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So we can't get the ending we want after all?


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#5851
mariatea

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Fafner_Ni wrote...

Hejdun wrote...

Fafner_Ni wrote...

Leaving them on Earth doesn't save them, Dextros near Earth will have very little food. Hell most of the Galaxy will likely starve because the remaining  Argi worlds won't be able to make supply runs in time.


Luckily, there's potentially a Quarian fleet at Earth, including liveships (meaning Dextro food).


If they survived the battle, even then I don't think they'd be able to make enough food themselves and the Turians.


Additionaly, Destroy ending appereantly includes destruction of all eezo based technology.

So bye, bye ships ^_^

Modifié par mariatea, 01 mars 2012 - 07:40 .


#5852
Huyna

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Ghost Rider LSOV wrote...

I still don't understand, why have Shepard live? Just to do a Mad Max?



Well, some review promissed us a scene after credits, right? I imagine that will be a commander that just finished his/her bottle of whiskey and ready to put a bullet in a head. Than screen goes dark. And you hear sobbing and than a  gunshot.
Now, that is great non-disney non-hollywood ending that all gamers deserve.
D@mn it.

Modifié par Huyna, 01 mars 2012 - 07:41 .


#5853
Nordicus

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jlb524 wrote...

Yes, and those brand new gay characters will be having loads of straight sex.

trololololol

Trololololol ME: Deception Hendel

#5854
cotheer

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Just listened to that audio, and nothing special.
"can you tell me another story of Shepard" crap.

#5855
Abram730

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Johnnycide wrote...

Sashimi_taco wrote...

Casey anthony interview

"we really wanted to give a satisfying ending"


No, no my friend. Casey Anthony killed one little girl (allegedly). Casey Hudson killed the dreams of thousands of little girls.


LMAO.. There needs to be a thumbs up.

lol tell me where the bad man touched you rainbow bright.

#5856
Killjoy Cutter

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Fafner_Ni wrote...

ratzerman wrote...

From what I saw last night, the Tali fans are happy because you can apparently turn her into a war asset, thus saving her from Gilligan's Island. They're headcanoning an eventual reunion.

And they were sooooo happy about this epiphany that a few of them had to go into the Liara thread and offer their condolences on Liara's unavoidable fate. classy move.


Leaving them on Earth doesn't save them, Dextros near Earth will have very little food. Hell most of the Galaxy will likely starve because the remaining  Argi worlds won't be able to make supply runs in time.


Never mind the goofiness of the entire concept of "agri worlds" and "industrial worlds" and "trade worlds", as if planets are just cities a few hundred miles apart...

#5857
Bebbe777

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So what is the best ending if you want Shep to live?

From where I stand, Paragon Shep, destroy. Renegade Shep, control

#5858
DXLelouch15

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mariatea wrote...

Fafner_Ni wrote...

Hejdun wrote...

Fafner_Ni wrote...

Leaving them on Earth doesn't save them, Dextros near Earth will have very little food. Hell most of the Galaxy will likely starve because the remaining  Argi worlds won't be able to make supply runs in time.


Luckily, there's potentially a Quarian fleet at Earth, including liveships (meaning Dextro food).


If they survived the battle, even then I don't think they'd be able to make enough food themselves and the Turians.


Additionaly, Destroy ending appereantly includes destruction of all eezo based technology.

So bye, bye ships ^_^


thats a rumor Xio confirmed that eezo tech still works

#5859
DXLelouch15

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her reuniting with Shepard is good enough an ending for me ill leave the details to fanfiction

#5860
humes spork

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Unit-Alpha wrote...

We need to start getting this on more sites. It's taken hold on the Escapist, GameFAQ, and probably Neogaf, but it needs more widespread attention.


I've been following the threads on Escapist, decent stuff. I kind of killed the "what ending(s) would you have preferred?" thread yesterday with how I would have liked to have seen ME3 and the trilogy end.

