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So we can't get the ending we want after all?


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#5576
humes spork

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Unit-Alpha wrote...

Yeah, somehow I don't think Bioware hired really intelligent writers. Not a personal attack, but these sort of things are obvious from the get-go.

Or they are just into some sick stuff.

Either/or.


Well, like I was on about last night there's always the Earth dead baby holocaust too...

#5577
jellobell

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Sashimi_taco wrote...

So i'm listening to the giantbomb podcast and he said they did testing to see if people liked the story line and stuff. So they showed people the ending in testing and people liked it? Who did they show this to? Maybe there is hope...

Link and timestamp?

#5578
me12343455

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writers from the group home

#5579
DifferentD17

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Unit-Alpha wrote...

DifferentD17 wrote...

Bubalo wrote...

I actually applaud Bioware for the endings they put in, looking forward to the game even more now.


You and four other people are happy good for you.


Seriously.

Why can't we have an ending *we* want? You guys get 7 bad endings that you like, is it too much to ask to get one good ending?

Or do these people just get off on screwing us over?


I would seem like it. Why do people like being sad?

#5580
DeinonSlayer

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HeroicRedZero001 wrote...

Has anyone considered that maybe BioWare didn't purposely put in the "Tali/Garrus Starve to Death" implication in the ending, and maybe it was just a writing oversight?

If such is the case, it's a pretty damned big oversight. <_<

Again, you could keep everything else exactly as it is. It would be a happy (and more realistic) ending for the Normandy to crash on Earth instead of being relay'd to the ass end of nowhere for no apparent reason.

Modifié par DeinonSlayer, 01 mars 2012 - 04:41 .


#5581
me12343455

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me12343455 wrote...

writers from the group home


who have a fetish for incest. Image IPB

Modifié par me12343455, 01 mars 2012 - 04:38 .


#5582
Capeo

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davidshooter wrote...

Capeo wrote...

The Asari wrote...

In arrival dlc when the relay gets destroyed the entire system goes with it, but when we blow them up now they only destroy them selves? im having some trouble understanding this. can someone explain ?


Uh, they're big explosions just not... that big?  Honestly, I don't know.  Plot magic it seems.


In one of the videos after the relay explodes we see the galaxy map and the chain reaction of explosions.  Perhaps it's just artistic license but on the galaxy map the explosions are enormous just like Arrival clearly obliterating entire systems.  Not sure how this all fits together at this point.


Good point.  To even see those explosions at that scale they'd be like multiple supernovas.  I think it may just be artistic license though, so you can see what is happening.

#5583
recentio

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Elegana wrote...

Chief Savage Man wrote...

Elegana wrote...
Dragon Age 2 had endings people wanted. 


You must have played a different game.

No, I didn't. Unlike ME3 where your LI is either dead, back on earth (with no romance if you choose the VS as an LI), or stranded in bufu-Egypt. In Dragon Age 2, you can ride off into the sunset with Anders despite the result of the war. What people want with ME3 is the same thing: Death and destruction, but at the end of the day, have Shepard be with his/her crew and LI whether the Normandy crashes on Earth or Shepard ends up with the crew on the other planet. 


You said it perfectly. At the end of the day, I want the people I grew to love and care about to stay together. It's kind of like watching a family get destroyed (i.e. separated forever) and being powerless to save them in any one of the games "multiple" endings.

#5584
Sashimi_taco

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Capeo wrote...

davidshooter wrote...

Capeo wrote...

The Asari wrote...

In arrival dlc when the relay gets destroyed the entire system goes with it, but when we blow them up now they only destroy them selves? im having some trouble understanding this. can someone explain ?


Uh, they're big explosions just not... that big?  Honestly, I don't know.  Plot magic it seems.


In one of the videos after the relay explodes we see the galaxy map and the chain reaction of explosions.  Perhaps it's just artistic license but on the galaxy map the explosions are enormous just like Arrival clearly obliterating entire systems.  Not sure how this all fits together at this point.


Good point.  To even see those explosions at that scale they'd be like multiple supernovas.  I think it may just be artistic license though, so you can see what is happening.


