So, while waiting for April, I've been thinking about the ending. I met someone yesterday who liked it! He's a hardcore sci-fi fan like me, and we got into a discussion of the endings and how they worked/didn't work.
He conceded pretty quickly that he liked the message of the endings, and agreed that there were plot holes and a lack of closure that could use clarification. I thought I'd quickly share what he thought about the three big parts of the endings.
The Tech Singularity: This is not a bad idea necessarily. It's been mocked pretty hard "yo dawg" and other memes. The issue the space boy is bringing up is that this advanced culture had the power to destroy the frabric of the galaxy. They had the A bomb and feared losing control of that power to synthetics. Makes me think of the Matrix, and it's a valid position. We can argue that the response was wrong, but I see the justification. Keep advanced species from creating a danger to the galaxy. Reapers are not synthetics (this is a sticking point for a lot of people) They are organic/synthetic fusion given a single purpose.
The fact that we've made peace between the Geth and Quarians makes the situation more poignant, but it's tough to justify a single brokerage of peace against eons of cyclical organic/synthetic violence. If anything it shows that conflict is never black and white. Both synthetics and organics have a right to live, both are the perpetrators and victims of violence against the other.
The Destruction of the Mass Relays: At first I absolutely hated this. It creates a lot of plot holes, and whatever happens, Bioware owes us some kind of clarification. The symbolism IS cool though. I think of feminist scholars saying "The Master's tools will never dismantle the master's house". We reject the reaper solution, and that comes with a cost. We must then reject the entirety of their construct. If we want to be free, then we need to accomplish these things ourselves. If we can't find a way to build our own relays and travel the stars, was that power ever ours to wield in the first place?
Just some thoughts on two aspects of the ending. I see what Bioware tried to accomplish. Makes me think of what one of the writers said - Casey is a very cerebral guy, and I can understand where they were going. They failed to take into account what the fans needed for this to be a good story, and that's something they need to rectify.
Also plot holes. Dear god, the plot holes.
Holding the line, Lt. Sparrow out.