My idea was right after the PoNR, Ashley/Kaiden or the LI confronts Shepard during the what was to be expected pre-finale nookie scene. The big reveal is that starting with the Lazarus Project and developing over the course of ME2 thanks to surreptitious and repeated exposure to Reaper tech, Shepard had become Indoctrinated and was a sleeper agent, who had been activated during the Reaper invasion and had been subconsciously sabotaging the war effort the whole time. The game's finale pulls an eleventh hour U-turn from space opera to psychological horror with the final battle as a backdrop and framing device, with outcomes as such:

(Paragon/perfect playthrough) Shepard trusts the person who confronted them and removes him/herself from command. Squadmates and friends help him to break out of the Indoctrination, and Shepard uses the knowledge he has to use the Reapers' own tactics against them in the final battle. Victory against the reapers is assured, but GAW and GR along with choices made throughout the trilogy determines how heavy the cost of victory is, who lives and who dies.

(Neutral/okay playthrough) Shepard removes himself from command, but doesn't have enough surviving and loyal friends and squadmates at his side to break through the Indoctrination, and is either put down or is captured and detained. Or, Shepard refuses to listen, tries to escape and is killed in the attempt. GAW, GR, and previous decisions determine whether the organics defeat the Reapers, and how heavy that cost is (but it will be much more difficult and more costly without Shepard's assistance).

(Renegade/Bad playthrough) Shepard refuses to listen, and Ashley/Kaiden/LI are forced to attack. The Indoctrination takes over, and Shepard kills them, sets Normandy to self-destruct and escapes on a shuttle. Shepard escapes to the Council fleet and orders it to open fire on itself, with the claim it has been infiltrated by Indoctrinated agents. Here, GAW and GR determine how much of a fight the organics put up, but the loss to the Reapers is ensured thanks to Shepard leaving the fleet in complete disarray. A high GAW and GR means the Council fleet rallies and fights back but is destroyed and Shepard is killed in the process, and the humans are exterminated; a lowGAW and GR means the Council fleet is annihilated, and humanity is made into a Reaper with Shepard its dominant personality, and the vanguard of the next cycle as a reward.

#5861
Unit-Alpha

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DXLelouch15 wrote...

her reuniting with Shepard is good enough an ending for me ill leave the details to fanfiction


First time I'll stoop to fan-fiction for anything.

Thanks, Bioware.

#5862
mulder1199

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panamakira wrote...

I actually find it really funny how in other forums people are either upset, surprised or making fun of those of us that are depressed about these endings here.

At least the major consensus seems to be this wasn't BioWare smartest move, whatever your preference in the endings might be.


i can understand the fact that everything shouldn't be GREAT, but to have one ending where you aren't left scratching your head and saying WTF was that....again i don't need the galaxy not to be teetering on the brink of destruction, but this is BAH!!!!

#5863
Frozen83

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BW/EA must have known something like this would happen, they weren't borne yesterday. And since the endings leaked, they have been very very quiet.

So my guess is that there are different endings (and maybe different some other parts of the game) in retail and space edition. Or some alternate endings cannot be unlocked until 6/3/2012 and people playing the game now cannot see it (i.e. all this is just a marketing trick.). I have my doubts that BW/EA wouldn't bother to make customer survey or something, before making a game, and the survey would show exactly what is happening in the forums now. You cannot sell a product with bad reputation. I'm hoping they are standard salesmen who want to make money and therefore will indulge the cusomers. On a more humane note - will they really reward hours of ME1 and ME2 gameplay and faithful fans with this?

Alternativly, they really didn't bother about anything and are now in frantic meetings discussing possible alternate ending DLC. I'm still hopeful, for the moment... M.

#5864
Grand Wazoo

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I guess this is BioWare's way to try to make you feel sad, I have a feeling all I'm going to feel once the game releases is frustration

#5865
Elegana

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humes spork wrote...

Unit-Alpha wrote...

We need to start getting this on more sites. It's taken hold on the Escapist, GameFAQ, and probably Neogaf, but it needs more widespread attention.


