cyrrant wrote...
Iucounou wrote...
Regardless of whether this is just a bad ending, or a marketing gimmick gone wrong, let's take a moment to recap what ME3 has accomplished during its short release period.
1. It's made headline gaming news.
2. It's angered "some" of the fanbase.
3. It's split the fanbase into opposing camps and put us at odds with each other.
4. It's made many of us question the integrity of certain journalists.
I'm sure there are others that could be added, but that is just off the top of my head. Do any of those things seem like a good result to any of you? Because they don't to me. Can anyone think of any actual good things that have come of this release?
$80,000 for the children.
NOBODY QUOTE THIS POST! The troll will hear!
Also it made me a more concientious consumer.
Our Choices Should Matter - Hold the Line
I for one will not be preordering any video game ever again. I will wait until any future game has been out for at least a week, and read PLAYER, NOT GAMING MEDIA reviews before I purchase. That is, assuming Bioware adds/alters/amends the ending. I can honestly say that I was so crushed by the endings that I still don't want to play ANY game, regardless of its developer team or publisher. And I only played it once, with 2 or 3 attempts at replaying it, only lasting an hour at most each time.
This whole debacle, as Iucounou put it, has caused me to question the integrity of certain journalists, MOST certainly journalists employed by gaming media companies/businesses. Not because their opinions differ from mine, but because of how they presented themselves.
It is my firm opinion that if the video game industry ever wants to be viewed as socially acceptable and get over this "childish, entitled whiner" stigma we all bear, events like this need to be met with RESPECTABLE attitudes, not flame-wars, lies, bashing, or the afore-mentioned "childish, entitled whiner" attitude, that quite honestly I have seen more of come from the "professional" journalists rather than the players themselves. That in and of itself is remarkable.
I'd like to not get started on "artistic integrity," but it's already too late for that. Suffice it to say that art is meant to be pleasing, if not to the masses, then to a certain audience. As video games are marketed to a MASSIVE demographic, the "art" should be directed more toward the masses, rather than the artists "vision." Also, the art should make sense, regardless of where it's directed. I fail to see how any of ME3's ending made sense to anyone without WIIIIIIIIILD guessing and assumption.
Like it or not, no matter how much you go on about games being art, it's still a business and the main goal for the companies is profit. Should anything like this ever happen again, we as consumers have EVERY RIGHT to voice our disapproval toward an unsatisfying product. And the business on the receiving end of that dissatisfaction has EVERY RIGHT to take whatever action they choose toward said dissatisfaction. Just remember that if the outcry is loud enough, denying the customers of their desires could potentially turn them away for good.
Anyway.... yeah, that's my view on the whole thing. So I guess the answer to your question would be yes, some good did come of this. We are all much more aware of the true nature of gaming media/gaming itself, and I can say we will be much more guarded in how we approach our future purchases.
It's a shame, though, that things had to go this far before an opportunity to change presented itself.
Modifié par infinitekilan, 24 mars 2012 - 01:04 .