Those explosions really are massive, that would take out more than just one star system. That would pretty much take out every known planet that can be lived on, including earth!

#5585
HeroicRedZero001

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DeinonSlayer wrote...

HeroicRedZero001 wrote...

Has anyone considered that maybe BioWare didn't purposely put in the "Tali/Garrus Starve to Death" implication in the ending, and maybe it was just a writing oversight?

If such is the case, it's a pretty damned big oversight. <_<

I suppose so, but I'm pretty sure it's quite possible to forget a piece of lore that has very little importance to the overall games story line. Certainly it's mentioned a few times, but if I remember correctly (Haven't played the games in a long time) there wasn't any point in the first two games which the food that Quarians and Turians ate became a pressing issue.

A silly oversight certainly, but I don't think BioWare is maliciously out to ruin anyones day. I'm certain if someone asks BioWare about it post-release, they'll just handwave it or something. 

#5586
The Asari

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with the endings they could have done so much more, all the endings are kinda the same with shades of gray being the only thing separating them. i have played ME and ME 2 many times with alot of different choices beacuse i tought i would get alot of different endings in ME 3, but it seems all those hours, days and week were wasting in a way. in one save i saved everybody, in another let everybody die. and in other some lived and some died, then i would do another playthrough were the people who got killed lived and vice versa. so it just feels like bioware could have done so much more!

#5587
Abram730

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Elegana wrote...

Chief Savage Man wrote...

Elegana wrote...
Dragon Age 2 had endings people wanted. 


You must have played a different game.

No, I didn't. Unlike ME3 where your LI is either dead, back on earth (with no romance if you choose the VS as an LI), or stranded in bufu-Egypt. In Dragon Age 2, you can ride off into the sunset with Anders despite the result of the war. What people want with ME3 is the same thing: Death and destruction, but at the end of the day, have Shepard be with his/her crew and LI whether the Normandy crashes on Earth or Shepard ends up with the crew on the other planet. 


That is almost every game and movie ever made.. Do you eat the same meal every night too?

#5588
Rdubs

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CptData wrote...

Yeah - but you have to sacrifice the romance arcs for some of those characters.


THAT'S the punch in the balls.  There's no option "why don't you stay on earth and I'll be back for you, kisses!". No its that to not bring them on board signals you don't want the romance to continue.   WTF?

Also Shepard and the LI getting back together on earth isn't in the story, it's just something you have to dream up yourself.   ****** poor.

#5589
Unit-Alpha

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DeinonSlayer wrote...

HeroicRedZero001 wrote...

Has anyone considered that maybe BioWare didn't purposely put in the "Tali/Garrus Starve to Death" implication in the ending, and maybe it was just a writing oversight?

If such is the case, it's a pretty damned big oversight. <_<

Again, you could keep everything else exactly as it is. It would be a happy (and more realistic) ending for the Normandy to crash on Earth instead of being relay'd to the ass end of nowhere for no apparent reason.


Yeah, this was immense stupidity from the writers. I cannot see how it is possible that they could miss something so obvious.

#5590
The Asari

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alright gotten answer to my question, space magic got it, but earth has a relay wouln'dt earth be destroyed ??

#5591
Risselda

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I am still under the impression it would not take all the species working together long to figure out space travel. Asari already have basic mass relay knowledge. Shep wouldnt be alone forever...they would send people to the citadel to investigate (right?) that wouldnt even require mass relays. And if Shep is alone in teh blast on earth...thats an easy save.

tbh....maybe this is making even a better headcannon for us. A new adventure.

Anyone know if the keepers survive? With all reaper stuff gone...they know how the citadel works...

Modifié par Risselda, 01 mars 2012 - 04:46 .


#5592
Unit-Alpha

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humes spork wrote...

Unit-Alpha wrote...

Yeah, somehow I don't think Bioware hired really intelligent writers. Not a personal attack, but these sort of things are obvious from the get-go.

Or they are just into some sick stuff.

Either/or.