I've been following the threads on Escapist, decent stuff. I kind of killed the "what ending(s) would you have preferred?" thread yesterday with how I would have liked to have seen ME3 and the trilogy end.

My idea was right after the PoNR, Ashley/Kaiden or the LI confronts Shepard during the what was to be expected pre-finale nookie scene. The big reveal is that starting with the Lazarus Project and developing over the course of ME2 thanks to surreptitious and repeated exposure to Reaper tech, Shepard had become Indoctrinated and was a sleeper agent, who had been activated during the Reaper invasion and had been subconsciously sabotaging the war effort the whole time. The game's finale pulls an eleventh hour U-turn from space opera to psychological horror with the final battle as a backdrop and framing device, with outcomes as such:

(Paragon/perfect playthrough) Shepard trusts the person who confronted them and removes him/herself from command. Squadmates and friends help him to break out of the Indoctrination, and Shepard uses the knowledge he has to use the Reapers' own tactics against them in the final battle. Victory against the reapers is assured, but GAW and GR along with choices made throughout the trilogy determines how heavy the cost of victory is, who lives and who dies.

(Neutral/okay playthrough) Shepard removes himself from command, but doesn't have enough surviving and loyal friends and squadmates at his side to break through the Indoctrination, and is either put down or is captured and detained. Or, Shepard refuses to listen, tries to escape and is killed in the attempt. GAW, GR, and previous decisions determine whether the organics defeat the Reapers, and how heavy that cost is (but it will be much more difficult and more costly without Shepard's assistance).

(Renegade/Bad playthrough) Shepard refuses to listen, and Ashley/Kaiden/LI are forced to attack. The Indoctrination takes over, and Shepard kills them, sets Normandy to self-destruct and escapes on a shuttle. Shepard escapes to the Council fleet and orders it to open fire on itself, with the claim it has been infiltrated by Indoctrinated agents. Here, GAW and GR determine how much of a fight the organics put up, but the loss to the Reapers is ensured thanks to Shepard leaving the fleet in complete disarray. A high GAW and GR means the Council fleet rallies and fights back but is destroyed and Shepard is killed in the process, and the humans are exterminated; a lowGAW and GR means the Council fleet is annihilated, and humanity is made into a Reaper with Shepard its dominant personality, and the vanguard of the next cycle as a reward.

I love your endings. It would fit with Shepard going insane, seeing "The Kid" once in a while.

#5866
Johnnycide

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Frozen83 wrote...

BW/EA must have known something like this would happen, they weren't borne yesterday. And since the endings leaked, they have been very very quiet.

So my guess is that there are different endings (and maybe different some other parts of the game) in retail and space edition. Or some alternate endings cannot be unlocked until 6/3/2012 and people playing the game now cannot see it (i.e. all this is just a marketing trick.). I have my doubts that BW/EA wouldn't bother to make customer survey or something, before making a game, and the survey would show exactly what is happening in the forums now. You cannot sell a product with bad reputation. I'm hoping they are standard salesmen who want to make money and therefore will indulge the cusomers. On a more humane note - will they really reward hours of ME1 and ME2 gameplay and faithful fans with this?

Alternativly, they really didn't bother about anything and are now in frantic meetings discussing possible alternate ending DLC. I'm still hopeful, for the moment... M.


You my friend underestimate EA, did you ever hear of a game called Command & Conquer 4?

#5867
EddieL

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This is BW way of saying good bye Shep.

#5868
mariatea

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DXLelouch15 wrote...


thats a rumor Xio confirmed that eezo tech still works

He did? Must have missed that. 

Did he said how come that EDI's not here in that ending?

#5869
mulder1199

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Frozen83 wrote...

BW/EA must have known something like this would happen, they weren't borne yesterday. And since the endings leaked, they have been very very quiet.

