I think they would, and they would moan about how it's not what they want.


i won't be pre ordering any future ME game or BW games for that matter,  without a "good" ending in ME3.  ME4 will be a totally different game with different characters.  I'm not interested in the ME3 cannon carry over.    I might buy it after it's out and is cheaper after i find out what they have done with the ending, but i certainly won't pre-order it or pay $60 - $80 for it.

#5523
Huyna

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Kaylord wrote...


With regards to that, I cannot even remotely understand how Bioware could ever consider to resort to a deus ex machina kind of ending. I am very, very disappointed.


Because they make Reapers way to powerfull (Sovereign vs Citadel fleet)  and did not give any hints in ME1-ME2 regarding anything that could stop them, thus making  usage of "deus ex" plot device in ME3 inevitable?

Modifié par Huyna, 01 mars 2012 - 04:00 .


#5524
Chief Savage Man

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If I'm remembering right, when the first Mass Effect was in development, somebody listed cheesy sci-fi B movies as an inspiration. What happened to that?

It's not a bad thing to have Shepard save the day to the loving adoration of his/her friends and the galaxy. Or to have Shepard strike a deal with the Reapers or some similarly evil conclusion. You won't win any Pulitzers but it would be satisfying like a summer action movie or a crappy book. Who decided to make ME3 this grimdark bull****?

#5525
The Asari

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lets face it people with ME 3 they have spend more time on multiplayer, ''better'' with kinect and appealing to new players with ME 3 is a great way to jump in and of course with all the DLC!! every single video out there has preoreder **** in it. and buy this product and get a code with dlc to ME 3. and it seems like they have completly forgot about their previous 2 games and their long time fans. most of the endings woulnd't ****** people off so bad if they'd only gotten to have their crew and/or love interest with them. i mean seriosly bioware how hard could it have been to just add that to an ending and you could have avoided this and still have happy and loyal fans.