Well, like I was on about last night there's always the Earth dead baby holocaust too...


So the sick stuff, classy.

DifferentD17 wrote...

Unit-Alpha wrote...

DifferentD17 wrote...

Bubalo wrote...

I actually applaud Bioware for the endings they put in, looking forward to the game even more now.


You and four other people are happy good for you.


Seriously.

Why can't we have an ending *we* want? You guys get 7 bad endings that you like, is it too much to ask to get one good ending?

Or do these people just get off on screwing us over?


It would seem like it. Why do people like being sad?


I will never know... :?

#5593
Sashimi_taco

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Still listening to the podcast, Casey says that the people who played it really loved the game and ending.

>:|

#5594
webhead921

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Why does everyone assume tali/garrus starve to death? I don't know what is on the planet they landed on. It's possible that they could find natural sustenance. This is never told to us. People are just so bent out of shape that they didn't get the super happy dappy ending they wanted, they are just assuming the worst. For all we know, they die of old age.

#5595
fivefingaslap18

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recentio wrote...

Elegana wrote...

Chief Savage Man wrote...

Elegana wrote...
Dragon Age 2 had endings people wanted. 


You must have played a different game.

No, I didn't. Unlike ME3 where your LI is either dead, back on earth (with no romance if you choose the VS as an LI), or stranded in bufu-Egypt. In Dragon Age 2, you can ride off into the sunset with Anders despite the result of the war. What people want with ME3 is the same thing: Death and destruction, but at the end of the day, have Shepard be with his/her crew and LI whether the Normandy crashes on Earth or Shepard ends up with the crew on the other planet. 


You said it perfectly. At the end of the day, I want the people I grew to love and care about to stay together. It's kind of like watching a family get destroyed (i.e. separated forever) and being powerless to save them in any one of the games "multiple" endings.


Those aren't endings though. That's a voice over fix, literally. You don't see them running off into the sunset. It's by accident. It's like in the episode of the Simpsons that references Lord of the Flies when the voice over states, "They were all saved... let's just say by some guy named Moe." Varric is literally doing that, but without as much apprehension. Honestly those were not endings because you had to kill the exact same people. Those were, "We lost development time. We can't speak on it, but I can guarantee you this is the best game to hit the shelves since Lost: the Video Game came out."

#5596
Nerevar-as

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HeroicRedZero001 wrote...

Has anyone considered that maybe BioWare didn't purposely put in the "Tali/Garrus Starve to Death" implication in the ending, and maybe it was just a writing oversight?


That, and missing the inbreeding problem when it was acknowledged in ME1 with the Ilos protheans, are 2 hells of  oversight. Only one worse I can think of is Signs, with naked aliens on a planet it´s very air would be highly corrosive for them. Another example of an ending completely ruining a decent produuct up until that moment.

#5597
Unit-Alpha

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Sashimi_taco wrote...

Still listening to the podcast, Casey says that the people who played it really loved the game and ending.

>:|


Lies and marketing. One and the same with Bioware.

#5598
Sashimi_taco

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webhead921 wrote...

Why does everyone assume tali/garrus starve to death? I don't know what is on the planet they landed on. It's possible that they could find natural sustenance. This is never told to us. People are just so bent out of shape that they didn't get the super happy dappy ending they wanted, they are just assuming the worst. For all we know, they die of old age.


The planet they land of has two typed on dna on it? 

#5599
The Asari

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forgot to add these woulnd't earth, palaven, thessia, surkesh, rannoch and every other god damn livable planet out there be destroyed !

#5600
Unit-Alpha

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webhead921 wrote...

Why does everyone assume tali/garrus starve to death? I don't know what is on the planet they landed on. It's possible that they could find natural sustenance. This is never told to us. People are just so bent out of shape that they didn't get the super happy dappy ending they wanted, they are just assuming the worst. For all we know, they die of old age.


I see you are new here, so I'll give you a break. Go do some research on the Mass Effect wiki about Quarian and Turian biology and get back to me.

Modifié par Unit-Alpha, 01 mars 2012 - 04:48 .