So my guess is that there are different endings (and maybe different some other parts of the game) in retail and space edition. Or some alternate endings cannot be unlocked until 6/3/2012 and people playing the game now cannot see it (i.e. all this is just a marketing trick.). I have my doubts that BW/EA wouldn't bother to make customer survey or something, before making a game, and the survey would show exactly what is happening in the forums now. You cannot sell a product with bad reputation. I'm hoping they are standard salesmen who want to make money and therefore will indulge the cusomers. On a more humane note - will they really reward hours of ME1 and ME2 gameplay and faithful fans with this?

Alternativly, they really didn't bother about anything and are now in frantic meetings discussing possible alternate ending DLC. I'm still hopeful, for the moment... M.


i doubt the editions are different, but seeing as how i haven't seen anybody answer it....if the leakers didn't have to DL a patch, the day 1 patch could def change how the end plays out......also in one of the articles where they are defending the day 1 DLC, they do say that DLC doesn't take long to get pushed through cert and what not, they could be doing something like that frantically now before release...

#5870
Garrus30

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Frozen83 wrote...

BW/EA must have known something like this would happen, they weren't borne yesterday. And since the endings leaked, they have been very very quiet.

So my guess is that there are different endings (and maybe different some other parts of the game) in retail and space edition. Or some alternate endings cannot be unlocked until 6/3/2012 and people playing the game now cannot see it (i.e. all this is just a marketing trick.). I have my doubts that BW/EA wouldn't bother to make customer survey or something, before making a game, and the survey would show exactly what is happening in the forums now. You cannot sell a product with bad reputation. I'm hoping they are standard salesmen who want to make money and therefore will indulge the cusomers. On a more humane note - will they really reward hours of ME1 and ME2 gameplay and faithful fans with this?

Alternativly, they really didn't bother about anything and are now in frantic meetings discussing possible alternate ending DLC. I'm still hopeful, for the moment... M.


Actually you could have a point. They might have left out things until the release date and than patch it over, since the ME3 demo wasn't compressed or sth. but it directly downloaded/uploaded the actual files like cookedpc, moves, MassEffect3Demo.exe and so on.

#5871
RazorrX

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humes spork wrote...

Unit-Alpha wrote...

We need to start getting this on more sites. It's taken hold on the Escapist, GameFAQ, and probably Neogaf, but it needs more widespread attention.


I've been following the threads on Escapist, decent stuff. I kind of killed the "what ending(s) would you have preferred?" thread yesterday with how I would have liked to have seen ME3 and the trilogy end.

My idea was right after the PoNR, Ashley/Kaiden or the LI confronts Shepard during the what was to be expected pre-finale nookie scene. The big reveal is that starting with the Lazarus Project and developing over the course of ME2 thanks to surreptitious and repeated exposure to Reaper tech, Shepard had become Indoctrinated and was a sleeper agent, who had been activated during the Reaper invasion and had been subconsciously sabotaging the war effort the whole time. The game's finale pulls an eleventh hour U-turn from space opera to psychological horror with the final battle as a backdrop and framing device, with outcomes as such:

(Paragon/perfect playthrough) Shepard trusts the person who confronted them and removes him/herself from command. Squadmates and friends help him to break out of the Indoctrination, and Shepard uses the knowledge he has to use the Reapers' own tactics against them in the final battle. Victory against the reapers is assured, but GAW and GR along with choices made throughout the trilogy determines how heavy the cost of victory is, who lives and who dies.

(Neutral/okay playthrough) Shepard removes himself from command, but doesn't have enough surviving and loyal friends and squadmates at his side to break through the Indoctrination, and is either put down or is captured and detained. Or, Shepard refuses to listen, tries to escape and is killed in the attempt. GAW, GR, and previous decisions determine whether the organics defeat the Reapers, and how heavy that cost is (but it will be much more difficult and more costly without Shepard's assistance).

(Renegade/Bad playthrough) Shepard refuses to listen, and Ashley/Kaiden/LI are forced to attack. The Indoctrination takes over, and Shepard kills them, sets Normandy to self-destruct and escapes on a shuttle. Shepard escapes to the Council fleet and orders it to open fire on itself, with the claim it has been infiltrated by Indoctrinated agents. Here, GAW and GR determine how much of a fight the organics put up, but the loss to the Reapers is ensured thanks to Shepard leaving the fleet in complete disarray. A high GAW and GR means the Council fleet rallies and fights back but is destroyed and Shepard is killed in the process, and the humans are exterminated; a lowGAW and GR means the Council fleet is annihilated, and humanity is made into a Reaper with Shepard its dominant personality, and the vanguard of the next cycle as a reward.


Actually, those would not be bad at all. :)

#5872
DXLelouch15

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destroy kills all synthetics

#5873
tasca1180

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Unit-Alpha wrote...

First time I'll stoop to fan-fiction for anything.

Thanks, Bioware.


Come to the dark side. We have cookies.

#5874
Ianamus

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RazorrX wrote...

humes spork wrote...

Unit-Alpha wrote...

We need to start getting this on more sites. It's taken hold on the Escapist, GameFAQ, and probably Neogaf, but it needs more widespread attention.


I've been following the threads on Escapist, decent stuff. I kind of killed the "what ending(s) would you have preferred?" thread yesterday with how I would have liked to have seen ME3 and the trilogy end.

My idea was right after the PoNR, Ashley/Kaiden or the LI confronts Shepard during the what was to be expected pre-finale nookie scene. The big reveal is that starting with the Lazarus Project and developing over the course of ME2 thanks to surreptitious and repeated exposure to Reaper tech, Shepard had become Indoctrinated and was a sleeper agent, who had been activated during the Reaper invasion and had been subconsciously sabotaging the war effort the whole time. The game's finale pulls an eleventh hour U-turn from space opera to psychological horror with the final battle as a backdrop and framing device, with outcomes as such:

(Paragon/perfect playthrough) Shepard trusts the person who confronted them and removes him/herself from command. Squadmates and friends help him to break out of the Indoctrination, and Shepard uses the knowledge he has to use the Reapers' own tactics against them in the final battle. Victory against the reapers is assured, but GAW and GR along with choices made throughout the trilogy determines how heavy the cost of victory is, who lives and who dies.

(Neutral/okay playthrough) Shepard removes himself from command, but doesn't have enough surviving and loyal friends and squadmates at his side to break through the Indoctrination, and is either put down or is captured and detained. Or, Shepard refuses to listen, tries to escape and is killed in the attempt. GAW, GR, and previous decisions determine whether the organics defeat the Reapers, and how heavy that cost is (but it will be much more difficult and more costly without Shepard's assistance).

(Renegade/Bad playthrough) Shepard refuses to listen, and Ashley/Kaiden/LI are forced to attack. The Indoctrination takes over, and Shepard kills them, sets Normandy to self-destruct and escapes on a shuttle. Shepard escapes to the Council fleet and orders it to open fire on itself, with the claim it has been infiltrated by Indoctrinated agents. Here, GAW and GR determine how much of a fight the organics put up, but the loss to the Reapers is ensured thanks to Shepard leaving the fleet in complete disarray. A high GAW and GR means the Council fleet rallies and fights back but is destroyed and Shepard is killed in the process, and the humans are exterminated; a lowGAW and GR means the Council fleet is annihilated, and humanity is made into a Reaper with Shepard its dominant personality, and the vanguard of the next cycle as a reward.


Actually, those would not be bad at all. :)


Sounds a lot better than what we actually got.

DXLelouch15 wrote...

destroy kills all synthetics


Which is stupid, really. The Geth are essentially really really advanced computers. Does that mean all computers are destroyed in this ending?  

Modifié par EJ107, 01 mars 2012 - 07:59 .


#5875
Bebbe777

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If this is how BW say goodbye then I dont want to work for them.

"Yeah, sorry John, we need to fire you. So just to make sure you understand and get sad we will burn down your house, sabotage your car, drop your family on a deserted island filled with dangers and oh yeah, we will set off an EMP in the atmosphere, shutting down Earth."

Modifié par Bebbe777, 01 mars 2012 - 07:59 .